Run: 2026-07-08-01KX1N110PT3V9127BCSE3TGGS

Run Details

Duration:
1m 21s
Cost:
$0.028812
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The blood crusted black under Detective Harlow Quinn's latex gloves as she peeled open the dead man's stiff fingers. A bone token fell free and clattered against the rails. She scooped it up with military precision. Her worn leather watch caught the light from a hanging lantern of pickled foxfire. "Entry pass still on him." DS Callahan snorted from where he crouched near the chalk markings. "So the poor sod got himself invited into this freakshow market and then hosts got hungry." He jerked a thumb at the gaping wound in the chest. "Knife work. Messy for professionals, but the symbols say amateur occultist gone wrong. Suicide by summoning." Harlow straightened to her full height. Brown eyes scanned the platform. Salt-and-pepper hair stayed ordered under the company of some lingering draught that always seemed to find this place. The Veil Market sprawled through the abandoned Tube station beneath Camden. Permanent dusk hung thick, woven by spells that swallowed mobile signals and street lamps from above. Stalls of warped wood lined both platforms, peddling sealed jars of whispering mist, knives that never dulled, and maps that bled ink whenever travellers took the wrong turn. The air reeked of ozone, burnt sage and the copper tang of power spent long ago. Distant drips marked time where clocks refused to run. Every full moon the whole circus packed itself into other forgotten bones of the city, yet tonight it lingered after the murder like a guilty witness. Something failed to add up. Callahan pointed again. "Look at the spray pattern. He reached for the blade last." "No spray at all." Harlow held up a dusty lantern glass. The surface stayed clean. "Heart sits left of centre. Wound itself is perfect centre. And he still grips the token. Attackers take those first. The Market's own rules demand it." Callahan rose. Shadows cut across his freckled face from the foxfire lanterns. "We've seen street gangs use this place before. Your clique theory again, Quinn? Morris always warned you off that path three years back." She let the name hang unanswered between them. Her sharp jaw tightened a fraction. She stepped over a tray of dried scorpion husks gone brittle and crouched beside the unfinished chalk circle. "You called these summoning marks." "Standard throat-cutter runes. Half the case files in the Met keep folders full of the same rubbish." "They bind. They do not release." Her finger hovered above the lines without contact. "Someone left them half-finished on purpose so we would read them the other way. The protective sigils face outward. They trap whatever sits inside, not invite it." Callahan scraped a boot heel through dust. "Then maybe our man was the trap. Drug mule for alchemical products. Someone wanted the goods back and made theatre of it." Harlow ignored the easy theory. She rose again and paced the edge of the platform. The wound oozed a black fluid that should have been blood yet refused ordinary behaviour. It had settled into a perfect still circle around the corpse as if drawn by force rather than gravity. No arterial arc. No cast-off. Boots showed clean soles as if the man never walked the damp brick tunnel that served as the only entrance to this level. She sniffed once. Beneath the copper and sage layer rode an chemical bite she recognised from earlier cases: banned shadow distillate, under the table sales only, items that left the body wooden for hours after death so a killer could relocate the remains without sausage-link leaks. "Distilled Umbra," she said. "Come again?" "Sold here. One drop freezes soft tissue long enough to stage a scene. The Met list keeps it restricted because street consolidators use it on informers. This man died somewhere else. Someone carried him down after, set him among the wards they had already drawn, then poured the black liquid last so it seamed authentic." Callahan folded thick arms. "Then the compass is just dropped rubbish. Market litter." She had already spotted the small brass object lying open by the body's right elbow. Casing bore a patina of verdigris. Protective sigils etched the face. Its needle quivered against logic. Harlow closed a careful hand around it. The Shade-crafted compass weighed less than it should for metal so dense. The face markings matched ones she had seen once in a sealed file about Morris's last night, though no one in the department ever admitted the file. "That belongs to the Market," Callahan said. "Vendors swear those things only track remaining rifts. Collapsed networks. Left-over doorways. Nothing lives long that owns one." Harlow let the compass rest on her palm. The needle swung left of Callahan and locked hard onto a half-collapsed stall draped in spider-silk cloth that had once shone silver and now hung grey. The stalls creaked distant complaint as if the whole structure waited for moonrise so it could fold itself away again. "Stay with the body." "Quinn..." She crossed the rails. Glass bottles underfoot sang tiny crystalline notes. She edged past a cabinet of finger bones sorted by length and colour, past a cage where something yellowish and boneless pressed wetly against the bars. The cloth of the stall felt dry as old paper. She drew it aside. Beneath it sat a second body no one had logged. Female this time. Wrists still bound with copper wire because the wire conducted residual charge and kept wards weaker. Noirous stitching closed the mouth. Identity papers lay folded under one cheek: a research assistant badge from the British Museum restricted archives. Green eyes stayed half open behind shattered round lenses. Curly red hair, now matted, framed a freckled face that had once tucked stray locks behind one ear. Harlow's bearing stiffened by degrees. The girl's satchel had spilled books with titles inked in languages the average Metropolitan detective never studied. Ancient histories of thresholds. Far too many notes about rifts. One open page held a sketch of the same compass Harlow now carried. Callahan arrived behind her, breathing heavier. "Christ. Second one then. Serial. Another amateur deeper in over her head." "She worked restricted material." Harlow turned a page with gloved care. The handwriting stayed precise even toward the last lines. "Someone trailed her work. Waited for her to enter the Market because the bone token bought her entry and silent ground. Then removed her voice for good." "Your mystery clique again." Callahan kicked a jar that rolled, empty, into shadow. "Leave it to Organised Crime. They own the black markets." The compass needle suddenly thrashed. Brass casing heated against her skin. Flashes of faded oxide dusted her palm. Harlow stepped back once and felt the chalk ward behind them complete itself by itself. Lines alone joined with soft scrape. The black fluid around the first corpse rose an inch against gravity without splash. Callahan muttered a rough prayer he never practised on church days. "Radios died when we came down the shaft. No backup for fifteen minutes." Harlow watched the fluid climb higher. Something rearranged in the dark of the open chest cavity. Ribs flexed with the wet sound of leather straps tightening. The compass hung locked between her fingers and pointed dead end into that wound. "Not two bodies," she said, voice low. "One open door. One messenger. The girl found what they wanted buried and the Market itself fed the rest." Callahan took two steps back. "You need daylight, Quinn. You're starting to talk like..." The permanently dusk air split with the sound of fabric tearing on a metre-wide scale. Tiles along the tunnel wall cracked outward like scabs and peeled free. A soft green light bled from the new wound in the brickwork, matching the exact direction of the thrashing needle. Vacuum sucked loose papers and scorpion husks toward the tear. The first corpse's chest cavity dangled open now fully illuminated from within by that same light. A pale shape moved beyond it, gathering mass. Harlow closed her free hand around the bone token she had taken from the original body. It pulsed once against her palm, sudden heat racing through her bones as the Veil Compass nearly leapt free of her grip. The second body twitched where it lay, mouth stitching strained. Whatever waited on the far side of the rift pulled one dense step closer to London.
