Run: 2026-07-25-01KYCR0XGXW57HK7TY1D4PP3T3

Run Details

Duration:
56.3s
Cost:
$0.088200
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The gap between the two oaks looked like nothing. Rory had walked past it twice, hands stuffed in her sleeves, breath fogging, and both times the space between the trunks had shown her the same thing: bracken, frost, a litter bin fifty yards off with a crisp packet caught in its mouth. "You're looking with your eyes," Nyx said. Their voice came from the shadow of the left oak, thin as a draught under a door. "Stop that." "That's the only equipment I brought." "Then shut them." Eva made a noise in her throat. "If she shuts her eyes and walks into a tree, I'm telling your mother." Rory shut them anyway. Cold on her eyelids. The park noise — a plane, a dog somewhere barking itself hoarse — and then, under it, a second sound she'd been hearing all evening without noticing, the way you don't notice a fridge until it stops. A hum. Low, tuneless, patient. It sat behind her sternum rather than in her ears, and when she turned her head towards the oaks it grew warmer, and the Heartstone under her jumper woke up against her skin like a swallowed coal. "Oh," she said. "Yes." She stepped forward with her eyes closed and the air changed thickness. It was like pushing through a beaded curtain made of nothing — a drag across her face, a pop in both ears, and warmth. Real warmth, the kind that comes off sun-baked stone in August. She opened her eyes. The frost had gone. So had the plane, the dog, the sodium orange bleeding up from the Roehampton gate. She stood ankle-deep in cow parsley and something purple with a throat like velvet, and above her the sky held two colours at once — a deep evening blue, and threaded through it a green that shifted when she moved her head, like petrol on water. Eva came through behind her, swearing, arms flailing at the invisible curtain. Then she stopped dead. "Rory." "I know." "Rory, it's *June* in here." "I know." The clearing ran maybe eighty yards to a wall of trees that weren't quite trees. They had bark, they had crowns, but the leaves moved without wind and each one caught light from underneath, as if the grass were lit and the sky were dark. Nine standing stones ringed the meadow at intervals — oak, not rock, ancient enough to have gone grey and hard, roots still gripping the earth in fists. They'd been carved once. Now the carvings were worn to suggestions, spirals and long-bodied animals you could only read from the corner of your eye. Nyx unfolded out of the shade of the nearest stone. In here they had edges. Rory had never seen them so nearly solid: a tall silhouette with a proper outline, violet eyes set in a face that was almost a face. "Don't touch the stones," they said. "Why?" "Because they'll remember you." Eva was crouched over the wildflowers, phone out. "Nothing. No signal, no camera, no clock. It's frozen at 16:52." "It'll be wrong when you leave," Nyx said. "Assume it's wrong now." "How wrong?" "That depends on the grove's mood." "The grove has moods." Eva stood and wiped her palms down her thighs. "Brilliant. Cracking. Rory, why do we do this." They walked in. The going was easy and then it wasn't. Rory noticed after fifty paces that the treeline hadn't come any closer, though the stones behind her had shrunk to thumb height. She stopped. Looked down at her own boots. The parsley she'd flattened stood up again as she watched, stem by stem, unhurried, like grass in a film run backwards. "Nyx." "Keep walking. It's measuring your intention. If you dawdle it decides you've arrived." "That's not an answer, that's a fortune cookie." "You asked a Shade for directions in a Fae place. Adjust your expectations." She kept walking. Under her boots the ground gave off heat and a smell she couldn't place at first — bread, maybe, or the inside of a greenhouse, sweet and mineral. Insects moved through the flowers, and they were wrong in a way that took her a while to name: they were silent. Great fat bumbling things with wings like stained glass, working the blossoms in total quiet. Eva reached for one. "Don't," Rory said, and caught her wrist. The crescent scar on her own left wrist was warm. Everything was warm. "It landed on me first." "Did you invite it?" Nyx asked. Eva let her hand drop. The treeline arrived all at once, the way a wave arrives at your feet. They stood at the mouth of a path that hadn't existed a breath earlier — two ranks of pale trunks leaning together overhead, and between them a floor of moss so deep it swallowed sound. Rory put a foot on it and heard nothing. Not her own boot, not her own breath. She said Eva's name and the word came out and went nowhere, dying six inches from her mouth. Eva mouthed something furious. Nyx moved ahead of them, and where they passed the moss silvered like the nap of velvet brushed backwards. They lifted one long hand and beckoned, and Rory followed, because standing still in a place that ate voices seemed worse. Twenty paces in, the trees began to hold things. Not fruit. Objects. A brass compass, green with age, cradled in a fork of branches. A child's shoe. A wedding ring on a twig, grown over so the bark had closed around half of it. Higher up, a violin, strings gone, body split along the belly. Each one had been there long enough for the tree to accept it, and none of them had fallen. Rory stopped under the violin and looked up. Eva bumped her shoulder and pointed at a spectacles case, then at a rusted bicycle bell, then at a pocket watch turning slow circles on its chain with nothing to turn it. *Payment*, Nyx mouthed, and it landed in Rory's head as clearly as speech. *For answers. She doesn't set the price. The grove does.