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Run: 2026-07-09-01KX40PDVXGSFHPRR3YZW2NW7P
Run Details
Model:
GPT-5.6 Terra
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
28.3s
Cost:
$0.036183
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
75.27%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
48.55%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
48.54%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
47.06%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
87.50%
Dialogue tag variety (said vs. fancy)
(details)
90.0311%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora caught the chain before
the pendant struck the ground.
The Heartstone burned against her
palm, its deep crimson centre lit from within. Heat pressed through her skin in slow, steady beats. Not a warning. A
pulse
.
She stood between the ancient
oak standing stones at the edge of the Grove, one boot lodged in a root thick as a wrist.
The silver chain trembled over
her fingers. Beyond the stones, Richmond Park lay flat and ordinary, a dark spread of grass and fenced paths, its distant lamps pale through the trees. Inside the boundary, the world had changed its mind.
Wildflowers crowded the clearing in
impossible colour. Foxgloves rose beside bluebells. White star-shaped flowers pushed through ferns.
A low, sweet scent filled
the air, spoiled by something mineral beneath it, like wet coins held too long in a closed fist.
Aurora tucked the pendant beneath
her collar. “Fine,” she muttered. “I got the message.” No reply came from the man who had left the note under her flat door. Come alone. Grove. Bring the stone. No signature. No explanation.
Just a strip of thick
cream paper and handwriting so neat it looked printed.
She had spent twenty minutes
telling herself that only a fool answered anonymous notes in the middle of the night.
Then she had taken the
bus to Richmond with a torch, a folding knife from the kitchen drawer, and a phone that had lost signal halfway across the park.
The torch’s beam caught a
ring of mushrooms near the nearest stone. Their caps were red. Not bright, cheerful red. These shone like fresh lacquer, each one smooth and wet. Small white dots moved over them. Aurora angled the torch closer. The dots stopped.
Her hand tightened around the
torch.
A beetle crawled from beneath
one mushroom cap. Then another. Their pale shells gleamed.
They gathered at the edge
of the ring in a neat, patient line. She stepped away.
The clearing opened ahead, a
shallow bowl hidden among old oaks.
Their branches knitted overhead, though
no wind stirred them. Someone had hung strips of cloth from the lower limbs. They looked grey at first.
Then the torch caught stitched
hems. Handkerchiefs. Dozens of them. Some bore faded initials. Some held little yellowed lace borders. One was a child’s square, printed with a parade of blue elephants.
They turned on their branches
with a soft flap-flap sound, yet the air lay still against Aurora’s face.
She walked deeper into the
Grove.
Her shoes sank into moss
that gave beneath her
weight
like damp sponge. The torch beam skimmed over roots, flowers, and pale stones. Every few steps, the pendant warmed. The note had told her to bring it. That meant whoever had written it knew she owned it. Aurora had no time for that problem yet. She had a larger one, wrapped in the words she had found on the back of the note after leaving the flat. Do not let him offer you your name.
She stopped beside a fallen
branch. The phrase sat in her head with the cold logic of a threat. She knew her name. Aurora Carter. Rory, to friends. Laila, once, during the few months when Evan had decided Aurora sounded too grand and too difficult. Malphora, in a voice she had heard only once through a cracked mirror at the back of an antiques shop in Camden. That voice had called her by a name no one had given her. The branch behind her snapped. Aurora spun, torch raised. Nothing stood there. The standing stones had vanished. No. They had not vanished.
They were farther away than
they should have been, their tall black shapes thin among the trees.
She could still see the
pale stitch of park path beyond them, but it
looked like a picture pinned behind glass
. The handkerchiefs rustled. Aurora turned back towards the clearing. A figure stood beneath the largest oak.
It had not been there
a moment ago. At first, she took it for a man. Tall. Narrow. Dressed in a long dark coat.
Its head bent as if
it studied the flowers at its feet. The torch did not reach it properly. Light thinned before it, swallowed by a faint grey haze. “Who sent the note?” The figure did not move. Aurora raised her voice. “You dragged me across London for a cryptic invitation. Least you can do is say hello.” The figure lifted its head. Her torch
flickered
out. Darkness filled the Grove with a living
weight
. Aurora’s thumb jabbed the switch again. Once. Twice. The torch stayed dead.
