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Run: 2026-07-09-01KX4188K3X6R9HEC5EHX7YESW
Run Details
Model:
GPT-5.6 Terra (Reasoning)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
36.4s
Cost:
$0.044298
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
97.61%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
76.11%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
70.20%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
45.41%
Sentence opener variety
(details)
99.29%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
53.62%
Subject-first sentence starts
(details)
63.83%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
93.5355%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora shoved her shoulder against
the third standing stone and felt it give beneath her palm. Not move. Breathe.
The rough oak surface flexed
inward, cold and alive, then settled beneath the pressure of her hand.
Her Heartstone Pendant throbbed against
her breastbone, each
pulse
hot enough to sting through her shirt. “Not subtle, are you?”
Her voice vanished among the
trees.
She withdrew her hand and
checked the narrow gap between two stones.
Brambles packed the space so
tightly
that no person could have forced through without blooding their arms. Yet the silver chain around her neck had led her here from the park path, warming with each step until the crimson gem burned like a coal.
The anonymous note had contained
one line. WHEN THE HEARTSTONE WAKES, GO TO THE OAKS. COME ALONE. No signature. No helpful warning about breathing stones.
Aurora slipped her fingers beneath
the pendant and lifted it free of her shirt.
Its deep red centre held
a faint inner light.
The glow strengthened as she
held it towards the brambles.
A thread of red shone
back.
It ran through the thorny
barrier, low to the ground, bright as fresh blood under glass. “Oh, brilliant.” She crouched.
Her black hair fell across
her face, and she tucked it behind one ear.
The crescent scar on her
left wrist caught the pendant’s light. A pale mark. A
familiar
mark.
Her mother had always called
it a moon.
Her father had called it
evidence that children and open kitchen drawers made a dangerous legal precedent. The brambles shifted. Aurora froze. No wind stirred the leaves. No animal rustled underneath.
Each thorny stem slid aside
with slow purpose, scraping over stone and soil until a hole opened before her.
It looked no wider than
a fox run. Then the gap widened. The tangled branches bent back farther and farther, making an arch tall enough for her to walk through. Beyond it, darkness did not sit naturally between the trunks. It had depth. Weight.
It drew the pendant’s red
glow into itself. Aurora looked over her shoulder. Richmond Park had vanished. The path behind her ought to have cut between the trees, pale gravel and clipped grass leading back towards lamps, traffic, late walkers, the sane and ordinary city. Instead, old oaks crowded close. Their branches linked overhead. Roots buckled through the ground in thick black ropes. Her mouth dried. The wrong turn had happened before she crossed the stones. She
knew that much
. Aurora took out her phone. No signal. The screen showed 01:17, then blinked, went black, and lit again with 03:61. “Useful.”
She pocketed it, pulled the
pendant free again, and stepped through the brambles. The branches snapped shut behind her. Aurora spun. Thorns knitted together across the opening. The fresh green stems had no gaps, no broken ends, no sign they had ever moved.
She gripped one branch, then
yanked her hand back as a thorn pricked her thumb. One bead of blood welled. The Heartstone flared. Red light spilled across the grove. Wildflowers covered the clearing in thick drifts. Bluebells, foxgloves, white anemones, ragged pink campion.
They grew in the cracks
between roots and climbed the sides of fallen logs.
Their petals had the waxy
sheen of things preserved beneath water. At the clearing’s centre stood a pool no wider than a dining table, black enough to erase the reflection of the trees. Aurora stared at the surface. Her reflection stared back. Then it smiled. She did not. The face in the water wore hers. Bright blue eyes. Straight dark hair. Pale skin sharpened by the red glow. But its smile showed too many teeth, small and pointed, packed close together. Aurora stepped away from the pool. The reflection did not. It rose from the water without breaking it. Her body acted before fear could drag its claws through her ribs. Aurora snatched a fallen branch from the ground and swung at the thing’s head. The branch struck empty air. The pool lay still. Black water. Flowers. Roots. No reflected face. Her heart hammered with sharp, brutal force. She held the branch like a bat, though its rotten end sagged in her grip. “Fine. Hallucinations. Forest ghosts. Murder pond. All options.” Something laughed from the trees. Not a human laugh. It came in two voices, one high and one low, joined so closely they made a wet clicking sound. Aurora backed away from the pool. Her heel crushed a bluebell. The flower released a sweet smell, rich enough to make her gag. Beneath it lay the scent of damp wool and old meat. The laughter stopped. A child
began to
sing. “Pretty Rory went astray, Followed red and lost her way.” Aurora’s fingers locked around the pendant. The voice drifted from beyond the nearest trees. It sounded young, no more than six or seven, but it carried a brittle age under each word. The singer knew the tune. Knew her name. Enjoyed both. “Pretty Rory, don’t you run. Roots will have you when they’re done.” “Not my best nickname.” Her answer came out thinner than she liked. She moved clockwise around the clearing, keeping the black pool in sight.
