Run: 2026-07-09-01KX41H10MB1ZAQ7JJB0H7YDHC

Run Details

Duration:
28.2s
Cost:
$0.034398
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant struck Aurora’s sternum with a hot, hard pulse. She caught it through her jumper and stumbled between two ancient oaks, her trainers skidding over damp roots. The silver chain had twisted at her throat. Beneath her palm, the thumbnail-sized crimson stone throbbed once, then again. Not a heartbeat. A signal. “Fine,” she muttered. “You had my attention twenty minutes ago.” No answer came from the trees. The clearing beyond them held no business being there. Richmond Park had paths, fences, dog walkers who ignored signs, and deer with the judgemental eyes of minor aristocrats. It did not have a ring of standing oaks growing from a low bank of black earth. It did not have wildflowers pressing through the grass in thick patches, white and yellow and a blue so vivid it hurt to look at. Aurora stepped into the Grove. The air closed behind her. She stopped, listening. A child laughed somewhere beyond the trees. The sound lasted one bright second. Then it bent, lengthened, and ended in a wet coughing noise. Aurora’s hand tightened around the pendant. Her other hand found the torch in her coat pocket. She did not switch it on yet. Light made a person feel braver than they were, and it also announced them from half a mile away. “Isolde?” The name travelled through the clearing and came back wrong. Isolde. Old. Gold. Aurora’s breath snagged. She had come because the Heartstone had begun burning through her top while she’d collected an order from Golden Empress. Yu-Fei had looked at her face over a stack of takeaway cartons, reached beneath the till, and slid a bottle of water towards her without asking questions. “Park,” he had said. “You know where it wants me to go?” “I know you look like you swallowed a live coal.” That had been enough. She had left the delivery bike locked behind the restaurant and taken the first train she could manage. By the time she reached Richmond Park, the pendant had cooled. Then she found the old oaks, where no old oaks should have been, and the stone woke again. Now it burned like it had a mouth full of teeth. A faint chime drifted through the grove. Aurora turned towards it. Nothing moved among the trunks. Their bark shone pale in places, peeled back in long strips as if someone had dressed them in human skin and the skin had begun to rot. The wildflowers grew around the roots, packed so thickly that she could not see bare ground between them. Chime. Closer. Aurora drew the torch, clicked it on, and swept its beam across the grass. A rusted bicycle bell lay beneath a clump of foxgloves. She stared at it. The bell was fixed to a child’s bicycle handlebar, though the rest of the bike had vanished under the earth. One cracked rubber grip poked from the soil. The metal stem sank down into the ground at a sharp angle, swallowed up to its midpoint. Chime. The bell trembled. Aurora did not touch it. “Not yours,” she said. A low voice answered from her left. “Not mine.” She swung the torch around. The beam found only trees. She held still. Her body had gone taut before her thoughts caught up. The voice had sounded close, close enough for breath to touch her ear. It had not been a woman’s voice, despite the words. Nor a man’s. It carried a dry scrape beneath it, as though stones had learnt speech. “Come out,” Aurora said. The grove gave her a rustle of leaves. Then, from somewhere deeper in the clearing, a voice called in perfect imitation of hers. “Come out.” Aurora’s thumb found the small crescent scar on her left wrist. She pressed it hard enough to hurt. “Cute.” The copied voice laughed. It did not laugh alone. A scatter of smaller laughs rose around the edge of the clearing. High, breathy noises. Some giggled. Some choked. One sobbed between each burst. Aurora backed towards the standing oaks. The route behind her had changed. She saw the oaks. She saw their broad roots and the narrow gap between two trunks where she had entered. But a bramble hedge now filled that gap, thick as a wall. Pale thorns curled through the branches. Several caught strips of fabric, a red scarf, the torn sleeve of a denim jacket, something yellowed that looked too much like a child’s sock. Her torch beam faltered. “No,” she whispered. The Heartstone seared her palm. Images flickered behind her eyes, quick and ugly. A black doorway under water. A woman kneeling at its threshold, her mouth packed with ash. Hands reaching through a skin of darkness. Then a face, pale and narrow, smiling with far too many teeth. Aurora opened her hand. The pendant glowed crimson against her skin. It had never shone this brightly. “Hel portal,” she said. Saying it aloud made the words worse. She knew enough to understand the danger. The pendant reacted to rifts between this world and the dead realm below it. Small ones could leak cold, bad dreams, the smell of old graves. Larger ones carried things that understood doors. She lifted her torch