Run: 2026-07-01-01KWE92AETBH7RPX1BFPAZ58GJ

Run Details

Duration:
33.2s
Cost:
$0.023400
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Grove hadn't looked like this before. Rory ducked under the low branch of the nearest standing stone, the bark cold and slick under her palm, and stopped. The wildflowers that usually carpeted the clearing in impossible summer colour lay flat, pressed down like something heavy had rolled through. No wind stirred them. No wind stirred anything. "Isolde?" Her voice didn't carry the way it should. It went out maybe ten feet and just — stopped, swallowed by air that felt thicker than it had any right to be. She'd come because the pendant had gone warm against her collarbone an hour ago, the crimson stone pulsing like it had a pulse of its own, and warm meant a portal, and a portal near the Grove meant trouble worth walking into. That was the job now. That was what she did instead of sleeping. The warmth was gone. She checked, thumb finding the stone through her jumper. Cold as a river pebble. That should've been the moment she turned around. The oaks stood the way they always stood, ancient and split-barked, ringing the clearing like sentries who'd forgotten what they were guarding. Except three of them, she counted them twice, three of them stood where she didn't remember three of them standing. Or maybe she'd never counted before. Maybe you didn't count trees you trusted. She started counting them now. Nine. There'd always been nine, hadn't there? Ten. She stopped walking. Stood very still in the flattened flowers and looked at the tenth oak, squat and wrong-angled against the treeline, and told herself trees didn't move and grow overnight, not even here, not even in a place where an hour could swallow a week whole. Something exhaled. Not wind. She knew wind, the way it dragged through leaves and hissed low over grass. This was closer to breath, a long low sound that came from everywhere and nowhere, and it curled around her ankles like it had weight. "Right," she said, mostly to hear her own voice do something normal. "Right, okay." The moon hung directly overhead, too bright, the kind of bright that should've thrown shadows sharp as knives across the clearing. It didn't. Her own shadow lay soft-edged at her feet, smudged like someone had dragged a thumb through wet charcoal, and when she turned her head fast — just to catch it, just to see — the smudge didn't turn with her. It held a half-second too long before it caught up. She laughed, one short humourless bark of it, because that was insane, shadows didn't lag, and laughing was better than the alternative which was standing in the middle of a fae clearing believing her own eyes. The exhale came again. Closer. Rory turned in a slow circle, boots crushing dead flowers that had no business being dead in a place where flowers didn't die, and catalogued everything the way Eva had taught her to, the way you catalogued a room before you decided whether to run. Nine oaks. Ten oaks. The standing stones at the entrance, black basalt slick with a wet she couldn't source because it hadn't rained, hadn't rained in days. The grass rippling in a wind that didn't touch her hair. At the treeline, something the size of a person stood among the trunks. She was almost certain of that. Almost. The angle was bad, the light worse, and when she fixed her eyes directly on the spot there was nothing there but bark and shadow and the ordinary architecture of a forest at night. But the edges of her vision kept insisting, kept placing a shape there, tall and still and patient, and every time she flicked her eyes sideways to catch it straight-on it had already gone, already tucked itself back into the dark a half-step before she could look. "Isolde, if this is you taking the piss—" Nothing answered. The Grove didn't answer. It had never been silent before, not like this — always some hum of insect-song, some rustle of unseen wings, the low music of a place that lived. Now there was only her own breath, too loud in her ears, and beneath it, so faint she could've imagined it, something that sounded like breathing that wasn't hers keeping time with it. In. Out. In. Out. She matched it without meaning to, then made herself break the rhythm, made herself breathe wrong on purpose, short and sharp, and the other breathing — if it existed, if it wasn't just her pulse in her own ears — stumbled too. Caught itself. Fell back into time with her again a beat later. That decided it. She started walking back toward the standing stones at the entrance, not fast, nothing that could be called running, because Eva always said running told a thing you were prey and she'd rather die than confirm it, but her legs wanted to run badly enough that she felt it in her knees, a shaking that had nothing to do with cold. The flattened flowers ahead of her hadn't been flattened a moment ago. She was almost sure of that too. A fresh path of crushed stems led from where she stood toward the standing stones, toward the exit, laid out ahead of her like something had already walked the route she meant to take — walked it recently, walked it in the last few seconds, walked it going the same direction she was. Or coming from it. Rory stopped in the middle of the path that shouldn't exist and made herself look at the standing stones properly, made herself see the gap between them where the boundary sat, where Earth and the Fae realm bled into one another in a wound that never fully closed. The gap looked narrower than she remembered. Not by much. Just enough to notice. Just enough that a person walking through fast wouldn't quite fit without turning sideways. The exhale came a third time, right behind her ear, close enough that she felt it stir the fine hair at her neck, and this time there was no pretending it was wind or breath or the ordinary sound of a strange place at night. She didn't turn around. She walked, fast now, faster, past caring what running told anything, straight through the narrowing gap between the stones with her shoulder scraping cold wet basalt, out past the boundary into the ordinary dark of Richmond Park where the trees stood in their right numbers and the moon threw shadows the way shadows were meant to be thrown. Behind her, the Grove exhaled one last time, long and slow, like something settling back to sleep now that she'd left its bed undisturbed.
