Run: 2026-07-07-01KWZ3VZ0PSG91SN4XNDH5WQSC

Run Details

Model:
Aion 3.0
Duration:
44.7s
Cost:
$0.017526
Provider:
AionLabs

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rain hammered the pavement in sheets, turning Soho's narrow streets into rivers of reflected neon. Detective Harlow Quinn pressed her shoulder against the damp brick wall outside The Raven's Nest, her eyes tracking the green glow of the sign above the door. Three hours she'd stood here. Three hours of rain soaking through her jacket, of watching shadows move behind frosted windows. The worn leather watch on her left wrist read 11:47 PM. The door swung open. Quinn straightened. A figure emerged—hood pulled low, moving with purpose. Not the stagger of a drunk leaving a bar. This was someone who knew exactly where they were going. The figure glanced left, then right, and turned north on foot. She counted to three and pushed off the wall. Her shoes struck the wet cobblestones in a rhythm she recognized from a dozen pursuits, each step measured despite the slippery surface. The figure ahead maintained a brisk pace, weaving between late-night stragglers and the occasional cluster of club-goers huddled under awnings. Quinn kept half a block back, using parked cars and lamp posts as cover. The rain worked in her favor. Nobody looked up in a downpour. Nobody made eye contact. The suspect's dark jacket blended with the night, but the occasional flash of a streetlamp caught the pale edge of a collar. At the intersection of Wardour Street, the suspect turned east. Quinn adjusted her angle, cutting through an alley that paralleled the main road. Grimy walls pressed close, a locked gate forcing her to vault a waist-high barrier. Her hands gripped wet iron. She landed in a crouch and kept moving. When she emerged onto Old Compton Street, the suspect was still visible—a dark shape against the blur of taxi headlights and restaurant signage. Quinn's breath came steady, controlled. Eighteen years on the force had taught her body how to handle adrenaline without burning through it. The suspect picked up speed. She matched the pace. Rain drummed against her scalp, ran in cold lines down the back of her neck. Her fingers flexed at her sides. The gap between them held steady at forty meters. Then thirty. The suspect ducked around a corner and Quinn broke into a run. Her boots slapped against wet asphalt. She rounded the corner and found— Empty pavement. A dead-end alley bracketed by crumbling warehouse facades. Dumpsters overflowed with refuse. Steam rose from a grate in the ground, curling into the rain. Quinn slowed. Her hand moved to the service weapon holstered beneath her jacket. She scanned the alley from left to right: fire escape ladder rusted in place, broken bottles catching the glow of a single lamp, a padlocked door with chains so old they'd crumble under pressure. Then she heard it. Footsteps below. The grate. She moved toward it, rain streaming down her face. Through the iron slats, she could see a faint light moving in the darkness. Someone descending stairs. The suspect hadn't vanished—they'd gone underground. Quinn knelt beside the grate and found the edges weren't welded shut. Someone had cut through the bolts and replaced them with hinges, concealed beneath a layer of painted grime. She lifted the grate with both hands. Metal groaned against metal. Below, a rusted ladder dropped into a tunnel that smelled of mold and old electricity. She looked back at the alley entrance. Rain fell in silver curtains beyond the warehouse walls. Her radio sat heavy in her jacket pocket. One call and she'd have uniforms here in ten minutes, maybe less. Backup. Proper channels. A team to clear whatever waited below. But the suspect had a ten-minute head start at least. And in ten minutes, whoever this was would be gone. Lost in whatever network of tunnels ran beneath Camden. Another lead dissolved. Another night wasted standing in the rain while the people she was hunting slipped through cracks she couldn't follow. Three years since Morris. Three years of dead ends and case files that read like fever dreams. She'd seen things she couldn't explain. Things her training had no framework for. Things that made her partner's death look less like an accident and more like something that had been waiting for him. She couldn't let this one go. Quinn swung her legs over the edge and found the first rung with her foot. The ladder shuddered under her weight. She descended rung by rung, counting. Fifteen. Twenty. The city sounds faded until all she could hear was the echo of water dripping somewhere ahead and the rasp of her own breathing. The tunnel opened into what she recognized immediately—an abandoned Tube station. Tiles covered in decades of grime, archways leading to platforms that hadn't seen passengers since before she was born. The curved ceiling dripped with condensation. Old advertisements peeled from the walls: shows that had closed, products that no longer existed. And light. Not the sickly fluorescent of maintenance crews, but something warmer. Something that flickered like firelight and moved against the tiled walls in patterns she couldn't quite track. Quinn drew her weapon. The weight of it in her hand steadied her. She moved forward along the platform, keeping her back against the wall. Her feet found the gaps between broken tiles, avoiding the puddles that would announce her presence. The platform ended at a barricade of old turnstiles, rusted into uselessness. Beyond them, the tunnel continued—but someone had hung fabric across the entrance. Heavy cloth, dark and damp, the kind of thing that swallowed sound. Light bled around its edges. She approached the curtain and listened. Voices. Multiple. The murmur of conversation too low to make out words. A sharp laugh cut through the ambient noise. Glass clinked against glass. Quinn reached out with her free hand and touched the fabric. It felt wrong. Not damp the way cloth should be in a tunnel—something else. Her skin prickled. A vibration ran through the material, faint but persistent, like a current passing through a wire. She pushed the curtain aside. The space beyond stopped her breath. Candles burned in clusters along the walls, dozens of them, their flames steady