Run: 2026-07-09-01KX4023KABVYANMB4DJ0J0Y1N

Run Details

Duration:
1m 3s
Cost:
$0.096880
Provider:
OpenAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The opening in the Veil hung between two oak standing stones, thin as spun glass and twice as sharp to look at. Beyond it waited an amber sky. Aurora stood ankle-deep in the wildflowers of Isolde’s grove and watched the tear flex. Richmond Park showed through its edges: wet bracken, bare branches, a winter moon tangled in cloud. Through the centre lay a sunlit road paved with something pale and porous. Bone, she thought. The Heartstone pendant warmed against her chest. Each pulse carried a second beat beneath her own. Nyx gathered beside the left-hand stone, their tall silhouette leaking across the grass in black ribbons. Violet eyes hovered within the shifting dark. “The wound narrows.” “I can see that.” Rory closed one hand around the pendant. Heat pressed the crescent scar on her wrist where the chain had snagged. “Is it meant to twitch?” “Wounds resent being held open.” Isolde walked around Rory without bending a single flower. Silver hair trailed to her waist, untouched by the damp wind, and her bare feet left no mark in the mud. “A door welcomes,” she murmured. “A wound remembers the knife.” “Brilliant. I feel much better.” “You did not ask to feel better.” Rory glanced from the Fae blade strapped beneath her coat to the world on the other side. The dagger’s moonsilver hilt had turned cold enough to ache through leather. “Once we cross, can we come back through the same rift?” Isolde’s pale lavender gaze rested on the trembling slit. “A mouth may swallow twice. It seldom returns the meal unchanged.” “Is that a yes?” “It is not a no.” Nyx extended one hand into the tear. Their fingers lost shape at the threshold, stretching into smoke before drawing solid again on the far side. “The passage holds.” “That’s not what I asked either.” The tear shrank by the width of a finger. Rory released the pendant and adjusted her rucksack. “Fine. Before one of you answers me to death.” She stepped through. Cold sliced across her face. For one blind instant, she felt herself pulled in three directions: forwards by the Heartstone, backwards by the blade, downwards by a weight that hooked behind her ribs. The grove vanished beneath a roaring like an underground train passing inches from her skull. Then heat struck. Rory stumbled onto the pale road. Her boot landed between two rows of tiny ridges. Not bone. Shell. The road had been laid with millions of overlapping oyster shells, each polished to a pearl sheen. They stretched away through vineyards so vast the neat rows climbed hills and continued across the undersides of floating islands. Vines hung down from those inverted fields, heavy with blue fruit. Drops of juice fell upwards, amber light flashing inside them. Rory stared. “Well.” Nyx flowed through behind her. They hit the road without a sound, shadow tightening into shoulders, arms and a head. Isolde followed as the tear snapped closed at her back. Richmond disappeared. No shimmer remained, no standing stones, no grey London night. Only an arch made from white branches rose over the road, empty at its centre. Rory spun. “Where’s the rift?” “Behind us,” Nyx whispered. “There’s nothing behind us.” “There are many kinds of nothing.” “Please don’t start copying her.” Isolde touched the empty air beneath the arch. Gold sparks ran over her fingertips, arranged themselves into a chain of unfamiliar symbols, then sank from sight. “The way sleeps.” Rory’s throat tightened. “You neglected to mention that.” “You asked if it could be used twice. You did not ask whether it would remain awake between crossings.” A warm breeze rolled over the vineyards, thick with roasted pears, woodsmoke and hot sugar. Beneath the sweetness lurked another smell—iron left in rain. Rory drew the Heartstone from under her shirt. The thumbnail-sized crimson gem glowed within its silver setting. Its pulse had quickened. “This pulled me forwards.” “Dymas knows its own flesh,” Isolde replied. “It’s a stone.” “The mountain might disagree.” Nyx turned towards the nearest vineyard. Their edges stirred, although the breeze failed to move Isolde’s hair. “Something listened when we crossed.” Rory examined the rows. No workers moved between the vines. No birds broke the amber sky. The air