again. The wildflowers had started closing. Their petals folded inward one by one, not with the gentle sleep of evening but with the clumsy motion of fingers clutching around a secret. White petals darkened to grey. Yellow heads bowed. The blue flowers turned almost black. Under them, something dragged itself through the grass. Aurora heard the scrape before she saw movement. A long furrow formed between the flowers, heading towards her. Grass bent flat. Roots popped from the ground. The thing made no shape above the surface. She moved sideways. The furrow altered course. “Right,” she said, her voice too loud in the sealed clearing. “That’s enough of that.” She ran. The Grove did not feel large when she entered it. A minute’s walk, perhaps. A private pocket of woodland hidden inside the park. She sprinted for what should have been the far boundary and found more trees. Her shoulder clipped a trunk. Pain burst down her arm. She kept going, ducking low branches, crushing flowers beneath her trainers. The torch beam leapt across roots and moss and slender white shapes that vanished whenever she looked straight at them. Another chime sounded behind her. Then several. Chime. Chime-chime. A bicycle bell chorus followed her through the trees. Aurora cut right and nearly ran into a stone. It stood waist-high between two oaks. Its face looked smooth from a distance, but the torch revealed scores carved into it. Names, hundreds of them, stacked over one another until no piece of stone remained untouched. Some letters were clean and fresh. MILA HART. JONAS REED. AURORA CARTER. Her breath stopped. She stepped closer despite herself. Her name had been gouged deep into the stone. The cuts looked new. Dust still sat in the grooves. Below it, someone had added another name. LAILA. Aurora swung away from the stone. A woman stood among the flowers. She was small and bare-footed, dressed in a pale green shift that hung damp around her knees. Her dark hair fell across one side of her face. The other side showed a blue eye, bright and familiar. Aurora’s stomach turned. The woman smiled. “You came back.” Aurora levelled the torch at her face. “I’ve never been here.” The woman cocked her head. “That is not what you said last time.” “I didn’t say anything last time.” “You cried.” The woman’s smile widened. Her jaw opened too far. Something pale moved in the dark of her throat. Aurora stepped back. The woman’s eye changed colour. The blue drained away, leaving a glossy black surface without a pupil. “You promised,” she said. The thing under the flowers reached Aurora’s foot. Cold fingers closed around her ankle. Aurora kicked free with a shout, but the grass had become a hand. Blades braided around her trainer, stiffening into cords. She yanked backwards. The laces snapped. Her foot slid from the shoe in a sock. She lurched and caught herself against the carved stone. The false Aurora watched with open interest. “You always leave something behind.” “Shut up.” “Your name. Your face. Your little red heart.” The pendant flared. Crimson light flooded the clearing. The false woman recoiled. Her shape rippled, and for one sharp instant Aurora saw what wore her face. Limbs bent in the wrong places beneath the green dress. Its neck extended like wet rope. Black water streamed from its mouth and dribbled over its naked feet. The bike bells stopped. Silence landed hard. Aurora tore the pendant from beneath her jumper and held it out. Heat blistered her palm. She did not let go. “Whatever you are,” she said, “you can’t have this.” The creature’s face smoothed into hers again. “We already do.” Every tree in the Grove groaned. The sound rose from under the earth, deep and strained. The standing oaks shuddered. Bark split along their trunks. In the cracks, darkness showed through, not shadow but a depth that drank the torchlight. Aurora looked towards the bramble-blocked entrance. The hedge had gone. In its place stood a doorway. No wall framed it. No house claimed it. A tall black door rose between the oaks, its surface slick as river stone. Frost crusted its iron handle. Around its edges, thin dark water seeped into the wildflowers, and every blossom it touched folded shut. The Heartstone jerked towards it on its chain. Aurora grabbed the pendant with both hands. The false woman moved. She crossed half the clearing without taking a step, one moment by the carved stone and the next close enough for Aurora to smell stagnant water and something sweet beneath it, like fruit left too long in a locked room. “Open it,” it said. “No.” “You brought the key.” “I brought a problem.” Its fingers rose towards Aurora’s throat. Each one had too many joints. “Same thing, where I come from.” Behind the black door, someone began to knock. Three measured blows. Then a man’s voice came through the wood. “Aurora?” She froze. The voice belonged to Brendan Carter. Her father knocked again. “Rory, darling. Open the door. Your mother’s with me.” The false woman smiled. From behind the door, Jennifer Carter began to scream.
