Run: 2026-07-25-01KYCPS6HXWQFBKHF2NDBZP0X8

Run Details

Duration:
46.5s
Cost:
$0.093270
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The third deadbolt was the loud one. It always shrieked, and Rory had learned to hate that sound the way other people hated dentists, because nothing good ever arrived on Brick Lane after eleven at night. She pulled the door back to the length of the chain and found Lucien Moreau standing on the landing with his hat in his hands. "You look terrible," she said. "And you have curry sauce on your collar." He tilted his head to inspect it. "Korma. Yu-Fei would be scandalised." "Yu-Fei doesn't do korma." "Precisely my point." Ptolemy chose that moment to shoulder past her ankles, sniff the gap, and decide Lucien was worth arching a back over. The cat hissed. Rory didn't blame him. "It's midnight." "Twenty past." He glanced at the stairwell behind him, once, the way a man checks a road before crossing. "May I come in? I would rather not conduct this on a landing that smells of Friday's lamb bhuna." She left the chain on. Six weeks. Six weeks since Southwark, since the warehouse, since he had put his hand flat against her sternum and pushed her behind him and then, when it was over, walked away without a word while her ears still rang. Six weeks of nothing. And now he stood there with his collar undone, which she had never once seen, not in the coldest room, not in the worst hour. "Aurora." "You don't get to say it like that." "Like what?" "Like it's a password." Something moved across his face. Not quite a smile. The amber eye caught the bulb on the landing and gave it back to her, and the black one gave her nothing at all, and that had always been the trouble with him, half his expression forever in shadow. "Twenty seconds," he said. "Then I will go and you may sleep the sleep of the righteous. Twenty seconds, and you look at my left hand." She looked. He was holding his hat with his right. The left hung at his side, and the fingers had gone the colour of old ash, grey creeping up past the knuckles, past the cuff of a shirt she was almost certain had been white when he put it on. Rory slid the chain and stepped back. He came in like a man who expected the floor to object. The flat swallowed him. It always did, one room and a half and every horizontal surface stacked with Eva's books, spines cracked, sticky notes bristling out of them like feathers from a shot bird. Scrolls in the umbrella stand. A photocopied grimoire propping up the kettle. "Charming," he said. "Has she considered shelves?" "She's considered a lot of things." Rory shut the door. Bolt. Bolt. The shriek. "Where's your cane?" He set his hat on a tower of paperbacks. He did not answer. "Lucien. Where's the cane." "In a gentleman's chest, on the north side of Deptford Creek, and he is welcome to it." He sat down on the arm of Eva's sofa, which was the only part of it not occupied by a Latin dictionary, and let out a breath. "The blade snapped. Very poor workmanship. I shall complain." "Sit properly." "I am French. This is properly." She got the tea towel off the oven handle, ran the cold tap, and knelt in front of him before her brain had finished asking permission. His trouser leg brushed her wrist. He smelled like he always smelled, cedar and something underneath it, iron, smoke, the sweetish rot of a thing not entirely from here. Under all that, tonight, blood. "Give it." "It is not blood." "Give me your hand." He gave her his hand. That was the part that undid her, how easily he did it, when he had once spent an entire hour refusing to tell her his mother's name. The grey wasn't dirt. It didn't shift under the wet cloth. It sat inside the skin like a stain in marble, and where it met the living flesh there was a line, thin, precise, faintly bright, as if someone had drawn it there with a very good pen. "That's a binding." "You have been reading." "I've been surviving." She turned his palm over. The line crossed it, unbroken. "Who put it on you?" "A woman with better manners than either of us." "Name." "Ah." He watched her thumb move across the base of his fingers, and his voice went quieter, and worse. "Now we come to it." Rory sat back on her heels. "You disappeared." "I did." "Six weeks. Not a word. Not a message through Silas, and you know Silas would carry anything for you, he'd carry a coffin up those stairs if you asked him nicely." "He would." A pause. "He does not like me." "Nobody likes you. That's not the point." Her hands were shaking. Ridiculous. She pressed them flat against her knees. "I sat in that bar for a fortnight thinking you were dead. I made a list. Do you understand? I made a list of people to ask, and I crossed them off one by one, and at the bottom I wrote *he's fine, he simply doesn't want to be found by you.*" "That is the correct answer." "Don't." "It is the *correct answer*, Aurora." He leaned forward. She felt the whole room lean with him. "I did not want to be found by you. Do you know why?" "Because you're a coward." "Yes." He said it without a flicker. "And because on the fourteenth of March a woman with better manners than either of us asked me a question in a cellar in Deptford, and the question was, *what does the Carter girl mean to you*, and I understood that whatever I answered, she would use." The tap dripped. Ptolemy had settled on the Latin dictionary, watching them both with the flat contempt of the truly innocent. "What did you say?" "Nothing." "Lucien." "I said nothing for eleven days." He held up the grey hand, calm, like a man displaying a receipt. "This is the price of eleven days of nothing. It will reach my heart in a fortnight, give or take, and I am told it is a very slow way to stop." Rory stood up. She walked three steps, which was all the flat allowed, and turned around. "You should have told me." "I should have told you a great many things." "That's not, that isn't the *same*, you don't get to be sad about it, you don't get to sit on my friend's sofa going grey and be *sad* at me, I would have come. Do you hear me? I would have come to Deptford with a kitchen knife and made it worse and I would have come." "I know." He looked up at her. "That is why I did not tell you." She wanted to hit him. She wanted, with an intensity that frightened her, to put both hands on his face and check that he was warm. "So why now?" "Because the binding requires a witness." He stood. It cost him; she saw it cost him. "A binding of this kind may be broken by one other person, freely, with knowledge of what it takes. There is precisely one person in this city I would insult by not asking." "Insult." "Insult." His mouth moved, at last, into something like the old thing. "Also, you have three deadbolts. I have grown fond of the noise." "What does it take?" "Aurora." "What does it *take*, Lucien." He was reaching for her wrist, the left one, the one with the little crescent scar, and his fingers had not yet closed when the light bulb overhead went out with a soft pop and something on the landing put its weight against Eva's door. The first deadbolt gave.
