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Run: 2026-07-25-01KYCR2DRC9FJG1A9WXPNJBT78
Run Details
Model:
Claude Opus 5 (Reasoning, Low)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
1m 20s
Cost:
$0.139895
Provider:
Amazon Bedrock
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
89.41%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
92.94%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
17.35%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
99.19%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
71.58%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
46.67%
Pronoun-first sentence starts
(details)
68.33%
Subject-first sentence starts
(details)
83.33%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
92.2933%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Forty pounds twenty. The float was short again, and Yu-Fei would take the difference out of my tips before she took it out of my hide.
I stacked the coins into
towers on the bar, five deep, the way my father used to stack them when he
was pretending
to teach me arithmetic and actually teaching me patience. Behind me the extractor fan in the kitchen coughed.
The Raven's Nest at half
nine on a Tuesday held four drinkers, two of them asleep, and Silas, who
was polishing
a glass that had been clean for ten minutes. Old maps yellowed on the walls.
Somewhere above the till, a
photograph of a man in Prague who no longer existed. My sleeve smelled of sweet-and-sour. It always did by then. The door went. Green neon spilled in ahead of her, the way it did with everyone, laying that sick emerald wash across the floorboards before the person arrived to spoil it. Camel coat. Heels that meant business.
Hair the colour of expensive
coffee, blown out straight, and a handbag with hardware on it that cost more than my rent.
She stopped three feet inside
and said my name like she
was reading
it off a charge sheet. "Aurora Carter."
I knew the voice before
I placed the face. You never lose a voice.
Voices are the last thing
to go. "Nia." "Nia Vaughan-Pryce now." "Course it is."
I nudged a coin tower
over with one finger. "Congratulations. Which one's the husband?" "Owen. You met him at Steff's twenty-first. He was sick in the fountain." "Ah. Him." She laughed.
It came out wrong, too
polished, sanded down at the edges where the Cardiff used to sit. Six years ago Nia Vaughan had laughed like a gull, filthy and loud, and had once talked a bouncer on St Mary Street into letting nine of us in for a fiver total.
Now she laughed the way
people laugh at conferences. "You cut your hair," she said. "You lost your accent." "I did not." "You said 'bath' like a newsreader." Her jaw shifted. There it was, the old
flicker
, a girl still living somewhere behind the veneers.
Then it smoothed over, and
she set her bag on the stool beside her instead of the floor, because the floor of Silas' bar was not a floor you set nine hundred quid on.
Silas moved down the bar
without appearing to move at all. "Drink?" "Gin and tonic. Whatever's good." "Nothing here is good. Some of it is expensive." "Then something expensive." He poured.
The signet ring on his
right hand caught the light off the optics, and he took his time with the ice, and I understood he had decided to stay within earshot. Fifty-eight years old, one bad knee, and the man could loiter like a rumour. Nia sat.
She held the glass in
both hands like it
was warming
her. "You look well," she said. "I look like I've been carrying chow mein up four flights." "You look well,"
she said again, and this
time it was almost a complaint. "You always did have that. You could roll out of bed after two hours' sleep with a hangover and someone would ask what your skincare routine was." "How did you find me?" The tonic fizzed. She watched it. "Cardiff's small." "London isn't." "No."
She turned the glass a
quarter turn on the wood. "Your mam still teaches my cousin's boy. She keeps a photo of you on her desk. Delivery uniform and all. She tells them you're a courier for a company in Soho." "That's generous of her." "She's proud of you." "She's proud of the version where I'm a barrister with a mortgage."
I pushed the coins into
my palm. "So. What is it. A hen do? Are you doing that thing where you fly to Lisbon and cry in a nightclub?" "I'm in London for work." "You're a solicitor." "Associate. Commercial litigation. Fenwick Hale." "Fenwick Hale."
I whistled low
. "That's my father's chambers' favourite feeding trough." "I've briefed him twice." A beat. Long enough. "He asks after you. Not directly. He asks it the way he asks everything, like it's a question about the weather in the case papers." "That's Brendan." "He said you'd come round." "He's been saying that for six years. He'll say it at my funeral. He'll lean into the coffin and say, she'll come round." Nia laughed for real then, one bark of it, and for two seconds we were nineteen and eating cheese on toast at four in the morning with the gas fire hissing, arguing about whether Kant would have got off with anyone at the Union. The two seconds ended. They always do. "You never answered," she said. "Any of them. I wrote. I rang. I came to the flat and there were new people in it and they'd painted over the hallway." "Yeah." "Just yeah?" "I left, Nia. That's what leaving is. It's not a holiday." "You could have told me where." "Could I?" She drank. The lemon rind bumped her lip and she moved it aside with a fingertip, and I watched her
decide
, and not
decide
, and
decide
again. "That's not fair," she said. "I didn't say a thing." "You said 'could I' with your whole face." "It's a versatile face." Silas set down a bowl of nuts nobody had asked for and drifted to the far end to serve the man who had woken up. The kindness of small businesses. Give people salt and they'll talk. "He asked me to write something," Nia said. There it was.
