Run: 2026-07-01-01KWEA0E82H18SH6H50M4WF094

Run Details

Duration:
45.6s
Cost:
$0.042916
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body lay too still for a supposed struggle, and the frost on the tiles hadn't melted despite the space heaters running full blast. Detective Harlow Quinn ducked under the crime scene tape strung across the disused ticket barrier, her boots crunching on grit that hadn't seen a broom in decades. Sodium light bled down from a temporary rig, throwing everything in the abandoned station into a jaundiced glow. The platform beyond stretched into darkness, tracks long since stripped for scrap. "Female, mid-thirties, no ID." DS Marcus Webb crouched beside the corpse, latex gloves snapping as he peeled them off. "Vagrant, probably. These old stations attract them like moths." "Moths don't usually die with their eyes wide open like that." Quinn crouched opposite him, keeping her coat clear of the frost creeping across the tiles in a rough circle around the body. Six feet in diameter. Almost perfectly round. "Cardiac arrest," Webb said. "Coroner's initial guess. Something scared her, heart gave out." "In an empty Tube station." "People come down here for all sorts. Squatting, drugs, urban explorers with more curiosity than sense." He gestured at the woman's hands, blue-tinged and curled like claws. "Hypothermia might've factored in too. Feel that cold?" Quinn did feel it. Had felt it since she'd climbed down the maintenance ladder, actually, a cold that sat wrong against her skin, more like static than temperature. "Space heaters have been running for what, twenty minutes?" "Since we called it in, yeah." "Then why hasn't the frost budged." Webb glanced at the pattern beneath their feet, and for a moment something flickered across his face before he shrugged it off. "Ground's cold. Takes time." "Twenty minutes and not a single millimetre of melt, Marcus. Even concrete gives that much." She pulled her scarf tighter and studied the dead woman's face. No visible wounds. No defensive marks, no bruising round the neck, no signs of a fight. Just that expression, the wide, glassy stare of someone who'd looked at something and simply stopped. "Any witnesses?" "None that'll admit to trespassing in a condemned Tube station, no." Quinn stood and paced the perimeter of the frost circle, careful not to step inside it. Something about the edge caught her eye, a thin black residue tracing the boundary like scorch marks from a firework. She crouched again, closer this time, close enough to catch the smell. Copper. Faint, but unmistakable. "Marcus. Come smell this." "I'll pass." "That's not blood." "Didn't say it was." "Then what do you think it is." He straightened, brushing grit from his knees, the picture of a man eager to wrap things up and get back to the daylight. "Could be anything down here. Rust, chemicals, God knows what leaks through these old tunnels." Quinn didn't answer. She traced the scorch mark with her eyes, following it round the full circle, and found it broke in exactly one place, a gap no wider than a hand, positioned directly beside the dead woman's outstretched fingers. As though whatever had drawn that line round her had needed one point of entry. Or exit. She'd seen a similar shape once before. Three years ago, in a warehouse in Deptford, the night she lost Morris. She hadn't understood it then either, and the not understanding had cost her more than she liked to admit. "Get me the photographs from the initial sweep," she said. "All of them. Every angle." "Boss, this is a straightforward misadventure case. Coroner will confirm exposure or arrest, we log it, we move on." "Look at her hand." Webb frowned but obliged, crouching once more. The woman's right hand lay open, palm up, fingers slightly curled, and pressed into the frost-whitened skin of her palm sat the faint impression of something small and round. A coin, perhaps. Or a token. "Coin," Webb said. "People carry change. Not exactly a smoking gun." "Where is it, then." "Sorry?" "The coin. If she was holding one tightly enough to leave a mark like that, it should still be in her hand, or on the ground nearby. It isn't." Webb glanced round the platform, and for the first time something like unease crossed his face before he buried it under procedure. "Could've rolled. We'll sweep again." "You won't find it." "You sound awfully sure for someone who's spent four minutes on scene." Quinn straightened, joints protesting the cold, and looked past him into the tunnel mouth, black and silent, swallowing the reach of their lights after perhaps thirty feet. The static feeling prickled at the back of her neck again, stronger now, like standing too close to a pylon. "Because I've seen this before," she said. "Not exactly this. But close enough." "The Deptford thing." So he'd read the file. Of course he had. Everyone in the department had, at some point, usually followed by careful glances and quieter conversations about whether Quinn belonged on active cases at all. "Deptford had the same frost pattern. Same broken circle. Same missing item that should've been recovered but wasn't." She crouched by the body one final time, studying the dead woman's face with something closer to grief than professional distance. "Morris used to say coincidence was just pattern you hadn't earned yet." "Morris also died on that case." "Which is why I intend to earn the pattern this time." Webb said nothing for a moment, watching her the way colleagues watched her lately, weighing dedication against the particular exhaustion of a woman who refused to let a three-year-old wound close. "I'll get the full forensic sweep moving," he said finally. "But boss, if you're about to tell me this is connected to whatever spooked you back then, I'd rather hear it over a pint than down here." "Fair enough." She rose and walked the tunnel's edge, where the concrete gave way to older brick, Victorian and crumbling, streaked with a black residue that mirrored the scorch mark round the body precisely. Her fingers hovered over it without touching, some old instinct warning her off. "Marcus." "Yeah?" "Who found her?" "Anonymous call. Untraceable number, routed through God knows how many relays before it hit the switchboard." "Time?" "3:47 this morning." Quinn checked her watch, the leather worn soft against her wrist after eighteen years of the same habit, winding it each night before bed like a small act of defiance against everything she couldn't control. Full moon had been three nights ago. She didn't know yet why that detail mattered, only that it did, the way certain facts settled into her chest and refused to leave until she understood their weight. "Get everyone off this platform," she said. "I want the scene sealed, no exceptions, and I want whatever's in that residue analysed by someone who isn't going to write 'unknown substance, likely industrial' and call it a day." "You think someone's going to argue jurisdiction over an abandoned Tube station?" "I think," Quinn said, staring into the tunnel's black throat, "that whoever did this already knows we're here. And I'd rather not give them reason to come back and tidy up."
