Run: 2026-07-01-01KWE8Q30GF1MTE9KGBC82ZAKH

Run Details

Duration:
41.5s
Cost:
$0.038914
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned first. Rory pressed her palm over it through her jumper, expecting the familiar warmth, but this went further, an insistent heat that made her hiss and yank the chain from her collar. The crimson stone glowed against her fingers like a coal pulled from a dying fire. She hadn't felt it do that before. Not even close. She'd only come to check. That was all. Three nights running, the stone had warmed itself against her sternum while she slept, dragging her out of dreams she couldn't remember, and every time, it pointed the same direction. North-west. Towards Richmond Park. Towards the ring of oak stones that Eva swore blind didn't exist, no matter how many times Rory described them. The park gates had been locked, obviously. Climbing the fence in the dark, in November, wearing the wrong shoes, hadn't struck her as her best decision. It still didn't. But here she stood, boots sinking into wet grass, the city's glow swallowed somewhere behind a wall of ancient trees, and the standing stones rose ahead of her like broken teeth. She didn't remember them being this tall. "Right," she said, mostly to hear her own voice. "In and out." The grove swallowed the word whole. No echo. No wind. Just silence pressing in from every side, thick enough to feel against her skin. She stepped between two of the stones, and the temperature dropped. Not gradually, the way it does when clouds shift, but all at once, a wall of cold that made her breath fog in front of her face though a second ago it hadn't. Wildflowers carpeted the ground past the stones, absurd for the season, purples and yellows glowing faintly as if lit from beneath the soil. She'd heard Eva talk about a place like this. Some hidden pocket where the veil between worlds wore thin. Rory had laughed at her. She wasn't laughing now. The pendant cooled the moment she crossed the threshold, its glow dimming to a resting pulse, as though satisfied she'd arrived. She turned in a slow circle, taking in the ring of stones behind her, the flowers, the black shapes of trees crowding close on every side. No portal. No door hanging in midair like something out of a film. Just a clearing that shouldn't hold flowers in November, silent in a way that made her ears strain for something, anything, to latch onto. A twig snapped. Off to her left, past a knot of gorse. She spun towards it, heart lurching, but there was nothing there. Just black space between the trees, and the flowers, pale and glowing, utterly still. "Fox," she muttered. "Deer. Something with four legs and a reasonable explanation." She didn't believe herself. The certainty settled into her stomach anyway, cold and unwelcome, that whatever had made the sound didn't walk on four legs at all. She made herself move further in, boots crushing petals that released a smell too sweet for the season, cloying, like fruit left too long in a bowl. The pendant hummed faintly against her collarbone, a soft vibration she felt more than heard. She followed it. That was the plan, hadn't it been? Follow the warmth. Find the source. The grove didn't end where it should have. She'd counted maybe thirty paces from the stones, but the trees kept receding ahead of her, the space stretching the way a corridor does in a nightmare, always one door further than it ought to be. She stopped. Looked back. The standing stones were gone. Not hidden by trees. Gone. The gorse bush she'd passed sat exactly where she remembered it, but behind that, more grove, more flowers, more black trunks marching off into dark she couldn't see the end of. "Okay," she said, and her voice cracked on the word. "Okay, that's not brilliant." Something moved at the very edge of her vision, low to the ground, quick, gone before she could turn her head fully towards it. She'd have written it off as a trick of tired eyes if it hadn't happened again a heartbeat later, further to the right this time, the same low quickness, like something on all fours darting between the trunks. She held very still. The silence had a texture now. Not empty at all, she realised, but full, crowded with a listening quality, as though the grove itself had turned its attention towards her and gone quiet to hear her better. Her pulse hammered loud enough that she wondered if it could be heard from outside her own skin. A whisper threaded through the flowers. Not wind, there was no wind, the petals hadn't so much as trembled since she'd arrived. This came from underneath the ground almost, a susurrus of voices too faint to make out words, layered over each other like a room full of people murmuring behind a closed door. "Hello?" The whisper stopped. She wished it hadn't. The silence that followed felt worse, expectant, the kind of quiet that comes right before someone grabs you from behind. Rory closed her hand around the pendant. It had gone warm again, warmer than before, warm enough that she felt it through her glove. She turned, slow, scanning the ring of trunks around her, and this time she caught it properly. Not a shape darting away. A shape standing still. Between two black trees, maybe twenty feet off, something pale stood watching her. Too tall to be a person crouched, too still to be an animal poised. She couldn't make out a face, only an impression of eyes, twin points of dull light set far too high off the ground, and the sense, absolute and sickening, that whatever it was had been standing there the entire time she'd been talking to herself, waiting for her to notice. She didn't run. Later, she'd wonder why not, whether it was training or shock or something the grove itself did to her legs, but in that moment she simply stood, pendant scalding her palm, and stared back at the thing that had no business being tall enough to watch her from between the branches of a normal English wood. It tilted its head. The motion had no joint to it, no give, like a puppet pulled by a single string. Then, behind her, close enough that she felt breath stir the hair at the back of her neck, something spoke her name.
