Run: 2026-07-01-01KWE9P5458P5ZCQF7RVNGK1C8

Run Details

Duration:
29.4s
Cost:
$0.024680
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones marked the edge of the world Rory knew, and stepping past them felt like walking through a held breath. "You feel that?" Rory stopped, one hand still hovering near the nearest oak stone, its bark carved with symbols that seemed to shift when she wasn't looking directly at them. "The air's different." Nyx's form rippled at the threshold, shadow catching against something invisible, like fabric snagging on a nail. "Thicker. Older." The three of them stood in a clearing that shouldn't have fit inside Richmond Park — too vast, too vivid, wildflowers spilling in colors that had no names Rory could summon. Purple that pulsed like a heartbeat. Gold that seemed to hum. Isolde had told her to expect the grove to bend, but knowing a thing and feeling it happen were different animals entirely. "Isolde said an hour here could be days out there." Rory's fingers found the Heartstone Pendant at her throat, its familiar weight the only anchor she had. "Or minutes. Great. Real specific." "The Fae rarely deal in specifics." Nyx drifted forward, their edges smudging against a shaft of light that fell from nowhere Rory could trace, no sun overhead, just a sourceless silver glow that seemed to come from the flowers themselves. "They find precision vulgar." The ground gave slightly beneath Rory's boots, springy like moss but warm, almost alive. She crouched, pressed her palm flat against it, and felt a pulse, slow and distant, like the heartbeat of something enormous sleeping far below. "Tell me that's just roots." "Sure." Nyx didn't sound convinced either. They moved deeper, and the trees changed. Birch bark peeled back in long silver ribbons that fluttered without wind, catching the light and scattering it into fractured rainbows across the grass. Something chimed overhead — not birdsong, too structured, too deliberate, like wind moving through crystal. Rory tipped her head back. Lights drifted between the branches, small and blue-white, pulsing in lazy spirals. "Wisps," Nyx's whisper carried an edge of warning. "Don't follow them if they call your name." "They call names?" "They call the names you want to hear. Not always yours." A chill walked up Rory's spine that had nothing to do with temperature. She kept her eyes forward after that, though the lights danced at the corner of her vision, and once, just once, she thought she heard her mother's voice drift from somewhere close, soft and familiar and utterly wrong in a place like this. The path — if it could be called that, a trail of paler grass winding between roots thick as her waist — curved around an outcrop of black stone veined with something that glowed faint amber, like embers trapped in glass. Rory reached out before she could stop herself. "Wouldn't." Nyx's voice sharpened. She stopped an inch shy, fingers curling back. "Why?" "Because that stone remembers touch. And it isn't always kind about giving it back." Rory pulled her hand fully into her sleeve, tucking it against her ribs like it had already been burned. They kept walking. The grove thinned into a hollow where the wildflowers grew so dense they blurred into a single carpet of color, and the air smelled of something Rory couldn't place — crushed herbs and rain and, faintly, woodsmoke, though she saw no fire anywhere. "This is further in than I've ever gone." Nyx's form had gone still, more solid than Rory had seen them, violet eyes fixed on the hollow ahead like they expected it to move. "Isolde's grove doesn't usually let strangers this deep." "Maybe it likes me." "Maybe it's hungry." Rory laughed, short and nervous, and the sound didn't echo the way it should have. It just — stopped, swallowed by the stillness, like the grove had decided the joke wasn't funny enough to keep. She swallowed. Kept moving. Ahead, water pooled in a wide, shallow basin, black as ink and perfectly still, no ripple despite the breeze that stirred the flowers around its edge. Rory crept closer, drawn by something she couldn't name, and crouched at the basin's lip. Her reflection didn't look back. Instead, the water showed a version of the clearing behind her, but wrong — the light dimmer, the flowers withered, the standing stones cracked and half-sunk into earth gone grey and cold. A version of this place, aged or ruined or simply other. "Nyx." Her voice came out smaller than she meant it to. "Come look at this." They leaned over her shoulder, and for a moment neither of them spoke. The image in the water shifted — the ruined stones rearranged themselves, briefly, into the shape of a door. "That's not a reflection." Nyx's whisper had gone very quiet. "That's a memory the grove hasn't had yet." "That doesn't make sense." "Nothing here does. That's rather the point." Rory straightened, stepping back from the basin like it might reach for her. Her heart thudded hard enough that she could feel it in her throat, and the pendant against her collarbone had gone warm, warmer than she'd ever felt it, warm like it recognized something in this place that she couldn't. "We should find her," Rory said. "Isolde. Before this place decides to show us anything else." "Agreed." Nyx's form flickered, solidifying fully now, a tall shadow cut sharp against the impossible light. "Though I suspect it isn't finished with us yet." Somewhere behind them, past the black stone and the silver birches, something exhaled — long and slow, a sound too large to belong to anything with lungs — and the wildflowers all along the hollow turned, in perfect unison, toward the noise.
