Run: 2026-07-01-01KWE8W477CGZM5CC8D8RZM1TS

Run Details

Duration:
33.9s
Cost:
$0.026570
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones marked the boundary the way a held breath marks the moment before speech. Rory counted seven of them, oak turned to something like stone, or stone grown to look like oak, bark-textured and grey, arranged in a ring too wide to see all at once. "That's not right," she said. "There were meant to be six." "Count again," Nyx murmured, their voice thin as a draft under a door. She did. Seven. "Doesn't matter," Nyx said. "It'll be a different number going out." The air past the stones felt thicker, the way water feels different from air against skin. Rory stepped through first, and the ordinary sounds of Richmond Park — a jogger's footfall somewhere distant, a dog barking, the low hum of the A307 — cut off like someone had lifted a needle from a record. "Bloody hell," she said, because there was nothing else to say to the wildflowers. They bloomed in every colour she had names for and several she didn't, thick as a carpet, thicker, climbing the trunks of trees that had no business growing so close together, their canopies knitted into a ceiling that let through light with no clear source. Not sunlight. Not moonlight. Something in between, silver-gold, like the moment before dawn stretched out and made permanent. "Isolde said an hour in here could be minutes out there," Rory said. "Or days." "Comforting," Nyx said, and their shadow-form rippled at the edges, uneasy, though their voice gave away nothing. The grass didn't bend the way grass should. Rory watched her own boot press down into it and lift away, and the blades sprang back too fast, too perfect, like the ground itself was performing the idea of grass rather than being grass. "Careful," Nyx said, when she reached to touch a flower nodding on a long stem, blue shading into a colour with no name. "Fae things don't always want to be touched." "It's a flower." "It's a flower here." She left it alone. Deeper in, the trees thinned into a clearing where the silver-gold light pooled like water at the bottom of a bowl, and Rory heard it before she saw it — a sound like wind chimes made of glass, except there was no wind, and the glass, if it was glass, sang in a low key that made her back teeth ache. "Isolde's clearing's meant to be through there," Nyx said, gesturing with a hand that was there and then wasn't, shadow-stuff sliding between solid and smoke. "This isn't it." "Then what is it?" Nyx didn't answer. That, more than anything, made her stomach drop. They pushed on and the singing grew louder, and Rory saw shapes hanging from the branches overhead, small and pale, turning slowly though there was still no wind to turn them. She squinted. Cocoons, maybe. Or fruit. Or something that had once been a bird and had been made into an ornament by whatever ran this place. "Don't look too long at those," Nyx said. "Why not?" "Because they'll start looking back." She kept walking. Behind her, the singing shapes rotated on their invisible axis, and she felt the weight of attention pass over her shoulders like a hand that didn't touch but wanted to. The ground began to slope, gentle at first, and the wildflowers gave way to moss so green it looked painted on, luminous even in the strange non-light, and threaded through the moss were veins of something that glinted like ore but pulsed — actually pulsed, a slow heartbeat rhythm — with a faint blue glow. "That's new," Rory said, crouching to look without touching. "Ley lines," Nyx said. "Or something close enough to the idea that the word will do. This whole place sits on old magic. Older than the Courts, maybe. Older than Isolde herself, and she's not young." "You can feel it?" "I can feel it wanting things." Nyx's violet eyes, twin points of muted light in the black smear of their face, tracked the glowing veins as though they moved. "Hunger isn't just a thing that happens in Hel, Rory. It happens here too. Different shape. Same teeth." She straightened up too fast, and her head swam, the whole grove tilting gently like she'd stood after too long underwater. When it settled, the trees had rearranged themselves. She was almost sure of it — the gaps between trunks didn't match the gaps she remembered from ten seconds before, though she couldn't have said exactly how they'd changed, only that they had. "Nyx." "I see it." "Are we lost?" "We were lost the moment we walked through the stones." Nyx didn't sound frightened, which somehow made it worse. "The Grove doesn't like straight lines. It likes people who wander. Isolde says it's easier to find the centre if you stop trying to find it." "That's the least helpful thing anyone's ever said to me, and I once asked Silas for directions to the Northern line." A laugh, or the shadow-equivalent of one, huffed out of Nyx like smoke disturbed by a passing hand. They walked without aiming anywhere in particular, and that was when the wonder crept back in past the unease — a waterfall of pale motes, not quite light and not quite insect, pouring off a rock face into a pool that gave back no reflection, only more of that same silver-gold glow, as if the water were lit from beneath by something patient and old. Rory crouched at the edge and dipped two fingers in. The water was warm. It shouldn't have been warm. Nothing about this place agreed to be what it looked like. "D'you think she knows we're coming?" Rory asked, shaking the water off her hand, watching the droplets hang a half-second too long before falling. "Isolde knows most things before they happen," Nyx said. "That's rather the point of her." Somewhere ahead, past another stand of impossible trees, Rory thought she heard a voice — not words, just a texture of sound like someone humming behind a closed door — and the Heartstone Pendant at her throat gave the faintest pulse of warmth against her skin, though there was no portal here, nothing of Hel in a place like this, and that, more than the singing cocoons or the rearranging trees, made her fingers close around it without meaning to. "Nyx," she said again, quieter this time. "It's warm." Nyx's shadow-form went very still. "Then we're not as lost as I thought," they said, and started walking toward the humming, and Rory, after a breath, followed.
