Run: 2026-07-08-01KX1M9TFHGEZ104DSFHH1XXH2

Run Details

Duration:
1m 50s
Cost:
$0.038514
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The vial shattered under Harlow Quinn's heel as she dropped to one knee beside the corpse. Glass crunched. Green liquid hissed against the stone and released a stench of rotten lavender mixed with copper. The dead man's eyes stared at her, glazed over and rolled back, his mouth frozen mid-scream. Something had clawed three deep furrows across his throat. No arterial spray painted the surrounding stalls. The blood should have arced. It puddled instead in neat concentric circles that glowed faint blue under her torch. Eva Kowalski tucked a strand of curly red hair behind her left ear and crouched opposite, her round glasses catching the beam. "Rift residue," Eva said. "Classic post-portal rupture. The force rips the flesh outwards once the body returns." Quinn lifted the dead man's sleeve with a gloved hand. His wristwatch still ran. The leather strap matched the cut marks from a second weapon, not claws. She checked her own worn leather watch on her left wrist. Fifteen minutes past the last reported scream from market regulars. "Portal force doesn't leave press cuts, Eva. These are deliberate. Surgical almost." Eva's freckled face pulled tight as she adjusted the worn leather satchel full of books that hung at her hip. She pointed at the chalk sigils that raced around the body like a protective net. "Those are warding runes from the Alhazred fragments. Designed to hold a summoned force inside the circle. Whatever broke free tore him to get out. See how the blood leads away?" Quinn stood. Military precision guided her steps as she paced the circumference. The abandoned Tube station archways loomed with flickering gas lamps converted from old metal signs. Stalls crowded every platform edge, draped in black cloth that hung heavy with commercial whispers of garnet bottles, dried hearts on strings and carved bone dice. The market should throng at this hour. Instead it stood empty. Only the drip of distant water into closed tracks filled the silence. She knelt again. A small brass compass sat half under the dead man's right hand. Patina of verdigris greened the casing. Its face etched with protective sigils. The needle jerked north, then spun wild, then locked pointing not at the body or the sigils but towards a black curtain further down the platform. "Where did this come from?" Eva reached for it. "That's a Veil Compass. Shade work. They craft them for clients who need to hunt rifts. Needle tracks supernatural energy. If it jumped from the body, the portal closed recently. The residual energy left it pointed here." Eva gestured around. "This whole murder is the spillover when a buyer mismanaged a sealed rift they tried to sell on the side." Quinn picked up the compass without comment. The needle tugged her fingers harder towards that curtain. She pocketed a bone token from the dead man's coat, entry fee to the Veil Market painted pale ivory. Still warm. Warm. Bodies cool slow underground, yet the token held heat like someone clutched it moments ago. Evidence did not match. "Market empties for full moon moves," Eva continued, pushing her glasses higher. "But this is mid-cycle. Someone paid the stallholders to vanish. Or scarier, something did. The buyer panicked and the summons ate its host." Quinn walked the line of stalls. Copper hung heavy in the air, undercut by incense of burnt sage that failed to cover decay. Her torch beam swept the first stall stacked with cracked clay jars labelled in faded bloody script. Dust lay undisturbed across the cork lids. No fingerprints. No scuffed mark where a seller might have fled with stock. She moved on. The next held racks of silver knives nested in black velvet, each edge catching torchlight without a single smudge of use or haste. Behind them a third stall displayed stoppered phials of swirling black mist that pulsed like living hearts. The glass tops remained sealed and clean. Sellers had not run. They left or someone cleared them with care. Then the compass needle lurched so hard it almost flipped from her palm. She followed it straight to the black curtain, red silk embroidered with silver eyes. "That stall belongs to Old Marrow," Eva said, trailing closer with the soft scuff of her boots. "Bones and essential powder man. Harmless. His regulars claim he never opens mid-cycle unless a big order comes through." Quinn yanked the curtain. The stall beyond held a single table of bleached skulls arranged by size. Nothing more. Carpet clean underfoot. But the compass needle buried left against the casing as if magnetised to the rear brick wall. Military training from her far earlier years reminded her of false walls used to stash munitions. She rapped knuckles left to right. Solid, solid, hollow middle. Behind her Eva's boots scuffed nearer still. "Walls here solid Victorian brick. Built when they sealed this station post-flood. No false compartments. Compass might hold residual