created_at"2026-07-09T18:16:34.078Z" 7/9/2026, 6:16:34 PM
model"openai/gpt-5.6-terra-20260709"
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external_user(null)
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cancelledfalse
latency784
moderation_latency(null)
generation_time27764
tokens_prompt4560
tokens_completion2822
native_tokens_prompt4064
native_tokens_completion2225
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4061
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.03439775
router(null)
provider_responses
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endpoint_id"3cc89000-ae34-4dde-9c7d-5ce009c8af0b"
id"resp_06ea28255f4304c9016a4fe5823424819582e8615d8cbacacd"
is_byokfalse
latency420
model_permaslug"openai/gpt-5.6-terra-20260709"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1783620994-qGxVCf7BDsCn4JyZzYc1"
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api_type"completions"
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total_cost0.03439775
cache_discount0.00913725
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences33
tagDensity0.303
leniency0.606
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1725
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
71.01% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1725
totalAiIsms10
found
0
word"pulse"
count1
1
word"throbbed"
count1
2
word"trembled"
count1
3
word"perfect"
count1
4
word"flickered"
count1
5
word"familiar"
count1
6
word"stomach"
count1
7
word"lurched"
count1
8
word"silence"
count1
9
word"measured"
count1
highlights
0"pulse"
1"throbbed"
2"trembled"
3"perfect"
4"flickered"
5"familiar"
6"stomach"
7"lurched"
8"silence"
9"measured"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences208
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences208
filterMatches
0"feel"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences231
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1725
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1603
uniqueNames12
maxNameDensity1.62
worstName"Aurora"
maxWindowNameDensity4
worstWindowName"Aurora"
discoveredNames
Aurora26
Park2
Grove3
Heartstone3
Golden1
Empress1
Richmond2
Saying1
Brendan1
Carter2
Jennifer1
Chime4
persons
0"Aurora"
1"Heartstone"
2"Brendan"
3"Carter"
4"Jennifer"
5"Chime"
places
0"Park"
1"Grove"
2"Golden"
3"Richmond"
globalScore0.689
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences116
glossingSentenceCount0
matches(empty)
84.06% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.159
wordCount1725
matches
0"not with the gentle sleep of evening but with the clumsy motion of fingers clutching around a secret"
1"not shadow but a depth"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences231
matches
0"filled that gap"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs150
mean11.5
std14.31
cv1.244
sampleLengths
010
137
25
310
46
570
65
75
83
97
1017
1142
121
1310
141
151
161
173
1847
194
208
2110
224
2347
2411
257
264
2750
281
291
3014
3110
324
3345
341
353
365
374
387
392
405
415
4252
434
448
4515
462
4718
481
494
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences208
matches
0"was fixed"
1"been gouged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs271
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences231
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1609
adjectiveStacks0
stackExamples(empty)
adverbCount53
adverbRatio0.032939714108141706
lyAdverbCount5
lyAdverbRatio0.003107520198881293
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences231
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences231
mean7.47
std5.59
cv0.749
sampleLengths
010
118
28
311
43
52
63
77
86
99
1019
1117
1225
135
145
153
167
176
1811
196
2010
217
2219
231
2410
251
261
271
283
2920
3027
314
328
3310
344
3518
3611
3718
3811
397
404
415
4227
4318
441
451
4614
4710
484
4920
54.55% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.35064935064935066
totalSentences231
uniqueOpeners81
91.58% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences182
matches
0"Then it bent, lengthened, and"
1"Then she found the old"
2"Then, from somewhere deeper in"
3"Then a face, pale and"
4"Then a man’s voice came"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount47
totalSentences182
matches
0"She caught it through her"
1"It did not have a"
2"It did not have wildflowers"
3"She stopped, listening."
4"Her other hand found the"
5"She did not switch it"
6"She had come because the"
7"he had said"
8"She had left the delivery"
9"Their bark shone pale in"
10"She stared at it."
11"She swung the torch around."
12"She held still."
13"Her body had gone taut"
14"It had not been a"
15"It carried a dry scrape"
16"She pressed it hard enough"
17"It did not laugh alone."
18"She saw the oaks."
19"She saw their broad roots"
ratio0.258
56.15% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount147
totalSentences182
matches
0"The pendant struck Aurora’s sternum"
1"She caught it through her"
2"The silver chain had twisted"
3"The clearing beyond them held"
4"Richmond Park had paths, fences,"
5"It did not have a"
6"It did not have wildflowers"
7"Aurora stepped into the Grove."
8"The air closed behind her."
9"She stopped, listening."
10"A child laughed somewhere beyond"
11"The sound lasted one bright"
12"Aurora’s hand tightened around the"
13"Her other hand found the"
14"She did not switch it"
15"Light made a person feel"
16"The name travelled through the"
17"Aurora’s breath snagged."
18"She had come because the"
19"Yu-Fei had looked at her"
ratio0.808
54.95% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences182
matches
0"By the time she reached"
1"Now it burned like it"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount3
matches
0"Richmond Park had paths, fences, dog walkers who ignored signs, and deer with the judgemental eyes of minor aristocrats."
1"It carried a dry scrape beneath it, as though stones had learnt speech."
2"She was small and bare-footed, dressed in a pale green shift that hung damp around her knees."
75.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount1
matches
0"she said, her voice too loud in the sealed clearing"
89.39% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount2
fancyTags
0"she muttered (mutter)"
1"she whispered (whisper)"
dialogueSentences33
tagDensity0.273
leniency0.545
rawRatio0.222
effectiveRatio0.121
90.3340%