created_at"2026-07-01T07:21:40.342Z" 7/1/2026, 7:21:40 AM
model"anthropic/claude-sonnet-5-20260630"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1456
moderation_latency(null)
generation_time33869
tokens_prompt1816
tokens_completion1633
native_tokens_prompt2695
native_tokens_completion2118
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.02657
router(null)
provider_responses
0
endpoint_id"37b16f45-eeae-45f3-9b85-2137f7c6d61b"
id"msg_01FSjM7hNVPP72dqgtrYUqxR"
is_byokfalse
latency1456
model_permaslug"anthropic/claude-sonnet-5-20260630"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.17.0; linux; x64))"
http_referer(null)
request_id"req-1782890500-gmH3gQ8QnRwkhPMX3T9x"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1782890500-UzsxfEywd7m0iJHOAXIs"
upstream_id"msg_01FSjM7hNVPP72dqgtrYUqxR"
total_cost0.02657
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount1
adverbTags
0"she said again [again]"
dialogueSentences37
tagDensity0.459
leniency0.919
rawRatio0.059
effectiveRatio0.054
86.23% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1089
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"gently"
count1
2
adverb"very"
count1
highlights
0"slowly"
1"gently"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
58.68% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1089
totalAiIsms9
found
0
word"footfall"
count1
1
word"comforting"
count1
2
word"perfect"
count1
3
word"stomach"
count1
4
word"weight"
count1
5
word"pulsed"
count2
6
word"pulse"
count1
7
word"warmth"
count1
highlights
0"footfall"
1"comforting"
2"perfect"
3"stomach"
4"weight"
5"pulsed"
6"pulse"
7"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences52
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences52
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences72
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen78
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1098
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
74.51% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount861
uniqueNames7
maxNameDensity1.51
worstName"Nyx"
maxWindowNameDensity2.5
worstWindowName"Nyx"
discoveredNames
Nyx13
Richmond1
Park1
Rory11
Heartstone1
Pendant1
Hel1
persons
0"Nyx"
1"Rory"
places
0"Richmond"
1"Park"
globalScore0.745
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences33
glossingSentenceCount3
matches
0"something like stone, or stone grown to look"
1"not quite insect, pouring off a rock face into a pool that gave back no reflection, only more of that same silver-gold glow, as if the water were lit from beneath by something patient and old"
2"looked like"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1098
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences72
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean25.53
std23.83
cv0.933
sampleLengths
048
111
213
33
411
554
614
763
815
917
1043
1131
123
134
144
1561
1628
174
1811
1957
208
212
225
2333
2455
259
2636
274
2847
2963
301
313
323
3345
3421
3518
3695
3724
3815
3980
409
415
4222
91.77% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences52
matches
0"been made"
1"were lit"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs154
matches
0"was performing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences6
totalSentences72
ratio0.083
matches
0"Rory stepped through first, and the ordinary sounds of Richmond Park — a jogger's footfall somewhere distant, a dog barking, the low hum of the A307 — cut off like someone had lifted a needle from a record."