created_at"2026-07-25T13:17:39.295Z" 7/25/2026, 1:17:39 PM
model"anthropic/claude-opus-5-20260723"
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tokens_completion1796
native_tokens_prompt6409
native_tokens_completion2449
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
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num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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is_byokfalse
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latency2628
model_permaslug"anthropic/claude-opus-5-20260723"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount0
adverbTags(empty)
dialogueSentences67
tagDensity0.224
leniency0.448
rawRatio0
effectiveRatio0
77.05% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1307
totalAiIsmAdverbs6
found
0
adverb"precisely"
count2
1
adverb"very"
count3
2
adverb"truly"
count1
highlights
0"precisely"
1"very"
2"truly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
84.70% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1307
totalAiIsms4
found
0
word"marble"
count1
1
word"flicker"
count1
2
word"intensity"
count1
3
word"weight"
count1
highlights
0"marble"
1"flicker"
2"intensity"
3"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"let out a breath"
count1
highlights
0"let out a breath"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences68
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences68
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences118
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen57
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords24
totalWords1307
ratio0.018
matches
0"he's fine, he simply doesn't want to be found by you."
1"correct answer"
2"what does the Carter girl mean to you"
3"same"
4"sad"
5"take"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount760
uniqueNames12
maxNameDensity0.79
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Six"
discoveredNames
Rory6
Brick1
Lane1
Lucien2
Moreau1
Ptolemy2
Southwark1
Eva3
Bolt2
Latin2
Ridiculous1
Six3
persons
0"Rory"
1"Lucien"
2"Moreau"
3"Ptolemy"
4"Eva"
places
0"Brick"
1"Lane"
globalScore1
windowScore1
7.14% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences35
glossingSentenceCount2
matches
0"smelled like he always smelled, cedar and"
1"something like the old thing"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1307
matches(empty)
81.92% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount3
totalSentences118
matches
0"hate that sound"
1"chose that moment"
2"check that he"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs69
mean18.94
std20
cv1.056
sampleLengths
036
125
25
320
44
53
628
72
838
95
1069
111
128
132
144
1548
1626
1750
187
1958
207
2117
2213
234
2453
252
266
2760
282
294
304
3132
3248
333
344
3518
369
371
3824
398
402
4131
429
4371
445
451
4630
474
4854
4921
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences68
matches(empty)
47.33% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs131
matches
0"was holding"
1"were shaking"
2"was reaching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences118
ratio0.008
matches
0"It cost him; she saw it cost him."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount760
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.035526315789473684
lyAdverbCount5
lyAdverbRatio0.006578947368421052
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean11.08
std12.36
cv1.116
sampleLengths
07
129
225
35
415
55
64
73
821
93
104
112
1219
1319
145
152
1638
174
1825
191
208
212
224
235
244
2539
264
2722
282
298
3040
317
3212
334
3430
355
367
373
384
3910
401
411
422
433
449
454
464
4744
489
492
60.17% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.4067796610169492
totalSentences118
uniqueOpeners48
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences57
matches(empty)
ratio0
0.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences57
matches
0"It always shrieked, and Rory"
1"She pulled the door back"
2"He tilted his head to"
3"He glanced at the stairwell"
4"She left the chain on."
5"He was holding his hat"
6"He came in like a"
7"It always did, one room"
8"He set his hat on"
9"He did not answer."
10"He sat down on the"
11"She got the tea towel"
12"His trouser leg brushed her"
13"He smelled like he always"
14"He gave her his hand."
15"It didn't shift under the"
16"It sat inside the skin"
17"She turned his palm over"
18"He watched her thumb move"
19"Her hands were shaking"
ratio0.561
3.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences57
matches
0"The third deadbolt was the"
1"It always shrieked, and Rory"
2"She pulled the door back"
3"He tilted his head to"
4"Ptolemy chose that moment to"
5"The cat hissed."
6"Rory didn't blame him."
7"He glanced at the stairwell"
8"She left the chain on."
9"Something moved across his face."
10"The amber eye caught the"
11"He was holding his hat"
12"The left hung at his"
13"Rory slid the chain and"
14"He came in like a"
15"The flat swallowed him."
16"It always did, one room"
17"Scrolls in the umbrella stand."
18"A photocopied grimoire propping up"
19"Rory shut the door"
ratio0.912
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences57
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences17
technicalSentenceCount1
matches
0"It sat inside the skin like a stain in marble, and where it met the living flesh there was a line, thin, precise, faintly bright, as if someone had drawn it the…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences67
tagDensity0.06
leniency0.119
rawRatio0
effectiveRatio0
78.7389%