Run: 2026-06-24-01KVX3F8YAA8Z5TSJSC089E6J6

Run Details

Duration:
45.5s
Cost:
$0.008418
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones loomed taller than she remembered. Rory had passed through Richmond Park a hundred times on delivery runs, cutting through on her bike when traffic backed up along the A308. She knew these paths, knew the way the ancient oaks bent toward each other like old women sharing secrets. But tonight the trees parted differently, and the path she followed wasn't the one her feet remembered. The Heartstone pendant burned against her sternum. Not the faint warmth it usually carried, the gentle pulse that had guided her through London's streets like a compass pointing toward something she couldn't name. This was heat. Real heat, the kind that left her wondering if the silver chain had branded a line into her skin. She pushed through a curtain of low-hanging branches and stopped. The clearing opened before her like a wound in the forest. Wildflowers carpeted the ground in colours that had no business existing after dark, blues and golds and a deep violet that seemed to drink the moonlight rather than reflect it. The air smelled of honey and wet stone, sweet and mineral and wrong, wrong because it was December and nothing should be blooming in December. Rory crouched at the tree line. Her breath misted in front of her, but the mist curled upward instead of dissipating, threading through the branches like smoke in reverse. The pendant's pulse quickened. She cupped the gemstone through her shirt. The deep crimson glow bled through the fabric, painting her fingers in shades of arterial red. Three weeks ago, she'd found it waiting in her rucksack between a delivery of prawn toast and a bag of spring rolls, no note, no explanation, just the weight of it settling against her ribs like something that had always belonged there. Three weeks of following its warmth through the city at night. Three weeks of closed doors opening before she knocked, of strangers nodding at her like they recognised her face. Yu-Fei had grabbed her wrist last Tuesday, her nails leaving crescents in his skin, and told her in Cantonese that the pendant was a door, not a key. She'd come anyway. The pendant had led her here, to this grove that existed in the gap between what was real and what refused to stay buried, and she'd come because the alternative was spending another night lying awake in her flat above Silas' bar, listening to the Heartstone hum against her chest like a second heartbeat. A sound reached her. Low. Rhythmic. Breathing. Not her own. Deeper. Slower. The way a large animal breathes in its sleep, each exhale carrying the weight of lungs far bigger than a human's. The sound came from everywhere and nowhere, rising up through the wildflowers and filtering down through the canopy overhead. Rory straightened. Her hand found the small crescent scar on her left wrist, an old habit, her thumb tracing the familiar ridges of damaged tissue. She'd got it falling from a tree in her grandparents' garden in Cardiff, eight years old and convinced she could fly. Evan had liked to press his thumbnail into it when he was angry, a casual cruelty that made her flinch, which was the point. She wasn't eight anymore. And she wasn't flinching now. The wildflowers shifted. A patch of blue ones near the clearing's centre bent sideways, pressed flat by something moving through them, something she couldn't see. The trail widened, circling the perimeter of the grove in a slow, deliberate arc. Whatever made it was searching. For her. Rory stepped back. A branch snapped under her heel, the crack sharp as a gunshot in the stillness. The breathing stopped. Silence crashed down. Not the comfortable silence of an empty forest, but the held-breath silence of a room where someone is hiding under the bed and the door is opening. The wildflowers went rigid, every petal pointing in her direction. The moonlight overhead seemed to thicken, turning from silver to something closer to amber, and the shadows between the standing stones deepened until they looked like doorways. The pendant flared. Heat spiked through her chest, sharp enough to make her gasp. She yanked it free from her shirt and the Heartstone blazed crimson, its light throwing her shadow in three directions at once, each one stretching toward a different standing stone. The first shadow moved on its own. It peeled from the ground like wet paper lifting from a surface, rising into a shape that approximated human but couldn't commit to the details. Where its face should have been, the shadow folded inward, collapsing into a hollow that drank the Heartstone's light and gave nothing back. It swayed, testing its new dimensions, and then it turned toward her. Rory didn't run. Running was what prey did, and the part of her brain that had learned to read Evan's moods, that had mapped the precise angle of his jaw before he swung, recognised the calculus of predation. You don't bolt from something that wants you to bolt. You make yourself boring. You make yourself still. The shadow-thing drifted closer. Its movement had no rhythm, no locomotion she could identify. It simply occupied new space, phasing from one position to the next like frames missing from a film. Five metres away. Four. The temperature around it plummeted, and frost crystallised across the wildflowers in its wake, blue petals turning black and brittle. The breathing returned. Not from the shadow. From behind her. Rory's spine locked. The warmth of the Heartstone beat against her palm like a terrified animal, its rhythm tripping over itself, and she understood with sudden, visceral clarity that the pendant was afraid. Not guiding her. Fleeing. It had led her here because something was chasing it, and a human body was the best hiding place it could find. The breathing behind her grew louder. Closer. A presence that bent the air with its weight, massive and patient and curious in a way that had nothing to do with hunger. The standing stones began to hum, a frequency she felt in her molars and the joints of her fingers, and the wildflowers at her feet started to bloom again, new buds forcing their way through the frost in accelerated bursts of colour. A voice came from the direction of the shadow-thing. Not words. A vibration that organised itself into language somewhere between her ears and her brain, bypassing her ears entirely. "Malphora." Her name. Not Rory, not Aurora, not any name she'd been called before. But the pendant recognised it. The gemstone's pulse synchronised with the syllables, and the heat in her chest spread through her veins like warm ink, mapping her circulatory system in red. The shadow-thing reached for her. Its hand, if it could be called that, was a gap in the darkness, an absence shaped like five fingers. Where it touched the air between them, the space itself seemed to flinch. Rory's thumb pressed into the crescent scar. The skin around it had gone cold, but the scar itself burned, a phantom heat that had nothing to do with the pendant and everything to do with the part of her that remembered falling from that tree in Cardiff and hitting the ground hard enough to split her wrist open on a garden stone. She'd bled then. She could feel herself bleeding now, somewhere beneath the skin, somewhere the Heartstone's warmth couldn't reach. The breathing behind her stopped. A hand settled on her shoulder.