created_at"2026-07-08T19:59:38.016Z" 7/8/2026, 7:59:38 PM
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native_tokens_prompt4413
native_tokens_completion4419
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native_tokens_reasoning2679
native_tokens_cached4352
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num_input_audio_prompt(null)
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.276
leniency0.552
rawRatio0
effectiveRatio0
96.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1385
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
56.68% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1385
totalAiIsms12
found
0
word"scanned"
count1
1
word"perfect"
count2
2
word"standard"
count1
3
word"etched"
count1
4
word"quivered"
count1
5
word"silk"
count1
6
word"structure"
count1
7
word"crystalline"
count1
8
word"shattered"
count1
9
word"pulsed"
count1
10
word"racing"
count1
highlights
0"scanned"
1"perfect"
2"standard"
3"etched"
4"quivered"
5"silk"
6"structure"
7"crystalline"
8"shattered"
9"pulsed"
10"racing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences92
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences92
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences113
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen55
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1385
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount1010
uniqueNames15
maxNameDensity1.19
worstName"Harlow"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Detective1
Harlow12
Quinn1
Callahan11
Veil2
Market1
Tube1
Camden1
Shade-crafted1
Morris1
British1
Museum1
Metropolitan1
Compass1
London1
persons
0"Harlow"
1"Quinn"
2"Callahan"
3"Market"
4"Morris"
5"Museum"
6"Compass"
places
0"British"
1"London"
globalScore0.906
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences69
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1385
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences113
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean35.51
std28.22
cv0.795
sampleLengths
029
121
25
354
429
5106
65
714
841
935
1032
115
1217
1341
1429
15123
164
172
1855
1913
2077
2125
2254
234
241
2551
2678
2745
2818
2947
3023
3153
3224
3340
3426
3514
3673
378
3864
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences92
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs170
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences113
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1018
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.029469548133595286
lyAdverbCount8
lyAdverbRatio0.007858546168958742
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences113
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences113
mean12.26
std8.51
cv0.694
sampleLengths
019
110
27
314
45
511
627
716
86
95
1018
1111
1216
1328
1416
159
1626
175
183
1911
2011
214
2226
232
2410
2523
268
276
2818
295
3017
3114
3227
337
3422
355
3610
3715
3819
393
402
4123
423
4343
444
452
4655
474
489
4915
88.79% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5486725663716814
totalSentences113
uniqueOpeners62
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences88
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences88
matches
0"She scooped it up with"
1"Her worn leather watch caught"
2"He jerked a thumb at"
3"She let the name hang"
4"Her sharp jaw tightened a"
5"She stepped over a tray"
6"Her finger hovered above the"
7"She rose again and paced"
8"It had settled into a"
9"She sniffed once."
10"She had already spotted the"
11"Its needle quivered against logic."
12"She crossed the rails."
13"She edged past a cabinet"
14"She drew it aside."
15"she said, voice low"
16"It pulsed once against her"
ratio0.193
39.55% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount74
totalSentences88
matches
0"The blood crusted black under"
1"A bone token fell free"
2"She scooped it up with"
3"Her worn leather watch caught"
4"DS Callahan snorted from where"
5"He jerked a thumb at"
6"Harlow straightened to her full"
7"Brown eyes scanned the platform."
8"Salt-and-pepper hair stayed ordered under"
9"The Veil Market sprawled through"
10"Stalls of warped wood lined"
11"The air reeked of ozone,"
12"Every full moon the whole"
13"Something failed to add up."
14"Callahan pointed again."
15"Harlow held up a dusty"
16"The surface stayed clean."
17"Shadows cut across his freckled"
18"She let the name hang"
19"Her sharp jaw tightened a"
ratio0.841
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences88
matches(empty)
ratio0
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount5
matches
0"Permanent dusk hung thick, woven by spells that swallowed mobile signals and street lamps from above."
1"Beneath the copper and sage layer rode an chemical bite she recognised from earlier cases: banned shadow distillate, under the table sales only, items that left…"
2"The needle swung left of Callahan and locked hard onto a half-collapsed stall draped in spider-silk cloth that had once shone silver and now hung grey."
3"The stalls creaked distant complaint as if the whole structure waited for moonrise so it could fold itself away again."
4"Curly red hair, now matted, framed a freckled face that had once tucked stray locks behind one ear."
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"she said, voice low"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences29
tagDensity0.103
leniency0.207
rawRatio0
effectiveRatio0
86.3577%