Then a voice rose from
beneath the oak. “You came alone.” It sounded like several people speaking at once. A young boy. An old woman. A man with a ruined throat. Their words overlapped, slipped against one another, and settled into a voice that almost sounded gentle. Aurora slid the dead torch into her coat pocket and drew the folding knife. “You knew I would.” “We knew hunger would lead you.” The pendant
pulsed
harder against her chest. Aurora’s fingers found the silver chain. She drew the Heartstone into view. “What do you want?” The grey haze shifted. The figure became clearer by degrees. It wore no coat. Its body held the rough shape of one, but its surface looked woven from strips of shadow, scraps of cloth, and dark hair. Handkerchief corners trailed from its arms. Initials covered them in fading thread. A child’s voice broke from the thing’s mouth. “Aurora.” The name drifted through the clearing. Every hanging handkerchief twitched. Aurora kept the knife level. “Don’t.” The thing smiled. Its lips came apart too far,
not in a tear, but in a careful opening, as though its face had been made with
the wrong instructions. “Rory.” “No.” “Laila.” The name cut sharper than it had any right to. Aurora’s grip slipped on the knife handle. For an instant, she saw a kitchen wall in yellow light, a broken mug on the floor, Evan leaning close enough that she could smell beer and mint gum. He had used the name like a collar. The Grove faded. The old oak blurred. Aurora stood in the kitchen, barefoot, her shoulder against the fridge. “You make everything difficult, Laila.” Her breath snagged. A small hard object pressed into her palm. Not the knife. The Heartstone. Its heat tore through the memory. Aurora gasped and drove her thumbnail into the crescent scar on her left wrist. Pain answered cleanly. Present. Real. The kitchen broke apart. She stood in the Grove again, facing the thing under the oak. Its smile had gone. “Cheap trick,” Aurora said. The creature tilted its head. “Not cheap. Kept.” Something scurried through the flowers to Aurora’s right.
Then another thing moved to
her left. Low shapes slid between the ferns, too small for people and too deliberate for animals. She heard claws click against stone. Her knife would not help much. The knowledge arrived without panic. She looked at the Heartstone. It glowed deep crimson now, throwing a weak red wash over her fingers. The
warmth
had become a
throb
, the beat of some large buried heart. A Hel portal. The pendant reacted near one. The thing in the Grove had not called her here for a chat. It had opened something, or wanted her to open it. Aurora swept her gaze over the clearing. There. At the oak’s roots, beneath the creature’s feet, a black circle lay in the moss. Not a hole. A surface. It reflected no branches, no flowers, no light. Thin roots spread from its edge and disappeared beneath the earth. The thing had placed itself between Aurora and the circle. “Who are you?” she asked. The answer came from the handkerchiefs. “Mothers.” “Daughters.” “Lost things.” “Found things.” The scraps of cloth lifted and strained on their branches. The old oak groaned. From its roots, the black circle gave a small sound, like someone knocking from beneath a floor. Aurora took one step back. The shapes in the flowers moved closer. Their breathing came in little wet huffs. “You wrote the note,” she said. “We wrote many.” “Why me?” The creature’s face smoothed. Its features ran together, then reformed. A woman’s face looked out, pale and hollow-cheeked. Her eyes had
been sewn
shut with black thread. “Because you carry the key.” Aurora held up the pendant. “This?” “Not the stone.” The creature lifted one ragged arm and pointed at Aurora’s chest. “The door that keeps opening.” The black circle knocked again. Once. Twice. Then something beneath it laughed. Aurora’s phone rang in her pocket. The sound was so ordinary that it broke the moment. A tinny pop song, half muffled by fabric. Her hand went to it before she could stop herself. The screen shone blue. No signal bars. No caller name. Just one word. MUM. Aurora stared. Jennifer Carter had been asleep in Cardiff hours ago. She did not ring in the middle of the night. She did not leave cryptic notes. She certainly would not call through a dead pocket of Fae-touched woodland. The phone kept ringing. The creature watched her with sewn eyes. “Answer,” it said. Aurora did not. “Answer, little door.” The ringing stopped. For a beat, the Grove held silent.