from the man, set hours before death." "He clutched this over his heart." Quinn kept her tone flat. "Compasses like this cost more than his stall debt. Why grasp a tool that tracks nearby rifts if he left no buyer notes? No charge plate from any transaction. No blood on the blade we found three metres left." She turned the dead man's own knife recovered earlier from the chalk ring edge. Blade clean save for a molecule of possible DNA that doomed any early conclusion. Someone wiped it after. Evidence skewed wrong. Eva opened her satchel and pulled a thick volume bound in cracked leather. Pages whispered as she flipped to a marked leaf. "Seventeenth century texts mention reverse blood flow from rifts. Energy vacuum pulls fluid into the wound then rejects. That explains your pooling circles. And the clean blade? The force burns residue off. Pure occult physics. The Met would call this open-and-shut supernatural accident once I submit the citation." Quinn ignored the tome. She pressed palms flat to the hollow section. A thin seam met her gloves. She drove her shoulder against it once, twice. Brick dust rained. The panel creaked inwards on ancient hinges that had known oil quite recently. Damp air exhaled from a narrow corridor. Abandoned maintenance tunnel by the look of the cable runs and switch boxes rusted solid along the walls yet cut in fresh places. The compass needle now spun lazy once then snapped straight down the tunnel like a hound on scent. "Eva, stay here. Call the Met forensics if anything moves past that chalk line." "I know these archives better than any constable you ring. The British Museum threw me the Alhazred set for a reason. Let me—" Quinn already marched. Torch beam sliced the dark. Mould climbed the walls in fuzzy green V shapes. Water dripped from ceiling tiles that hung in rotten strips and splashed into black pools. Footsteps echoed, hers alone for the first stretch. The air carried the chemical tang of old electrical fires long dead and the faint ozone of residual magic that clung like cigarette smoke. Ten paces in the floor became wet. Then sticky. Thin blood trails appeared under the light, each droplet formed perfect circles rather than streaks. Drag marks branched further on, two sets of scuffs. One belonged to large boots. The lighter set showed the sharp stamp of high heels common among perfume sellers in the market. The first body had been male mid-forties. This new trail spoke of staging. She crouched. The trails streaked opposite directions. One led to a side door sealed with a modern padlock of fresh steel. Scratches still bright. The other continued forward into thicker dark. Compass jerked hard to the padlock. Quinn drew her extendable baton with a snap that cracked the silence. Kneeling, she slammed it against the padlock hinge. Metal groaned. Second hit. The lock sprang and the door swung on oiled hinges that spoke of secret care. Inside a small chamber waited, soft lit by residual witch light orbs that floated at chest height and cast no shadow. Another body sat propped against the far wall. A woman this time, throat cut once clean across. Clothing of a market perfume seller soaked deep red down the front. Hands bound in silver wire that still sparked faintly. At her feet a ring of bone tokens identical to the entry ones, twenty of them carefully placed. But they formed no circle. They formed an arrow. The arrow pointed at the brick wall facing her, where a crude map of London Tube lines lay scratched deep. An X marked three other abandoned stations. And one fresh X sat under their current location, the Veil Market beneath Camden. Eva's voice floated from the tunnel entrance now closer. "Quinn? Find something?" Quinn's mind snapped the connections. Two dead. One staged outside with claw marks and elegant sigils that Eva recognised so readily. The clean blade. Reverse blood that followed no true physics. Indoor dumping of tokens that belonged to guests who never left the market this cycle. The empty stalls had never been paid off. Victims cleared them by force. Someone had turned the Veil Market into a purge ground and left the first scene for any ordinary detective eyes to swallow as pure supernatural risk and walk away. Specialists,. though, got invited deeper. Eva's footsteps approached faster along the tunnel, each one careful but urgent. The compass in Quinn's hand went mad. Needles whipped full circles, casing warming to fever heat against her palm. Then the wall map bled. Literal black fluid sewed from every etched line like tar under pressure. The X marks pulsed once, twice. Quinn wheeled, baton raised high. Eva stood framed in the doorway, freckles white under torch light, glasses reflecting dual beams. Her satchel hung open. One hand rested inside holding something that glowed pale green and cast sick light across her freckled cheek. The second body on the chamber floor gagged a wet sound. Its eyes cracked open despite the severed throat. The pads under Quinn's boots vibrated as distant brickwork shifted.
