Run: 2026-07-25-01KYCPRCDE546XHYX0C6FV6RGS

Run Details

Duration:
52.5s
Cost:
$0.101570
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The gin bottle stopped halfway to the glass. Silas set it down without pouring. "You've got a nerve," he said. The man at the end of the bar shook rain off his coat and hung it on the hook by the fruit machine, the same hook, Silas noted, that he'd always used. Twenty-two years and the muscle memory held. "Green sign's new." "Nineteen ninety-nine." "Ah." Douglas Whitmore lowered himself onto a stool. He'd been thin once, whippet-thin, the sort of thin that made tailors weep. Now the belly came first and the rest of him followed. "Then it's not new at all, is it." The Nest was quiet. Tuesday, half nine, two students in the corner nursing pints they couldn't afford and a woman by the window reading something with a cracked spine. Rain scratched at the glass. Silas took the bottle again and this time he poured, two fingers, no ice, and pushed it across the wood. "Still Plymouth?" "Still Plymouth." Douglas held the glass without drinking. His hands had gone soft. That was the thing Silas couldn't stop looking at, the hands, because they'd been the whole of him once, quick and dry and steady enough to lift a wallet from a Czech colonel's breast pocket in a crowded lift. "You kept the maps." "I kept everything." "That was always your trouble." The photographs on the wall behind the optics had yellowed at the edges. Silas didn't turn to look at them. He knew which one Douglas had clocked: the third from the left, four men on a bridge in Karlovy Vary, arms round each other, one of them laughing so hard his eyes had shut. "You're limping." "Prague." "I heard about Prague." Douglas drank at last. Half of it, in one go, and his throat worked in a way that suggested practice. "Everyone heard about Prague. There was a version going round the Ministry that you'd lost the leg entirely." "Only the knee. And the pension." "They kept the pension?" "They kept the good half of it." Douglas laughed and the laugh turned into a cough and the cough went on a long time. Silas watched. He'd once seen this man run four hundred yards uphill in dress shoes carrying a briefcase full of ball bearings, and now his own lungs were beating him in a warm room. "Sit up," Silas said. "I'm fine." "Sit up or I'll charge you for the water." Douglas sat up. The cough eased. He turned the glass round on its base, a slow quarter-turn, and Silas thought: there. There he is. That was the tell, the tiny fidget he'd never trained out of himself, and it had cost them a house in Vienna once because a woman at the next table had noticed it too. "Twenty-two years," Silas said. "Twenty-three in March." "You've been counting." "I've been drinking. It amounts to the same arithmetic." Douglas looked round the room properly for the first time. At the students. At the woman with her book. At the bookshelf against the far wall, and then away from it, fast, and Silas felt the old thin wire of pleasure at seeing a professional recognise a door. "It's a good room. It's a very good room. Sightlines to both exits, the mirror behind the bottles, and you'd hear anyone on the stairs." "There's a girl lives upstairs. She stomps." "Yours?" "Not in the way you're implying." "I wasn't implying anything, Si. I've lost the energy for implication." He finished the gin. Set the glass down and pushed it an inch towards the bottle, and waited, and Silas poured because that was easier than the conversation about not pouring. "Where've you been?" "Ipswich." Silas said nothing. "You can say it." "I wasn't going to say anything." "You were going to say *Ipswich* in the voice. The voice you did for Milan when I lost the tape." Douglas smiled and it was a real one, briefly, and it made a young man's face swim up through the loose flesh like a fish under ice. "My sister's got a bungalow. I do the garden. I'm quite good at the garden. Roses, mostly, and a clematis that's trying to kill me." "And your wife?" "Which one?" "The one I stood up for." "Ah. Sandra." Douglas held the glass to the light and studied the gin as though it were evidence. "Sandra took the dog and the Volvo and a good deal of my self-regard in ninety-four. She lives in Portugal now. Sends a card at Christmas with a photograph of the sea." "I'm sorry." "You're not, particularly, and that's all right. You never liked her." "I liked her fine." "You told me at the reception that she had a mouth like a letterbox and I'd be posting my life through it for thirty years." Douglas set the glass down. "You were out by twenty-two." The rain got heavier. One of the students stood, weaved between tables and out into it without a coat. The other stayed, thumbing at a phone. Silas took a cloth and wiped the wood in front of him, slow circles, the way barmen do when they want their hands occupied so their faces can be free. "Why now?" he said. "Why now what?" "Twenty-three years in March. You could have walked in any Tuesday. There's been a lot of Tuesdays." Douglas turned the glass. Quarter-turn. "Bit of a diagnosis," he said, and shrugged, as if the shrug did the heavy lifting. "Chest. They've given me a set of numbers and a leaflet with a lighthouse on the front. I don't know who chooses these things. A lighthouse. As if I'm meant to feel guided." Silas kept wiping. The cloth went round twice more and then stopped. "How long?" "They're vague in a way that's meant to be kind." "How long, Douglas." "Under two. Probably under one, if I'm honest, and I'm trying to be, it's a new hobby." He looked up. "Don't do that with your face." "I'm not doing anything with my face." "You've gone all Presbyterian. Your father used to look at me like that across the table in Chelmsford." "My father thought you were a burglar." "Your father was a superb judge of character." Silas put the cloth down. He came round the end of the bar, which he almost never did, and the limp announced itself on the flagstones, and he sat on the stool next to Douglas so they were both facing the bottles and the mirror behind them and the two old men in it. "You should have come