Then her mother’s voice spoke
from the black circle beneath the oak. “Rory?” Aurora’s body moved before thought caught up. She lunged forward, knife raised, skidding through crushed flowers. The low things burst from the ferns. They had the bodies of foxes and the faces of infants, skin pale and slick around small black eyes. Their mouths opened wide as they ran, showing rows of thin teeth. One hit Aurora’s shin. She kicked it aside. Another snapped at her wrist, and she slashed across its muzzle. It made no sound. It only grinned. Aurora rammed through them, reached the edge of the black circle, and felt cold surge up through the soles of her boots. The creature seized her coat. Its fingers had too many joints. Handkerchief cloth dragged across Aurora’s throat. Initials brushed her skin. B.E. J.C. A.C. Aurora froze. On the creature’s wrist, stitched in blue thread, were the letters J.E. Jennifer Ellis. Her mother’s maiden initials. The creature pulled her towards the black surface. “Home,” it whispered in her mother’s voice. The Heartstone flared. Red light erupted between Aurora’s fingers. The pendant scorched her palm, and the creature shrieked with every stolen voice at once. Aurora drove the burning stone into the stitched letters on its wrist. The cloth caught fire. Not flame. Crimson light spread through it,
racing
along seams and initials. The creature flung her away. Aurora struck the moss hard, knife flying from her hand. The black circle opened. A hand rose from it. Human-shaped. Grey. Long-fingered. It gripped the edge of the portal, then hauled a second hand after it. From the hole, something
began to
climb.
created_at
"2026-07-09T18:02:02.507Z"
7/9/2026, 6:02:02 PM
model
"openai/gpt-5.6-terra-20260709"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
464
moderation_latency
(null)
generation_time
28055
tokens_prompt
4560
tokens_completion
2963
native_tokens_prompt
4064
native_tokens_completion
2344
native_tokens_completion_images
0
native_tokens_reasoning
0
native_tokens_cached
4061
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"default"
usage
0.03618275
router
(null)
provider_responses
0
endpoint_id
"3cc89000-ae34-4dde-9c7d-5ce009c8af0b"
id
"resp_0f2cd21bed2ffaf9016a4fe21a9ce081949b3d17a39bdceb73"
is_byok
false
latency
269
model_permaslug
"openai/gpt-5.6-terra-20260709"
provider_name
"OpenAI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer
(null)
request_id
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session_id
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preset_id
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api_type
"completions"
id
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upstream_id
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total_cost
0.03618275
cache_discount
0.00913725
upstream_inference_cost
0
provider_name
"OpenAI"
response_cache_source_id
(null)
data_region
"global"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
6
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
32
tagDensity
0.188
leniency
0.375
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1820
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
75.27%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1820
totalAiIsms
9
found
0
word
"pulse"
count
1
1
word
"trembled"
count
1
2
word
"weight"
count
2
3
word
"flickered"
count
1
4
word
"pulsed"
count
1
5
word
"warmth"
count
1
6
word
"throb"
count
1
7
word
"racing"
count
1
highlights
0
"pulse"
1
"trembled"
2
"weight"
3
"flickered"
4
"pulsed"
5
"warmth"
6
"throb"
7
"racing"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
237
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
237
filterMatches
(empty)
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
263
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
29
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1820
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
9
unquotedAttributions
0
matches
(empty)
48.55%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
60
wordCount
1725
uniqueNames
12
maxNameDensity
2.03
worstName
"Aurora"
maxWindowNameDensity
3.5
worstWindowName
"Aurora"
discoveredNames
Heartstone
5
Grove
8
Richmond
2
Park
1
Aurora
35
Carter
2
Evan
2
Camden
1
Hel
1
Cardiff
1
Fae-touched
1
Ellis
1
persons
0
"Heartstone"
1
"Grove"
2
"Aurora"
3
"Carter"
4
"Evan"
5
"Ellis"
places
0
"Richmond"
1
"Park"
