Run: 2026-07-07-01KWZ40CS51J3BP0R1Q9X37WNK

Run Details

Model:
Aion 3.0
Duration:
1m 25s
Cost:
$0.042314
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned against her collarbone. Aurora stopped at the edge of Richmond Park, fingers closing around the Heartstone through the fabric of her hoodie. The deep crimson gemstone pulsed with a faint, rhythmic warmth, a heartbeat beneath silver chain. It had never done that before. Three weeks she'd worn the thing, ever since the plain wrapped package appeared on her doorstep with no return address, and three weeks it had been nothing but a pretty trinket with an odd inner glow. Until tonight. The park gates stood locked behind her. She'd climbed them, which was stupid, which was reckless, which was exactly the kind of thing Eva would have told her not to do. But Eva was in Cardiff, and the pendant was burning, and Aurora had followed the pull across three bus routes and two miles of dark London streets to stand at the edge of a park she'd never visited after dark. The trees ahead swayed in a wind she couldn't feel. She stepped off the path. Richmond Park at night was a different animal. By day, families pushed prams along manicured trails, joggers wove between ancient oaks, and tourists photographed deer with phones worth more than her van. Now the paths gaped empty, gravel crunching under her trainers like broken teeth. The streetlights from the surrounding roads didn't reach here. Her phone's torch cut a pale cone through the darkness, catching the glint of eyes, low to the ground, that vanished before she could fix on them. Foxes. Had to be foxes. The pendant tugged at her, a heat that tightened her skin, pulled her deeper into the park. She followed. The oaks grew older as she walked, their bark thickening into ridges and furrows that looked like faces in her torchlight. She caught herself tracing the contours of one trunk with her beam, seeing a mouth, a brow, a hollow where an eye should be. She lowered the torch. Her imagination needed a leash. The wildflowers came first. They carpeted the ground in a riot of colour that had no business existing in an English October. Bluebells and foxgloves and cornflowers, blooms that belonged to spring and summer, all thriving as though the seasons had forgotten this patch of earth. The petals caught her torchlight and held it, luminous, glowing. Aurora stopped. The pendant's pulse quickened against her skin. The standing stones rose ahead. Oak, not granite. She almost laughed at the absurdity of it. Standing stones made of living wood, twelve trunks arranged in a rough circle, each one broader than she could reach around. Bark covered them in patterns that looked less like natural grain and more like script, spiralling lines and angular marks that reminded her of the Celtic patterns her mother had hung on the walls of their Cardiff kitchen. She stepped between two of the trunks and entered the grove. The silence hit her first. Not quiet, silence. The ambient noise of London, the distant thrum of traffic, the hum of the city that you stopped hearing but never stopped feeling, all of it vanished. Cut off, as though someone had pressed mute on the world. The air tasted different. Green. That was the only word for it. The taste of sap and growing things and earth that had never known concrete. She breathed it in and it sat heavy in her lungs. The clearing stretched perhaps fifty feet across, ringed by the oak stones. Wildflowers grew in spiralling patterns here, not random but deliberate, paths of colour that wound toward the centre where a flat stone sat, grey and smooth and waiting. The pendant blazed. Aurora gasped and grabbed at the gemstone through her hoodie. Heat seared her palm through the fabric. She yanked the chain over her head and held the Heartstone at arm's length. It glowed, a deep arterial red that painted the wildflowers in shades of blood, and the warmth coming off it was enough to dry the sweat on her fingers. Something crunched behind her. She spun. The torch beam swept across the standing stones, the oak trunks, the gaps between them. Nothing. The park beyond the circle lay dark and empty. She waited. Her breath plumed in front of her, and she noticed for the first time that the air inside the grove was cold, a different cold than the October night outside. This cold came from below, rising up through the earth, through the soles of her trainers, climbing her bones. The torch flickered. She smacked it against her palm and the beam steadied. Get it together, Rory. She