Run: 2026-06-01-01KT1J15GHVVWYZHXVVAT6QHJX

Run Details

Duration:
41.5s
Cost:
$0.083810
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones weren't where she'd left them. Rory turned a slow circle, the torch beam slicing through dark grass. Three weeks ago, the ancient oaks had stood in a neat ring, gaps wide enough to walk through. Now they crowded together, trunks pressed close like a fence, and she couldn't find the way she'd come in. "Right," she muttered. "Brilliant." The pendant lay cool against her chest. That, at least, made sense. Yu-Fei had been clear: bring the Heartstone to the Grove, leave it among the wildflowers, walk away. A simple errand. A favour, the old woman had called it, in that voice that brooked no argument. And Rory owed her enough deliveries' worth of goodwill to say yes without asking the obvious questions. The obvious questions were starting to feel important now. She picked her way deeper, towards the centre where the flowers grew. Even in March, even under a sky with no moon, they bloomed. Bluebells, foxgloves, things she had no names for, all of them faintly luminous, as though they'd swallowed daylight and forgotten to let it go. The glow painted her hands a sickly silver. Somewhere behind her, a twig snapped. She stopped. Listened. Richmond Park at night should have given her something. Distant traffic. A plane stitching its way towards Heathrow. The hum of a city that never managed to sleep. Instead there was nothing, a silence so complete it pressed against her eardrums, and she realised she'd been hearing it for a while without noticing. The quiet had crept up like cold water filling a bath. "Hello?" Her own voice came back wrong. Flat. Like the air had eaten the edges off it. Rory knelt and unclasped the chain. The pendant pulsed once in her palm, a flicker of warmth, then went still. She set it on a flat stone amid the foxgloves and stood. "There. Done. Delivered." She turned to go. The torch beam caught something that hadn't been there before. A path. A clear gap between two oaks, the grass beyond it darker than the rest, beaten flat as though many feet had passed. It led away from the centre and into the trees, and it had not existed thirty seconds ago. She was certain. She'd circled this clearing twice. Rory's mouth went dry. Her father had a phrase for moments like this, lifted from his courtroom days. *When the evidence changes, the witness is the problem.* Meaning your eyes lied before they told the truth. Meaning don't trust the easy story. The easy story was: walk down the nice new path, find your way out. She didn't move. Instead she looked at the flowers. The glow that had seemed gentle now seemed expectant, the way a room feels when everyone's stopped talking the moment you enter. The blooms leaned. Not towards her. Towards the path. "No," she said softly. "You first." Nothing answered. But the silence shifted, the way a held breath shifts before it's let go, and she felt the certainty arrive whole and undeniable, the same way she'd known, that last night with Evan, that if she stayed in the flat she would not see morning. She was not alone. Rory swept the torch across the tree line. Trunks. Shadows. The pale flowers. Then, at the very edge of the beam, where light gave way to black, something pale withdrew. Not fast. Unhurried. A shoulder's worth of white sliding back behind an oak, the way a person steps out of a doorway when they don't want to be seen but don't much care if they are. Her heart slammed against her ribs. "I see you," she said. Lie. She saw almost nothing. But you said it anyway, because predators understood being seen, and she needed it to understand that she did. The flowers' glow guttered, dimmed, brightened again. Like a heartbeat. Like something breathing through them. She took a step backwards towards the path, then caught herself. *The witness is the problem.* The path wanted her on it. Everything in this place that had moved, had moved to put her on that path. So the path was the trap, and the trees were the answer, and she had walked in from somewhere even if the somewhere had since closed up. A sound came then. Faint. Behind her, near the centre stone. A child laughing. It was the worst thing she'd heard in her life, that laugh, bright and delighted and absolutely empty, a recording of joy played by something that had only ever read about it. It came again, closer, from a different direction, as though the child had crossed twenty feet of clearing between one breath and the next. "You're not real," Rory whispered. *"Aurora."* She froze. Not the laugh now. A voice. Her name, her full name, the one her mother used when she was small and ill and frightened in the dark. The voice was her mother's. Pitch-perfect. Warm. Jennifer Carter was three hundred miles away in Cardiff, asleep, alive. The thing wearing her mother's voice was here. *"Aurora, love, you've come so far. Come and let me look at you."* It came from the new path. Of course it did. From the dark beneath the oaks, where the white shape had withdrawn, where the beaten grass led down into somewhere that was not Richmond Park and never had been. Rory's hand found the empty hollow at her throat. No pendant. She'd left it on the stone, the warm crimson thing that pulsed near doorways between worlds, and now she understood what kind of doorway, and what Yu-Fei had really asked her to do, and that the favour had a price and the price was standing in the trees calling her *love.* The flowers were screaming light now, a silent shriek of brilliance, and in it she saw the path more clearly than she wanted to. Long. Downward. Lined on both sides by pale, patient shapes that had been there the whole time, waiting with the terrible courtesy of things that knew their guest could not leave. *"Come along now,"* her mother's voice cooed, and a hand emerged from the dark at the path's mouth, long-fingered, white as a peeled root, palm up, beckoning. Rory snatched the pendant off the stone. It seared her palm, blazing crimson, and behind her the oaks groaned and shuddered and began, with a sound like tearing roots, to pull apart.
created_at"2026-06-01T12:20:11.418Z" 6/1/2026, 12:20:11 PM
model"anthropic/claude-4.8-opus-20260528"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1238
moderation_latency(null)
generation_time41499
tokens_prompt4560
tokens_completion1584
native_tokens_prompt6422
native_tokens_completion2068
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.08381
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provider_responses
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endpoint_id"b0d3beaa-5ff7-4666-a749-b1bb2b14c916"
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is_byokfalse
latency1238
model_permaslug"anthropic/claude-4.8-opus-20260528"
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Evaluation details