* Rory's hand went to the pendant through her jumper. It was pulsing now, quick and light, a bird's heartbeat. The sound came back thirty paces later — first her own breathing, loud enough to startle her, then water. A thread of it, somewhere left, running over stone. And with it a scent of cut grass and cold iron together, which shouldn't have worked and did. "Say something," Eva said. "Say anything, I want to hear a human voice." "Something." "God, you're useless." "You asked." The path opened. Rory came out from under the leaning trunks and had to put a hand up against the light, because there was more of it here than the sky had been giving anywhere else — a pool of it, gathered and held over a hollow where a spring came up through white gravel and turned it over and over without ever pushing a grain past the rim. Wildflowers grew in the water. Under the water. Their heads moved in a current, and the surface stayed glass. Eva sat down on her heels at the edge and stared. "Rory. Look at the bank." Rory looked. The moss ran right up to the spring, unbroken, deep, printed everywhere with the marks of hooves and paws and small bare feet. And through the middle of it, plain as a seam, ran a track where the moss lay perfectly untouched, coming from the trees, going to the water's edge, and stopping. No footprints. Not one. "She's been here," Nyx said. "Recently. She walks like that." Rory crouched and laid two fingers on the moss beside the seam. It was cold. The only cold thing in the grove.
created_at"2026-07-25T13:39:20.74Z" 7/25/2026, 1:39:20 PM
model"anthropic/claude-opus-5-20260723"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4314
moderation_latency(null)
generation_time56228
tokens_prompt1763
tokens_completion1935
native_tokens_prompt2695
native_tokens_completion2989
native_tokens_completion_images(null)
native_tokens_reasoning102
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.0882
router(null)
provider_responses
0
endpoint_id"76cb4608-f48c-483d-8da8-9957fb44244e"
id"msg_011CdNsMjhApNZECFtVCZx6i"
is_byokfalse
latency1562
model_permaslug"anthropic/claude-opus-5-20260723"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1784986760-NVZCkG9HZkjjEQZDdowo"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1784986760-wXroOHt66XOBp10B4qVH"
upstream_id"msg_011CdNsMjhApNZECFtVCZx6i"
total_cost0.0882
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences36
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
96.12% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1290
totalAiIsmAdverbs1
found
0
adverb"perfectly"
count1
highlights
0"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
84.50% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1290
totalAiIsms4
found
0
word"warmth"
count2
1
word"velvet"
count2
highlights
0"warmth"
1"velvet"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences92
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences92
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences119
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen65
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords12
totalWords1299
ratio0.009
matches
0"June"
1"Payment"
2"For answers. She doesn't set the price. The grove does."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
92.58% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount1132
uniqueNames6
maxNameDensity1.15
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Eva"
discoveredNames
Heartstone1
August1
Roehampton1
Eva11
Rory13
Nyx7
persons
0"Eva"
1"Rory"
2"Nyx"
places
0"August"
1"Roehampton"
globalScore0.926
windowScore1
16.07% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences56
glossingSentenceCount3
matches
0"looked like nothing"
1"quite trees"
2"seemed worse"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1299
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences119
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean22.02
std24.99
cv1.135
sampleLengths
052
126
26
33
421
54
683
73
81
947
104
1165
1216
131
142
155
162
1797
1841
196
201
214
2219
2312
242
256
2621
273
2859
291
3013
318
3213
3368
344
3520
365
376
385
3984
404
4140
429
4365
4440
4523
4619
4746
4813
491
90.01% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences92
matches
0"were lit"
1"been carved"
2"were worn"
3"was crouched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs186
matches
0"was like pushing"
1"was pulsing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences8
totalSentences119
ratio0.067
matches
0"The park noise — a plane, a dog somewhere barking itself hoarse — and then, under it, a second sound she'd been hearing all evening without noticing, the way you don't notice a fridge until it stops."
