Run: 2026-07-09-01KX412Y9ZPABAFJR2JZSM7YNM

Run Details

Duration:
56.8s
Cost:
$0.087305
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The third oak stone moved when Aurora passed it. Not much. A turn of its knotted face, no more than an inch, followed by the slow complaint of roots beneath the soil. Rory stopped between the boundary stones and aimed her torch back at it. The ancient oak trunk stood where it had before, stripped of branches and polished pale by centuries that should have reduced it to mulch. Grooves scored its surface. None resembled a face now. “Good start.” Her voice crossed the hidden clearing without an echo. She touched the Heartstone Pendant beneath her jumper. The deep crimson gem had warmed against her breastbone at the park gate. Now it pulsed through the fabric, faint and steady, like a second heart that knew something hers did not. That had brought her here. At eleven, the stone had lain cold on her bedside table above Silas’ bar. At eleven-oh-three, it had begun to knock against the wood. Tap. Tap. Tap. Always towards Richmond. She stepped fully into the Fae Grove. Behind her, the boundary closed without a sound. Wildflowers crowded the clearing, their colours rich beneath the torch beam. Poppies, bluebells and tiny white blooms grew together despite their clashing seasons. No path crossed them. No footprints marred the dark soil. Isolde had told her never to visit alone. That warning had seemed less important in a flat whose walls throbbed each time the pendant struck the table. Out here, with the trees packed shoulder to shoulder beyond the standing stones, Rory revised her opinion. She turned. The gap she had entered through remained visible between two dead oaks. Beyond it lay Richmond Park, a dim weave of bracken and broad trunks. “Still there. Brilliant.” A branch snapped outside the Grove. Rory swung the torch towards the sound. The beam lit the opening and a strip of empty ground beyond it. Ferns stirred beside a living oak, though nothing touched them. One fern bent. Then the next. Then the next. Something travelled through the undergrowth towards the boundary. Rory backed deeper into the clearing. Her free hand closed around the pendant, trapping its growing heat in her palm. The silver chain bit into the back of her neck. The movement stopped at the threshold. Silence returned with unnatural speed. No insects hummed among the flowers. No night birds called from the woods. Even the London traffic, never absent so close to the city, had vanished. Rory lowered the torch. “Isolde?” The name dropped into the clearing and died. No answer came from the low mound at its centre. Isolde had described a stone basin there, though at first Rory saw only flowers. She waded through them, lifting her boots high to avoid crushing the blooms. Stems stroked her jeans. Several curled around her ankles and held on for a step before slipping loose. The basin emerged between curtains of foxglove. It resembled a baptismal font carved from black rock, waist-high and wide enough to cradle a child. Symbols ringed its rim. Lichen filled each cut with soft grey flesh. Rory set her torch beside it. Its beam stretched across the flowers and ended at the standing stones. The basin held water. That contradicted Isolde’s account. “Dry since the Romans,” Rory murmured. She leant over it. The water reflected a pale blue sky. Rory straightened so fast her hip struck the rim. Pain spread down her thigh. Above the clearing, darkness pressed between the branches. In the basin, small clouds sailed across clean daylight. The Heartstone flared against her palm. Heat stabbed her crescent-shaped scar. She released the pendant and found the old mark flushed red, its curved edge bright beneath her skin. Water lapped against stone. No wind touched the surface. A shadow passed through the reflected sky. Rory stared despite every useful instinct. The shadow returned, wider now. It crossed beneath the clouds with the slow drift of something circling far overhead. A voice spoke from inside the basin. “Laila.” The name came softly, almost lost beneath the water. Rory seized the torch. “No.” Her answer sounded firm. Her hand did not. Light trembled across the basin and made the reflected clouds judder. “Laila.” The water shaped the syllables. Ripples met in the middle, forming lips that opened and dissolved. Few people knew that name, and none of them belonged in Richmond Park. “Who told you?” A soft laugh rose from behind her. Rory spun. The torch beam swept flowers, stones, trees. Nothing stood there. The laugh came again from the edge of the Grove. It carried a woman’s voice, warm with private amusement, yet the sound did not belong to Isolde or Eva. It belonged to Rory. She clamped her teeth together. From between the standing stones, her own voice whispered, “Who told you?” The exact pitch. The slight Cardiff softness she had worked to blunt