If the brambles had sealed
behind her, there had to be another way through. The note had told her to come, not stay. A pale shape shifted between the trunks. Aurora stopped. It had a girl’s outline at first glance. Bare feet. Long hair. A narrow white dress that dragged across the flowers. It stood with its back to Aurora, one hand resting against an oak trunk. “Who sent the note?” The figure’s head turned. Its body did not. Aurora saw half a face over its shoulder. A flat white cheek. An eye as glossy and black as the pool. Its mouth stretched from ear to ear. “Who gave you the heart?” The thing’s jaw opened. The child’s voice spilled from its throat. “Give it here.” The roots beneath Aurora’s feet bucked. She leapt aside as a thick root tore through the flowerbed where she had stood. It snapped at her ankle, its bark splitting to reveal pale wood beneath. Another root surged from the earth, then another, writhing across the clearing with the blind certainty of eels under mud. Aurora ran. She veered between the trees, branch held low, eyes on the ground. A root whipped at her knee. She vaulted it and collided with an oak trunk hard enough to jar her teeth. The pendant slammed against her sternum. Heat flooded through her chest. A red line ignited in the bark before her. It formed a door. Not a real door. The outline burned through the oak in clean lines, tall and narrow, its centre filled with darkness. The wood around it shuddered. Behind Aurora, the singing voice shrieked. “Don’t let her through!” The red door opened inward. Aurora did not pause to debate the wisdom of entering a tree. She ducked through just as roots lashed towards her. Bark closed against her back. The impact threw her forward onto cold stone. For a few seconds, she lay with her cheek pressed to a floor slick with moisture. Her ears rang. The smell here had changed. No wet earth. No flowers. Salt, ash, and something metallic that lived at the back of her throat. Aurora pushed herself up. A corridor stretched away beneath roots that formed a low, ribbed ceiling. Red crystals jutted from the walls in clusters, each one lit from within. They gave the tunnel the look of a throat filled with broken teeth. At the far end stood a door of black iron. Someone knocked from the other side. Three slow taps. Aurora held her breath. The Heartstone had gone still. No heat. No glow. It hung against her chest like an ordinary stone. Another knock sounded.
Then a voice, muffled by
the iron. “Aurora Carter.” Every muscle in her body tightened. The voice belonged to Evan. She had not heard it in months, not since London, not since she changed her number and moved into the flat above Silas’ bar. Yet the corridor carried every detail of him. The careful softness he used when he wanted forgiveness. The faint scrape in his throat when temper sat close beneath his words. “Rory. Open the door.” She lifted the branch. Its soft wood had cracked down the middle during the fall. Useless. “You’re not Evan.” A chuckle came through the door. “Still doing that thing where you correct people.” Aurora’s hand drifted to the crescent scar on her wrist. Not because she wanted comfort. Because she needed an anchor, pain and skin and memory that belonged to her alone. “You don’t get to use his voice.” The iron door rattled in its frame. “Don’t I?” A hand slid beneath the gap. It looked human from the wrist down. Long fingers. Pale skin. Dirt beneath neat nails. The hand crept across the stone with the slow grace of a spider. Aurora backed up. The fingers stopped beside a red
crystal
growing from the wall. They curled around it. The
crystal
screamed. The sound tore through the tunnel. Aurora clapped her hands over her ears, but it drove through bone and blood. Cracks spread through every red shard in the walls. Thin red light leaked from them, then poured out in bright streams. The hand crushed the screaming
crystal