despite the damp air. Stalls lined either side of a narrow corridor cut through the darkness—tables draped in cloth, their surfaces covered with objects Quinn's mind struggled to categorize. Glass bottles filled with liquids that shifted color as she watched. Bundles of dried herbs that shouldn't have been green after years underground. Things in jars that moved. A woman sat behind one table, her face half in shadow, weighing something on a brass scale that looked older than the tunnel itself. Her eyes lifted to Quinn and stayed there, unblinking. "Token?" Quinn's grip tightened on her weapon. She scanned the corridor. More people emerged from the shadows—figures in heavy coats, faces obscured, watching her with expressions she couldn't read. The suspect she'd followed was nowhere in sight. Lost somewhere deeper in whatever this place was. "You need a token to be here." The woman's voice carried the flat certainty of someone who'd said these words a thousand times. "Bone token. If you don't have one, you don't belong." Quinn stood at the entrance to a world she didn't have a map for. Her training told her to retreat, to call for backup, to document what she'd seen and come back with a team that understood what they were walking into. Her instincts told her that if she left now, she'd never find this place again. Tunnels changed. Entrances vanished. She'd seen it before. The candle flames leaned toward her, all of them at once, as if the air itself had shifted. She lowered her weapon. Not holstered it—lowered it. A compromise with the part of her brain screaming that she was alone in hostile territory with no support and no way out that she could guarantee. "I'm looking for someone." Her voice echoed against the tiles. "Came through here five minutes ago. Dark jacket, hood up." The woman behind the table tilted her head. The scales balanced themselves, needle drifting to center without anyone touching them. "Detective." The word hung in the air between them. The woman hadn't seen Quinn's badge. Hadn't been given her name. "We don't have detectives here. We don't have police. We have customers and we have intruders." Her fingers drummed against the table's surface, each tap leaving a faint ring of light that faded slowly. "Which are you?" Quinn looked down the corridor. The figures in coats hadn't moved, but they were closer now. Ten feet away where they'd been twenty. The shadows between the stalls seemed deeper than they should have been. Somewhere in the dark, water dripped in a rhythm that sounded almost like breathing. She thought of Morris. Of the last case they'd worked together. Of the question he'd asked her the night before he died—whether she believed some doors were meant to stay closed. She'd told him she didn't believe in doors that couldn't be opened. "Customer." Quinn holstered her weapon and met the woman's unblinking stare. "But I'm going to need to find what I came for."
created_at"2026-07-07T20:21:17.48Z" 7/7/2026, 8:21:17 PM
model"aion-labs/aion-3.0-20260707"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency547
moderation_latency(null)
generation_time44502
tokens_prompt1140
tokens_completion2991
native_tokens_prompt992
native_tokens_completion2425
native_tokens_completion_images(null)
native_tokens_reasoning644
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.017526
router(null)
provider_responses
0
endpoint_id"8c8f827d-2bef-468a-8f9e-8e27b470de5e"
id"3d71b68eeb314beab8c586048eb15af5"
is_byokfalse
latency547
model_permaslug"aion-labs/aion-3.0-20260707"
provider_name"AionLabs"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1783455677-2VEv3YyujF9SPDhDSgVC"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1783455677-yDFKsPaux07xNkPK1Vcj"
upstream_id"3d71b68eeb314beab8c586048eb15af5"
total_cost0.017526
cache_discount(null)
upstream_inference_cost0
provider_name"AionLabs"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
96.72% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1523
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
63.89% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1523
totalAiIsms11
found
0
word"measured"
count1
1
word"scanned"
count2
2
word"footsteps"
count1
3
word"streaming"
count1
4
word"framework"
count1
5
word"weight"
count2
6
word"echo"
count1
7
word"flickered"
count1
8
word"echoed"
count1
highlights
0"measured"
1"scanned"
2"footsteps"
3"streaming"
4"framework"
5"weight"
6"echo"
7"flickered"
8"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences147
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences147
filterMatches
0"watch"
1"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences152
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1513
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
87.89% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount1449
uniqueNames16
maxNameDensity1.24
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Soho1
Harlow1
Quinn18
Raven1
Nest1
Wardour1
Street2
Old2
Compton1
Empty1
Camden1
Morris2
Tube1
Rain3
Three4
Things3
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Rain"
places
0"Soho"
1"Raven"
2"Wardour"
3"Street"
4"Old"
5"Compton"
6"Three"
globalScore0.879
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences105
glossingSentenceCount2
matches
0"quite track"
1"seemed deeper than they should have been"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.661
wordCount1513
matches
0"Not the sickly fluorescent of maintenance crews, but something warmer"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences152
matches
0"screaming that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean34.39
std19.35
cv0.563
sampleLengths
073
14
240
39
456
538
650
745
85
948
1012
1126
1247
136
1434
1556
1646
1751
1851
196
2053
2151
2229
2341
2441
2530
2644
275
286
2970
3033
311
3244
3333
3465
3518
3635
3720
3820
3957
4049
4131
4212
4322
98.10% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences147
matches
0"been green"
1"been given"
2"were meant"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs266
matches
0"were going"
1"was hunting"
2"were walking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount11
semicolonCount0
flaggedSentences11
totalSentences152
ratio0.072
matches
0"A figure emerged—hood pulled low, moving with purpose."
