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Run: 2026-07-09-01KX3ZZCPDFCVBNSMKF736VHNN
Run Details
Model:
GPT-5.6 Sol (Reasoning)
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
1m 8s
Cost:
$0.118405
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
86.01%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
16.67%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
50.05%
Sentence opener variety
(details)
66.67%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
42.50%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
88.7300%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Quinn caught the corpse by
the wrist before it slid off the ticket barrier.
Its skin compressed beneath her
glove.
Not frozen, but cold enough to make the distinction academic
.
A black thread looped around
two fingers, binding them together. “Don’t touch him.”
Eva Kowalski stood beyond the
barrier with one hand raised.
Her round glasses magnified the
alarm in her green eyes. Quinn tightened her grip. “He was moving.” “He was settling.” “Uphill?”
Eva tucked a curl behind
her left ear. “That depends on what moved first, the body or the floor.”
The abandoned station beneath Camden
had no business containing either of them.
London Underground had sealed the
platforms in 1983, but someone had replaced the rusted service gate with a lacquered oak door.
Quinn had opened it with
the bone token recovered from the victim’s coat. Beyond it, an underground market sprawled through the old concourse.
Copper lamps hung from electric
cables with no visible power source. Stalls crowded the cracked tiles, their counters laden with stoppered bottles, iron cages, bundles of dried plants and objects that Quinn’s eye refused to hold in focus.
The vendors and customers had
vanished. They had left half-counted coins, steaming cups and one dead man draped across a ticket barrier.
Inspector Vale’s team had spent
forty minutes searching for another entrance.
They had found brick, old
cable ducts and enough rat droppings to fill a prosecution file.
Quinn lowered the corpse back
into place.
The barrier groaned under his
weight
. “Floors don’t move, Miss Kowalski.” “This one might.” “Give me something admissible.” “You brought me because admissible answers failed upstairs.”
Quinn looked past Eva towards
the shuttered stalls.
A painted sign hung over
the nearest counter. The gold lettering read MEMORIES POLISHED, ALTERED, REMOVED. Three thumb-sized glass phials sat beside a brass cash box. Each held a wisp of pale vapour. One tapped against the glass like a trapped moth. Quinn turned back to the corpse. Male, mid-fifties, slender. Grey suit, no tie, expensive shoes.
His right cheek rested against
the card reader. Someone had cut his throat with a narrow blade. The blood had soaked his collar but had not spread across the floor beneath him. That absence bothered her. So did the copper smell. The man had bled somewhere. Just not here. Eva stepped over the barrier.
Her worn leather satchel struck
her hip, heavy with books. “The black thread binds the dead man’s path.” “So he can’t leave?” “So nothing can follow him back.” “Back where?” Eva crouched beside the body, careful not to touch it.
Her freckles stood stark against
her pale face. “That depends on who tied it.” Quinn checked her worn leather
watch
. The second hand ticked with military obedience. “Pathologist says body temperature puts death between two and four hours ago. The station guard heard movement behind the service gate forty minutes ago. No one came out.” “Not through that door.” “You keep answering questions I haven’t asked.” “You keep asking the safe versions.” Quinn studied the victim’s hands. Clean nails. No defensive cuts. A dark crescent marked the pad of his left thumb. Ink, perhaps.
His right cuff had lost
a button, though the shirt cost more than Quinn’s monthly mortgage payment. A small bulge distorted his waistcoat pocket. She reached for it. Eva caught her sleeve. “No.” Quinn stared at the fingers clamped around her forearm. Eva released her. “Apologies. But if that’s what I think it is, bare contact would be unwise.” “I’m wearing gloves.” “Latex stops fingerprints. It has a poor record against curses.” Quinn slid two fingers into the pocket. The object came free with a faint metallic scrape. A small brass compass lay in her palm. Verdigris mottled its casing. Protective sigils ringed the face in tight concentric circles, their grooves packed with black wax. The needle spun. Once. Twice.
It stopped, pointing at the
dead man’s mouth. Eva’s breath caught. “The Veil Compass.” “Useful name.” “It points towards the nearest supernatural rift or portal.” “It points towards his dental work.” “It never points towards people.” “Then it’s broken.” “A Shade artisan crafted it. They don’t break.” “Everything breaks.” Eva’s gaze
flicked
to Quinn’s left wrist. “Yes. Everything does.” Quinn closed the compass. Three years earlier, DS Morris had disappeared inside a locked room in Whitechapel. Quinn had found his
watch
under a table, its face cracked, the hands spinning backwards. Professional Standards had called it stress. The inquiry had called it insufficient evidence.