. Darkness swallowed the corridor. The iron door opened. Aurora ran blind, one hand skimming the wall, the other clenched around her pendant. Her shoes struck stone, then mud, then something that shifted and squealed under her foot. The corridor twisted hard left. A red flash lit the walls for one instant. Hundreds of small faces pressed from the roots. Their eyes opened as she passed. “Rory,” Evan’s voice called behind her. The roots whispered it ahead. “Rory.” A hand caught her wrist. Aurora swung with the broken branch. The wood struck flesh. Something yelped, high and furious. She tore free, leaving the sleeve of her jacket in its grip. Ahead, the tunnel widened into a chamber. A black iron gate stood across it, threaded with roots and hung with tiny bells made from yellowed teeth. Beyond the gate lay a stairway climbing towards a round patch of moonlit sky. Aurora sprinted for it. The bells
began to
ring. Behind her, bare feet slapped against the stone. Too many feet. Fast feet. The child’s song rose from the corridor in a chorus of hungry voices. “Pretty Rory found the door,
Now she belongs to us
once more.” Aurora grabbed the gate. It did not move. A chain, thick as her wrist, wrapped around its centre. No lock. The links had grown into the iron, fused and seamless. The Heartstone blazed. Pain punched through her chest. Aurora gasped and grabbed the pendant. Crimson light burst between her fingers, pouring over the chain. The metal hissed. White cracks
raced
along the links. The first pale child stepped into the chamber. Its face had split down the middle. Roots filled the gap. “Give it here.” Aurora pulled harder. The chain snapped. The gate flew open. She hurled herself through it and
raced
up the stairs two at a time. Dirt cascaded down beneath her shoes. The moonlit circle above widened. A hand seized her ankle. She hit the steps chest-first, bit her tongue, and tasted blood. The thing below dragged her down one stair, then another. Aurora twisted onto her back. The child crouched beneath her, its black eyes
gleaming
. Five more shapes crowded the stairwell behind it. Small hands reached through the dark. The pendant’s chain cut into her neck as the creature tugged. “Mine.” Aurora drove her heel into its face. Bone crunched. The child shrieked, but its grip held. She seized the pendant in both hands and slammed it against the stone step. The Heartstone broke. Crimson light exploded through the stairwell. The child’s hand burst into a spray of black leaves. Every creature below screamed with Evan’s voice. Aurora scrambled upward as red fire chased her, burning roots to ash and turning the earthen walls to glass. She burst from the ground between the standing stones. The grove lay silent around her. Her jacket hung in strips from her arms. Blood ran from her bitten tongue. The Heartstone pendant rested whole in her palm, warm and bright, without a single crack.
Then the ancient oaks around
the clearing bent towards her. Their trunks split open, one after another, and every hollow mouth spoke at once. “Found you.”
created_at
"2026-07-09T18:11:46.926Z"
7/9/2026, 6:11:46 PM
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"req-1783620706-DbVqfEbkmEp9yZ4xzZn5"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1783620706-mdH3OYOs4dWfKhMQRh7p"
upstream_id
"resp_0fa01a8985efa4bb016a4fe4630674819382c2f119c91917c6"
total_cost
0.04429775
cache_discount
0.00913725
upstream_inference_cost
0
provider_name
"OpenAI"
response_cache_source_id
(null)
data_region
"global"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
4
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
26
tagDensity
0.154
leniency
0.308
rawRatio
0
effectiveRatio
0
97.61%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2093
totalAiIsmAdverbs
1
found
0
adverb
"tightly"
count
1
highlights
0
"tightly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
76.11%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2093
totalAiIsms
10
found
0
word
"throbbed"
count
1
1
word
"pulse"
count
1
2
word
"familiar"
count
1
3
word
"weight"
count
1
4
word
"crystal"
count
3
5
word
"raced"
count
2
6
word
"gleaming"
count
1
highlights
0
"throbbed"
1
"pulse"
2
"familiar"
3
"weight"
4
"crystal"
5
"raced"
6
"gleaming"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
261
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
2
narrationSentences
261
filterMatches
(empty)
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
283
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
28
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2093
