Run: 2026-07-09-01KX41EY9X5HYFZACP20BW2P7P

Run Details

Duration:
27.8s
Cost:
$0.045413
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora caught her boot before it struck the third standing stone. The sole hovered above a ring of pale mushrooms, each cap pressed flat as a coin. Their gills faced upwards. “No,” she murmured. The Heartstone pendant rested against her sternum, hot enough to sting through her jumper. Its deep crimson centre held a slow, ugly pulse. Not light. Not quite. Something beneath its surface opened and closed like an eye beneath red water. She lowered her foot elsewhere and moved between the oaks. Richmond Park had vanished behind her. The paths, fences, dog walkers and distant traffic all stopped at the stones, as though the world had drawn a line and refused to cross it. Beyond lay the Grove, a shallow bowl of earth hemmed in by ancient trunks. Wildflowers crowded the grass in white, blue, and yellow drifts. Their petals shone with a damp sheen. They carried no perfume. Aurora had come for the pendant. Three nights earlier, it had started warming whenever she passed a mirror. Yesterday, it had burnt her skin outside a closed lift at Charing Cross. This evening, it had dragged its little red throb towards Richmond with such force that she had left her delivery bike chained outside the park gates and followed the heat through the dark. Now the chain pressed a thin crescent into the scar on her left wrist. Her old injury ached beneath it. “Fine,” she said to the empty clearing. “You got me here. What now?” Something clicked in the trees. Not a branch shifting. Not an animal. Two hard knocks, close together. Tick-tock. Aurora turned towards the sound. Nothing stood between the trunks. Shadows pooled around their roots, deeper than the black beyond the Grove. A scatter of blue flowers bent in the same direction, their stems flat against the ground. No wind touched Aurora’s hair. She took her phone from her pocket. No signal. The screen showed 02:17. She had checked it at the gate. 22:43. “Brilliant.” She raised the torch. The beam travelled three metres, then thinned into a grey smear. It caught a line of scratched symbols on the nearest oak. The marks cut through bark and into pale wood. She moved closer. They looked like letters until she saw they all faced the wrong way. A child’s handprint marked the trunk beneath them. Fresh mud packed the grooves between the tiny fingers. Aurora stepped back. The pendant throbbed once, twice, then settled into a frantic beat against her chest. A low sound rose from under the earth. It had the wet grind of stone against stone, dragged with great care. She pointed the torch at the grass. Every flower in the clearing had turned towards the centre. Pale heads tilted over dark soil. The ground there had cracked open in a clean circle, no wider than a dinner plate. Red light breathed from it. Aurora had seen enough odd things in London to know that panic made people stupid. A man with goat legs in Soho had taught her that much. He had charged when she screamed. He had apologised when she threw a rubbish bin lid into his face. Rule one, she told herself. Find the exit. She walked back to the standing stones, keeping the torch low and the Grove centre in sight. The trees shifted around her. One stood where no tree had stood before, its trunk split down the middle. Its exposed heartwood shone slick and pink. She stopped. The stones waited ahead, grey and tall. There should have been four. Aurora counted again. One, two, three. The gap through which she had entered had gone. Her phone buzzed. She flinched so hard she nearly dropped it. A new message filled the screen. DON’T LET IT HEAR YOU COUNT. No number sat above the message. No contact name. Only an empty circle where a face belonged. Aurora read it twice. Then something behind her counted in a small, careful voice. “One.” Her throat closed. “Two.” The voice came from the flowers. “Three.” Aurora killed her torch. Darkness swallowed the clearing whole. She held still. Her fingers closed around the pendant. Heat crawled into her palm, sharp enough to make her teeth ache. The red gem brightened under her fist. A thin line of crimson slipped between her knuckles. A fourth voice spoke near her left ear. “Four.” Aurora swung her elbow. It met nothing. Her arm cut through cold air, so cold it stiffened the skin along her wrist. A breath touched the back of her neck. It smelt of wet stone and old pennies. “Count again,” the child said. “No.” The word came out clean. Good. A voice could anchor a person. She had learned that from Evan, though he had never meant to teach her