created_at"2026-07-01T07:41:30.264Z" 7/1/2026, 7:41:30 AM
model"anthropic/claude-sonnet-5-20260630"
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native_tokens_prompt6538
native_tokens_completion2984
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native_tokens_reasoning213
native_tokens_cached0
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num_input_audio_prompt(null)
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latency1942
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount1
adverbTags
0"he said finally [finally]"
dialogueSentences53
tagDensity0.189
leniency0.377
rawRatio0.1
effectiveRatio0.038
83.04% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1179
totalAiIsmAdverbs4
found
0
adverb"perfectly"
count1
1
adverb"slightly"
count1
2
adverb"tightly"
count1
3
adverb"precisely"
count1
highlights
0"perfectly"
1"slightly"
2"tightly"
3"precisely"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
78.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1179
totalAiIsms5
found
0
word"tinged"
count1
1
word"flickered"
count1
2
word"tracing"
count1
3
word"traced"
count1
4
word"weight"
count1
highlights
0"tinged"
1"flickered"
2"tracing"
3"traced"
4"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences53
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences53
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences96
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1179
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
88.69% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount734
uniqueNames7
maxNameDensity1.23
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Webb"
discoveredNames
Harlow1
Quinn9
Marcus1
Webb7
Deptford1
Morris1
Victorian1
persons
0"Harlow"
1"Quinn"
2"Marcus"
3"Webb"
4"Morris"
places
0"Deptford"
globalScore0.887
windowScore1
78.57% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences35
glossingSentenceCount1
matches
0"something like unease crossed his face befor"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1179
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences96
matches
0"drawn that line"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs63
mean18.71
std16.19
cv0.865
sampleLengths
024
157
228
311
429
513
65
735
828
99
106
116
1222
134
1415
1543
162
1711
1848
194
204
212
223
234
247
2523
2615
2757
2839
2915
3019
314
3242
3311
344
351
3629
3722
385
394
4012
4147
4213
433
4434
4551
466
4711
4831
4937
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences53
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs119
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences96
ratio0
matches(empty)
98.25% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount738
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.04200542005420054
lyAdverbCount11
lyAdverbRatio0.014905149051490514
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences96
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences96
mean12.28
std9.94
cv0.81
sampleLengths
024
127
218
312
419
59
611
722
84
93
104
119
125
1327
148
154
1624
179
186
196
2022
214
2215
2311
243
2513
2616
272
2811
2916
3020
3112
321
333
344
352
363
374
387
3923
4015
413
4237
4315
442
457
4613
4719
4810
495
96.88% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.6666666666666666
totalSentences96
uniqueOpeners64
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences46
matches
0"Almost perfectly round."
1"Just that expression, the wide,"
2"Of course he had."
ratio0.065
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences46
matches
0"He gestured at the woman's"
1"She pulled her scarf tighter"
2"She crouched again, closer this"
3"He straightened, brushing grit from"
4"She traced the scorch mark"
5"She'd seen a similar shape"
6"She hadn't understood it then"
7"She crouched by the body"
8"he said finally"
9"She rose and walked the"
10"Her fingers hovered over it"
11"She didn't know yet why"
ratio0.261
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount33
totalSentences46
matches
0"The body lay too still"
1"Detective Harlow Quinn ducked under"
2"Sodium light bled down from"
3"The platform beyond stretched into"
4"DS Marcus Webb crouched beside"
5"Quinn crouched opposite him, keeping"
6"He gestured at the woman's"
7"Quinn did feel it."
8"Webb glanced at the pattern"
9"She pulled her scarf tighter"
10"Quinn stood and paced the"
11"Something about the edge caught"
12"She crouched again, closer this"
13"He straightened, brushing grit from"
14"Quinn didn't answer."
15"She traced the scorch mark"
16"She'd seen a similar shape"
17"She hadn't understood it then"
18"Webb frowned but obliged, crouching"
19"The woman's right hand lay"
ratio0.717
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences46
matches
0"As though whatever had drawn"
ratio0.022
15.31% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount5
matches
0"Detective Harlow Quinn ducked under the crime scene tape strung across the disused ticket barrier, her boots crunching on grit that hadn't seen a broom in decad…"
1"Had felt it since she'd climbed down the maintenance ladder, actually, a cold that sat wrong against her skin, more like static than temperature."
2"Just that expression, the wide, glassy stare of someone who'd looked at something and simply stopped."
3"Webb said nothing for a moment, watching her the way colleagues watched her lately, weighing dedication against the particular exhaustion of a woman who refused…"
4"She rose and walked the tunnel's edge, where the concrete gave way to older brick, Victorian and crumbling, streaked with a black residue that mirrored the scor…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount0
fancyTags(empty)
dialogueSentences53
tagDensity0.132
leniency0.264
rawRatio0
effectiveRatio0
93.9841%