1"When she emerged onto Old Compton Street, the suspect was still visible—a dark shape against the blur of taxi headlights and restaurant signage."
2"She rounded the corner and found—"
3"The suspect hadn't vanished—they'd gone underground."
4"The tunnel opened into what she recognized immediately—an abandoned Tube station."
5"Beyond them, the tunnel continued—but someone had hung fabric across the entrance."
6"Not damp the way cloth should be in a tunnel—something else."
7"Stalls lined either side of a narrow corridor cut through the darkness—tables draped in cloth, their surfaces covered with objects Quinn's mind struggled to categorize."
8"More people emerged from the shadows—figures in heavy coats, faces obscured, watching her with expressions she couldn't read."
9"Not holstered it—lowered it."
10"Of the question he'd asked her the night before he died—whether she believed some doors were meant to stay closed."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1464
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.020491803278688523
lyAdverbCount4
lyAdverbRatio0.00273224043715847
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences152
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences152
mean9.95
std6.77
cv0.68
sampleLengths
015
127
25
315
411
54
62
78
89
910
1011
119
1222
1320
1414
156
166
174
1822
1910
2013
2114
225
238
2423
255
2617
275
284
2915
306
319
322
3312
346
356
362
378
384
3912
402
4111
4234
434
442
452
469
4714
483
496
61.40% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.40789473684210525
totalSentences152
uniqueOpeners62
50.51% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences132
matches
0"Then she heard it."
1"Somewhere in the dark, water"
ratio0.015
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount33
totalSentences132
matches
0"She counted to three and"
1"Her shoes struck the wet"
2"Her hands gripped wet iron."
3"She landed in a crouch"
4"She matched the pace."
5"Her fingers flexed at her"
6"Her boots slapped against wet"
7"She rounded the corner and"
8"Her hand moved to the"
9"She scanned the alley from"
10"She moved toward it, rain"
11"She lifted the grate with"
12"She looked back at the"
13"Her radio sat heavy in"
14"She'd seen things she couldn't"
15"She couldn't let this one"
16"She descended rung by rung,"
17"She moved forward along the"
18"Her feet found the gaps"
19"She approached the curtain and"
ratio0.25
77.42% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount101
totalSentences132
matches
0"Detective Harlow Quinn pressed her"
1"The worn leather watch on"
2"The door swung open."
3"A figure emerged—hood pulled low,"
4"This was someone who knew"
5"The figure glanced left, then"
6"She counted to three and"
7"Her shoes struck the wet"
8"The figure ahead maintained a"
9"Quinn kept half a block"
10"The rain worked in her"
11"Nobody looked up in a"
12"Nobody made eye contact."
13"The suspect's dark jacket blended"
14"Quinn adjusted her angle, cutting"
15"Her hands gripped wet iron."
16"She landed in a crouch"
17"Quinn's breath came steady, controlled."
18"The suspect picked up speed."
19"She matched the pace."
ratio0.765
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences132
matches(empty)
ratio0
86.17% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences63
technicalSentenceCount5
matches
0"Things that made her partner's death look less like an accident and more like something that had been waiting for him."
1"Something that flickered like firelight and moved against the tiled walls in patterns she couldn't quite track."
2"Her feet found the gaps between broken tiles, avoiding the puddles that would announce her presence."
3"Glass bottles filled with liquids that shifted color as she watched."
4"A woman sat behind one table, her face half in shadow, weighing something on a brass scale that looked older than the tunnel itself."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.4032%