1"It was like pushing through a beaded curtain made of nothing — a drag across her face, a pop in both ears, and warmth."
2"She stood ankle-deep in cow parsley and something purple with a throat like velvet, and above her the sky held two colours at once — a deep evening blue, and threaded through it a green that shifted when she moved her head, like petrol on water."
3"Nine standing stones ringed the meadow at intervals — oak, not rock, ancient enough to have gone grey and hard, roots still gripping the earth in fists."
4"Under her boots the ground gave off heat and a smell she couldn't place at first — bread, maybe, or the inside of a greenhouse, sweet and mineral."
5"They stood at the mouth of a path that hadn't existed a breath earlier — two ranks of pale trunks leaning together overhead, and between them a floor of moss so deep it swallowed sound."
6"The sound came back thirty paces later — first her own breathing, loud enough to startle her, then water."
7"Rory came out from under the leaning trunks and had to put a hand up against the light, because there was more of it here than the sky had been giving anywhere else — a pool of it, gathered and held over a hollow where a spring came up through white gravel and turned it over and over without ever pushing a grain past the rim."
99.25% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1126
adjectiveStacks0
stackExamples(empty)
adverbCount46
adverbRatio0.04085257548845471
lyAdverbCount6
lyAdverbRatio0.0053285968028419185
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences119
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences119
mean10.92
std10.82
cv0.991
sampleLengths
09
143
27
317
42
56
63
77
814
94
104
1137
122
133
1437
153
161
1712
1824
1911
204
214
2215
2346
2412
254
261
272
285
292
3015
3130
3227
334
3421
3510
365
3726
386
391
404
418
4211
438
444
452
466
4713
488
493
69.47% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.4369747899159664
totalSentences119
uniqueOpeners52
43.29% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences77
matches
0"Then she stopped dead."
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences77
matches
0"Their voice came from the"
1"It sat behind her sternum"
2"She stepped forward with her"
3"It was like pushing through"
4"She opened her eyes."
5"She stood ankle-deep in cow"
6"They had bark, they had"
7"They'd been carved once."
8"They walked in."
9"She kept walking."
10"They stood at the mouth"
11"She said Eva's name and"
12"They lifted one long hand"
13"She doesn't set the price."
14"It was pulsing now, quick"
15"Their heads moved in a"
16"It was cold."
ratio0.221
70.39% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences77
matches
0"The gap between the two"
1"Rory had walked past it"
2"Their voice came from the"
3"Eva made a noise in"
4"Rory shut them anyway."
5"The park noise — a"
6"It sat behind her sternum"
7"She stepped forward with her"
8"It was like pushing through"
9"She opened her eyes."
10"The frost had gone."
11"She stood ankle-deep in cow"
12"Eva came through behind her,"
13"The clearing ran maybe eighty"
14"They had bark, they had"
15"They'd been carved once."
16"Nyx unfolded out of the"
17"Rory had never seen them"
18"Eva was crouched over the"
19"Eva stood and wiped her"
ratio0.779
64.94% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences77
matches
0"Now the carvings were worn"
ratio0.013
74.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount4
matches
0"She stood ankle-deep in cow parsley and something purple with a throat like velvet, and above her the sky held two colours at once — a deep evening blue, and th…"
1"Rory had never seen them so nearly solid: a tall silhouette with a proper outline, violet eyes set in a face that was almost a face."
2"They stood at the mouth of a path that hadn't existed a breath earlier — two ranks of pale trunks leaning together overhead, and between them a floor of moss so…"
3"They lifted one long hand and beckoned, and Rory followed, because standing still in a place that ate voices seemed worse."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount0
fancyTags(empty)
dialogueSentences36
tagDensity0.222
leniency0.444
rawRatio0
effectiveRatio0
86.7148%