1"Deeper in, the trees thinned into a clearing where the silver-gold light pooled like water at the bottom of a bowl, and Rory heard it before she saw it — a sound like wind chimes made of glass, except there was no wind, and the glass, if it was glass, sang in a low key that made her back teeth ache."
2"The ground began to slope, gentle at first, and the wildflowers gave way to moss so green it looked painted on, luminous even in the strange non-light, and threaded through the moss were veins of something that glinted like ore but pulsed — actually pulsed, a slow heartbeat rhythm — with a faint blue glow."
3"She was almost sure of it — the gaps between trunks didn't match the gaps she remembered from ten seconds before, though she couldn't have said exactly how they'd changed, only that they had."
4"They walked without aiming anywhere in particular, and that was when the wonder crept back in past the unease — a waterfall of pale motes, not quite light and not quite insect, pouring off a rock face into a pool that gave back no reflection, only more of that same silver-gold glow, as if the water were lit from beneath by something patient and old."
5"Somewhere ahead, past another stand of impossible trees, Rory thought she heard a voice — not words, just a texture of sound like someone humming behind a closed door — and the Heartstone Pendant at her throat gave the faintest pulse of warmth against her skin, though there was no portal here, nothing of Hel in a place like this, and that, more than the singing cocoons or the rearranging trees, made her fingers close around it without meaning to."
87.38% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount862
adjectiveStacks1
stackExamples
0"same silver-gold glow,"
adverbCount41
adverbRatio0.04756380510440835
lyAdverbCount6
lyAdverbRatio0.0069605568445475635
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences72
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences72
mean15.25
std16.29
cv1.068
sampleLengths
016
132
25
36
413
52
61
74
87
916
1038
1114
1245
132
142
1514
1613
172
1817
198
2035
2123
228
233
244
254
2661
2725
283
294
303
318
3231
332
342
352
3620
378
382
395
403
4130
4255
439
444
4532
464
4729
4818
4921
83.80% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5277777777777778
totalSentences72
uniqueOpeners38
85.47% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences39
matches
0"Somewhere ahead, past another stand"
ratio0.026
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences39
matches
0"she said, because there was"
1"They bloomed in every colour"
2"She left it alone."
3"They pushed on and the"
4"She kept walking."
5"She straightened up too fast,"
6"She was almost sure of"
7"They walked without aiming anywhere"
8"It shouldn't have been warm."
9"she said again, quieter this"
10"they said, and started walking"
ratio0.282
24.10% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount34
totalSentences39
matches
0"The standing stones marked the"
1"Rory counted seven of them,"
2"Nyx murmured, their voice thin"
3"The air past the stones"
4"Rory stepped through first, and"
5"she said, because there was"
6"They bloomed in every colour"
7"Something in between, silver-gold, like"
8"Nyx said, and their shadow-form"
9"The grass didn't bend the"
10"Rory watched her own boot"
11"Nyx said, when she reached"
12"She left it alone."
13"Nyx said, gesturing with a"
14"Nyx didn't answer."
15"That, more than anything, made"
16"They pushed on and the"
17"She kept walking."
18"The ground began to slope,"
19"Rory said, crouching to look"
ratio0.872
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences39
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences19
technicalSentenceCount5
matches
0"They bloomed in every colour she had names for and several she didn't, thick as a carpet, thicker, climbing the trunks of trees that had no business growing so …"
1"Deeper in, the trees thinned into a clearing where the silver-gold light pooled like water at the bottom of a bowl, and Rory heard it before she saw it — a soun…"
2"Behind her, the singing shapes rotated on their invisible axis, and she felt the weight of attention pass over her shoulders like a hand that didn't touch but w…"
3"The ground began to slope, gentle at first, and the wildflowers gave way to moss so green it looked painted on, luminous even in the strange non-light, and thre…"
4"They walked without aiming anywhere in particular, and that was when the wonder crept back in past the unease — a waterfall of pale motes, not quite light and n…"
66.18% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount2
matches
0"Nyx murmured, their voice thin as a draft under a door"
1"Rory said, crouching to look without touching"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags15
fancyCount1
fancyTags
0"Nyx murmured (murmur)"
dialogueSentences37
tagDensity0.405
leniency0.811
rawRatio0.067
effectiveRatio0.054
78.6035%