after moving to London. Even the breath at the end matched hers. Rory snatched up a fallen branch. The damp wood flexed in her grip, more reassurance than weapon. “Copying me won’t get you far. I barely listen to myself.” Flowers rustled on her left. She drove the torch beam across them. Their heads nodded in sequence, tracing a path around the basin. Whatever passed among them left no body in the light. The flowers simply bowed before it and rose after. Slowly. Patiently. Circling. The pendant gave one hard pulse. Rory looked down. Crimson light leaked between her fingers. A thin red ray escaped the gemstone and pointed past the basin towards a dense wall of hawthorn she had not noticed before. Isolde’s instructions returned in fragments. A Heartstone warms near a Hel portal. Warmth meant close. Pain meant open. The skin beneath the gem had begun to burn. Rory moved towards the hawthorn, keeping the basin at her back. White blossoms covered the hedge. Their sweet scent thickened the air until each breath coated her tongue. The flowers turned as she passed. Not towards the torch. Towards her. At the centre of the hedge, branches knitted over a narrow split. The gap held darkness deeper than the surrounding night. Her torch failed to enter it. Light reached the opening and flattened, as if striking black glass. The Heartstone tugged on its chain. Something scratched on the other side. Three short strokes. Pause. Three more. Rory crouched near the opening without touching it. Cold breathed through the thorns. Beneath the floral perfume lurked another smell, damp stone, old coins and the stale air of an unused cellar. “Hel portal,” she said. The scratching ceased. A man inhaled beyond the hedge. Rory froze. The breath came again, ragged and damp. Close enough to stir a lock of her straight black hair against her cheek. “Rory?” Her stomach tightened. Evan’s voice slipped through the thorns. He sounded tired. Hurt. Penitent. He had often found that tone after breaking things, as if her fear exhausted him more than his rage exhausted her. “Open this, babe.” Rory stood and stepped back. “No.” A hand pressed against the dark gap from the other side. It had five fingers and the rough shape of a human hand, but it pressed too much of itself against the surface. Each knuckle flattened like wet clay. The fingers lengthened as they searched along the unseen barrier. “You left me.” “I did.” “You made me look stupid.” “You managed that without help.” The hand stopped. Thorns creaked overhead. The imitation of Evan’s voice lost its wounded note. “There she is.” Rory raised the branch. The hand withdrew. Something paced behind the hedge, each step marked by a wet crunch. It moved to her left, then doubled back. The sound continued past the gap, though the hawthorn stood less than a metre thick. Rory watched the darkness. A blue eye opened inside it. Bright blue. Her blue. It stared through the narrow split at knee height. When Rory shifted right, the eye followed. A second opened above it, then a third near the ground. The branch slipped in her damp grip. “Poor little Laila.” The voice no longer resembled Evan. It layered his speech with hers and several others, some too deep, some thin as steam escaping a kettle. “Wrong name.” All three eyes blinked together. The darkness bulged through the gap. Rory swung. The branch struck the surface with a crack that numbed her hands. Blackness flexed but held. The blue eyes vanished. Behind her, water splashed. She wheeled towards the basin. A woman stood on its far side. Rory’s torch lit a familiar black-haired figure wearing her jumper, her jeans and her scuffed delivery boots. The copy faced away. One hand dangled beside its hip, displaying a pale left wrist. No scar. The woman dipped her other hand into the basin. “Don’t.” The copy lifted its head. “They said you would come alone.” Its mouth did not move. The words issued from the water. “Who did?” “They said you always do, in the end.” The copy drew something from the basin. A silver chain spilled through its fingers, followed by a deep crimson stone. Rory looked down. Her own pendant still burned against her chest. The copy turned. Its face had her features, but they sat a fraction out of place. The eyes rested too near the nose. The mouth stretched too wide. Smooth skin covered both nostrils. It held up the second Heartstone. “Which of us brought the key?” The basin water darkened. Daylight vanished from its surface, replaced by a dim stone passage lined with kneeling figures. They faced away, each bowed before a tall rectangular doorway. No door filled the frame. Only a red glow. Rory moved sideways, placing the basin between herself and the copy. “What are you?” The false Rory smiled. Its lips separated, revealing darkness without teeth or tongue. “The one who stayed.” It lunged across the basin. Rory drove the branch into its chest. The wood sank through