Run: 2026-07-25-01KYCPX2HTCZCQM5B9HNKBZKGJ

Run Details

Duration:
45.2s
Cost:
$0.091045
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Three deadbolts. Rory drew them back one at a time, because whoever stood on the other side had knocked in that particular rhythm, two quick, one slow, and only one person in London did that. "You've got a nerve." "I've got a great deal more than that." Lucien Moreau leaned against the doorframe as though he'd been invited, ivory cane hooked over his forearm, charcoal suit unmarked by the drizzle still shining on the pavement behind him. "Are you going to let me stand in a curry-scented stairwell all evening, or may I come in?" "Eva's not here." "I didn't come for Eva." Ptolemy shot past her ankles and wound himself around Lucien's shoes, purring like a badly tuned engine. Traitor. Rory stayed in the gap of the door. Six weeks. Six weeks of nothing after that night at the docks, after the thing he'd said and the thing he hadn't, and now he showed up looking like an advert for expensive regret. "You could have called." "You changed your number." "Funny how that happens." His mouth moved, that quarter-inch tilt that passed for a smile with him. The amber eye caught the hallway bulb and turned to honey. The black one caught nothing at all. "Aurora." He said her full name the French way, softening the r, and she hated that it still landed somewhere below her ribs. "Twenty minutes. Then I'll go, and you may bolt all three of your locks and tell yourself you won the exchange." She stepped back. He came in the way he came into every room, mapping it. Books stacked three deep on the windowsill. A scroll weighted down with a mug that had grown its own ecosystem. Eva's research notes pinned across the wall in a spiderweb of red thread that made the flat look like the inside of a paranoid mind, which was accurate. "Charming. Has she considered shelves?" "She's considered them. She's written a paper on them." Rory shut the door. Didn't lock it. Small rebellion, and she wasn't sure who against. "Twenty minutes. Talk." Lucien set his cane against the arm of the sofa and didn't sit. He never sat first. "Someone's been asking about you in the lower markets. Not the usual sort. Not collectors, not bounty men. Someone paying in Avaran coin." "Your father's realm." "My father's currency. Rather a different thing, though in his case the two overlap unpleasantly." He drew a coin from his waistcoat and flicked it onto the table. Black metal, no face on it, just a spiral pressed deep. "They wanted your name. Your habits. Which restaurant you deliver for. What hours you're out on that bicycle you refuse to replace." "The bicycle's fine." "The bicycle has one brake and a personality disorder." "So you came to warn me." She folded her arms. "You could've sent a note. You're famously fond of notes. Cream paper. Sealed. Very theatrical." "I sent three." That stopped her. "Silas has them behind the bar," Lucien said. "He decided, in his infinite protective wisdom, that you'd had enough of me. I only discovered this yesterday, and I'll be having words with him about the presumption." Rory turned away, because her face was doing something she didn't want witnessed. She busied herself with the kettle. Filled it too full. Set it down without switching it on. "Three notes," she said. "The first was an apology. Rather a good one, I thought. Four drafts." "And the others?" "Progressively less penitent. By the third I believe I called you obstinate." "That's rich, coming from a man who irons his handkerchiefs." "I have them ironed. There's a distinction." She laughed. It came out cracked, and then it wasn't laughing anymore, and she gripped the edge of the counter and let her head hang for a second. Behind her, floorboards. He'd crossed the room without sound, the way he always did, and now he stood close enough that she could smell him, bergamot and cold stone and something underneath that wasn't human at all. "You told me to go," he said. "You went." "You told me to." "Yes." She turned round. Bad idea. He was right there, a hand's width, and the black eye had no light in it and the amber one had far too much. "And you did it without arguing. That's the part I couldn't forgive, Luc. You argue about everything. You argued for eleven minutes with a man about the correct way to fold a napkin. But I said go, and you picked up your coat." "Because you were bleeding through your sleeve and shaking, and you'd have said anything to be rid of witnesses." "Don't." "Because you'd been holding it together for nine hours and I was the last thing keeping you from putting it down." His voice stayed level. It always stayed level, and somehow that was worse. "And because if I had stayed, I would have said something I could not take back, and you'd have heard it in that state and believed it was pity." The kettle stayed cold. The flat ticked around them, radiator pipes, the curry house extractor fan below, a bus grinding past on Brick Lane. "What was it," she said. "The thing you'd have said." "Twenty minutes was a poor bargain. I'd need more." "Lucien." He reached up. Didn't touch her face, though she watched his hand consider it. Instead he took her left wrist and turned it, thumb settling over the small crescent scar there, the one from a childhood fall off a garden wall in Cardiff. He'd asked about it once. She'd lied. He'd known she was lying and let her keep it. "You put yourself between a fourteen-year-old girl and something with no name," he said, "with one knife and no plan, and you won. And I stood in that warehouse doorway and understood, with a clarity I found extremely inconvenient, that there was nothing I would not burn to keep you in the world." Her pulse went stupid under his thumb. He'd feel it. Of course he'd feel it. "That's not pity," she said. "No." "It's not a business arrangement either." "I've broken four of my own rules coming here. Five, counting the notes." His thumb moved once across the scar. "I do not intend to break them for nothing." She should have said something clever. She was good at clever. Instead she closed the last inch and kissed him, and his cane went over with a crack against the floorboards, and Ptolemy fled under the sofa, and Lucien's hand came up into her hair like he'd been rehearsing it for six weeks. He tasted of woodsmoke. She got a fistful of expensive lapel and pulled, and he made a sound that wasn't remotely civilised, and the red thread of Eva's research came off its pin as her shoulder hit the wall. Then he broke away, breathing hard, forehead against hers. "There's a complication." "There's always a complication." "The Avaran coin." His hand was still in her hair. "It wasn't buyers asking after you. It was a summons. My father's men don't purchase information, Aurora, they collect debts." Three deadbolts. Rory had left the door unlocked. Downstairs, the stairwell light clicked on.
