Run: 2026-07-25-01KYCR0PQ4SED5WENZBF01N7KJ

Run Details

Duration:
52.1s
Cost:
$0.098110
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Nine stones. She had counted eight on the way in. Rory stood with her torch dipped low, the beam pooling on wet grass, and counted again. Eight oaks turned to stone, grey and split and older than the city, ringing the clearing like teeth in a jaw. Then the ninth, squat and leaning, sitting in a gap that had been empty when she stepped through it four minutes ago. She had good reasons to be sure of that. She had marked the gap with her scarf, tied it round the trunk of the birch beside it, red wool on white bark, because Eva had told her a hundred times that people came out of the Grove through a different door than they went in and spent the rest of their lives explaining the missing decades to strangers. The scarf was still there. The stone stood in front of it, cutting the wool in half. "Right," she said, out loud, because silence had weight here and she wanted to put a dent in it. Her voice went nowhere. That was the first thing she properly noticed. In Richmond Park at night you got the hum of the South Circular pushed flat by distance, a plane stacking for Heathrow, the odd stag coughing like a chain smoker in the bracken. Here, nothing. Her words dropped out of her mouth and landed at her feet. The pendant lay warm against her sternum, warmer than skin should make it, and she pressed her palm over it through her jumper. Isolde had said midnight. Isolde had said come alone, bring the Heartstone, don't eat anything, don't thank anyone, and don't, under any circumstance, follow the music. Isolde had not said anything about the flowers. They covered the clearing floor, thick as a lawn, and they were all wrong for October. Cornflowers, foxgloves, a scatter of poppies gone black in the torchlight. Wildflowers bloomed here year-round, that was known, that was in every account she had read in Silas' back room with a whisky she hadn't asked for going warm at her elbow. Fine. Lovely. Except the poppies nearest her boots had turned their faces towards her, and poppies did not have faces, and the moon was behind her left shoulder. Rory did not move for a long moment. She watched them the way you watch a wasp on your wrist. Nothing happened. The flowers did not turn further. She breathed out through her nose and told herself that petals moved with air currents, and that she had walked through them, and that her own body heat was probably doing something a botanist would find dull. She started across the clearing towards the centre, where the grass grew in a flattened ring like something large slept there regularly. Halfway, she stopped again. Her boots had left a track behind her, dark bruises through the silver of the wet flowers. There was a second track running parallel to it, a metre to the left, exactly as long, exactly as fresh. She lifted the torch. Two lines of crushed stems came from the stones and ended at her feet, hers and the other, side by side like a couple out walking. The other track had no boots in it. Something had pressed the flowers flat with a shape she could not name, wide at one end, tapering. "Isolde." Her mouth had gone tacky. "If this is a test, I'd like it noted I'm not enjoying it." Water answered her. Not a stream. A drip, slow and patient, from somewhere above head height where there was nothing but open air and a sky full of stars in the wrong arrangement. Rory counted her heartbeats to twenty. The dripping stopped at fourteen. Cool head. That was what her father called her gift, the only compliment he ever gave that didn't come with a career attached. Rory doesn't panic, she plans. So she planned. Stay in the middle, away from the treeline. Keep the stones in sight. Fifteen minutes past the hour, and if Isolde hadn't come, walk out through the scarf gap, stone or no stone, and never mention any of this to Eva, who would only say I told you. She reached the flattened ring and crouched, hands on her knees, and made herself look properly at the Grove instead of at her own fear. It was beautiful. That was the obscene part. Beyond the stones the oaks stood in deep summer leaf, and the air smelled of cut hay and rain on hot stone, and the light had a quality that torches and moons could not account for, a faint green under-glow that came up out of the ground itself and made her hands look like a drowned woman's. Somewhere off to the right, past the trees, she could hear the park at last. Traffic. Distant, thin, and running backwards, the sound of engines arriving instead of leaving. Then her name. "Rory." Eva's voice. Unmistakable, that Cardiff bounce she had never scrubbed off, the way she leaned on the r like she was propping herself against a bar. Rory's whole body turned to it before her brain caught up. Relief flooded her, hot and stupid, and she was two steps towards the treeline before she remembered that she had left Eva asleep on the sofa in Bermondsey with a bowl of Yu-Fei's cold noodles balanced on her chest, and that Eva did not know where she was, and that no one on this earth knew where she was. "Rory, I'm here, I can't find the gap." She stopped. The pendant had gone from warm to hot, a coal against her breastbone. "Where?" she called. "Here." Not an answer. A word learned by copying. She turned her torch on the treeline and swept it slowly along the black between the trunks, and the beam picked out leaves, bark, a low bramble, and then, at the height of her own eyes, two flat discs shining back at her, set too far apart for a fox and too high for a deer. They did not blink. The voice came again from a completely different place, thirty feet to the left, in exactly the same tone. "Rory, I can't find the gap." She stepped back. Her heel came down on nothing, and she staggered, and when she righted herself the shining discs had gone and something else had arrived. She could not have said what alerted her. A pressure change, the sort you feel in your ears in a lift. The certainty arrived complete, without evidence, the way certainties do at three in the morning: someone was standing behind her, close enough to lean, and had been for some time. Rory did not turn round. Every animal instinct she had screamed at her to turn round, and she held herself still, and she listened. Breathing. Slow, wet, and matching hers, half a beat behind, the way a bad singer follows a hymn. She lifted the torch, angled it down, and let the beam splash on the flowers in front of her boots. The light showed her own shadow, long and thin across the crushed poppies. Only her own shadow. The breathing came again, closer, warm on the back of her neck, and it smelled of turned earth and honey. "Don't thank me," said something with Isolde's mouth and none of her music, and eight of the nine stones began, one by one, to lean in.