created_at"2026-06-24T15:20:10.969Z" 6/24/2026, 3:20:10 PM
model"z-ai/glm-5.2-20260616"
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generation_time45382
tokens_prompt4560
tokens_completion2015
native_tokens_prompt4134
native_tokens_completion1659
native_tokens_completion_images(null)
native_tokens_reasoning107
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
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latency5674
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences1
tagDensity1
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1246
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
19.74% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1246
totalAiIsms20
found
0
word"loomed"
count1
1
word"warmth"
count4
2
word"pulse"
count3
3
word"quickened"
count1
4
word"weight"
count3
5
word"rhythmic"
count1
6
word"tracing"
count1
7
word"familiar"
count1
8
word"silence"
count3
9
word"comfortable"
count1
10
word"could feel"
count1
highlights
0"loomed"
1"warmth"
2"pulse"
3"quickened"
4"weight"
5"rhythmic"
6"tracing"
7"familiar"
8"silence"
9"comfortable"
10"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences96
matches
0"was angry"
1"was afraid"
68.45% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences96
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen55
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1246
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1219
uniqueNames13
maxNameDensity0.66
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Three"
discoveredNames
Richmond1
Park1
Heartstone5
London1
December2
Tuesday1
Cantonese1
Evan2
Rory8
Aurora1
Cardiff1
Three3
You3
persons
0"Heartstone"
1"Evan"
2"Rory"
3"You"
places
0"Richmond"
1"Park"
2"London"
3"December"
4"Cantonese"
5"Cardiff"
6"Three"
globalScore1
windowScore1
62.28% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount2
matches
0"violet that seemed to drink the moonlight rather than reflect it"
1"looked like doorways"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.803
wordCount1246
matches
0"Not the comfortable silence of an empty forest, but the held-breath silence of a room"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean35.6
std24.87
cv0.699
sampleLengths
08
160
255
310
466
529
64
765
858
957
106
111
1245
1370
149
1544
162
1721
1867
1944
207
2160
2256
2356
2410
2559
2673
2729
281
2944
3038
3162
3219
335
346
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences96
matches
0"been called"
63.95% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs196
matches
0"was spending"
1"wasn't flinching"
2"was searching"
3"was chasing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences97
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount400
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.0225
lyAdverbCount2
lyAdverbRatio0.005
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean12.85
std11.82
cv0.92
sampleLengths
08
124
219
317
47
526
63
719
810
911
1030
1125
126
1323
144
157
1616
1742
1811
1919
2028
213
2254
234
241
251
261
273
281
291
3021
3119
322
3323
3421
3524
364
375
383
3922
4014
415
422
433
4415
453
463
4727
4810
4927
48.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.35051546391752575
totalSentences97
uniqueOpeners34
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences84
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences84
matches
0"She knew these paths, knew"
1"She pushed through a curtain"
2"Her breath misted in front"
3"She cupped the gemstone through"
4"She'd come anyway."
5"Her hand found the small"
6"She'd got it falling from"
7"She wasn't eight anymore."
8"She yanked it free from"
9"It peeled from the ground"
10"It swayed, testing its new"
11"You don't bolt from something"
12"You make yourself boring."
13"You make yourself still."
14"Its movement had no rhythm,"
15"It simply occupied new space,"
16"It had led her here"
17"Its hand, if it could"
18"She'd bled then."
19"She could feel herself bleeding"
ratio0.238
67.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences84
matches
0"The standing stones loomed taller"
1"Rory had passed through Richmond"
2"She knew these paths, knew"
3"The Heartstone pendant burned against"
4"This was heat."
5"She pushed through a curtain"
6"The clearing opened before her"
7"Wildflowers carpeted the ground in"
8"The air smelled of honey"
9"Rory crouched at the tree"
10"Her breath misted in front"
11"The pendant's pulse quickened."
12"She cupped the gemstone through"
13"The deep crimson glow bled"
14"Yu-Fei had grabbed her wrist"
15"She'd come anyway."
16"The pendant had led her"
17"A sound reached her."
18"The way a large animal"
19"The sound came from everywhere"
ratio0.786
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences84
matches(empty)
ratio0
21.28% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount8
matches
0"Not the faint warmth it usually carried, the gentle pulse that had guided her through London's streets like a compass pointing toward something she couldn't nam…"
1"Real heat, the kind that left her wondering if the silver chain had branded a line into her skin."
2"Wildflowers carpeted the ground in colours that had no business existing after dark, blues and golds and a deep violet that seemed to drink the moonlight rather…"
3"Three weeks ago, she'd found it waiting in her rucksack between a delivery of prawn toast and a bag of spring rolls, no note, no explanation, just the weight of…"
4"Running was what prey did, and the part of her brain that had learned to read Evan's moods, that had mapped the precise angle of his jaw before he swung, recogn…"
5"You don't bolt from something that wants you to bolt."
6"A vibration that organised itself into language somewhere between her ears and her brain, bypassing her ears entirely."
7"The skin around it had gone cold, but the scar itself burned, a phantom heat that had nothing to do with the pendant and everything to do with the part of her t…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
81.6984%