anything useful. The child made a soft sound, halfway between a sob and a laugh. “Count again.” Aurora brought up her phone and switched on the screen. The light struck a figure standing at the edge of it. A girl faced the trees with her back to Aurora. Her white dress hung to her bare ankles. Mud blackened the hem. Long black hair fell in straight ropes down her back. One arm lifted before her, pointing at an oak. “Who are you?” Aurora asked. The girl’s head turned a fraction. Her neck twisted too far. Aurora snapped the phone light off. The Grove made a new noise. Roots popped beneath the soil. Flowers rubbed their petals together. All around her, low voices whispered numbers in different languages. “Don’t count,” Aurora said. The whispering stopped. A soft shuffle crossed the grass. She backed away from it. Her heel struck something hard. Stone. Aurora glanced down. A standing stone rose beside her shoulder. She had not crossed the clearing. The surface bore a carved face. No eyes, no mouth. Just a shallow groove where a mouth should have been, stitched shut with thorny vine. The pendant yanked forward on its chain. Aurora grabbed it, but the silver bit into her neck. The Heartstone dragged her towards the central crack. Red light pulsed from the earth in answer. “Portal,” she whispered. Hel portal, more likely. The pendant had reacted before, but never like this. A door to somewhere dead had opened under the Grove, and someone had given her a key without bothering to include instructions. The grass moved. Not in a ripple. Not in a sweep. Blades lifted one after another, bending away from an unseen path that ran from the cracked earth to Aurora’s feet. She raised her hands. “Stay there.” A small hand closed around her ankle. Aurora screamed and kicked. Her boot struck the girl’s face with a hollow crack. The child toppled sideways into the flowers. Her hair peeled back from a skull-white cheek. Where her eyes should have been, smooth skin stretched unbroken from brow to nose. The girl opened her stitched mouth. Every thorn snapped. Darkness poured out. Aurora ran. She knew the Grove’s shape. She had come here with Eva once, before life acquired teeth. The boundary stones marked a rough oval, the east side opened towards the park, and a narrow deer trail ran along the old oaks. Keep moving. Keep one hand on the outer trees. Don’t let the clearing turn her around. Her palm slammed against bark. The tree sighed. Aurora jerked away. Sap ran down the trunk in thick red threads. It spattered across her fingers. The copper smell hit her next, sharp and fresh. Behind her, the child’s bare feet slapped the grass. Aurora shoved through a curtain of low branches. Thorns caught in her black hair and tugged hard. She ripped free, leaving several strands behind. The branches drew together at once, weaving themselves into a wall. The footsteps stopped. She listened. Nothing. No voices. No scraping roots. Only her own breath, too loud in the cramped space between the trees. Her phone screen flashed on in her hand. 02:17. Then 02:17 again. Then 02:17 again. Each new image showed a different message. IT HAS YOUR SCENT. DON’T TURN AROUND. THE STONES ARE HUNGRY. Aurora froze at the final message. A stone scraped across earth behind her. She did not turn. The pendant hammered against her chest. Her skin burned under it. Ahead, through the trees, a red glow seeped over the ground. Not the portal. This light came from higher up. She crouched and pushed through the last tangle of branches. A stone arch stood in the clearing beyond. It had not stood there before. Two leaning slabs supported a third, each carved with figures whose bodies had been rubbed away by age. Their faces remained. Dozens of narrow mouths, each sewn closed with black thorn. Crimson light shone through the empty space beneath the lintel. On the other side waited a corridor. Not a glimpse of another place. Not smoke or mist. A proper corridor, long and narrow, lined with iron doors. Frost crusted the walls. A lamp hung at the far end, its flame burning red. Aurora backed into the branches. The ground behind her gave way. Hands burst from the soil and seized her boots. Little hands. Dozens of them. Cold fingers locked around her calves and dragged. She hit the grass, clawed at roots, and felt the earth open beneath her hips. “Let go!” The child stood beside the arch. Her featureless face tilted towards Aurora. “You brought the heart home,” she said. The stitched mouths on the stones tore open together. A roar rolled from the corridor, deep enough to shake dirt from the roots. Then the hands dragged Aurora towards the red-lit door.