created_at"2026-07-25T13:39:13.782Z" 7/25/2026, 1:39:13 PM
model"anthropic/claude-opus-5-20260723"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5127
moderation_latency(null)
generation_time51951
tokens_prompt4387
tokens_completion1999
native_tokens_prompt6422
native_tokens_completion2640
native_tokens_completion_images(null)
native_tokens_reasoning280
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.09811
router(null)
provider_responses
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endpoint_id"76cb4608-f48c-483d-8da8-9957fb44244e"
id"msg_011CdNsMDkqz2WkCqD2KPSDn"
is_byokfalse
latency1549
model_permaslug"anthropic/claude-opus-5-20260723"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1784986753-Nd4ppWCDH6RLALWNPO5K"
session_id(null)
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api_type"completions"
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upstream_id"msg_011CdNsMDkqz2WkCqD2KPSDn"
total_cost0.09811
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.556
leniency1
rawRatio0
effectiveRatio0
91.95% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1243
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"completely"
count1
highlights
0"slowly"
1"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
91.95% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1243
totalAiIsms2
found
0
word"silence"
count1
1
word"weight"
count1
highlights
0"silence"
1"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
75.63% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount4
hedgeCount0
narrationSentences85
filterMatches
0"watch"
1"look"
2"feel"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences90
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen60
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1243
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1193
uniqueNames16
maxNameDensity0.5
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Eva"
discoveredNames
Eva5
Grove2
Richmond1
Park1
South1
Circular1
Heathrow1
Heartstone1
October1
Fine1
Water1
Isolde5
Cardiff1
Bermondsey1
Yu-Fei1
Rory6
persons
0"Eva"
1"Circular"
2"Heartstone"
3"Water"
4"Isolde"
5"Yu-Fei"
6"Rory"
places
0"Grove"
1"Richmond"
2"Park"
3"Fine"
4"Cardiff"
5"Bermondsey"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1243
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences90
matches
0"remembered that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean31.08
std24.84
cv0.799
sampleLengths
010
159
268
317
419
559
649
78
886
920
1045
1122
1221
1320
1456
1519
1633
1711
1879
1925
2094
213
221
2326
2470
258
2615
273
281
2964
3023
316
3227
3351
3424
3518
3633
374
3820
3926
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences85
matches
0"was known"
93.62% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs188
matches
0"was probably doing"
1"was propping"
2"was standing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences90
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount354
adjectiveStacks1
stackExamples
0"lay warm against her"
adverbCount6
adverbRatio0.01694915254237288
lyAdverbCount1
lyAdverbRatio0.002824858757062147
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences90
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences90
mean13.81
std13.2
cv0.955
sampleLengths
02
18
216
321
422
59
659
75
812
919
104
118
1233
132
1412
1523
164
1722
188
1916
2011
2131
221
231
2426
258
2612
272
286
2937
3022
314
3217
3320
344
3526
368
3718
386
3913
403
413
4227
436
445
452
4621
475
483
498
79.63% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5111111111111111
totalSentences90
uniqueOpeners46
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences74
matches
0"Then the ninth, squat and"
1"Somewhere off to the right,"
2"Then her name."
3"Only her own shadow."
ratio0.054
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences74
matches
0"She had counted eight on"
1"She had good reasons to"
2"She had marked the gap"
3"she said, out loud, because"
4"Her voice went nowhere."
5"Her words dropped out of"
6"They covered the clearing floor,"
7"She watched them the way"
8"She breathed out through her"
9"She started across the clearing"
10"Her boots had left a"
11"She lifted the torch."
12"Her mouth had gone tacky"
13"She reached the flattened ring"
14"It was beautiful."
15"She turned her torch on"
16"They did not blink."
17"She stepped back."
18"Her heel came down on"
19"She could not have said"
ratio0.284
95.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences74
matches
0"She had counted eight on"
1"Rory stood with her torch"
2"She had good reasons to"
3"She had marked the gap"
4"The scarf was still there."
5"The stone stood in front"
6"she said, out loud, because"
7"Her voice went nowhere."
8"That was the first thing"
9"Her words dropped out of"
10"The pendant lay warm against"
11"Isolde had said midnight."
12"Isolde had said come alone,"
13"Isolde had not said anything"
14"They covered the clearing floor,"
15"Cornflowers, foxgloves, a scatter of"
16"Wildflowers bloomed here year-round, that"
17"Rory did not move for"
18"She watched them the way"
19"The flowers did not turn"
ratio0.73
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences74
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount1
matches
0"Beyond the stones the oaks stood in deep summer leaf, and the air smelled of cut hay and rain on hot stone, and the light had a quality that torches and moons c…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences9
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
94.0641%