Run: 2026-07-07-01KWZ52AG3D7P737YPYBA9QA4M

Run Details

Duration:
1m 1s
Cost:
$0.006609
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Her trainer skidded on damp earth and she caught herself before she fell. The grove opened before her like a held breath, waiting. Wrong. Everything was wrong. The standing stones hunched at the clearing's edges, ancient oak markers worn smooth by centuries of rain and something else. Something that licked at the edges of things. The pendant burned against her chest, the crimson stone throbbing in rhythm with her accelerating heart. She'd followed it here. Three nights of pulsing warmth that grew stronger the closer she got to Richmond Park. Three nights of dismissing it as imagination, exhaustion, the paranoia that came from living above a bar. But tonight the heat had been unbearable, searing through her shirt like a brand. The grove looked precisely as Eva had described it. Wildflowers that shouldn't bloom in autumn carpeted the ground in shades of violet and deep blue. The stones formed a perfect circle, their bases mossy, their tops catching starlight that seemed too bright for London's smothered sky. Time moved differently here, Eva had warned her. An hour inside could stretch into days outside. Or the other way around. Something rustled behind her. She spun. Nothing. Just the leaves of the hawthorn curtain settling back into place. But the sound had been wrong. Too deliberate. The rustle of fabric, not foliage. "Hello?" The word fell flat in the still air. The grove swallowed sound like cotton. She cleared her throat and the noise seemed to die inches from her lips. The pendant pulsed. Harder. Hotter. Aurora touched it through her shirt, felt the gem's heat through the cotton. Almost too hot to bear, but she couldn't bring herself to remove it. The silver chain sat against her skin like a collar. Movement at the edge of her vision. She snapped her head left. A figure, tall and slender, stood between two of the standing stones. It had the silhouette of a woman but the proportions were wrong — arms too long, neck too angled, stance too still. Aurora stared until her eyes watered and the figure remained, refusing to resolve into a tree trunk or a trick of shadow. "Who's there?" No answer. But the figure shifted. Just slightly. An adjustment of weight that said *I see you. I've always seen you.* Aurora backed toward the hawthorn curtain. Her hand found the thorns and they bit into her palm, sharp and real. The pain grounded her. She pressed harder, let the blood well, felt the sting of something tangible in a place where nothing felt solid. The pendant flared. White-hot. She gasped and clawed at the chain but the clasp wouldn't budge. "You carry her gift so close to your heart." The voice came from everywhere and nowhere. Not loud. Intimate, like a whisper pressed directly against her inner ear. It lilted with an accent she couldn't place, vowels stretching into unfamiliar shapes. Aurora's blood dripped onto the wildflowers. Where it landed, the petals blackened and curled. "Malphora." Her skin crawled at the name. Not hers. Never hers. But the pendant recognised it — she felt it thrum against her sternum, a response, a call. "Who are you?" The figure between the stones grew clearer. Not approaching. Just resolving, like a photograph developing in reverse. It had Eva's face for a moment, then a stranger's, then a face she didn't recognise but somehow knew. "Someone who's been waiting." The grove darkened. The flowers at Aurora's feet began to writhe, roots twisting, petals reaching toward her blood with eager hunger. The pendant split. Cracks spiderwebbed across the crimson surface and from within, light bled — not red, but pale and cold, the colour of bone. The figure smiled with teeth that multiplied. "Do you know what you carry?" Aurora's hand came away from the pendant wet with something that wasn't blood. The chain loosened. The stone fell into her palm, split open, and inside nestled something that had never been stone. Something that was opening its eyes.