I put the coins in
my apron pocket,
slowly
, because my hands wanted to do something else. "Something." "A character statement. Two pages. It went in as part of a bundle."
Her voice had gone quiet
and quick, the way it did in seminars when she knew she was wrong and was going to argue anyway. "It was two years after you'd gone. There were proceedings I wasn't party to and I didn't know the half of it, Rory, I swear to God, I still don't know the half of it because you never told me, you never gave me one single word, so all I had was him at my kitchen table crying, and he'd lost the flat, and he was saying you'd wrecked him, and I had this piece of paper and a professional obligation to tell the truth as I understood it." "And how did you understand it?" "I wrote that he'd never been violent in my presence."
She looked up
.
Her eyes were wet and
furious about being wet. "Which was true." "In your presence." "Which was true." "Nia." I leaned on the bar. My voice came out level. That's the trick, keeping it level, and it took me two years and a locksmith to learn it. "Do you remember the Christmas do at the Ivy Bush. You came into the toilets and I was holding my wrist under the cold tap." "You said you caught it on the door." "I said it was the door and you said 'right' and you handed me a paper towel." I turned my left hand over. The little crescent scar sat there, pale as ever, and it was from a garden gate when I was seven, and she knew that, and that was the entire point, because she had looked at my wrist and then away from it. "You said 'right', and then you went back out and danced to Slade." The extractor fan coughed again. Somebody's phone buzzed on the bar, four short pulses, insect-quick. Hers. She didn't touch it. That was the thing. She looked at it, face down, buzzing, and she did not touch it, and the whole bar
seemed to
lean in a fraction of an inch. "Nia." "I've thought about that toilets thing," she said, "maybe four thousand times." "Answer your phone." "I don't need to." "Answer it." "I said I don't need to." She pressed her palm flat over it, the diamond on her finger throwing one hard spark. "I didn't come to London for work." The neon out front hummed. And then it changed, that green wash across the floorboards breaking apart as the door opened, and the smell came in ahead of him, cedar and cold air and something under it that I had spent six years trying to unlearn. Silas set the clean glass down. Very
gently
. "We're closed," he said.
created_at
"2026-07-25T13:40:10.14Z"
7/25/2026, 1:40:10 PM
model
"anthropic/claude-opus-5-20260723"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
4689
moderation_latency
159
generation_time
79216
tokens_prompt
4445
tokens_completion
2717
native_tokens_prompt
6494
native_tokens_completion
4297
native_tokens_completion_images
(null)
native_tokens_reasoning
761
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"end_turn"
service_tier
"default"
usage
0.139895
router
(null)
provider_responses
0
endpoint_id
"76cb4608-f48c-483d-8da8-9957fb44244e"
id
"msg_011CdNsRPaJfhsKt2choLAG9"
is_byok
false
latency
1394
model_permaslug
"anthropic/claude-opus-5-20260723"
provider_name
"Amazon Bedrock"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer
(null)
request_id
"req-1784986810-aQbo7WTQbh1EjVow3LAI"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1784986810-M6F1rGhVyKuecsKtqc04"
upstream_id
"msg_011CdNsRPaJfhsKt2choLAG9"
total_cost
0.139895
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Amazon Bedrock"
response_cache_source_id
(null)
data_region
"global"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
18
adverbTagCount
1
adverbTags
0
"she said again [again]"
dialogueSentences
71
tagDensity
0.254
leniency
0.507
rawRatio
0.056
effectiveRatio
0.028
89.41%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1416
totalAiIsmAdverbs
3
found
0
adverb
"slowly"
count
1
1
adverb
"very"
count
1
2
adverb
"gently"
count
1
highlights
0
"slowly"
1
"very"
2
"gently"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
92.94%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1416
totalAiIsms
2
found
0
word
"the last thing"
count
1
1
word
"flicker"
count
1
highlights
0
"the last thing"
1
"flicker"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
