Run: 2026-07-01-01KWE99869X40GXWKXP1KF0YPD

Run Details

Duration:
52.2s
Cost:
$0.049258
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The laugh hit her before the face did. Rory's hand froze on the pint glass she'd been drying, the cotton cloth still tucked in her fist. She knew that laugh. Nobody else barked like a seal when they found something funny, not since sixth form, not since a lifetime she'd tried hard to leave in Cardiff. "Oh my God. Aurora Carter." The woman shouldering through the Thursday crowd wore a red coat too bright for Soho and carried a shoulder bag stuffed with what looked like conference lanyards. Meg Pryce. Same gap-toothed grin, same habit of saying names like she was reading them off a nametag. "It's Rory now," Rory said, and set the glass down harder than she meant to. "Right. Course. Sorry." Meg didn't sit so much as collapse onto the stool, coat and all. "God, look at you. You cut your hair." "Ten years ago." "Feels like yesterday." Meg's eyes swept the room, the maps, the black-and-white photographs, the green glow bleeding through the window from the sign outside. "This place yours?" "I work here. Sort of." "Sort of." Meg repeated it like she was tasting something sour. "You were meant to be sort-of running a chambers by now. Sort-of married to some boring solicitor. Sort-of miserable in a nice way, like the rest of us." Rory poured her a gin without asking what she wanted. Some habits didn't need updating. "Things changed." "No kidding." Meg wrapped both hands round the glass, not drinking, just holding it, the way people do when they're deciding how much truth the room can take. "You disappeared, Rory. Completely. Your mam rang mine crying. Nobody knew where you'd gone." "I texted." "Once. From a number nobody recognised. 'I'm fine, don't worry.' That's not a text, that's a ransom note." Somewhere behind them, glasses clinked, a jukebox groaned through something bluesy, and Silas moved along the far end of the bar with the unhurried economy of a man who noticed everything and commented on nothing. Rory felt his attention brush past her like a hand checking a pulse, then withdraw. "I had to leave," she said. "Quickly." "Because of Evan." The name landed between them like a dropped glass, and for a second neither of them moved to clean it up. "You knew?" Rory asked. "I guessed. After the wedding you two didn't come to. After you stopped answering. I put it together the way everyone puts things together too late to matter." Meg's thumb traced the rim of her glass. "I should've come to Cardiff. Banged on your door. Something." "I wasn't in Cardiff. Not by then." "Convenient excuse for both of us, then." Rory almost smiled. There it was, the old Meg, the one who used to call her out in tutorials for hedging her arguments, the one who'd once told a professor his marking scheme was, and Rory quoted it now in her head without meaning to, *frankly medieval*. "How'd you find this place?" Rory asked, steering them somewhere with fewer landmines. "Work thing. Conference at the place round the corner, absolute snorefest, insurance regulation, don't ask." Meg gestured at the lanyard peeking from her bag like evidence. "I needed a proper drink and Google said this was the least depressing option within staggering distance." "Google's right for once." "You still haven't told me what you actually do here." "Bar work. Deliveries on the side. Chinese food, mostly. Golden Empress, three streets over." "Deliveries." Meg let that sit, weighing it against the girl who'd once argued moot court cases well enough to make a visiting judge ask if she'd considered silk. "That's not nothing, I suppose. Pays the bills?" "Pays some of them." "And this?" Meg nodded at the room, at the low light, at the particular hush of a place built to keep secrets rather than sell them. "This suits you? Genuinely?" "More than chambers ever did." Meg studied her, the way old friends do when they're recalculating a person from scratch, subtracting the parts they used to know and trying to see what's grown in the gaps. Whatever she found, she filed it away without comment, though her eyes lingered a beat too long on the thin crescent scar at Rory's wrist before she looked back up. "You look..." She hunted for the word. "Sharper. Harder round the edges. Like someone sanded the softness off you." "Life does that." "Life didn't do that to me and we had the same life for twenty years." "Different chapters." "Christ, listen to you. You sound like a self-help book." Meg finally drank, wincing at the gin's bite. "I miss you, you know. The old you. The one who cried at that awful production of *Hedda Gabler* because she felt sorry for the understudy." "That understudy was terrible." "You still cried." "I still would," Rory said, and meant it, and hated that she meant it, because it proved something she'd rather not examine about how much of herself she'd actually managed to bury. Meg reached across the bar and closed her hand over Rory's wrist, over the scar, gentle in a way that asked permission rather than assumed it. "Come back sometime. Not to stay. Just, I don't know. Sunday lunch. Your mam still does that ridiculous amount of roast potatoes." "Maybe." "That's a no dressed up as a maybe." "It's a maybe dressed up as a maybe." Meg laughed, the seal-bark laugh, and for a moment the ten years folded down into nothing, into two girls on a library staircase arguing about tort law and boys who didn't deserve the argument. Then Meg's phone buzzed against the bar, and she glanced at the screen, and her face did something complicated. "Speaking of people who don't deserve arguments." She turned the phone so Rory could see the notification banner, a name she hadn't heard aloud in years glowing pale against the black screen. "Evan's added me on some networking app. Sent a message an hour ago asking if I know where you ended up." The bar noise didn't change. The jukebox kept its slow blues crawl. But Rory's hand, still holding the drying cloth, had gone very still, and across the room, without seeming to look up at all, Silas set down the glass he'd been polishing and reached, unhurried, for the phone tucked beneath the bar.