the jumper as if thrust into deep water. Cold raced over her hands. The copy seized the branch and pulled. Rory released it. Momentum pitched the creature back against the basin. Black water burst from its mouth, spattering the flowers. Each struck bloom closed at once. Rory ran for the boundary. Flowers whipped her boots. The standing stones loomed ahead, but their positions had changed. Pale trunks crowded together where the exit had stood. Their carved faces now pointed inward. Behind her, the copy crawled over the basin rim. Its joints clicked. Too many. Too fast. “Rory.” She sprinted towards the narrowest gap between the oak stones. Roots erupted through the soil. One caught her ankle. Rory fell hard, forearms crushing flowers, torch spinning from her hand. Its beam rolled across the clearing and stopped on the basin. The copy no longer stood there. Rory kicked at the root. It cinched tighter around her boot and dragged her backwards. Soil furrowed beneath her fingers. She clawed for purchase, caught a fistful of bluebells and ripped them free. They screamed. Hundreds of flowers opened mouths no wider than fingernails. Their shrill cries filled the Grove. Rory yanked off her boot and tore free. She scrambled upright on one sock. Her torch went out. The screaming stopped. In the dark, the standing stones began to knock against the earth. Thump. Pause. Thump. The sound travelled around the boundary, one trunk after another. A count. A warning. Or a summons. Rory clutched the Heartstone. Its glow seeped through her fingers and painted the nearest flowers red. A thin line of the same light ran across the ground towards the basin. Not towards the exit. “Of course.” She followed it. The Grove shifted around her. Flowers brushed her knees. Oak faces watched from the edge of the crimson glow. Once, something matched her pace on the other side of the basin, though she saw only bare feet retreating into darkness. The red line ended at a symbol beneath the basin’s rim. Rory wiped lichen from it. The mark resembled a crescent crossed by a vertical cut. Her scar burned in answer. She pressed her left wrist against the carving. Stone teeth snapped shut around her arm. Rory screamed and drove her free hand against the rim. The basin held her fast. Cold water surged over the edge, climbed her sleeve and wrapped her elbow. The stone passage appeared below. Its kneeling figures turned their heads. Every one wore Rory’s face. The copy rose behind her reflection and placed a hand against the underside of the water. No scar marked its wrist. “Give it back,” the voices said. Rory tore the Heartstone from beneath her jumper. The chain cut her neck, then broke. She slammed the gem into the crescent carving beside her trapped wrist. Crimson light flooded the grooves. The basin released her. A crack split its centre. The reflected passage fractured, and the kneeling figures convulsed without a sound. Rory staggered back as the copy hammered both hands against the water from below. The crack widened. Something vast struck the other side. The basin exploded. Black water hung in the air, each drop holding a tiny blue eye. At the clearing’s centre, where the basin had stood, a stone staircase spiralled down into red light. Rory backed towards the boundary. A hand clamped around her bare ankle from the top step. It wore her crescent scar. Then the thing below pulled.
created_at"2026-07-09T18:08:52.555Z" 7/9/2026, 6:08:52 PM
model"openai/gpt-5.6-sol-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1051
moderation_latency(null)
generation_time56716
tokens_prompt4560
tokens_completion3674
native_tokens_prompt4064
native_tokens_completion2842
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4061
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0873055
router(null)
provider_responses
0
endpoint_id"a54c5de0-89bf-4ad7-a212-cf977eed918a"
id"resp_092355db0a52afe9016a4fe3b4a46481909f696ec41a5f52c1"
is_byokfalse
latency238
model_permaslug"openai/gpt-5.6-sol-20260709"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1783620532-JK8pJMBCD6ruXuKBNuhC"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1783620532-JzYn7hbdLX89qPVXFvTJ"
upstream_id"resp_092355db0a52afe9016a4fe3b4a46481909f696ec41a5f52c1"
total_cost0.0873055
cache_discount0.0182745
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences31
tagDensity0.161
leniency0.323
rawRatio0
effectiveRatio0
95.52% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2234
totalAiIsmAdverbs2
found
0
adverb"softly"
count1
1
adverb"slowly"
count1
highlights
0"softly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
68.67% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2234
totalAiIsms14
found
0
word"echo"
count1
1
word"pulsed"
count1
2
word"throbbed"
count1
3
word"silence"
count1
4
word"trembled"
count1
5
word"tracing"
count1
6
word"pulse"
count1
7
word"warmth"
count1
8
word"stomach"
count1
9
word"familiar"