76
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
76
filterMatches
0
"decide"
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
129
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
89
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1416
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
27
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
21
wordCount
829
uniqueNames
15
maxNameDensity
0.48
worstName
"Silas"
maxWindowNameDensity
1.5
worstWindowName
"Nia"
discoveredNames
Yu-Fei
1
Raven
1
Nest
1
Tuesday
1
Silas
4
Prague
1
Cardiff
1
Nia
4
Vaughan
1
St
1
Mary
1
Street
1
Long
1
Kant
1
Union
1
persons
0
"Yu-Fei"
1
"Raven"
2
"Tuesday"
3
"Silas"
4
"Nia"
5
"Vaughan"
6
"Kant"
places
0
"Prague"
1
"Cardiff"
2
"St"
3
"Mary"
4
"Street"
5
"Union"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
39
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1416
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
129
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
83
mean
17.06
std
22.06
cv
1.293
sampleLengths
0
26
1
92
2
10
3
31
4
28
5
18
6
2
7
21
8
1
9
3
10
17
11
13
12
2
13
61
14
6
15
4
16
3
17
6
18
51
19
11
20
1
21
5
22
9
23
3
24
47
25
14
26
5
27
11
28
41
29
5
30
6
31
2
32
2
33
42
34
4
35
4
36
41
37
5
38
3
39
5
40
12
41
33
42
2
43
5
44
23
45
44
46
7
47
30
48
1
49
2
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
76
matches
(empty)
17.35%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
4
totalVerbs
146
matches
0
"was pretending"
1
"was polishing"
2
"was reading"
3
"was warming"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
129
ratio
0
matches
(empty)
99.19%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
782
adjectiveStacks
0
stackExamples
(empty)
adverbCount
32
adverbRatio
0.04092071611253197
lyAdverbCount
3
lyAdverbRatio
0.0038363171355498722
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
129
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
129
mean
10.98
std
12.28
cv
1.119
sampleLengths
0
3
1
23
2
32
3
9
4
30
5
6
6
15
7
5
8
5
9
3
10
28
11
2
12
4
13
22
14
18
15
2
16
9
17
5
18
7
19
1
20
3
21
12
22
5
23
13
24
2
25
2
26
17
27
33
28
9
29
6
30
4
31
3
32
6
33
3
34
14
35
34
36
11
37
1
38
5
39
9
40
3
41
2
42
31
43
14
44
2
45
12
46
5
47
11
48
14
49
27
71.58%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.4573643410852713
totalSentences
129
uniqueOpeners
59
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
60
matches
0
"Somewhere above the till, a"
1
"Then it smoothed over, and"
ratio
0.033
46.67%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
26
totalSentences
60
matches
0
"I stacked the coins into"
1
"My sleeve smelled of sweet-and-sour."
2
"It always did by then."
3
"She stopped three feet inside"
4
"I knew the voice before"
5
"You never lose a voice."
6
"I nudged a coin tower"
7
"It came out wrong, too"
8
"Her jaw shifted."
9
"She held the glass in"
10
"she said again, and this"
11
"She watched it."
12
"She turned the glass a"
13
"I pushed the coins into"
14
"I whistled low"
15
"They always do."
16
"I put the coins in"
17
"Her voice had gone quiet"
18
"She looked up"
19
"Her eyes were wet and"
ratio
0.433
68.33%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
47
totalSentences
60
matches
0
"The float was short again,"
1
"I stacked the coins into"
2
"The Raven's Nest at half"
3
"My sleeve smelled of sweet-and-sour."
4
"It always did by then."
5
"The door went."
6
"Heels that meant business."
7
"Hair the colour of expensive"
8
"She stopped three feet inside"
9
"I knew the voice before"
10
"You never lose a voice."
11
"Voices are the last thing"
12
"I nudged a coin tower"
13
"It came out wrong, too"
14
"Her jaw shifted."
15
"Silas moved down the bar"
16
"The signet ring on his"
17
"She held the glass in"
18
"she said again, and this"
19
"The tonic fizzed."
ratio
0.783
83.33%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
60
matches
0
"Now she laughed the way"
ratio
0.017
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
23
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
18
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
10
fancyCount
2
fancyTags
0
"I whistled (whistle)"
1
"She pressed (press)"
dialogueSentences
71
tagDensity
0.141
leniency
0.282
rawRatio
0.2
effectiveRatio
0.056
92.2933%