moved toward the centre stone. The wildflowers bent away from her footsteps, petals curling inward as she passed. She didn't like that. She didn't like any of this, but the pendant had dragged her here and she needed to understand why. Three weeks of strange dreams, of waking at 3 a.m. with the taste of copper on her tongue and the feeling of something watching from the corner of her bedroom. Three weeks of the pendant growing warmer, the pull growing stronger, until tonight it became a demand she couldn't ignore. The same spiralling script covered the centre stone as covered the standing oaks. She knelt beside it and held the pendant over the surface. The Heartstone's glow pulsed, and the carved lines on the stone responded, filling with a light that matched the gem's crimson. A sound. Not a crunch this time. A breath. Long, slow, deliberate, the kind of breath someone took when they needed to be quiet but couldn't help it. It came from behind her, from the edge of the grove, from the darkness between two of the oak stones. Aurora stood. The pendant swung in her grip, casting red shadows across the ground. "Hello?" Her voice sounded wrong. Thin. Small. Swallowed by the silence before it could carry. The wildflowers at the edge of the grove flattened. All of them, at once, pressed to the ground as though something heavy had stepped among them. But nothing moved. Nothing she could see. Her torch found only flowers and stones and empty air. Then the light caught something between two of the oak trunks. A shape. Tall, thin, too many joints in the arm that reached toward the ground. It stood in the gap between the stones, and it was made of the same wood, bark-covered and knotted, and she would have mistaken it for another standing stone except that it was breathing. The shape moved. One step. The wildflowers beneath its foot didn't bend. They went dark, colour bleeding out of them like water from a squeezed cloth. Aurora's torch died. The darkness closed in. The pendant's glow remained, a small red sun in her fist, painting a circle of light around her feet. Beyond that circle, the grove lay black, and in the black, something moved. She could hear it now, the creak and crack of wood flexing, the deliberate rhythm of steps that didn't match any human gait. Too many legs. Or too few. The sound came from everywhere at once, from the edge of the grove, from the stones themselves, from the earth beneath her feet. The pendant burned hotter. She felt the heat spread from her hand up her arm, and the crescent scar on her left wrist began to throb, a dull ache that pulsed in time with the Heartstone's glow. The shape stepped into the edge of her light. It had a face. She wished it didn't. The bark had split to reveal something underneath, something pale and wet and eyeless, with a mouth that opened sideways and contained too many teeth, each one a different length, a different angle, a different shade of brown. It smiled at her. Behind it, the other standing stones began to move.
created_at"2026-07-07T20:23:42.661Z" 7/7/2026, 8:23:42 PM
model"aion-labs/aion-3.0-20260707"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency641
moderation_latency(null)
generation_time84743
tokens_prompt4560
tokens_completion5937
native_tokens_prompt4129
native_tokens_completion5097
native_tokens_completion_images(null)
native_tokens_reasoning4001
native_tokens_cached291
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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usage0.04231425
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provider_responses
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endpoint_id"8c8f827d-2bef-468a-8f9e-8e27b470de5e"
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is_byokfalse
latency641
model_permaslug"aion-labs/aion-3.0-20260707"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1304
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.65% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1304
totalAiIsms16
found
0
word"pulsed"
count3
1
word"rhythmic"
count1
2
word"warmth"
count2
3
word"glint"
count1
4
word"tracing"
count1
5
word"pulse"
count1
6
word"quickened"
count1
7
word"silence"
count3
8
word"flickered"
count1
9
word"footsteps"
count1
10
word"throb"
count1
highlights
0"pulsed"
1"rhythmic"
2"warmth"
3"glint"
4"tracing"
5"pulse"
6"quickened"
7"silence"
8"flickered"
9"footsteps"
10"throb"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences113
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences113
