Run: 2026-07-09-01KX40WG1CVWTCQHVN7RJDAZFP

Run Details

Duration:
31.1s
Cost:
$0.038531
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn stepped over the dead man’s outstretched hand before the black bile reached her shoe. “Photographs first,” she said. The crime-scene officer froze beside the platform edge, camera dangling from his wrist. “It’s not blood.” Quinn looked at him. Closely cropped salt-and-pepper hair, sharp jaw, dark suit without a crease, she had the air of a blade someone had left on a table. “Then photograph it twice.” The officer swallowed and raised the camera. The abandoned station beneath Camden had no name on its tiled walls. Someone had chiselled the signs away long ago, leaving pale rectangles amid cracked green glaze. Stalls crowded the old platform, their shutters pulled down in a ragged line. A fishmonger’s slab displayed teeth in labelled jars. A woman with a fox skull for a face watched from behind iron bars, her amber eyes unblinking. Incense, rot, damp brick and hot metal layered the air. The Veil Market had packed up around the body with remarkable speed. Quinn crouched beside the man. He wore an expensive charcoal coat over a striped shirt, a decent pair of brogues, and a silver ring with a narrow black stone. His face had turned waxy beneath the grime. Black fluid streaked from his nose and ears, then gathered in dark pools between the platform tiles. No wound. No bruising. No sign of a struggle. A man in a rumpled navy suit leaned against a shuttered stall and watched her work. DS Callum Venn wore his tie loose and his expression guarded. He had spent most of the journey down insisting that this did not fall under ordinary Met procedure. That had earned him silence. “You found his identification?” Quinn asked. “Wallet says Martin Vale. Forty-eight. Property solicitor. Office in Holborn, address in Surrey. No warrant flags, no known ties to organised crime.” “Known ties.” Venn nodded towards the corpse. “His pockets held seven hundred quid in cash, a bone token, and a business card for a florist in Stoke Newington. Nothing stolen. No weapon. Market folk heard a scream, then saw him stumble out of the south tunnel.” “Who called it in?” “Market security.” Quinn glanced at the narrow man guarding the tiled archway at the far end of the platform. He wore a long butcher’s apron over a pinstriped waistcoat. A hooked knife rested at his belt. His skin had the grey, dry quality of old parchment. “Market security has a name?” “Mr Bexley. He declined to provide a surname, a date of birth, or an explanation for the teeth.” “Get one of those things on paper.” Venn gave a humourless smile. “You’ll love this part. Bexley says Vale died of rift sickness.” “Does he.” “He says the south tunnel leads somewhere it ought not.” Quinn took off a latex glove and touched the dead man’s coat collar with bare fingertips. The wool felt wet, but no rain had reached this deep underground. A cold tremor climbed through her hand and settled in the hinge of her jaw. She pulled her hand back. Venn noticed. “Chemical residue?” “Not one I recognise.” “You could say that about half the stalls down here.” “I can say it about all of them once forensics arrives.” “They won’t come.” Quinn looked up. Venn folded his arms. “Not unless someone above us approves a scene in a place that appears on no council map, under a station closed since 1924, guarded by a man who looks like a taxidermy project.” “Then someone above us will approve it.” “Quinn.” “Call the superintendent.” “He already called me.” That stopped her. The camera clicked. The crime-scene officer moved around the body, careful not to touch the black stain. Quinn rose and held out her hand. Venn placed the property bag in it. Inside lay the bone token, pale and thumb-sized, drilled through with a hole. A cord had once passed through it. The token bore a small carved symbol, three curved lines curling around a slit of darkness. “It got him into the Market,” Venn said. “Not the tunnel?” “Bexley says no one enters the south tunnel. He says it belongs to the Market.” “Public railway property cannot belong to a market.” “Tell him that. He’s threatened to invoice us for standing on his platform.” Quinn moved past the body. The platform surface changed near the tunnel mouth. Soot gave way to a clean strip of tile. It looked scrubbed, yet grey dust lay over every other part of the station. She crouched again. “Vale came from there,” Venn said. “Witnesses agree.” “No.” Venn’s brows rose. Quinn pointed at the dust. A trail of shoe prints cut across it, clear enough to read. They began near the corpse and led towards the tunnel. “He went in.” “He was found here.” “He went in after he collapsed.” “That makes no sense.” “Good. We’re getting somewhere.” The prints belonged to Vale. The left heel had worn down at its outer edge. Her gaze returned to his shoes. Same wear. Same shallow tread. Yet the impressions grew sharper as they ran away from the body. A dying man had not steadied himself and walked into a forbidden tunnel. Someone had placed his body here, then used his shoes to create a trail. Quinn followed the prints to the wall. They stopped at blank tiles. Not the tunnel mouth. Not a doorway. A wall. Venn came to stand beside her. “Secret passage?” “Someone wanted us to think Vale crossed into that tunnel.” “Why?” “Because