His widow had called Quinn
a coward. The compass twitched against her palm. Quinn opened it again. The needle pointed at the corpse’s mouth. “Forceps.” Eva pulled a leather roll from her satchel. “You carry surgical instruments?” “I work at the British Museum.” “That explains nothing.” “It explains more than you’d enjoy.” Quinn selected a pair of narrow forceps.
She pressed the dead man’s
jaw. Rigor had begun in the small muscles, but not enough to lock them.
His mouth opened with a
soft click. No tongue. The cut sat deep at the root, neat and bloodless. Someone had packed the cavity with grey powder. Eva leaned closer. “Ash.” “From what?” “The Market sells funeral ash by lineage. Saints, murderers, royal bastards. Sometimes animals.” “Useful people, your vendors.” “They aren’t my vendors.” “You knew the entry token. You recognised the compass. You warned me about the floor.” Eva’s left hand rose towards her hair, then stopped halfway. “I study forbidden economies.” “At Oxford?” “In Oxford, they called it ritual exchange. The British Museum calls it restricted provenance. Here, they call it Tuesday.” Quinn inserted the forceps into the mouth. The metal scraped against a hard object beneath the ash.
She drew out a polished
fragment of bone, no bigger than a fingernail. A symbol had
been burnt
into it, three lines crossing a small circle. The compass needle swung towards the fragment. “Another token?” Eva shook her head. “Part of one.” “Human?” “Likely.” “You can tell by looking?” “I can tell by the smell.” Quinn brought it near her mask. Charred marrow, incense and something sweet, like spoiled pears.
She sealed the bone in
an evidence bag. The compass needle turned towards the eastern tunnel. Eva rose. “It found the rift.” “No. It found whatever the bone was masking.” “Those statements can both be true.” Quinn looked at the corpse’s shoes. Polished black Italian leather, almost untouched by dust. The sole edges had no grit, no brake dust and none of the oily residue that coated the abandoned station. Around the barrier, the floor wore a thick skin of soot and plaster. Crime scene officers had added their own boot covers to the mess, but no one had walked a clean-shod dead man through that concourse. Quinn crouched. The corpse’s trousers had bunched beneath his thighs. A pale band of ankle showed above one sock. A tiny blue fibre clung to the fabric. She lifted it with tweezers. “Wool.” Eva examined it. “Looks like felt.” Quinn glanced overhead. The old station signs had crumbled into enamel flakes. Advertising frames lined the walls. No blue felt anywhere. “His shoes never touched this floor.” “Someone carried him.” “Through a service door that opens only with a token. Across thirty metres of dust. Then placed him on a barrier without leaving footprints.” Eva surveyed the ceiling. Black iron beams crossed above them. Bundles of wire sagged between old ceramic brackets. A row of brass hooks ran along one beam, each polished at the curve. Quinn followed her gaze. “Not carried.” Something creaked above the platform entrance. A pulley hung in the darkness. Its rope had been cut. The loose end trailed behind a stall that sold jars of preserved eyes. Quinn moved around the barrier and followed it. The stall’s painted wooden shelves held dozens of eyes suspended in yellow fluid. Human irises watched her pass in shades of brown, blue and green. One jar contained an eye with a square pupil. Another blinked as she approached. She ignored it. The rope ended beside an overturned trolley. Blue felt lined the trolley bed. A dark stain spread beneath one corner. Quinn touched it with a swab. Blood. Eva stopped beside her. “He died on the trolley.” “He bled on it. Death came elsewhere.” “Why?” Quinn held the swab beneath the copper lamp. The blood had separated. A thin clear edge surrounded the red centre. “Anticoagulant. Someone collected it.” “For a ritual.” “For transport. They drained him, moved him through the rafters, then lowered him onto the barrier. No footprints. No blood trail.” “Market traders have methods easier than pulleys.” “Criminals prefer methods that work.” Eva knelt beside the trolley.
She ran her gaze over
the blue lining without touching it. “There’s an impression.” A rectangular hollow marked the felt near the bloodstain. Long, shallow, with a curved end. Quinn
measured
it against her forceps. “Case or box. About forty centimetres.” “Long enough for a ritual knife.” “Or a flute. Let’s not arrest an orchestra yet.” Beneath the trolley, a brass coin gleamed in the soot. Quinn picked it up. Not a coin. A cufflink. Oval, silver, scratched across the face. A dark blue stone sat at its centre. Quinn’s gloved fingers closed around it. Eva watched her. “You recognise it.” “No.” The lie struck the tiles and
seemed to
remain there. Morris had worn the pair on formal jobs.