buzzed, low and constant, like a swarm sealed inside a wall. “How can you tell?” “The shadows changed.” Every vine cast its shadow towards them. Rory stepped left. The shadows shifted with her, thousands of thin black branches scraping across the ochre soil. “That’s unpleasant.” “Do not flatter them with fear.” “I’m not frightened.” One of the vines curled around its trellis. Isolde’s mouth tipped at one corner. “The grapes cannot smell lies. Their roots can.” Rory removed her hand from the blade. “Still not frightened.” The nearest bunch of blue fruit shivered. “Deeply irritated, then.” The grapes settled. They moved along the shell road. Each footfall made a soft clatter, but the sound did not fade behind them. It travelled ahead instead, skipping into the distance until it became a patter among the hills. Rory kept to the centre. The vineyards gave way to an orchard where copper-barked trees carried different fruits on every branch. Lemons glowed beside pomegranates. Plums the colour of bruises grew in glassy clusters. One low bough sagged beneath pale, fist-sized pods that opened and closed as they breathed. A pod turned towards Rory. Its seam split. “Hungry?” it asked in her mother’s voice. Rory stopped so hard Nyx passed through her shoulder. Cold shadow swept across her skin. The pod trembled on its stem. “Rory bach, you look worn through. Come and eat.” She reached for the dagger. Isolde caught her wrist. “Steel teaches hungry gardens the taste of blood.” “That thing used my mother’s voice.” “It used the voice you brought.” Another pod opened. Eva’s laugh spilled out, bright and abrupt. A third murmured in a man’s low Cardiff accent, each word softened by remembered affection. “Come here, love.” Rory’s stomach clenched. Evan’s voice had once sounded like that before it became a tool he kept sharpened. She backed towards the road. The whole branch bent after her. “Don’t walk away from me.” Nyx rose between Rory and the tree. Their body broadened until it blotted out the pods. The fruit hissed. The surrounding trees answered. Hundreds of seams peeled open, releasing scraps of borrowed speech. “Stay.” “Just one bite.” “You owe me.” “Sweetheart.” “Please.” “Coward.” The orchard filled with voices layered over one another, intimate as breath against an ear. Nyx spread both arms. Darkness poured from them and sank across the ground, smothering the trees’ converging shadows. The pods snapped shut. Their branches recoiled with a wooden shriek. Rory’s fingers remained locked around the Heartstone. “Does everything here want to eat us?” Isolde released her wrist. “No.” A long pause followed. “Some things want to be eaten.” Rory looked at the breathing pods. “That was worse.” They left the orchard behind. Its stolen voices followed for several paces, dwindling into mutters beneath the leaves. The road descended into a valley where silver irrigation channels divided gardens into elaborate shapes. Water climbed each channel uphill, carrying loose petals against the current. Tiny fish swam through the air above it. Their transparent bodies revealed pinpricks of flame where organs should have been. One drifted close to Rory’s face. She held still. Its fins brushed the air with a sound like pages turning. “Can it bite?” “Everything can bite,” Nyx replied. “You’re both a delight to travel with.” The fish inspected her bright blue eyes, then darted towards the Heartstone. Its mouth touched the gem. Warmth flooded Rory’s palm. A vision opened inside the stone: a banquet hall cut into black rock, tables laid from one horizon to another, and chandeliers blazing with captive suns. Faceless diners raised golden cups. At the far end sat a vast figure behind a mountain of untouched food. The image vanished. Rory staggered. Nyx caught the back of her coat before she stepped into the upward-flowing channel. The fish shot away, its inner flame burning crimson now. “What did it take?” Nyx’s whisper rasped close to her ear. “I don’t know.” “What did it give?” “A hall. Tables. Someone sitting at the end.” Isolde crouched beside the channel. The water reflected her face, but the reflection wore a crown of antlers. “Dymas trades in appetite. A glimpse for a flavour. A memory for a meal.” Rory checked herself for gaps. Her name remained. Cardiff remained. Her parents’ faces, Eva’s number, the route from the Golden