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
3
unquotedAttributions
0
matches
(empty)
70.20%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
48
wordCount
2005
uniqueNames
7
maxNameDensity
1.6
worstName
"Aurora"
maxWindowNameDensity
2.5
worstWindowName
"Aurora"
discoveredNames
Heartstone
6
Pendant
1
Park
1
Aurora
32
Evan
3
London
1
Roots
4
persons
0
"Heartstone"
1
"Pendant"
2
"Aurora"
3
"Evan"
4
"Roots"
places
0
"Park"
1
"London"
globalScore
0.702
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
152
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
2093
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
283
matches
0
"knew that much"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
159
mean
13.16
std
13.79
cv
1.047
sampleLengths
0
16
1
3
2
33
3
4
4
6
5
56
6
7
7
10
8
8
9
33
10
6
11
16
12
2
13
58
14
3
15
2
16
28
17
8
18
4
19
40
20
5
21
4
22
46
23
3
24
10
25
4
26
20
27
1
28
13
29
6
30
2
31
37
32
5
33
3
34
6
35
61
36
5
37
4
38
3
39
3
40
33
41
6
42
4
43
8
44
26
45
5
46
8
47
3
48
22
49
8
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
261
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
336
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
283
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1315
adjectiveStacks
0
stackExamples
(empty)
adverbCount
37
adverbRatio
0.028136882129277566
lyAdverbCount
3
lyAdverbRatio
0.0022813688212927757
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
283
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
283
mean
7.4
std
4.91
cv
0.664
sampleLengths
0
16
1
2
2
1
3
17
4
16
5
4
6
6
7
12
8
17
9
27
10
7
11
8
12
2
13
2
14
6
15
14
16
9
17
10
18
6
19
16
20
2
21
2
22
14
23
11
24
3
25
3
26
8
27
17
28
3
29
2
30
5
31
4
32
19
33
8
34
4
35
18
36
10
37
3
38
1
39
8
40
5
41
4
42
28
43
5
44
4
45
9
46
3
47
10
48
4
49
5
45.41%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
13
diversityRatio
0.29328621908127206
totalSentences
283
uniqueOpeners
83
99.29%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
7
totalSentences
235
matches
0
"Then the gap widened."
1
"Instead, old oaks crowded close."
2
"Then it smiled."
3
"Bright blue eyes."
4
"Then a voice, muffled by"
5
"Too many feet."
6
"Then the ancient oaks around"
ratio
0.03
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
58
totalSentences
235
matches
0
"Her Heartstone Pendant throbbed against"
1
"Her voice vanished among the"
2
"She withdrew her hand and"
3
"Its deep red centre held"
4
"It ran through the thorny"
5
"Her black hair fell across"
6
"Her mother had always called"
7
"Her father had called it"
8
"It looked no wider than"
9
"It had depth."
10
"It drew the pendant’s red"
11
"Their branches linked overhead."
12
"Her mouth dried."
13
"She knew that much."
14
"She pocketed it, pulled the"
15
"She gripped one branch, then"
16
"They grew in the cracks"
17
"Their petals had the waxy"
18
"Her reflection stared back."
19
"She did not."
ratio
0.247
53.62%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
191
totalSentences
235
matches
0
"Aurora shoved her shoulder against"
1
"The rough oak surface flexed"
2
"Her Heartstone Pendant throbbed against"
3
"Her voice vanished among the"
4
"She withdrew her hand and"
5
"Brambles packed the space so"
6
"The anonymous note had contained"
7
"Aurora slipped her fingers beneath"
8
"Its deep red centre held"
9
"The glow strengthened as she"
10
"A thread of red shone"
11
"It ran through the thorny"
12
"Her black hair fell across"
13
"The crescent scar on her"
14
"A pale mark."
15
"A familiar mark."
16
"Her mother had always called"
17
"Her father had called it"
18
"The brambles shifted."
19
"Each thorny stem slid aside"
ratio
0.813
63.83%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
3
totalSentences
235
matches
0
"If the brambles had sealed"
1
"Because she needed an anchor,"
2
"Now she belongs to us"
ratio
0.013
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
75
technicalSentenceCount
1
matches
0
"Her father had called it evidence that children and open kitchen drawers made a dangerous legal precedent."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
4
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
0
fancyTags
(empty)
dialogueSentences
26
tagDensity
0.038
leniency
0.077
rawRatio
0
effectiveRatio
0
93.5355%