created_at"2026-07-01T07:18:55.453Z" 7/1/2026, 7:18:55 AM
model"anthropic/claude-sonnet-5-20260630"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5316
moderation_latency(null)
generation_time41315
tokens_prompt4560
tokens_completion1795
native_tokens_prompt6422
native_tokens_completion2607
native_tokens_completion_images(null)
native_tokens_reasoning228
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.038914
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provider_responses
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endpoint_id"37b16f45-eeae-45f3-9b85-2137f7c6d61b"
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is_byokfalse
latency1864
model_permaslug"anthropic/claude-sonnet-5-20260630"
provider_name"Amazon Bedrock"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0
effectiveRatio0
86.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1073
totalAiIsmAdverbs3
found
0
adverb"utterly"
count1
1
adverb"very"
count2
highlights
0"utterly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
30.10% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1073
totalAiIsms15
found
0
word"familiar"
count1
1
word"warmth"
count2
2
word"echo"
count1
3
word"silence"
count3
4
word"pulse"
count2
5
word"lurching"
count1
6
word"stomach"
count1
7
word"whisper"
count2
8
word"trembled"
count1
9
word"scanning"
count1
highlights
0"familiar"
1"warmth"
2"echo"
3"silence"
4"pulse"
5"lurching"
6"stomach"
7"whisper"
8"trembled"
9"scanning"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences80
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences80
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences84
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen56
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1073
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions11
wordCount1053
uniqueNames6
maxNameDensity0.38
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Eva"
discoveredNames
Richmond1
Park1
Eva2
Rory4
November2
English1
persons
0"Eva"
1"Rory"
places
0"Richmond"
1"Park"
2"November"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount1
matches
0"d been locked, obviously"
13.61% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.864
wordCount1073
matches
0"Not gradually, the way it does when clouds shift, but all at once, a wall of cold"
1"Not empty at all, she realised, but full, crowded with a listening quality, as though the grove"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences84
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean33.53
std25.63
cv0.764
sampleLengths
04
156
262
360
47
512
624
711
880
94
1084
1112
1225
1312
1427
1558
1648
175
1836
1914
2062
214
2255
2354
241
253
2624
2750
2877
2959
3021
3122
96.49% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences80
matches
0"been locked"
1"were gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs183
matches
0"wasn't laughing"
1"was training"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences84
ratio0
matches(empty)
90.17% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1054
adjectiveStacks0
stackExamples(empty)
adverbCount54
adverbRatio0.051233396584440226
lyAdverbCount12
lyAdverbRatio0.011385199240986717
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences84
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences84
mean12.77
std11.73
cv0.918
sampleLengths
04
131
215
37
43
55
63
730
81
93
1020
117
1219
133
1431
157
169
173
186
192
202
2114
2211
2333
2423
259
2610
275
284
2921
3026
312
3211
3324
343
359
3611
3714
383
399
404
4123
4227
4315
443
457
463
473
488
4936
59.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.40476190476190477
totalSentences84
uniqueOpeners34
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences72
matches
0"Just silence pressing in from"
1"Just a clearing that shouldn't"
2"Just black space between the"
3"Too tall to be a"
4"Then, behind her, close enough"
ratio0.069
86.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences72
matches
0"She hadn't felt it do"
1"She'd only come to check."
2"It still didn't."
3"She didn't remember them being"
4"she said, mostly to hear"
5"She stepped between two of"
6"She'd heard Eva talk about"
7"She wasn't laughing now."
8"She turned in a slow"
9"She spun towards it, heart"
10"She didn't believe herself."
11"She made herself move further"
12"She followed it."
13"She'd counted maybe thirty paces"
14"she said, and her voice"
15"She'd have written it off"
16"She held very still."
17"Her pulse hammered loud enough"
18"She wished it hadn't."
19"It had gone warm again,"
ratio0.333
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences72
matches
0"The pendant burned first."
1"Rory pressed her palm over"
2"The crimson stone glowed against"
3"She hadn't felt it do"
4"She'd only come to check."
5"That was all."
6"The park gates had been"
7"It still didn't."
8"She didn't remember them being"
9"she said, mostly to hear"
10"The grove swallowed the word"
11"She stepped between two of"
12"Wildflowers carpeted the ground past"
13"She'd heard Eva talk about"
14"Some hidden pocket where the"
15"Rory had laughed at her."
16"She wasn't laughing now."
17"The pendant cooled the moment"
18"She turned in a slow"
19"A twig snapped."
ratio0.694
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences72
matches(empty)
ratio0
7.72% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount7
matches
0"Rory pressed her palm over it through her jumper, expecting the familiar warmth, but this went further, an insistent heat that made her hiss and yank the chain …"
1"Wildflowers carpeted the ground past the stones, absurd for the season, purples and yellows glowing faintly as if lit from beneath the soil."
2"The pendant cooled the moment she crossed the threshold, its glow dimming to a resting pulse, as though satisfied she'd arrived."
3"Just a clearing that shouldn't hold flowers in November, silent in a way that made her ears strain for something, anything, to latch onto."
4"Not empty at all, she realised, but full, crowded with a listening quality, as though the grove itself had turned its attention towards her and gone quiet to he…"
5"The silence that followed felt worse, expectant, the kind of quiet that comes right before someone grabs you from behind."
6"Later, she'd wonder why not, whether it was training or shock or something the grove itself did to her legs, but in that moment she simply stood, pendant scaldi…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0.333
effectiveRatio0.286
82.5683%