created_at"2026-07-01T07:25:03.335Z" 7/1/2026, 7:25:03 AM
model"anthropic/claude-sonnet-5-20260630"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1973
moderation_latency(null)
generation_time33181
tokens_prompt1038
tokens_completion1639
native_tokens_prompt1480
native_tokens_completion2044
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.0234
router(null)
provider_responses
0
endpoint_id"37b16f45-eeae-45f3-9b85-2137f7c6d61b"
id"msg_01XdbkeP8uLCfufyXWr7ckYa"
is_byokfalse
latency1973
model_permaslug"anthropic/claude-sonnet-5-20260630"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.17.0; linux; x64))"
http_referer(null)
request_id"req-1782890703-FgP8td6NeIT43SPgMToE"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1782890703-hkDOcPoJ9lpYQ0A2wyh7"
upstream_id"msg_01XdbkeP8uLCfufyXWr7ckYa"
total_cost0.0234
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
95.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1113
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
77.54% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1113
totalAiIsms5
found
0
word"pulse"
count2
1
word"warmth"
count1
2
word"weight"
count1
3
word"flicked"
count1
highlights
0"pulse"
1"warmth"
2"weight"
3"flicked"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences72
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences72
filterMatches
0"look see"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences75
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen61
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1120
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount1108
uniqueNames7
maxNameDensity0.36
worstName"Grove"
maxWindowNameDensity1
worstWindowName"Grove"
discoveredNames
Grove4
Eva2
Earth1
Fae1
Richmond1
Park1
Rory3
persons
0"Grove"
1"Eva"
2"Rory"
places
0"Richmond"
1"Park"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences43
glossingSentenceCount3
matches
0"looked like this before"
1"sounded like breathing that wasn't hers ke"
2"quite fit without turning sideways"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1120
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences75
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean31.11
std27.61
cv0.888
sampleLengths
07
150
21
331
455
518
68
755
85
97
101
1147
122
1341
1414
1573
1636
175
1883
1913
2088
218
2267
232
242
2554
263
2761
2812
2960
304
3176
3245
334
3458
3524
90.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences72
matches
0"was gone"
1"been flattened"
2"were meant"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs195
matches
0"were guarding"
1"was standing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences5
totalSentences75
ratio0.067
matches
0"It went out maybe ten feet and just — stopped, swallowed by air that felt thicker than it had any right to be."
1"Her own shadow lay soft-edged at her feet, smudged like someone had dragged a thumb through wet charcoal, and when she turned her head fast — just to catch it, just to see — the smudge didn't turn with her."
2"It had never been silent before, not like this — always some hum of insect-song, some rustle of unseen wings, the low music of a place that lived."
3"She matched it without meaning to, then made herself break the rhythm, made herself breathe wrong on purpose, short and sharp, and the other breathing — if it existed, if it wasn't just her pulse in her own ears — stumbled too."
4"A fresh path of crushed stems led from where she stood toward the standing stones, toward the exit, laid out ahead of her like something had already walked the route she meant to take — walked it recently, walked it in the last few seconds, walked it going the same direction she was."
90.78% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1108
adjectiveStacks0
stackExamples(empty)
adverbCount56
adverbRatio0.05054151624548736
lyAdverbCount9
lyAdverbRatio0.008122743682310469
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences75
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences75
mean14.93
std16.19
cv1.084
sampleLengths
07
121
221
34
44
51
68
723
842
95
108
114
129
135
148
1522
1620
176
187
195
201
216
221
233
2444
252
262
2714
2825
2912
302
3121
322
3340
3410
3536
364
371
3845
392
402
4123
4211
4313
446
451
4634
4747
488
492
65.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.44
totalSentences75
uniqueOpeners33
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences57
matches
0"Maybe you didn't count trees"
1"Just enough to notice."
2"Just enough that a person"
ratio0.053
93.68% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences57
matches
0"Her voice didn't carry the"
1"It went out maybe ten"
2"She'd come because the pendant"
3"She checked, thumb finding the"
4"She started counting them now."
5"She stopped walking."
6"She knew wind, the way"
7"she said, mostly to hear"
8"Her own shadow lay soft-edged"
9"It held a half-second too"
10"She laughed, one short humourless"
11"She was almost certain of"
12"It had never been silent"
13"She matched it without meaning"
14"She started walking back toward"
15"She was almost sure of"
16"She didn't turn around."
17"She walked, fast now, faster,"
ratio0.316
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount41
totalSentences57
matches
0"The Grove hadn't looked like"
1"Rory ducked under the low"
2"The wildflowers that usually carpeted"
3"Her voice didn't carry the"
4"It went out maybe ten"
5"She'd come because the pendant"
6"That was the job now."
7"That was what she did"
8"The warmth was gone."
9"She checked, thumb finding the"
10"That should've been the moment"
11"The oaks stood the way"
12"She started counting them now."
13"There'd always been nine, hadn't"
14"She stopped walking."
15"She knew wind, the way"
16"This was closer to breath,"
17"she said, mostly to hear"
18"The moon hung directly overhead,"
19"Her own shadow lay soft-edged"
ratio0.719
87.72% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences57
matches
0"Now there was only her"
ratio0.018
4.61% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount6
matches
0"The oaks stood the way they always stood, ancient and split-barked, ringing the clearing like sentries who'd forgotten what they were guarding."
1"This was closer to breath, a long low sound that came from everywhere and nowhere, and it curled around her ankles like it had weight."
2"She laughed, one short humourless bark of it, because that was insane, shadows didn't lag, and laughing was better than the alternative which was standing in th…"
3"Rory turned in a slow circle, boots crushing dead flowers that had no business being dead in a place where flowers didn't die, and catalogued everything the way…"
4"It had never been silent before, not like this — always some hum of insect-song, some rustle of unseen wings, the low music of a place that lived."
5"She started walking back toward the standing stones at the entrance, not fast, nothing that could be called running, because Eva always said running told a thin…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
86.8603%