count1
10
word"raced"
count1
11
word"loomed"
count1
12
word"furrowed"
count1
13
word"fractured"
count1
highlights
0"echo"
1"pulsed"
2"throbbed"
3"silence"
4"trembled"
5"tracing"
6"pulse"
7"warmth"
8"stomach"
9"familiar"
10"raced"
11"loomed"
12"furrowed"
13"fractured"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences289
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences289
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences316
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2234
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions85
wordCount2136
uniqueNames18
maxNameDensity1.87
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Aurora1
Heartstone7
Pendant1
Richmond3
Fae1
Grove5
Rory40
Park2
London2
Isolde5
Eva1
Cardiff1
Hel1
Evan3
Tap3
One3
Flowers3
Cold3
persons
0"Aurora"
1"Heartstone"
2"Pendant"
3"Rory"
4"Isolde"
5"Eva"
6"Evan"
7"One"
8"Flowers"
9"Cold"
places
0"Richmond"
1"Fae"
2"Grove"
3"Park"
4"London"
5"Cardiff"
6"Hel"
globalScore0.564
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences165
glossingSentenceCount1
matches
0"as if striking black glass"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2234
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences316
matches
0"knew that name"
1"found that tone"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs194
mean11.52
std11.39
cv0.989
sampleLengths
09
136
233
32
49
540
65
724
83
93
1015
1133
128
1336
142
1525
163
176
1830
193
203
213
228
2330
246
2531
264
271
288
2955
3036
3118
324
334
346
3511
3631
376
3823
394
405
417
4225
437
441
459
464
471
4819
491
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences289
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs362
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences316
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount186
adjectiveStacks0
stackExamples(empty)
adverbCount2
adverbRatio0.010752688172043012
lyAdverbCount1
lyAdverbRatio0.005376344086021506
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences316
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences316
mean7.07
std4.6
cv0.65
sampleLengths
09
12
221
313
424
54
65
72
89
98
1013
1119
125
1314
1410
151
161
171
183
197
208
2111
2212
234
246
258
2619
2717
282
2912
3013
313
326
337
3413
3510
363
373
383
398
406
4114
4210
436
445
456
467
4713
484
491
49.37% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.3227848101265823
totalSentences316
uniqueOpeners102
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount8
totalSentences260
matches
0"Always towards Richmond."
1"Then the next."
2"Then the next."
3"Even the London traffic, never"
4"Even the breath at the"
5"Only a red glow."
6"Once, something matched her pace"
7"Then the thing below pulled."
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount50
totalSentences260
matches
0"Her voice crossed the hidden"
1"She touched the Heartstone Pendant"
2"She stepped fully into the"
3"Her free hand closed around"
4"She waded through them, lifting"
5"It resembled a baptismal font"
6"Its beam stretched across the"
7"She leant over it."
8"She released the pendant and"
9"It crossed beneath the clouds"
10"Her answer sounded firm."
11"Her hand did not."
12"It carried a woman’s voice,"
13"It belonged to Rory."
14"She clamped her teeth together."
15"She drove the torch beam"
16"Their heads nodded in sequence,"
17"Their sweet scent thickened the"
18"Her torch failed to enter"
19"Her stomach tightened."
ratio0.192
54.23% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount211
totalSentences260
matches
0"The third oak stone moved"
1"A turn of its knotted"
2"Rory stopped between the boundary"
3"The ancient oak trunk stood"
4"Grooves scored its surface."
5"None resembled a face now."
6"Her voice crossed the hidden"
7"She touched the Heartstone Pendant"
8"The deep crimson gem had"
9"That had brought her here."
10"She stepped fully into the"
11"Wildflowers crowded the clearing, their"
12"Poppies, bluebells and tiny white"
13"Isolde had told her never"
14"That warning had seemed less"
15"The gap she had entered"
16"A branch snapped outside the"
17"Rory swung the torch towards"
18"The beam lit the opening"
19"Ferns stirred beside a living"
ratio0.812
19.23% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences260
matches
0"Now it pulsed through the"
ratio0.004
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences81
technicalSentenceCount2
matches
0"The ancient oak trunk stood where it had before, stripped of branches and polished pale by centuries that should have reduced it to mulch."
1"He had often found that tone after breaking things, as if her fear exhausted him more than his rage exhausted her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
85.48% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"Rory murmured (murmur)"
1"own voice whispered (whisper)"
dialogueSentences31
tagDensity0.129
leniency0.258
rawRatio0.5
effectiveRatio0.129
90.7501%