created_at"2026-07-25T13:19:46.241Z" 7/25/2026, 1:19:46 PM
model"anthropic/claude-opus-5-20260723"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1622
moderation_latency(null)
generation_time45147
tokens_prompt4383
tokens_completion1749
native_tokens_prompt6409
native_tokens_completion2360
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
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endpoint_id"76cb4608-f48c-483d-8da8-9957fb44244e"
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is_byokfalse
latency1622
model_permaslug"anthropic/claude-opus-5-20260723"
provider_name"Amazon Bedrock"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount1
adverbTags
0"His thumb moved once [once]"
dialogueSentences53
tagDensity0.264
leniency0.528
rawRatio0.071
effectiveRatio0.038
95.85% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1206
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
87.56% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1206
totalAiIsms3
found
0
word"flicked"
count1
1
word"the last thing"
count1
2
word"pulse"
count1
highlights
0"flicked"
1"the last thing"
2"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences67
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences67
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences105
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen55
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1206
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions24
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount681
uniqueNames14
maxNameDensity0.73
worstName"Lucien"
maxWindowNameDensity1
worstWindowName"Lucien"
discoveredNames
London1
Moreau1
Ptolemy2
Lucien5
French1
Didn2
Black1
Rory5
Bad1
Brick1
Lane1
Cardiff1
Eva2
Three2
persons
0"Moreau"
1"Ptolemy"
2"Lucien"
3"Rory"
4"Eva"
places
0"London"
1"French"
2"Brick"
3"Lane"
4"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences37
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1206
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences105
matches
0"moved, that quarter"
1"hated that it"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean19.77
std19.64
cv0.994
sampleLengths
035
14
256
33
45
518
642
74
84
94
1031
1144
123
1360
145
1527
1617
1723
183
1961
203
219
2225
233
243
2536
2630
274
2813
293
3012
3110
327
3328
3437
357
362
374
3873
3919
401
4163
4224
4310
449
451
4660
4753
4815
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences67
matches
0"been invited"
37.40% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs123
matches
0"was doing"
1"wasn't laughing"
2"was lying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences105
ratio0
matches(empty)
92.66% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount682
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.04838709677419355
lyAdverbCount3
lyAdverbRatio0.004398826979472141
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences105
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences105
mean11.49
std10.9
cv0.949
sampleLengths
02
133
24
338
418
53
65
717
81
98
102
1132
124
134
144
1513
1611
177
1823
1921
203
2112
227
2313
2428
255
2613
273
288
293
3013
314
3223
333
3428
3511
3622
373
389
3910
4015
413
423
438
4428
4513
466
474
487
494
66.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.45714285714285713
totalSentences105
uniqueOpeners48
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences54
matches
0"Instead he took her left"
1"Of course he'd feel it."
2"Instead she closed the last"
3"Then he broke away, breathing"
ratio0.074
34.81% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences54
matches
0"His mouth moved, that quarter-inch"
1"He said her full name"
2"She stepped back."
3"He came in the way"
4"He never sat first."
5"He drew a coin from"
6"She folded her arms"
7"She busied herself with the"
8"It came out cracked, and"
9"He'd crossed the room without"
10"She turned round"
11"He was right there, a"
12"His voice stayed level"
13"It always stayed level, and"
14"He reached up."
15"He'd asked about it once."
16"He'd known she was lying"
17"Her pulse went stupid under"
18"He'd feel it."
19"His thumb moved once across"
ratio0.463
71.11% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount42
totalSentences54
matches
0"Rory drew them back one"
1"Lucien Moreau leaned against the"
2"Ptolemy shot past her ankles"
3"Rory stayed in the gap"
4"His mouth moved, that quarter-inch"
5"The amber eye caught the"
6"The black one caught nothing"
7"He said her full name"
8"She stepped back."
9"He came in the way"
10"Books stacked three deep on"
11"A scroll weighted down with"
12"Eva's research notes pinned across"
13"Rory shut the door"
14"Lucien set his cane against"
15"He never sat first."
16"He drew a coin from"
17"She folded her arms"
18"That stopped her."
19"Rory turned away, because her"
ratio0.778
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences54
matches(empty)
ratio0
35.71% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences20
technicalSentenceCount3
matches
0"His mouth moved, that quarter-inch tilt that passed for a smile with him."
1"Eva's research notes pinned across the wall in a spiderweb of red thread that made the flat look like the inside of a paranoid mind, which was accurate."
2"She got a fistful of expensive lapel and pulled, and he made a sound that wasn't remotely civilised, and the red thread of Eva's research came off its pin as he…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount0
fancyTags(empty)
dialogueSentences53
tagDensity0.132
leniency0.264
rawRatio0
effectiveRatio0
87.3928%