Run: 2026-07-01-01KWE9XXG18XZH9MPJZHS50XM4

Run Details

Duration:
48.8s
Cost:
$0.046016
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The blood formed a perfect circle. That was the first thing wrong. Detective Harlow Quinn crouched at the platform's edge, torch beam skimming across cracked tile and forty years of pigeon droppings. Abandoned since '81, this station had swallowed itself into London's underbelly, one of those dead spaces the Underground map simply forgot to mention. Somebody had found a body down here. Somebody else had called it in as a drug deal gone wrong. Quinn didn't buy it. Not yet. "Tell me again how a junkie bleeds himself into a circle." Her voice bounced off tiled walls, thirty years unwashed. DS Priya Malik crouched beside her, latex gloves snapping as she adjusted them. "Contortion. Happens more than you'd think. Bloke's writhing about, blood pools where gravity takes it." "Gravity doesn't do geometry, Malik." The body lay at the circle's centre, a man in his fifties, expensive coat, cheap shoes. Wrong combination for a street death. His throat gaped open, clean, almost surgical. No defensive wounds. No sign of a struggle. "Tox report'll come back full of something exotic," Malik said. "These occult boutique drugs, they cause hallucinations. Bloke probably slit his own throat thinking he was scratching an itch." "And the blood arranged itself into a circle afterward. Helpful of it." Malik's jaw tightened. Eighteen months on Quinn's team, and she still hadn't learned when silence served her better than theories. Quinn traced the circle's edge without touching it. Too perfect. A compass, or something like one, had guided this. Store-bought pooling didn't produce arcs this consistent, this deliberate. She'd seen enough crime scenes to know when blood told a story versus when someone had written one. "Victim's ID?" "Anthony Reeves. Antiquarian bookseller, had a shop off Cecil Court. Wife reported him missing two days ago." "Two days missing, found in a tube station that's been sealed since Thatcher was in power." Quinn stood, joints cracking. "How'd he get down here?" Malik gestured toward a service door hanging off one hinge, rust flaking like scabs. "Maintenance access. Probably came looking for a fix. These old stations, they attract all sorts." "Bookseller looking for a fix." "You'd be surprised." Quinn wasn't surprised. She was three years past surprised, ever since the night she'd lost Morris in a warehouse that shouldn't have contained what it contained, doing something to him that no coroner's report could explain. She'd learned to catalogue the impossible and file it under things colleagues didn't need to know. She crossed to the tiled wall beyond the body. Something had scored the surface there, shallow grooves radiating outward like a child's drawing of the sun. Fresh. The dust hadn't settled into the grooves yet. "Malik. Come look at this." Her sergeant joined her, torch beam catching the marks. "Vandalism? Kids get down here sometimes." "Through a rusted maintenance door forty feet underground, past a body that's what, six hours old?" Quinn traced one groove with her gloved finger. Too shallow for a knife, too deliberate for accident. "These weren't scratched in panic." "Ritual markings, then. Gang thing." Malik's tone carried the practiced boredom of someone reciting a theory she didn't quite believe herself. "We've had reports of some cult activity round Camden. Kids playing at witchcraft, probably got in over their heads." Quinn said nothing. She'd heard whispers too, corners of the department where people didn't quite meet each other's eyes when the word "cult" came up. Whispers that always seemed to trail back toward a certain group of young women who'd moved into the neighbourhood eighteen months back. A redhead with a museum badge. A woman with silver in her hair who never seemed to age past thirty despite what her paperwork claimed. She'd have theories of her own, if theories were worth anything without proof. "Bag the scrapings," she said. "And get forensics to swab the circle before anyone else decides to walk through it." "Already on it." Malik straightened, professional again. "You think this connects? To the other one, the warehouse fire victim?" Quinn's spine went rigid before she caught herself. "What warehouse fire." "Last week. Bloke burned to ash inside, but the floor around him didn't even char. Thought you'd read the file." She hadn't. Someone should have flagged it for her, and the fact that nobody had told her something about how deep this ran, how many people preferred not to connect these dots. "Get me that file. Tonight." Malik nodded, already moving toward the exit, torch beam swinging. Quinn stayed a moment longer beside the body, studying the wound at Reeves's throat. Precise. Almost reverent, the way a butcher respects the cut. She'd seen throats slit before, in back alleys and domestic disputes, messy things born of rage or fear. This wasn't rage. This was ceremony. She crouched again, closer this time, and noticed what the initial photographs would have missed: a thin line of verdigris dust caught in the creases of Reeves's collar. Green-black, the colour copper turned after decades of neglect. She'd seen that shade before, once, in an evidence bag from the warehouse where Morris died, a bag that had gone missing from records within a week and that nobody in the department could explain. Her fingers hovered over the collar without touching it. Contamination protocols existed for a reason, but some instinct older than procedure told her this dust wouldn't show up on any standard tox screen. It would vanish from the evidence log the way the last sample had, filed away by hands that didn't want her asking questions. "Detective." Malik's voice, from the platform's far end, tight with something that wasn't boredom anymore. "You'll want to see this." Quinn rose, torch beam cutting through settled dust as she crossed toward her sergeant. Malik stood over a second body, tucked into an alcove where the emergency lighting had long since died, half-hidden beneath a collapsed advertising hoarding for a film that had left cinemas before Quinn had made detective. This one hadn't been dead six hours. This one had been dead considerably longer, mummified almost, skin gone the colour of old parchment. And around this throat, the same clean, ceremonial wound.