2
"Camden"
3
"Cardiff"
globalScore
0.486
windowScore
0.5
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
131
glossingSentenceCount
2
matches
0
"looked like a picture pinned behind glass"
1
"sounded like several people speaking at on"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
1
per1kWords
0.549
wordCount
1820
matches
0
"not in a tear, but in a careful opening, as though its face had been made with"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
263
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
158
mean
11.52
std
13.16
cv
1.143
sampleLengths
0
10
1
22
2
5
3
55
4
9
5
40
6
7
7
7
8
15
9
6
10
18
11
49
12
12
13
4
14
20
15
5
16
3
17
6
18
27
19
3
20
41
21
1
22
3
23
40
24
6
25
29
26
8
27
10
28
30
29
8
30
6
31
61
32
13
33
5
34
4
35
3
36
5
37
43
38
3
39
6
40
7
41
8
42
45
43
4
44
5
45
4
46
16
47
5
48
4
49
20
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
237
matches
0
"been made"
1
"been sewn"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
280
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
263
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1731
adjectiveStacks
1
stackExamples
0
"White star-shaped flowers"
adverbCount
55
adverbRatio
0.0317735413056037
lyAdverbCount
7
lyAdverbRatio
0.004043905257076834
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
263
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
263
mean
6.92
std
5.41
cv
0.782
sampleLengths
0
10
1
13
2
9
3
3
4
2
5
24
6
7
7
24
8
9
9
7
10
4
11
6
12
23
13
7
14
3
15
4
16
15
17
2
18
1
19
3
20
2
21
2
22
14
23
20
24
29
25
12
26
4
27
4
28
10
29
6
30
5
31
3
32
6
33
8
34
2
35
4
36
13
37
3
38
11
39
9
40
10
41
5
42
6
43
1
44
3
45
4
46
6
47
12
48
18
49
6
48.54%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
14
diversityRatio
0.3231939163498099
totalSentences
263
uniqueOpeners
85
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
8
totalSentences
201
matches
0
"Just a strip of thick"
1
"Then she had taken the"
2
"Then the torch caught stitched"
3
"Then a voice rose from"
4
"Then another thing moved to"
5
"Then something beneath it laughed."
6
"Just one word."
7
"Then her mother’s voice spoke"
ratio
0.04
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
55
totalSentences
201
matches
0
"She stood between the ancient"
1
"She had spent twenty minutes"
2
"Their caps were red."
3
"Her hand tightened around the"
4
"Their pale shells gleamed."
5
"They gathered at the edge"
6
"She stepped away."
7
"Their branches knitted overhead, though"
8
"They looked grey at first."
9
"They turned on their branches"
10
"She walked deeper into the"
11
"Her shoes sank into moss"
12
"She had a larger one,"
13
"She stopped beside a fallen"
14
"She knew her name."
15
"They had not vanished."
16
"They were farther away than"
17
"She could still see the"
18
"It had not been there"
19
"Its head bent as if"
ratio
0.274
47.06%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
166
totalSentences
201
matches
0
"Aurora caught the chain before"
1
"The Heartstone burned against her"
2
"She stood between the ancient"
3
"The silver chain trembled over"
4
"Wildflowers crowded the clearing in"
5
"Foxgloves rose beside bluebells."
6
"A low, sweet scent filled"
7
"Aurora tucked the pendant beneath"
8
"She had spent twenty minutes"
9
"The torch’s beam caught a"
10
"Their caps were red."
11
"These shone like fresh lacquer,"
12
"Aurora angled the torch closer."
13
"The dots stopped."
14
"Her hand tightened around the"
15
"A beetle crawled from beneath"
16
"Their pale shells gleamed."
17
"They gathered at the edge"
18
"She stepped away."
19
"The clearing opened ahead, a"
ratio
0.826
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
201
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
63
technicalSentenceCount
3
matches
0
"Her shoes sank into moss that gave beneath her weight like damp sponge."
1
"Its head bent as if it studied the flowers at its feet."
2
"Its lips came apart too far, not in a tear, but in a careful opening, as though its face had been made with the wrong instructions."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
6
uselessAdditionCount
0
matches
(empty)
87.50%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
6
fancyCount
2
fancyTags
0
"she muttered (mutter)"
1
"it whispered (whisper)"
dialogueSentences
32
tagDensity
0.188
leniency
0.375
rawRatio
0.333
effectiveRatio
0.125
90.0311%