Empress to her flat. Even Evan remained, unwanted and intact. “It didn’t take a memory.” “Then it tasted something else.” Nyx’s violet gaze dropped to the scar on her wrist. Rory pulled her sleeve over it. The valley opened before them. Far across the gardens, towers rose from a city built around the trunk of an impossible tree. Its roots arched over districts like bridges. Red leaves formed a canopy above tiled roofs, and entire streets climbed the bark in glowing spirals. Broad shapes sailed between the branches—ships with silk hulls and swollen golden sails, each tethered to baskets overflowing with fruit. Noise reached them at last. Bells rang in complicated bursts. Knives struck chopping boards in rolling waves. A crowd roared, fell silent, then roared again. Music threaded through it all, driven by drums deep enough to rattle Rory’s teeth. Above the city, written in smoke, floated a line of letters she could not read. The Heartstone thumped once. The letters twisted into English. WELCOME, BELOVED GUESTS. A second line unfurled beneath it. COME EMPTY. LEAVE EMPTIER. Rory read it twice. “Does the realm translate for everyone?” Nyx tilted their head. “I see an invitation to surrender my name.” Isolde looked up at the smoke. “I see a recipe.” “For what?” “An honest judge.” Rory studied the distant city. Under the amber light, its roofs shone like caramelised glass. The scents rolling from it changed with every breath: frying spice, fresh bread, citrus zest, singed feathers. Hunger tightened her stomach despite the orchard’s performance. A bell sounded from somewhere closer. The silver channels stopped flowing. Every floating fish turned towards the city. Then the ground beneath the gardens moved. Rory stepped back as seams appeared in the soil. Beds of flowers rose on hidden platforms. Hedges folded flat. Irrigation channels slid sideways without spilling a drop. Within seconds, the ornamental gardens had rearranged themselves into tiered seats around a circular field. Figures emerged from doors in the earth. Some looked human until the light caught extra joints in their arms. Others wore lacquered masks shaped like open mouths. A squat creature in a white apron carried a cleaver taller than Rory. Behind it marched a line of pale men and women in chef’s coats, iron collars clasped around their throats. No one spoke. They took their places around the field and stared at Rory, Nyx and Isolde. The squat creature planted its cleaver in the soil. The blade sank halfway to the hilt. A masked attendant approached along the shell road. Its robes bore embroidered vines heavy with crimson stones identical in colour to Rory’s pendant. It stopped an arm’s length away and bowed until the mouth of its mask faced the ground. “Three late entrants,” it announced. “One mortal, one exile, one thing the dark refused to digest.” Nyx’s form sharpened. “I have been called worse by better mouths.” The attendant straightened. Inside the mask waited no face, only rows of small white teeth receding into darkness. Its attention settled on Rory’s pendant. “The Heartstone returns.” Rory closed her fist around the gem. “Who gave it to me?” The teeth shifted, each row turning in a different direction. “The giver purchased silence.” “With what?” “A city’s final feast.” Isolde moved beside Rory. Her silver hair lifted at last, drawn towards the attendant as if caught in a current. “A debt enters on two feet,” she murmured, “and finds the table laid for four.” The attendant extended one sleeved arm towards the circular field. At its centre, three stone workbenches pushed through the soil. Ingredients appeared across them in flashes of amber fire: black apples, jars of luminous salt, a haunch of meat wrapped in gold leaf. On Rory’s bench lay a single covered silver dish. The Heartstone burned against her palm. “Entrants must present their offering,” the attendant declared. “I haven’t entered anything.” The empty mask turned towards the seated crowd. The collared chefs raised their hands as one. Each bore a crescent-shaped scar on the left wrist. Rory’s own scar stung beneath her sleeve. The attendant lifted the cover from her dish. On the silver plate rested a tiny door made of red sugar, its surface carved with two ancient oak standing stones. Through its keyhole, cold moonlight gleamed upon the wildflowers of Isolde’s grove.