created_at"2026-07-01T07:35:53.233Z" 7/1/2026, 7:35:53 AM
model"anthropic/claude-sonnet-5-20260630"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1711
moderation_latency(null)
generation_time29372
tokens_prompt1816
tokens_completion1457
native_tokens_prompt2695
native_tokens_completion1929
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.02468
router(null)
provider_responses
0
endpoint_id"37b16f45-eeae-45f3-9b85-2137f7c6d61b"
id"msg_01WsQafM9bJAP4BJdyKCL2JY"
is_byokfalse
latency1711
model_permaslug"anthropic/claude-sonnet-5-20260630"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.17.0; linux; x64))"
http_referer(null)
request_id"req-1782891353-ym7ApKClymg9HJagujel"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1782891353-aXQFhsmb6EinWipLJtnE"
upstream_id"msg_01WsQafM9bJAP4BJdyKCL2JY"
total_cost0.02468
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences30
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
78.49% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount930
totalAiIsmAdverbs4
found
0
adverb"slightly"
count1
1
adverb"utterly"
count1
2
adverb"perfectly"
count1
3
adverb"very"
count1
highlights
0"slightly"
1"utterly"
2"perfectly"
3"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
13.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount930
totalAiIsms16
found
0
word"pulsed"
count1
1
word"familiar"
count2
2
word"weight"
count1
3
word"almost alive"
count1
4
word"pulse"
count1
5
word"fluttered"
count1
6
word"fractured"
count1
7
word"crystal"
count1
8
word"whisper"
count2
9
word"chill"
count1
10
word"echo"
count1
11
word"could feel"
count1
12
word"flickered"
count1
13
word"perfect"
count1
highlights
0"pulsed"
1"familiar"
2"weight"
3"almost alive"
4"pulse"
5"fluttered"
6"fractured"
7"crystal"
8"whisper"
9"chill"
10"echo"
11"could feel"
12"flickered"
13"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences46
matches(empty)
49.69% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences46
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences64
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords940
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
48.35% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount787
uniqueNames6
maxNameDensity2.03
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Rory16
Nyx8
Richmond1
Park1
Heartstone1
Pendant1
persons
0"Rory"
1"Nyx"
places
0"Richmond"
1"Park"
globalScore0.483
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences37
glossingSentenceCount3
matches
0"felt like walking through a held breath"
1"symbols that seemed to shift when she wasn't looking directly at them"
2"glow that seemed to come from the flowers themselves"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount940
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences64
matches
0"called that, a"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean25.41
std18.66
cv0.734
sampleLengths
022
130
222
364
432
544
638
75
86
946
1017
1116
123
1311
1456
1549
164
179
1814
1965
2041
214
223
2335
244
2541
265
2743
2815
2932
3018
314
327
3352
3416
3525
3642
97.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences46
matches
0"been burned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs146
matches
0"wasn't looking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences8
totalSentences64
ratio0.125
matches
0"The three of them stood in a clearing that shouldn't have fit inside Richmond Park — too vast, too vivid, wildflowers spilling in colors that had no names Rory could summon."
1"Something chimed overhead — not birdsong, too structured, too deliberate, like wind moving through crystal."
2"The path — if it could be called that, a trail of paler grass winding between roots thick as her waist — curved around an outcrop of black stone veined with something that glowed faint amber, like embers trapped in glass."
3"The grove thinned into a hollow where the wildflowers grew so dense they blurred into a single carpet of color, and the air smelled of something Rory couldn't place — crushed herbs and rain and, faintly, woodsmoke, though she saw no fire anywhere."
4"It just — stopped, swallowed by the stillness, like the grove had decided the joke wasn't funny enough to keep."
5"Instead, the water showed a version of the clearing behind her, but wrong — the light dimmer, the flowers withered, the standing stones cracked and half-sunk into earth gone grey and cold."
6"The image in the water shifted — the ruined stones rearranged themselves, briefly, into the shape of a door."
7"Somewhere behind them, past the black stone and the silver birches, something exhaled — long and slow, a sound too large to belong to anything with lungs — and the wildflowers all along the hollow turned, in perfect unison, toward the noise."
88.95% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount779
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.05263157894736842
lyAdverbCount11
lyAdverbRatio0.014120667522464698
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences64
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences64
mean14.69
std11.81
cv0.804
sampleLengths
022
130
220
32
431
56
65
722
827
95
1040
114
1214
1324
145
156
167
1724
1815
195
2012
218
228
233
2411
2513
2643
2741
288
294
308
311
3214
3319
343
3543
3633
378
384
393
4015
4120
422
432
4426
4515
465
4732
4811
4911
85.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5625
totalSentences64
uniqueOpeners36
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences43
matches
0"Instead, the water showed a"
1"Somewhere behind them, past the"
ratio0.047
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences43
matches
0"She crouched, pressed her palm"
1"They moved deeper, and the"
2"She kept her eyes forward"
3"She stopped an inch shy,"
4"They kept walking."
5"It just — stopped, swallowed"
6"Her reflection didn't look back."
7"Her voice came out smaller"
8"They leaned over her shoulder,"
9"Her heart thudded hard enough"
ratio0.233
29.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount37
totalSentences43
matches
0"The standing stones marked the"
1"Rory stopped, one hand still"
2"Nyx's form rippled at the"
3"The three of them stood"
4"Isolde had told her to"
5"Rory's fingers found the Heartstone"
6"Nyx drifted forward, their edges"
7"The ground gave slightly beneath"
8"She crouched, pressed her palm"
9"Nyx didn't sound convinced either"
10"They moved deeper, and the"
11"Birch bark peeled back in"
12"Something chimed overhead — not"
13"Rory tipped her head back."
14"Nyx's whisper carried an edge"
15"A chill walked up Rory's"
16"She kept her eyes forward"
17"The path — if it"
18"Rory reached out before she"
19"Nyx's voice sharpened"
ratio0.86
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences43
matches(empty)
ratio0
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount3
matches
0"Birch bark peeled back in long silver ribbons that fluttered without wind, catching the light and scattering it into fractured rainbows across the grass."
1"The path — if it could be called that, a trail of paler grass winding between roots thick as her waist — curved around an outcrop of black stone veined with som…"
2"Ahead, water pooled in a wide, shallow basin, black as ink and perfectly still, no ripple despite the breeze that stirred the flowers around its edge."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences30
tagDensity0.033
leniency0.067
rawRatio0
effectiveRatio0
78.2123%