Run: 2026-07-01-01KWE9CJVYQ1FMKG1XAWVKH8NF

Run Details

Duration:
35.3s
Cost:
$0.035998
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass slipped from Rory's hand before she recognised the face across the bar. It didn't shatter, just clattered against the counter and rolled, spilling the last inch of gin she'd been nursing for the past hour. Silas glanced over from where he stood polishing tumblers, one eyebrow raised, but she wasn't looking at him. She was looking at the woman who'd just walked through the door of the Raven's Nest like she owned the place, shaking rain from a coat that cost more than Rory's monthly rent. "Eva?" The woman turned. For a second, nothing in her face moved, and Rory wondered if she'd made a mistake, mistaken a stranger for a ghost. Then the mouth curved, careful, like it hadn't smiled in a while and had to remember how. "Rory Carter. Christ." She didn't rush over. That was the first wrong note. The Eva Rory remembered from Cardiff, from sixth form, from the two years they'd shared a flat that smelled of damp and cheap candles, that Eva would have vaulted the bar to get to her. This Eva crossed the room like she was measuring the distance, calculating something Rory couldn't see. "You look-" Rory started. "Different. I know." She sat on the stool beside her, not waiting for an invitation, and set her handbag on the counter with the kind of precision that suggested everything in her life now had a designated place. Silas appeared without being asked, set a napkin down. "What'll it be?" "Whatever's oldest and most expensive." He didn't blink, just reached for the good scotch, the bottle he kept for men in suits who came in after midnight and spoke in low voices about things Rory had learned not to ask about. Eva watched him pour like she was used to being served, used to the small theatre of it. "You still owe me sixty quid," Rory said. "From the leccy bill. Nineteen, that was." "Add interest, I probably owe you a house by now." "I'd settle for a text back. Just the once, in six years, would've done it." The smile didn't fall, exactly. It just stopped reaching anywhere useful. "I heard you left Cardiff," Eva said. "Heard things went bad. With Evan." "You heard." "Small world. Smaller when you're avoiding it." Rory turned her glass in slow circles, watching the last of the gin catch the neon from the window, green light bending through liquid. Six years. She'd rehearsed a hundred versions of this conversation back when she still thought it might happen, when she still checked her phone for a name that never came up. None of the versions had Eva sitting this straight, this composed, ordering scotch like she'd been raised drinking it. "So what do you do now?" Rory asked. "Last I heard you were temping at some insurance place in Bristol." "Consulting." "Consulting on what?" "Risk mitigation. Corporate stuff. Boring, mostly." Eva took a sip, didn't wince at the burn the way she used to. "Better hours than nursing, anyway." "You wanted to be a nurse since you were nine. You used to bandage my knees with toilet roll and tell me you were saving my life." "People change what they want." "Do they?" Something flickered, there and gone, quick as a bird crossing a window. "You always did that," Eva said. "Push till you hit bone." "You always let people push. Used to be, anyway." Silas moved down the bar, giving them room, but Rory caught him watching in the mirror behind the bottles, the way he watched everyone, cataloguing without seeming to. She wondered what he saw. Two women who used to finish each other's sentences, now finishing each other's silences instead. "Why are you here?" Rory asked. "Soho's a long way from Bristol." "Meeting. Client dinner, two streets over. Ran late, needed a drink before the train." Eva turned the glass, didn't meet her eyes. "Didn't expect to find you pulling pints." "I don't work here. I live upstairs. Deliver Chinese food for a living, if you want the honest version." "Rory Carter, top of the class, mock trial champion three years running, delivering takeaway." "Life's funny like that." "Is it funny? Or is it just what happens when you run instead of finishing what you started?" The words landed with more weight than the sentence should have carried, and Rory felt the old shape of an argument they'd had a dozen times, back when they were twenty and thought they had all the time in the world to fix each other. "I didn't run from you," Rory said. "You stopped answering." "I stopped answering because you needed saving every other week and I couldn't-" Eva stopped, pressed her lips together, looked for a second like the composure might crack right down the middle. "I couldn't watch it. Not again. Not after my mum." "That's not fair." "None of it was fair. That doesn't make it untrue." Rory watched her old friend's hand, the one not holding the scotch, resting flat on the bar, and noticed for the first time the thin white line across her knuckles, healed but not old, the kind of scar that came from something sharp and sudden rather than slow. Eva noticed her noticing and moved her hand to her lap. "You could've called," Rory said, quieter now. "Even just to shout at me. I'd have taken that over nothing." "Would you?" "I don't know. Maybe. Probably." For a moment neither of them said anything, and the bar filled the silence instead, the low murmur of the after-work crowd, a glass ringing somewhere near the till, Silas humming something under his breath that might have been Sinatra. Eva finished her scotch in one motion, set the glass down with a click that sounded final. "I should go. Train." "Eva-" "It was good, seeing you." She was already reaching for her coat, already becoming someone leaving rather than someone arriving. "Really." "You didn't answer. Why you're really here. Soho's not exactly on the way to Paddington from a client dinner in Fitzrovia." Eva paused, coat half on, and for the first time since she'd walked through the door, something honest crossed her face, something that looked almost like fear. "No," she said. "It's not." She didn't explain further. She left a twenty on the bar, more than double the scotch cost, and walked out into the rain without looking back, the green neon sign flickering across her shoulders as the door swung shut behind her. Rory sat with her empty glass and the ghost of a smell, expensive perfume, unfamiliar, nothing like the coconut shampoo Eva used to steal from her shower. Silas drifted back down the bar, picked up the twenty, turned it over between two fingers like it might tell him something. "Friend of yours?" "Used to be." "She was watching the door the whole time. Both times it opened." Rory looked up. "What?" "Whoever she's waiting for," Silas said, folding the note into his pocket, "wasn't you."