nobody wants us looking at where he came from.” She ran a finger over the tiles. The grout felt smooth. Fresh. A small brass compass lay tucked in the groove where wall met platform, half-hidden beneath a scrap of newspaper. Its casing carried a thick patina of verdigris. Protective sigils covered its face in tight rings. The needle spun so fast it made a faint, insect sound. Venn leaned close. “Don’t touch that.” Quinn already had. The compass needle slammed north, then south, then pointed at her chest. A thin voice spoke from behind them. “That belonged to a Shade.” Quinn turned. Eva Kowalski stood beside a shuttered stall filled with bottles of cloudy liquid. Her curly red hair had escaped its loose knot. Round glasses sat crooked on her freckled nose. She clutched a worn leather satchel against her ribs, books pressing at its seams. Quinn had seen Eva’s name in the notes Venn had sent ahead. Civilian consultant. Occult researcher. British Museum restricted archives. She had expected someone older. “You’re Kowalski.” Eva tucked hair behind her left ear. “Eva is fine. Detective Quinn, I presume.” “Why does a Shade own a brass compass?” “Because it isn’t a normal compass. It finds fractures between places. Doors that shouldn’t open. Pockets where the world’s stitching has come loose.” Venn let out a short breath. “Here we go.” Eva looked at the corpse, then at the black fluid staining the tile. Her green eyes hardened behind her lenses. “That is not rift sickness.” “Bexley called it that,” Venn said. “Bexley sells bottled moonlight to hedge witches from Enfield. His medical training begins and ends with charging people for leeches.” Quinn held up the compass. “What is it?” “A Veil Compass. Shade-made, old work. The sigils keep it from leading the holder through a tear by accident.” Eva took one careful step closer. “The needle should point to the nearest rift. It should not point at you.” “It did.” Eva’s gaze flicked to Quinn’s face, then away. “Did it move after you picked it up?” “It spun. Then settled.” “On you?” “Yes.” The platform seemed to narrow around them. Somewhere behind the shutters, glass clinked against glass. Venn rubbed his forehead. “Can we return to the body? We have a dead solicitor and a crowd of unlicensed shopkeepers. The rest can wait for a psychiatric report.” “No,” Quinn said. Her voice cut cleanly through the station. Venn looked at her. Quinn crossed back to Vale and knelt. She examined his hands. Clean nails, no grit in the creases. The right cuff bore a faint smear of yellow powder. Not pollen. The grains caught the weak station light and reflected it in dull sparks. She looked towards the north end of the platform. A tea stall stood open there, one of the few. Its shelves held stacked cups, dried herbs, and cakes glazed black as coal. Yellow powder marked the counter. “What does that powder do?” Quinn asked. Eva followed her gaze. “Grave saffron. It masks a person’s scent from things that hunt by breath.” “Can it kill?” “Not like this.” “Can it hide the fact that someone moved a body?” Eva stared at Vale’s sleeve. “It would hide the scent of blood. Or fear.” “Then whoever handled him wore it.” Quinn stood. Her leather watch had stopped. Its second hand shivered between two marks, then jerked backwards. She had worn that watch through eighteen years of crime scenes, raids, riots and one warehouse fire in Hackney. It had kept time after DS Morris vanished in a locked room with no windows and a floor wet with seawater. It had never done that before. A low scrape sounded from the south tunnel. Everyone turned. The tunnel beyond the platform had once carried trains towards Kentish Town. Rusted rails vanished into thick dark. Someone had painted a white line across the entrance, waist-high and perfectly straight. It hung in the air without support. Mr Bexley left his post by the archway. His grey hands tightened around the handle of his hooked knife. “Stay behind the line.” Quinn walked towards him. “Who painted it?” “No paint.” “Who has access to the tunnel?” “No one.” “Vale did.” “No one living.” Venn caught Quinn’s elbow. “This is the part where sensible people call for more bodies.” “Get uniforms at every exit,” Quinn said. “No one leaves the Market.” Bexley’s thin lips pulled back from small, square teeth. “You cannot close the Veil Market, detective.” “Watch me.” The scrape came again, closer. Metal dragged across stone. Eva held the compass at arm’s length. The needle had stopped spinning. It pointed straight into the south tunnel. “No,” she whispered. Quinn looked at her. “What?” Eva’s fingers tightened around the brass casing. “The compass points to a rift. This one points at the tunnel.” “Then Bexley told the truth.” “No.” Eva swallowed. “A rift would pull the needle towards it. This is different.” “Different how?” “The needle points towards something that crossed through.” The white line at the tunnel entrance trembled. Black liquid seeped from beneath it, a thin ribbon at first, then a spreading sheet. It crawled over the platform tiles against the slope. The smell struck Quinn a moment later, not copper this time, but salt water and burnt hair. Venn drew his sidearm. “Everyone back.” A hand pressed flat against the far side of the white line. Human. Pale. Waterlogged. Then a second hand joined it. The line bowed outwards.