created_at"2026-07-08T19:46:58.249Z" 7/8/2026, 7:46:58 PM
model"x-ai/grok-4.5-20260708"
app_id182717
external_user(null)
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latency476
moderation_latency(null)
generation_time108554
tokens_prompt4671
tokens_completion3750
native_tokens_prompt4413
native_tokens_completion6036
native_tokens_completion_images(null)
native_tokens_reasoning3967
native_tokens_cached4352
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
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latency171
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Evaluation details

Result Evaluator Details Meta Data
88.89% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount1
adverbTags
0"Eva gestured around [around]"
dialogueSentences18
tagDensity0.278
leniency0.556
rawRatio0.2
effectiveRatio0.111
97.01% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1670
totalAiIsmAdverbs1
found
0
adverb"carefully"
count1
highlights
0"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.10% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1670
totalAiIsms17
found
0
word"shattered"
count1
1
word"raced"
count1
2
word"loomed"
count1
3
word"silence"
count2
4
word"etched"
count2
5
word"velvet"
count1
6
word"pulsed"
count2
7
word"lurched"
count1
8
word"silk"
count1
9
word"footsteps"
count2
10
word"echoed"
count1
11
word"perfect"
count1
12
word"vibrated"
count1
highlights
0"shattered"
1"raced"
2"loomed"
3"silence"
4"etched"
5"velvet"
6"pulsed"
7"lurched"
8"silk"
9"footsteps"
10"echoed"
11"perfect"
12"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung heavy in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences140
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences140
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences153
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen50
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1670
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
97.64% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount1337
uniqueNames10
maxNameDensity1.05
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Eva"
discoveredNames
Harlow1
Quinn14
Kowalski1
Tube2
Veil3
Market3
Eva13
London1
Camden1
One4
persons
0"Harlow"
1"Quinn"
2"Kowalski"
3"Tube"
4"Eva"
5"One"
places
0"Veil"
1"London"
globalScore0.976
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences96
glossingSentenceCount1
matches
0"appeared under the light, each droplet formed perfect circles rather than streaks"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.599
wordCount1670
matches
0"not at the body or the sigils but towards a black curtain further down the platform"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences153
matches
0"tiles that hung"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean34.79
std27.87
cv0.801
sampleLengths
016
169
222
317
448
512
635
731
876
953
105
114
1260
1353
144
1535
16122
1727
1836
1939
2026
217
2226
2350
2432
253
2622
2748
2842
2930
3018
3114
3223
3364
3455
3513
3631
376
3839
39127
409
413
4293
4312
4442
4542
4619
4710
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences140
matches
0"been paid"
1"got invited"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs231
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences153
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1339
adjectiveStacks2
stackExamples
0"faint blue under her"
1"Solid, solid, hollow middle."
adverbCount43
adverbRatio0.03211351755041075
lyAdverbCount7
lyAdverbRatio0.005227781926811053
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences153
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences153
mean10.92
std7.89
cv0.723
sampleLengths
016
12
216
316
49
57
65
714
822
94
1013
1110
124
1313
1411
1510
1612
1720
1815
1931
202
2110
2215
2326
247
254
2612
273
2812
296
306
3126
325
334
3440
3520
367
379
3819
392
401
4115
424
4312
4423
456
4617
4717
487
492
86.27% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5294117647058824
totalSentences153
uniqueOpeners81
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences127
matches
0"Instead it stood empty."
1"Only the drip of distant"
2"Then the compass needle lurched"
3"Then the wall map bled."
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences127
matches
0"It puddled instead in neat"
1"His wristwatch still ran."
2"She checked her own worn"
3"She pointed at the chalk"
4"She knelt again."
5"Its face etched with protective"
6"She pocketed a bone token"
7"Her torch beam swept the"
8"She moved on."
9"They left or someone cleared"
10"She followed it straight to"
11"She rapped knuckles left to"
12"She turned the dead man's"
13"She pressed palms flat to"
14"She drove her shoulder against"
15"They formed an arrow."
16"Her satchel hung open."
17"Its eyes cracked open despite"
ratio0.142
78.11% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount97
totalSentences127
matches
0"The vial shattered under Harlow"
1"The dead man's eyes stared"
2"Something had clawed three deep"
3"The blood should have arced."
4"It puddled instead in neat"
5"Eva Kowalski tucked a strand"
6"Quinn lifted the dead man's"
7"His wristwatch still ran."
8"The leather strap matched the"
9"She checked her own worn"
10"Eva's freckled face pulled tight"
11"She pointed at the chalk"
12"Military precision guided her steps"
13"The abandoned Tube station archways"
14"Stalls crowded every platform edge,"
15"The market should throng at"
16"She knelt again."
17"A small brass compass sat"
18"Patina of verdigris greened the"
19"Its face etched with protective"
ratio0.764
39.37% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences127
matches
0"though, got invited deeper."
ratio0.008
55.14% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount7
matches
0"It puddled instead in neat concentric circles that glowed faint blue under her torch."
1"Stalls crowded every platform edge, draped in black cloth that hung heavy with commercial whispers of garnet bottles, dried hearts on strings and carved bone di…"
2"But the compass needle buried left against the casing as if magnetised to the rear brick wall."
3"Blade clean save for a molecule of possible DNA that doomed any early conclusion."
4"The air carried the chemical tang of old electrical fires long dead and the faint ozone of residual magic that clung like cigarette smoke."
5"Inside a small chamber waited, soft lit by residual witch light orbs that floated at chest height and cast no shadow."
6"One hand rested inside holding something that glowed pale green and cast sick light across her freckled cheek."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
94.44% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"Eva continued (continue)"
dialogueSentences18
tagDensity0.167
leniency0.333
rawRatio0.333
effectiveRatio0.111
92.4659%