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1304
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount1303
uniqueNames12
maxNameDensity0.46
worstName"Aurora"
maxWindowNameDensity1
worstWindowName"Richmond"
discoveredNames
Richmond2
Park2
Heartstone4
Eva2
Cardiff2
Aurora6
London2
English1
October2
Celtic1
Rory1
Three3
persons
0"Heartstone"
1"Eva"
2"Aurora"
3"Rory"
places
0"Richmond"
1"Park"
2"Cardiff"
3"London"
4"English"
5"Three"
globalScore1
windowScore1
78.57% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences70
glossingSentenceCount2
matches
0"looked like faces in her torchlight"
1"something between two of the oak trunks"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.767
wordCount1304
matches
0"not random but deliberate, paths of colour"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean29.64
std27.14
cv0.916
sampleLengths
06
176
22
371
410
55
681
75
864
99
104
1152
129
135
1470
1511
1646
1737
1840
193
2060
214
2227
2351
2413
254
2692
2745
282
2946
3014
311
3214
3333
3410
3560
3626
377
3884
3937
409
4146
424
439
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences113
matches
0"was made"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs189
matches
0"was burning"
1"was breathing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences114
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1304
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.016104294478527608
lyAdverbCount3
lyAdverbRatio0.0023006134969325155
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean11.44
std9.59
cv0.839
sampleLengths
06
119
215
36
436
52
67
724
840
910
105
118
1224
1313
149
1527
161
174
1817
192
2021
2124
224
235
244
2518
2624
2710
282
297
305
313
328
3321
3438
3511
365
373
3827
3911
404
411
427
4314
4411
4512
4628
473
4810
497
58.48% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.37719298245614036
totalSentences114
uniqueOpeners43
68.03% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences98
matches
0"Then the light caught something"
1"Too many legs."
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences98
matches
0"It had never done that"
1"She'd climbed them, which was"
2"She stepped off the path."
3"Her phone's torch cut a"
4"She caught herself tracing the"
5"She lowered the torch."
6"Her imagination needed a leash."
7"They carpeted the ground in"
8"She almost laughed at the"
9"She stepped between two of"
10"She breathed it in and"
11"She yanked the chain over"
12"It glowed, a deep arterial"
13"Her breath plumed in front"
14"She smacked it against her"
15"She moved toward the centre"
16"She didn't like that."
17"She didn't like any of"
18"She knelt beside it and"
19"It came from behind her,"
ratio0.296
82.45% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount74
totalSentences98
matches
0"The pendant burned against her"
1"Aurora stopped at the edge"
2"The deep crimson gemstone pulsed"
3"It had never done that"
4"The park gates stood locked"
5"She'd climbed them, which was"
6"The trees ahead swayed in"
7"She stepped off the path."
8"Richmond Park at night was"
9"The streetlights from the surrounding"
10"Her phone's torch cut a"
11"The pendant tugged at her,"
12"The oaks grew older as"
13"She caught herself tracing the"
14"She lowered the torch."
15"Her imagination needed a leash."
16"The wildflowers came first."
17"They carpeted the ground in"
18"Bluebells and foxgloves and cornflowers,"
19"The petals caught her torchlight"
ratio0.755
51.02% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences98
matches
0"Now the paths gaped empty,"
ratio0.01
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences54
technicalSentenceCount6
matches
0"The oaks grew older as she walked, their bark thickening into ridges and furrows that looked like faces in her torchlight."
1"She caught herself tracing the contours of one trunk with her beam, seeing a mouth, a brow, a hollow where an eye should be."
2"Bluebells and foxgloves and cornflowers, blooms that belonged to spring and summer, all thriving as though the seasons had forgotten this patch of earth."
3"Bark covered them in patterns that looked less like natural grain and more like script, spiralling lines and angular marks that reminded her of the Celtic patte…"
4"She could hear it now, the creak and crack of wood flexing, the deliberate rhythm of steps that didn't match any human gait."
5"The bark had split to reveal something underneath, something pale and wet and eyeless, with a mouth that opened sideways and contained too many teeth, each one …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.3563%