created_at"2026-07-07T20:42:14.436Z" 7/7/2026, 8:42:14 PM
model"aion-labs/aion-3.0-mini-20260707"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency735
moderation_latency(null)
generation_time60358
tokens_prompt4560
tokens_completion3152
native_tokens_prompt4144
native_tokens_completion2649
native_tokens_completion_images(null)
native_tokens_reasoning2111
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0066094
router(null)
provider_responses
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endpoint_id"0ad7ab68-a351-4a96-b2ef-fa8fe13adae3"
id"37b1fb4aa197413495b5336691d1ffd7"
is_byokfalse
latency732
model_permaslug"aion-labs/aion-3.0-mini-20260707"
provider_name"AionLabs"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
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request_id"req-1783456934-YbAVA7ag1LkcbUGfG9sj"
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api_type"completions"
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upstream_id"37b1fb4aa197413495b5336691d1ffd7"
total_cost0.0066094
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provider_name"AionLabs"
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data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
84.89% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount662
totalAiIsmAdverbs2
found
0
adverb"precisely"
count1
1
adverb"slightly"
count1
highlights
0"precisely"
1"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
32.02% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount662
totalAiIsms9
found
0
word"warmth"
count1
1
word"searing"
count1
2
word"perfect"
count1
3
word"pulsed"
count1
4
word"resolve"
count1
5
word"weight"
count1
6
word"tangible"
count1
7
word"whisper"
count1
8
word"resolving"
count1
highlights
0"warmth"
1"searing"
2"perfect"
3"pulsed"
4"resolve"
5"weight"
6"tangible"
7"whisper"
8"resolving"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences73
matches
0"felt the sting"
64.58% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences73
filterMatches
0"see"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences80
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords7
totalWords665
ratio0.011
matches
0"I see you. I've always seen you."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount639
uniqueNames5
maxNameDensity0.94
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
Eva3
London1
Aurora6
persons
0"Eva"
1"Aurora"
places
0"Richmond"
1"Park"
2"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences47
glossingSentenceCount0
matches(empty)
49.62% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.504
wordCount665
matches
0"not red, but pale"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences80
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean20.78
std17.39
cv0.837
sampleLengths
023
14
244
350
467
56
612
714
81
928
105
1136
1212
1356
142
1521
1644
1716
189
1932
2014
211
2227
233
2436
254
2621
2725
287
296
3033
316
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences73
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs113
matches
0"was opening"
35.71% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount0
flaggedSentences3
totalSentences80
ratio0.038
matches
0"It had the silhouette of a woman but the proportions were wrong — arms too long, neck too angled, stance too still."
1"But the pendant recognised it — she felt it thrum against her sternum, a response, a call."
2"Cracks spiderwebbed across the crimson surface and from within, light bled — not red, but pale and cold, the colour of bone."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount637
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.03610675039246468
lyAdverbCount4
lyAdverbRatio0.006279434850863423
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences80
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences80
mean8.31
std6.08
cv0.732
sampleLengths
013
110
21
33
420
58
616
74
815
917
1014
119
1216
1321
148
158
165
174
182
191
2011
216
222
236
241
258
266
2714
283
291
301
3113
3213
3310
347
355
3612
3722
3822
392
402
414
422
439
444
456
4614
474
4820
493
68.75% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.45
totalSentences80
uniqueOpeners36
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences60
matches
0"Just the leaves of the"
1"Almost too hot to bear,"
2"Just resolving, like a photograph"
ratio0.05
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences60
matches
0"Her trainer skidded on damp"
1"She'd followed it here."
2"She cleared her throat and"
3"She snapped her head left."
4"It had the silhouette of"
5"I've always seen you.*"
6"Her hand found the thorns"
7"She pressed harder, let the"
8"She gasped and clawed at"
9"It lilted with an accent"
10"Her skin crawled at the"
11"It had Eva's face for"
ratio0.2
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences60
matches
0"Her trainer skidded on damp"
1"The grove opened before her"
2"Everything was wrong."
3"The standing stones hunched at"
4"Something that licked at the"
5"The pendant burned against her"
6"She'd followed it here."
7"The grove looked precisely as"
8"Wildflowers that shouldn't bloom in"
9"The stones formed a perfect"
10"Time moved differently here, Eva"
11"An hour inside could stretch"
12"Something rustled behind her."
13"The rustle of fabric, not"
14"The word fell flat in"
15"The grove swallowed sound like"
16"She cleared her throat and"
17"The pendant pulsed."
18"Aurora touched it through her"
19"The silver chain sat against"
ratio0.8
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences60
matches(empty)
ratio0
66.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount3
matches
0"Three nights of dismissing it as imagination, exhaustion, the paranoia that came from living above a bar."
1"Wildflowers that shouldn't bloom in autumn carpeted the ground in shades of violet and deep blue."
2"The stones formed a perfect circle, their bases mossy, their tops catching starlight that seemed too bright for London's smothered sky."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
85.3971%