His wife had given them
to him for their tenth anniversary. He had lost one during the Whitechapel case. Quinn had logged the remaining cufflink into evidence herself. She turned it over. The letters DSM had
been engraved
on the back. Eva read them. “Who was D. S. Morris?” Quinn pocketed the cufflink instead of bagging it. “You didn’t see that.” “That sounded almost like a threat.” “It was the civil version.” A clatter rose from the eastern tunnel. Both women turned. The darkness beyond the platform stairs shifted. Something had struck metal, then dragged it across the rails. Quinn drew her baton. Eva opened her satchel and removed a slim book bound in cracked white leather. “Put that away.” “You brought a stick.” “It’s an extending steel baton.” “My mistake. The unknown horror will respect the engineering.” The compass needle
trembled
towards the tunnel. Quinn advanced past the abandoned stalls. Eva followed despite the look Quinn gave her. The Veil Market narrowed towards the platform. Counters gave way to blankets spread across the floor. Their sellers had abandoned wax masks, sealed teeth and little wooden cages. A handwritten card beside one empty cage read NO REFUNDS IF IT LEARNS YOUR NAME. At the foot of the stairs, Quinn found the first footprint. Bare. Human. Blood marked the heel and toes. A second print lay a metre beyond it. Then a third. They led from the tunnel towards the corpse. Quinn crouched beside the nearest mark. “The blood’s wet.” Eva kept the book pressed to her chest. “The body has no tongue.” “I noticed.” “Some rites take a tongue to steal the victim’s last words.” “His throat was cut. His last word was probably brief.” “Others use it to lend a voice.” The rails hummed. Quinn felt the vibration through her boots. No trains ran on this line. No power reached it. The compass needle snapped left. It pointed back towards the corpse. “Your precious artefact can’t make up its mind.” “It knows exactly where the rift is.” The dead man’s arm slipped from the barrier. His fingers struck the tiles. Eva flinched. Quinn did not. She watched the hand. The black thread around his fingers had come loose. One end stretched across the floor. Not thread. Hair. It pulled taut. The corpse jerked off the barrier and hit the tiles face-first. His neck bent at the wound. Grey ash poured from his mouth. Quinn rushed forwards. “Stay back.” The body slid towards the platform, dragged by the hair around its fingers. Its expensive shoes carved two clean tracks through the dust. Quinn brought her baton down on the strand. Steel struck tile. The hair held. Eva opened the white book. “Don’t cut it.” “That advice arrived late.” “The binding isn’t holding him in. It’s holding something else out.” The corpse’s mouth opened. A wet rasp came from the hollow where his tongue had been. Quinn froze. The voice that followed carried a South London accent, softened by years in the Met. “Harlow.” Her baton dropped an inch. Morris had used her first name only twice.
Once when she took a
knife in Brixton.
Once inside the locked room
in Whitechapel, moments before the lights failed. The corpse lifted its head. Ash streamed from its lips as it smiled. “Found the other cufflink.” The eastern tunnel split open with a sound like tearing cloth. Black hands burst through the tiled wall, seized Eva by the satchel and wrenched her screaming into the dark.