Result Evaluator Details Meta Data
33.33% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount1
adverbTags
0"she said softly [softly]"
dialogueSentences11
tagDensity0.545
leniency1
rawRatio0.167
effectiveRatio0.167
85.99% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1071
totalAiIsmAdverbs3
found
0
adverb"softly"
count1
1
adverb"very"
count1
2
adverb"really"
count1
highlights
0"softly"
1"very"
2"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
62.65% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1071
totalAiIsms8
found
0
word"silence"
count2
1
word"pulsed"
count2
2
word"flicker"
count1
3
word"warmth"
count1
4
word"absolutely"
count1
5
word"perfect"
count1
highlights
0"silence"
1"pulsed"
2"flicker"
3"warmth"
4"absolutely"
5"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences102
matches
0"a flicker of warmth"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences102
filterMatches(empty)
hedgeMatches
0"managed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences108
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen52
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords32
totalWords1071
ratio0.03
matches
0"When the evidence changes, the witness is the problem."
1"The witness is the problem."
2"\"Aurora.\""
3"\"Aurora, love, you've come so far. Come and let me look at you.\""
4"love."
5"\"Come along now,\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount1021
uniqueNames14
maxNameDensity0.78
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Heartstone1
Grove1
Rory8
March1
Park2
Heathrow1
Meaning2
Evan1
Lie1
Like3
Carter1
Cardiff1
Richmond2
Yu-Fei2
persons
0"Rory"
1"Meaning"
2"Evan"
3"Like"
4"Carter"
5"Yu-Fei"
places
0"March"
1"Park"
2"Heathrow"
3"Cardiff"
4"Richmond"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount1
matches
0"seemed gentle now seemed expectant, the way a room feels when everyone's stopped talking the moment you enter"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1071
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences108
matches
0"understand that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean24.91
std22.13
cv0.888
sampleLengths
08
149
24
364
49
556
66
73
864
91
1016
1132
123
134
1410
1550
1642
1714
183
1937
206
2147
224
2366
246
2529
2615
2764
2811
293
3056
315
321
3336
3411
358
3613
3739
3862
3955
4027
417
4225
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences102
matches
0"being seen"
85.71% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs175
matches
0"were starting"
1"was standing"
2"were screaming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences108
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount127
adjectiveStacks1
stackExamples
0"lay cool against her"
adverbCount5
adverbRatio0.03937007874015748
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences108
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences108
mean9.92
std9.7
cv0.978
sampleLengths
08
112
218
319
43
51
67
75
817
93
1015
1117
129
1312
1412
1524
168
176
182
191
209
212
227
2310
2425
2511
261
276
281
299
306
3114
3212
333
344
3510
362
3722
3818
393
405
414
4214
4318
446
4514
463
476
4822
493
74.69% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.48148148148148145
totalSentences108
uniqueOpeners52
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences79
matches
0"Somewhere behind her, a twig"
1"Instead there was nothing, a"
2"Instead she looked at the"
3"Then, at the very edge"
4"Of course it did."
ratio0.063
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences79
matches
0"She picked her way deeper,"
1"Her own voice came back"
2"She set it on a"
3"She turned to go."
4"It led away from the"
5"She was certain."
6"She'd circled this clearing twice."
7"Her father had a phrase"
8"She didn't move."
9"she said softly"
10"She was not alone."
11"Her heart slammed against her"
12"She saw almost nothing."
13"She took a step backwards"
14"It was the worst thing"
15"It came again, closer, from"
16"Her name, her full name,"
17"It came from the new"
18"She'd left it on the"
19"her mother's voice cooed, and"
ratio0.266
99.24% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences79
matches
0"The standing stones weren't where"
1"Rory turned a slow circle,"
2"The pendant lay cool against"
3"That, at least, made sense."
4"Yu-Fei had been clear: bring"
5"A simple errand."
6"A favour, the old woman"
7"The obvious questions were starting"
8"She picked her way deeper,"
9"Bluebells, foxgloves, things she had"
10"The glow painted her hands"
11"Richmond Park at night should"
12"A plane stitching its way"
13"The hum of a city"
14"The quiet had crept up"
15"Her own voice came back"
16"Rory knelt and unclasped the"
17"The pendant pulsed once in"
18"She set it on a"
19"She turned to go."
ratio0.722
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences79
matches
0"Now they crowded together, trunks"
1"Even in March, even under"
ratio0.025
7.72% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount7
matches
0"Bluebells, foxgloves, things she had no names for, all of them faintly luminous, as though they'd swallowed daylight and forgotten to let it go."
1"A clear gap between two oaks, the grass beyond it darker than the rest, beaten flat as though many feet had passed."
2"The glow that had seemed gentle now seemed expectant, the way a room feels when everyone's stopped talking the moment you enter."
3"It was the worst thing she'd heard in her life, that laugh, bright and delighted and absolutely empty, a recording of joy played by something that had only ever…"
4"It came again, closer, from a different direction, as though the child had crossed twenty feet of clearing between one breath and the next."
5"Lined on both sides by pale, patient shapes that had been there the whole time, waiting with the terrible courtesy of things that knew their guest could not lea…"
6"It seared her palm, blazing crimson, and behind her the oaks groaned and shuddered and began, with a sound like tearing roots, to pull apart."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount1
matches
0"her mother's voice cooed, and a hand emerged from the dark at the path's mouth, long-fingered, white as a peeled root, palm up, beckoning"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"she muttered (mutter)"
1"Rory whispered (whisper)"
2"her mother's voice cooed (coo)"
dialogueSentences11
tagDensity0.455
leniency0.909
rawRatio0.6
effectiveRatio0.545
86.1671%