created_at"2026-07-01T07:28:50.396Z" 7/1/2026, 7:28:50 AM
model"anthropic/claude-sonnet-5-20260630"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4689
moderation_latency(null)
generation_time52109
tokens_prompt4618
tokens_completion2017
native_tokens_prompt6494
native_tokens_completion3627
native_tokens_completion_images(null)
native_tokens_reasoning412
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.049258
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provider_responses
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endpoint_id"37b16f45-eeae-45f3-9b85-2137f7c6d61b"
id"msg_01M5jXWeiBH3yCHiJQwsWmib"
is_byokfalse
latency1977
model_permaslug"anthropic/claude-sonnet-5-20260630"
provider_name"Amazon Bedrock"
status200
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request_id"req-1782890930-cAuE01fLCewCAjwc5UqN"
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api_type"completions"
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upstream_id"msg_01M5jXWeiBH3yCHiJQwsWmib"
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provider_name"Amazon Bedrock"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount0
adverbTags(empty)
dialogueSentences51
tagDensity0.294
leniency0.588
rawRatio0
effectiveRatio0
85.80% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1056
totalAiIsmAdverbs3
found
0
adverb"completely"
count1
1
adverb"quickly"
count1
2
adverb"very"
count1
highlights
0"completely"
1"quickly"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
85.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1056
totalAiIsms3
found
0
word"pulse"
count1
1
word"traced"
count1
2
word"silk"
count1
highlights
0"pulse"
1"traced"
2"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences38
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences38
filterMatches(empty)
hedgeMatches
0"managed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences73
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords4
totalWords1056
ratio0.004
matches
0"frankly medieval"
1"Hedda Gabler"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
35.84% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount657
uniqueNames7
maxNameDensity2.28
worstName"Meg"
maxWindowNameDensity3.5
worstWindowName"Meg"
discoveredNames
Cardiff1
Thursday1
Soho1
Pryce1
Meg15
Rory13
Silas2
persons
0"Pryce"
1"Meg"
2"Rory"
3"Silas"
places
0"Cardiff"
1"Thursday"
2"Soho"
globalScore0.358
windowScore0.5
66.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences30
glossingSentenceCount1
matches
0"looked like conference lanyards"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1056
matches(empty)
29.68% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount3
totalSentences73
matches
0"knew that laugh"
1"let that sit"
2"hated that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean21.12
std18.19
cv0.861
sampleLengths
08
148
25
345
415
524
63
727
85
939
1015
112
1242
132
1418
1550
167
173
1821
194
2046
217
227
2347
2413
2543
264
2710
2814
2936
304
3130
325
3361
3419
353
3615
372
3844
394
403
4132
4226
4322
441
458
468
4753
4853
4953
96.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences38
matches
0"grown"
97.44% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs130
matches
0"was reading"
1"was tasting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences73
ratio0
matches(empty)
96.61% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount661
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.04387291981845688
lyAdverbCount3
lyAdverbRatio0.0045385779122541605
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences73
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences73
mean14.47
std11.17
cv0.772
sampleLengths
08
118
24
326
45
527
62
716
815
916
108
113
1224
133
145
1511
1628
1710
185
192
2028
2114
222
2318
2435
2515
266
271
283
2921
304
3136
3210
337
347
353
3644
3713
3826
3917
404
4110
4214
4328
448
454
4626
474
485
4931
94.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.6164383561643836
totalSentences73
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences35
matches
0"Somewhere behind them, glasses clinked,"
1"Then Meg's phone buzzed against"
ratio0.057
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount3
totalSentences35
matches
0"She knew that laugh."
1"She hunted for the word"
2"She turned the phone so"
ratio0.086
31.43% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount30
totalSentences35
matches
0"The laugh hit her before"
1"Rory's hand froze on the"
2"She knew that laugh."
3"Nobody else barked like a"
4"The woman shouldering through the"
5"Rory said, and set the"
6"Meg didn't sit so much"
7"Meg's eyes swept the room,"
8"Meg repeated it like she"
9"Rory poured her a gin"
10"Some habits didn't need updating."
11"Meg wrapped both hands round"
12"Rory felt his attention brush"
13"The name landed between them"
14"Meg's thumb traced the rim"
15"Rory almost smiled."
16"Rory asked, steering them somewhere"
17"Meg gestured at the lanyard"
18"Meg let that sit, weighing"
19"Meg nodded at the room,"
ratio0.857
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences35
matches(empty)
ratio0
47.62% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences15
technicalSentenceCount2
matches
0"Somewhere behind them, glasses clinked, a jukebox groaned through something bluesy, and Silas moved along the far end of the bar with the unhurried economy of a…"
1"Meg laughed, the seal-bark laugh, and for a moment the ten years folded down into nothing, into two girls on a library staircase arguing about tort law and boys…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount1
fancyTags
0"Meg repeated (repeat)"
dialogueSentences51
tagDensity0.118
leniency0.235
rawRatio0.167
effectiveRatio0.039
85.5809%