sooner." "So should you." "You knew where I was." "I knew where you were in 1988. After that I knew where you'd been, which is a different thing entirely, and you were rather good at making sure of that." Douglas turned his head. "I wrote to you. Ninety-six. Care of the Firm." "I never got it." "No. Well." He gave a small nod, as if a suspicion had been filed and closed. "It was a bad letter anyway. Self-pitying. I'd had a drink." "What did it say?" "Does it matter?" "It might." Douglas thought about it. Outside, a taxi went past and threw a sheet of water at the kerb, and the woman by the window turned a page. "It said I'd have done it differently," he said. "Budapest. If I'd known you were going to be the one who paid for it." Silas reached across the bar, took the bottle by the neck and poured for them both. His hand was steady. That was the one thing they hadn't taken off him. "You didn't pay for Budapest," he said. "I did Prague to make up for Budapest." "I know." "So don't hand it back to me now like a bill." "I'm not handing you anything." Douglas lifted his glass. His eyes were wet and it might have been the cough. "I'm asking whether you'll come to Ipswich. There's a spare room. It's got a very ugly wardrobe in it and a view of the clematis." Above them, the ceiling creaked. Footsteps crossed the room upstairs, quick and hard, three of them, then the thud of something heavy hitting the floor. Then nothing. Silas stood so fast the stool went over. "Si?" The ceiling creaked again, once, in the wrong place, near the window that didn't open. "Stay there," Silas said, and went for the bookshelf.
created_at"2026-07-25T13:17:12.5Z" 7/25/2026, 1:17:12 PM
model"anthropic/claude-opus-5-20260723"
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generation_time52436
tokens_prompt4445
tokens_completion1973
native_tokens_prompt6494
native_tokens_completion2764
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native_tokens_reasoning0
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latency1406
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount0
adverbTags(empty)
dialogueSentences80
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
92.88% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1405
totalAiIsmAdverbs2
found
0
adverb"very"
count2
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
92.88% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1405
totalAiIsms2
found
0
word"implication"
count1
1
word"footsteps"
count1
highlights
0"implication"
1"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences70
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences70
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences130
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen49
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1405
ratio0.001
matches
0"Ipswich"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
37.78% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount802
uniqueNames10
maxNameDensity2.24
worstName"Silas"
maxWindowNameDensity3.5
worstWindowName"Silas"
discoveredNames
Silas18
Whitmore1
Nest1
Czech1
Douglas15
Karlovy1
Vary1
Half1
Vienna1
Set1
persons
0"Silas"
1"Whitmore"
2"Douglas"
places
0"Czech"
1"Karlovy"
2"Vienna"
globalScore0.378
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences40
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1405
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences130
matches
0"noted, that he'd"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs82
mean17.13
std19.93
cv1.163
sampleLengths
014
16
239
33
42
540
654
72
856
93
105
1154
122
131
1442
156
164
177
1851
194
202
219
2258
234
243
253
2682
277
281
296
3042
313
321
333
344
356
3672
373
382
396
4050
412
4211
434
4435
4556
464
473
4817
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences70
matches
0"been filed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs131
matches
0"were beating"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences130
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount806
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.02977667493796526
lyAdverbCount3
lyAdverbRatio0.0037220843672456576
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences130
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences130
mean10.81
std10.26
cv0.949
sampleLengths
08
16
26
332
47
53
62
78
813
911
108
114
1225
135
1420
152
168
175
1839
194
203
215
2213
237
2434
252
261
278
2816
2918
306
314
327
3317
342
3532
364
372
389
393
403
4115
423
4334
444
453
463
4719
483
496
61.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.4153846153846154
totalSentences130
uniqueOpeners54
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences61
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences61
matches
0"He'd been thin once, whippet-thin,"
1"His hands had gone soft."
2"He knew which one Douglas"
3"He'd once seen this man"
4"He turned the glass round"
5"He finished the gin"
6"he said, and shrugged, as"
7"He looked up"
8"He came round the end"
9"He gave a small nod,"
10"His hand was steady."
11"His eyes were wet and"
ratio0.197
50.16% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences61
matches
0"The gin bottle stopped halfway"
1"Silas set it down without"
2"The man at the end"
3"Douglas Whitmore lowered himself onto"
4"He'd been thin once, whippet-thin,"
5"The Nest was quiet."
6"Tuesday, half nine, two students"
7"Silas took the bottle again"
8"Douglas held the glass without"
9"His hands had gone soft."
10"That was the thing Silas"
11"The photographs on the wall"
12"Silas didn't turn to look"
13"He knew which one Douglas"
14"Douglas drank at last"
15"Half of it, in one"
16"Douglas laughed and the laugh"
17"He'd once seen this man"
18"Douglas sat up."
19"The cough eased."
ratio0.82
81.97% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences61
matches
0"Now the belly came first"
ratio0.016
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount1
matches
0"He gave, as if a suspicion had been filed and closed"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount0
fancyTags(empty)
dialogueSentences80
tagDensity0.1
leniency0.2
rawRatio0
effectiveRatio0
90.5738%