created_at"2026-07-09T18:05:21.333Z" 7/9/2026, 6:05:21 PM
model"openai/gpt-5.6-terra-20260709"
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tokens_completion3228
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native_tokens_completion2499
native_tokens_completion_images0
native_tokens_reasoning99
native_tokens_cached4154
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num_input_audio_prompt(null)
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences90
tagDensity0.122
leniency0.244
rawRatio0
effectiveRatio0
97.27% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1829
totalAiIsmAdverbs1
found
0
adverb"perfectly"
count1
highlights
0"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
86.33% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1829
totalAiIsms5
found
0
word"remarkable"
count1
1
word"silence"
count1
2
word"flicked"
count1
3
word"grave"
count1
4
word"trembled"
count1
highlights
0"remarkable"
1"silence"
2"flicked"
3"grave"
4"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences157
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences157
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences236
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1829
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
47.29% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions71
wordCount1217
uniqueNames17
maxNameDensity2.05
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn25
Camden1
Veil1
Market1
Callum1
Venn18
Met1
Vale3
Kowalski1
Eva11
Museum1
Hackney1
Morris1
Kentish1
Town1
Bexley2
persons
0"Harlow"
1"Quinn"
2"Camden"
3"Market"
4"Venn"
5"Kowalski"
6"Eva"
7"Museum"
8"Morris"
9"Bexley"
places
0"Vale"
1"Hackney"
2"Kentish"
3"Town"
globalScore0.473
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.547
wordCount1829
matches
0"not copper this time, but salt water"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences236
matches
0"insisting that this"
1"worn that watch"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs159
mean11.5
std13.59
cv1.182
sampleLengths
017
14
213
33
428
54
67
776
812
954
109
1150
126
1322
142
155
1639
174
182
1944
205
2118
227
235
2411
252
2610
2743
285
292
302
314
3210
3311
343
353
364
3733
387
391
403
414
423
4331
4436
458
463
4715
488
4913
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences157
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs203
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences236
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1224
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.025326797385620915
lyAdverbCount4
lyAdverbRatio0.0032679738562091504
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences236
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences236
mean7.75
std5.83
cv0.753
sampleLengths
017
14
213
33
44
524
64
77
812
915
1013
118
1218
1310
1412
155
1624
178
1817
192
202
215
2216
2311
2418
255
266
2722
282
295
3039
314
322
3317
3410
357
3610
375
3818
397
405
4111
422
4310
4416
4512
4615
475
482
492
47.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.3177966101694915
totalSentences236
uniqueOpeners75
75.76% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences132
matches
0"Closely cropped salt-and-pepper hair, sharp"
1"Somewhere behind the shutters, glass"
2"Then a second hand joined"
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences132
matches
0"He wore an expensive charcoal"
1"His face had turned waxy"
2"He had spent most of"
3"He wore a long butcher’s"
4"His skin had the grey,"
5"She pulled her hand back."
6"It looked scrubbed, yet grey"
7"She crouched again."
8"They began near the corpse"
9"Her gaze returned to his"
10"They stopped at blank tiles."
11"She ran a finger over"
12"Its casing carried a thick"
13"Her curly red hair had"
14"She clutched a worn leather"
15"She had expected someone older."
16"Her green eyes hardened behind"
17"Her voice cut cleanly through"
18"She examined his hands."
19"She looked towards the north"
ratio0.227
24.39% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount115
totalSentences132
matches
0"Detective Harlow Quinn stepped over"
1"The crime-scene officer froze beside"
2"Quinn looked at him."
3"The officer swallowed and raised"
4"The abandoned station beneath Camden"
5"Someone had chiselled the signs"
6"Stalls crowded the old platform,"
7"A fishmonger’s slab displayed teeth"
8"A woman with a fox"
9"Incense, rot, damp brick and"
10"The Veil Market had packed"
11"Quinn crouched beside the man."
12"He wore an expensive charcoal"
13"His face had turned waxy"
14"A man in a rumpled"
15"DS Callum Venn wore his"
16"He had spent most of"
17"That had earned him silence."
18"Venn nodded towards the corpse."
19"Quinn glanced at the narrow"
ratio0.871
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences132
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences90
tagDensity0.1
leniency0.2
rawRatio0.111
effectiveRatio0.022
89.2690%