created_at
"2026-07-09T17:49:27.64Z"
7/9/2026, 5:49:27 PM
model
"openai/gpt-5.6-sol-20260709"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
9982
moderation_latency
(null)
generation_time
67521
tokens_prompt
4671
tokens_completion
3888
native_tokens_prompt
4157
native_tokens_completion
3254
native_tokens_completion_images
0
native_tokens_reasoning
449
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
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native_finish_reason
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provider_responses
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latency
237
model_permaslug
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"OpenAI"
status
200
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Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2145
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
86.01%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2145
totalAiIsms
6
found
0
word
"electric"
count
1
1
word
"weight"
count
1
2
word
"stark"
count
1
3
word
"flicked"
count
1
4
word
"measured"
count
1
5
word
"trembled"
count
1
highlights
0
"electric"
1
"weight"
2
"stark"
3
"flicked"
4
"measured"
5
"trembled"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
215
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
1
narrationSentences
215
filterMatches
0
"watch"
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
311
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
28
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2145
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
11
unquotedAttributions
0
matches
(empty)
16.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
90
wordCount
1605
uniqueNames
17
maxNameDensity
2.62
worstName
"Quinn"
maxWindowNameDensity
4.5
worstWindowName
"Quinn"
discoveredNames
Kowalski
1
Camden
1
Underground
1
Quinn
42
Vale
1
Eva
26
Morris
3
Whitechapel
3
Standards
1
Italian
1
Veil
1
Market
1
South
1
London
2
Met
1
Brixton
1
One
3
persons
0
"Kowalski"
1
"Camden"
2
"Underground"
3
"Quinn"
4
"Vale"
5
"Eva"
6
"Morris"
7
"Standards"
8
"Market"
9
"One"
places
0
"Whitechapel"
1
"South"
2
"London"
3
"Met"
4
"Brixton"
globalScore
0.192
windowScore
0.167
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
146
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
1
per1kWords
0.466
wordCount
2145
matches
0
"Not frozen, but cold enough to make the distinction academic"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
311
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
222
mean
9.66
std
10.32
cv
1.068
sampleLengths
0
14
1
26
2
3
3
20
4
4
5
3
6
3
7
1
8
8
9
11
10
46
11
70
12
27
13
13
14
5
15
3
16
4
17
8
18
8
19
42
20
6
21
41
22
4
23
5
24
8
25
15
26
8
27
4
28
6
29
2
30
18
31
6
32
13
33
28
34
4
35
7
36
6
37
39
38
7
39
4
40
4
41
1
42
9
43
3
44
14
45
3
46
10
47
7
48
36
49
3
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
215
matches
0
"been burnt"
1
"been engraved"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
269
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
311
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1610
adjectiveStacks
0
stackExamples
(empty)
adverbCount
28
adverbRatio
0.017391304347826087
lyAdverbCount
3
lyAdverbRatio
0.0018633540372670807
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
311
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
311
mean
6.9
std
4.42
cv
0.641
sampleLengths
0
14
1
6
2
10
3
10
4
3
5
10
6
10
7
4
8
3
9
3
10
1
11
8
12
11
13
12
14
21
15
13
16
10
17
11
18
27
19
6
20
16
21
11
22
16
23
7
24
6
25
5
26
3
27
4
28
8
29
8
30
8
31
8
32
10
33
7
34
9
35
6
36
3
37
6
38
8
39
9
40
15
41
4
42
5
43
5
44
3
45
5
46
10
47
8
48
4
49
6
50.05%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
11
diversityRatio
0.3215434083601286
totalSentences
311
uniqueOpeners
100
66.67%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
200
matches
0
"Just not here."
1
"Then a third."
2
"Once when she took a"
3
"Once inside the locked room"
ratio
0.02
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
31
totalSentences
200
matches
0
"Its skin compressed beneath her"
1
"Her round glasses magnified the"
2
"They had left half-counted coins,"
3
"They had found brick, old"
4
"His right cheek rested against"
5
"Her worn leather satchel struck"
6
"Her freckles stood stark against"
7
"His right cuff had lost"
8
"She reached for it."
9
"It stopped, pointing at the"
10
"His widow had called Quinn"
11
"She pressed the dead man’s"
12
"His mouth opened with a"
13
"She drew out a polished"
14
"She sealed the bone in"
15
"She lifted it with tweezers."
16
"Its rope had been cut."
17
"She ignored it."
18
"She ran her gaze over"
19
"His wife had given them"
ratio
0.155
42.50%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
167
totalSentences
200
matches
0
"Quinn caught the corpse by"
1
"Its skin compressed beneath her"
2
"A black thread looped around"
3
"Eva Kowalski stood beyond the"
4
"Her round glasses magnified the"
5
"Quinn tightened her grip."
6
"Eva tucked a curl behind"
7
"The abandoned station beneath Camden"
8
"London Underground had sealed the"
9
"Quinn had opened it with"
10
"Copper lamps hung from electric"
11
"Stalls crowded the cracked tiles,"
12
"The vendors and customers had"
13
"They had left half-counted coins,"
14
"Inspector Vale’s team had spent"
15
"They had found brick, old"
16
"Quinn lowered the corpse back"
17
"The barrier groaned under his"
18
"Quinn looked past Eva towards"
19
"A painted sign hung over"
ratio
0.835
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
200
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
53
technicalSentenceCount
1
matches
0
"The sole edges had no grit, no brake dust and none of the oily residue that coated the abandoned station."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
88.7300%