created_at"2026-07-01T07:30:39.643Z" 7/1/2026, 7:30:39 AM
model"anthropic/claude-sonnet-5-20260630"
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tokens_prompt4618
tokens_completion1779
native_tokens_prompt6494
native_tokens_completion2301
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount1
adverbTags
0"someone leaving rather [rather]"
dialogueSentences56
tagDensity0.25
leniency0.5
rawRatio0.071
effectiveRatio0.036
91.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1171
totalAiIsmAdverbs2
found
0
adverb"really"
count2
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
78.65% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1171
totalAiIsms5
found
0
word"eyebrow"
count1
1
word"calculating"
count1
2
word"flickered"
count1
3
word"weight"
count1
4
word"silence"
count1
highlights
0"eyebrow"
1"calculating"
2"flickered"
3"weight"
4"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences50
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences50
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen48
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1171
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
37.36% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount799
uniqueNames7
maxNameDensity2.25
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Rory18
Raven1
Nest1
Eva14
Cardiff1
Silas6
Sinatra1
persons
0"Rory"
1"Raven"
2"Eva"
3"Silas"
4"Sinatra"
places
0"Cardiff"
globalScore0.374
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences34
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1171
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences92
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean19.2
std20.06
cv1.045
sampleLengths
014
174
21
342
43
561
64
73
844
93
105
1154
1215
1310
1415
1511
1613
172
187
1974
2020
211
223
2325
2427
255
262
2712
2811
299
3048
3112
3229
3319
3414
354
3618
3745
3810
3942
403
4110
4259
4319
442
455
4657
474
481
4921
84.21% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences50
matches
0"being asked"
1"being served"
2"been raised"
25.71% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs153
matches
0"wasn't looking"
1"was looking"
2"was measuring"
3"was already reaching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences92
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount800
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.0275
lyAdverbCount2
lyAdverbRatio0.0025
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean12.73
std11.23
cv0.882
sampleLengths
014
123
218
333
41
53
622
717
83
94
106
1135
1216
134
143
1535
169
173
185
1936
2018
218
227
2310
2415
255
266
277
286
292
307
3124
322
3329
3419
358
3612
371
383
3920
405
4127
425
432
4412
456
465
479
4828
495
78.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4891304347826087
totalSentences92
uniqueOpeners45
81.30% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences41
matches
0"Then the mouth curved, careful,"
ratio0.024
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences41
matches
0"It didn't shatter, just clattered"
1"She was looking at the"
2"She didn't rush over."
3"She sat on the stool"
4"He didn't blink, just reached"
5"It just stopped reaching anywhere"
6"She'd rehearsed a hundred versions"
7"She wondered what he saw."
8"She was already reaching for"
9"She didn't explain further."
10"She left a twenty on"
ratio0.268
8.78% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount37
totalSentences41
matches
0"The glass slipped from Rory's"
1"It didn't shatter, just clattered"
2"Silas glanced over from where"
3"She was looking at the"
4"The woman turned."
5"She didn't rush over."
6"That was the first wrong"
7"The Eva Rory remembered from"
8"This Eva crossed the room"
9"She sat on the stool"
10"Silas appeared without being asked,"
11"He didn't blink, just reached"
12"Eva watched him pour like"
13"The smile didn't fall, exactly."
14"It just stopped reaching anywhere"
15"Rory turned her glass in"
16"She'd rehearsed a hundred versions"
17"None of the versions had"
18"Eva took a sip, didn't"
19"Something flickered, there and gone,"
ratio0.902
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences41
matches(empty)
ratio0
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount2
matches
0"Rory watched her old friend's hand, the one not holding the scotch, resting flat on the bar, and noticed for the first time the thin white line across her knuck…"
1"For a moment neither of them said anything, and the bar filled the silence instead, the low murmur of the after-work crowd, a glass ringing somewhere near the t…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount0
fancyTags(empty)
dialogueSentences56
tagDensity0.161
leniency0.321
rawRatio0
effectiveRatio0
85.7881%