created_at"2026-07-09T18:15:25.768Z" 7/9/2026, 6:15:25 PM
model"openai/gpt-5.6-terra-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2235
moderation_latency(null)
generation_time27588
tokens_prompt4560
tokens_completion2558
native_tokens_prompt4064
native_tokens_completion2181
native_tokens_completion_images0
native_tokens_reasoning149
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.045413125
router(null)
provider_responses
0
endpoint_id"3cc89000-ae34-4dde-9c7d-5ce009c8af0b"
id"resp_0d87d109ca721c6a016a4fe53ddbc08195861f570926753cbe"
is_byokfalse
latency215
model_permaslug"openai/gpt-5.6-terra-20260709"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1783620925-Ht04eRQrxOLqqdOSjW4M"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1783620925-NKyhTTho3l1thVDdwklb"
upstream_id"resp_0d87d109ca721c6a016a4fe53ddbc08195861f570926753cbe"
total_cost0.045413125
cache_discount-0.002538125
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.412
leniency0.824
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1609
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
81.35% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1609
totalAiIsms6
found
0
word"pulse"
count1
1
word"throb"
count1
2
word"throbbed"
count1
3
word"charged"
count1
4
word"pulsed"
count1
5
word"footsteps"
count1
highlights
0"pulse"
1"throb"
2"throbbed"
3"charged"
4"pulsed"
5"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences216
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences216
filterMatches
0"HEAR"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences226
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1609
ratio0
matches(empty)
89.29% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions1
matches
0"Rule one, she told herself."
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1576
uniqueNames13
maxNameDensity1.65
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Heartstone2
Park1
Grove6
Charing1
Cross1
Richmond2
Aurora26
London1
Soho1
Evan1
Hel1
Eva1
One3
persons
0"Heartstone"
1"Grove"
2"Aurora"
3"Evan"
4"Eva"
5"One"
places
0"Park"
1"Charing"
2"Cross"
3"Richmond"
4"London"
5"Soho"
globalScore0.675
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences128
glossingSentenceCount1
matches
0"looked like letters until she saw they al"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1609
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences226
matches
0"force that she"
1"know that panic"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs131
mean12.28
std13.36
cv1.088
sampleLengths
011
120
23
340
410
567
66
758
820
913
105
1112
121
135
1438
1513
168
171
184
1934
2013
218
229
2317
248
2513
2639
275
2846
298
3043
312
327
335
343
353
369
373
3814
396
4017
414
4210
431
443
451
466
471
484
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences216
matches
0"been, stitched"
1"been rubbed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs257
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences226
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1579
adjectiveStacks0
stackExamples(empty)
adverbCount49
adverbRatio0.03103229892336922
lyAdverbCount5
lyAdverbRatio0.0031665611146295125
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences226
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences226
mean7.12
std4.72
cv0.662
sampleLengths
011
116
24
33
414
59
62
72
813
910
106
1126
1214
1310
147
154
166
1712
1813
1933
2014
216
227
236
245
254
263
275
281
295
305
3112
3216
335
347
352
364
377
381
391
404
4111
4211
439
443
4513
468
479
483
4914
46.73% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.3125
totalSentences224
uniqueOpeners70
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences196
matches
0"Only an empty circle where"
1"Then something behind her counted"
2"Just a shallow groove where"
3"Only her own breath, too"
4"Then 02:17 again."
5"Then 02:17 again."
6"Then the hands dragged Aurora"
ratio0.036
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount50
totalSentences196
matches
0"Their gills faced upwards."
1"Its deep crimson centre held"
2"She lowered her foot elsewhere"
3"Their petals shone with a"
4"They carried no perfume."
5"Her old injury ached beneath"
6"she said to the empty"
7"She took her phone from"
8"She had checked it at"
9"She raised the torch."
10"It caught a line of"
11"She moved closer."
12"They looked like letters until"
13"It had the wet grind"
14"She pointed the torch at"
15"He had charged when she"
16"He had apologised when she"
17"She walked back to the"
18"Its exposed heartwood shone slick"
19"Her phone buzzed."
ratio0.255
74.80% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount151
totalSentences196
matches
0"Aurora caught her boot before"
1"The sole hovered above a"
2"Their gills faced upwards."
3"The Heartstone pendant rested against"
4"Its deep crimson centre held"
5"Something beneath its surface opened"
6"She lowered her foot elsewhere"
7"Richmond Park had vanished behind"
8"The paths, fences, dog walkers"
9"Wildflowers crowded the grass in"
10"Their petals shone with a"
11"They carried no perfume."
12"Aurora had come for the"
13"This evening, it had dragged"
14"Her old injury ached beneath"
15"she said to the empty"
16"Something clicked in the trees."
17"Aurora turned towards the sound."
18"Nothing stood between the trunks."
19"Shadows pooled around their roots,"
ratio0.77
25.51% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences196
matches
0"Now the chain pressed a"
ratio0.005
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences56
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
32.35% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount2
fancyTags
0"she murmured (murmur)"
1"she whispered (whisper)"
dialogueSentences17
tagDensity0.412
leniency0.824
rawRatio0.286
effectiveRatio0.235
90.0009%