created_at"2026-07-01T07:40:07.573Z" 7/1/2026, 7:40:07 AM
model"anthropic/claude-sonnet-5-20260630"
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generation_time48785
tokens_prompt4671
tokens_completion1885
native_tokens_prompt6538
native_tokens_completion3294
native_tokens_completion_images(null)
native_tokens_reasoning245
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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latency2100
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.276
leniency0.552
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1023
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
70.67% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1023
totalAiIsms6
found
0
word"perfect"
count2
1
word"silence"
count1
2
word"traced"
count2
3
word"standard"
count1
highlights
0"perfect"
1"silence"
2"traced"
3"standard"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences66
matches(empty)
99.57% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences66
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences86
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1023
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount745
uniqueNames7
maxNameDensity1.61
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn12
Somebody2
Priya1
Malik9
Morris2
Reeves2
persons
0"Harlow"
1"Quinn"
2"Somebody"
3"Priya"
4"Malik"
5"Morris"
6"Reeves"
places(empty)
globalScore0.695
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences48
glossingSentenceCount3
matches
0"something like one, had guided this"
1"quite believe herself"
2"quite meet each other's eyes when the word came up"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1023
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences86
matches
0"seen that shade"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean26.23
std19.08
cv0.728
sampleLengths
012
162
26
320
428
55
637
729
812
920
1046
112
1217
1325
1429
155
163
1752
1835
195
2015
2138
2240
2372
2413
2520
2619
2711
2820
2932
305
3110
3248
3372
3456
3520
3650
3723
389
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences66
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs132
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences86
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount235
adjectiveStacks0
stackExamples(empty)
adverbCount7
adverbRatio0.029787234042553193
lyAdverbCount3
lyAdverbRatio0.01276595744680851
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences86
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences86
mean11.9
std8.21
cv0.69
sampleLengths
06
16
220
323
47
512
64
72
820
913
1015
115
1216
136
147
153
165
1710
1819
1912
203
2117
228
232
249
259
2618
272
2817
2920
305
3114
3215
335
343
353
3633
3716
389
3917
401
418
425
439
446
4524
469
475
4821
4919
88.76% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.5813953488372093
totalSentences86
uniqueOpeners50
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences58
matches
0"Too shallow for a knife,"
1"Almost reverent, the way a"
ratio0.034
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount14
totalSentences58
matches
0"Her voice bounced off tiled"
1"His throat gaped open, clean,"
2"She'd seen enough crime scenes"
3"She was three years past"
4"She'd learned to catalogue the"
5"She crossed to the tiled"
6"Her sergeant joined her, torch"
7"She'd heard whispers too, corners"
8"She'd have theories of her"
9"She'd seen throats slit before,"
10"She crouched again, closer this"
11"She'd seen that shade before,"
12"Her fingers hovered over the"
13"It would vanish from the"
ratio0.241
28.97% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences58
matches
0"The blood formed a perfect"
1"That was the first thing"
2"Detective Harlow Quinn crouched at"
3"Somebody had found a body"
4"Somebody else had called it"
5"Quinn didn't buy it."
6"Her voice bounced off tiled"
7"DS Priya Malik crouched beside"
8"The body lay at the"
9"His throat gaped open, clean,"
10"Malik's jaw tightened."
11"Quinn traced the circle's edge"
12"A compass, or something like"
13"Store-bought pooling didn't produce arcs"
14"She'd seen enough crime scenes"
15"Quinn stood, joints cracking"
16"Malik gestured toward a service"
17"Quinn wasn't surprised."
18"She was three years past"
19"She'd learned to catalogue the"
ratio0.862
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences58
matches(empty)
ratio0
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount2
matches
0"She was three years past surprised, ever since the night she'd lost Morris in a warehouse that shouldn't have contained what it contained, doing something to hi…"
1"Malik stood over a second body, tucked into an alcove where the emergency lighting had long since died, half-hidden beneath a collapsed advertising hoarding for…"
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"Quinn stood, joints cracking"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences29
tagDensity0.069
leniency0.138
rawRatio0
effectiveRatio0
86.8349%