created_at"2026-07-09T17:50:56.626Z" 7/9/2026, 5:50:56 PM
model"openai/gpt-5.6-sol-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4053
moderation_latency(null)
generation_time62597
tokens_prompt1816
tokens_completion3727
native_tokens_prompt1706
native_tokens_completion2945
native_tokens_completion_images0
native_tokens_reasoning142
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.09688
router(null)
provider_responses
0
endpoint_id"a54c5de0-89bf-4ad7-a212-cf977eed918a"
id"resp_07c4a6b322758bfe016a4fdf80b4208197a00e7fbfdf9ab8fa"
is_byokfalse
latency209
model_permaslug"openai/gpt-5.6-sol-20260709"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1783619456-S9ycMlzqSMp2slP8aWow"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1783619456-CnW66bzwAZnG4wXTH9kK"
upstream_id"resp_07c4a6b322758bfe016a4fdf80b4208197a00e7fbfdf9ab8fa"
total_cost0.09688
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences80
tagDensity0.113
leniency0.225
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2141
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
67.30% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2141
totalAiIsms14
found
0
word"pulse"
count2
1
word"weight"
count1
2
word"roaring"
count1
3
word"quickened"
count1
4
word"footfall"
count1
5
word"trembled"
count1
6
word"affection"
count1
7
word"stomach"
count2
8
word"warmth"
count1
9
word"whisper"
count1
10
word"silk"
count1
11
word"silence"
count1
highlights
0"pulse"
1"weight"
2"roaring"
3"quickened"
4"footfall"
5"trembled"
6"affection"
7"stomach"
8"warmth"
9"whisper"
10"silk"
11"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences202
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences202
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences274
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2139
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
45.95% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions85
wordCount1730
uniqueNames12
maxNameDensity2.08
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Veil1
Isolde15
Park1
Heartstone7
Rory36
Fae1
London1
Nyx15
Cardiff2
Evan2
English1
One3
persons
0"Isolde"
1"Heartstone"
2"Rory"
3"Nyx"
4"Evan"
5"One"
places
0"Park"
1"Fae"
2"London"
3"Cardiff"
4"English"
globalScore0.46
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences136
glossingSentenceCount1
matches
0"sounded like that before it became a tool"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2139
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences274
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs190
mean11.26
std12.06
cv1.071
sampleLengths
022
16
243
33
416
523
63
74
820
95
105
1130
1210
135
147
1529
1611
179
1811
194
205
2125
223
236
249
258
269
273
2848
293
3015
313
3258
332
341
3520
3610
3727
382
393
404
414
426
435
4426
453
463
475
4819
4924
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences202
matches
0"been laid"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs308
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences274
ratio0.007
matches
0"Beneath the sweetness lurked another smell—iron left in rain."
1"Broad shapes sailed between the branches—ships with silk hulls and swollen golden sails, each tethered to baskets overflowing with fruit."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount965
adjectiveStacks1
stackExamples
0"beneath pale, fist-sized pods"
adverbCount15
adverbRatio0.015544041450777202
lyAdverbCount1
lyAdverbRatio0.0010362694300518134
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences274
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences274
mean7.81
std5.01
cv0.642
sampleLengths
022
16
214
316
413
53
67
79
816
97
103
114
127
1313
145
155
169
1721
185
195
205
217
2217
2312
2411
259
2611
274
285
297
3018
313
326
339
348
359
363
375
3828
3915
403
416
429
432
441
4517
4620
4711
4810
492
61.19% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.38686131386861317
totalSentences274
uniqueOpeners106
53.76% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences186
matches
0"Then heat struck."
1"Only an arch made from"
2"Then the ground beneath the"
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences186
matches
0"Their fingers lost shape at"
1"She stepped through."
2"Her boot landed between two"
3"They stretched away through vineyards"
4"They hit the road without"
5"Its pulse had quickened."
6"Their edges stirred, although the"
7"They moved along the shell"
8"It travelled ahead instead, skipping"
9"Its seam split."
10"it asked in her mother’s"
11"She reached for the dagger."
12"She backed towards the road."
13"Their body broadened until it"
14"Their branches recoiled with a"
15"They left the orchard behind."
16"Its stolen voices followed for"
17"Their transparent bodies revealed pinpricks"
18"She held still."
19"Its fins brushed the air"
ratio0.151
59.46% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount149
totalSentences186
matches
0"The opening in the Veil"
1"Aurora stood ankle-deep in the"
2"Richmond Park showed through its"
3"The Heartstone pendant warmed against"
4"Each pulse carried a second"
5"Nyx gathered beside the left-hand"
6"Violet eyes hovered within the"
7"Rory closed one hand around"
8"Isolde walked around Rory without"
9"Rory glanced from the Fae"
10"The dagger’s moonsilver hilt had"
11"Isolde’s pale lavender gaze rested"
12"Nyx extended one hand into"
13"Their fingers lost shape at"
14"The tear shrank by the"
15"Rory released the pendant and"
16"She stepped through."
17"The grove vanished beneath a"
18"Rory stumbled onto the pale"
19"Her boot landed between two"
ratio0.801
26.88% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences186
matches
0"Even Evan remained, unwanted and"
ratio0.005
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences70
technicalSentenceCount1
matches
0"One low bough sagged beneath pale, fist-sized pods that opened and closed as they breathed."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
87.50% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount5
fancyTags
0"she murmured (murmur)"
1"Nyx whispered (whisper)"
2"it announced (announce)"
3"she murmured (murmur)"
4"the attendant declared (declare)"
dialogueSentences80
tagDensity0.1
leniency0.2
rawRatio0.625
effectiveRatio0.125
89.8686%