Run: 2026-07-25-01KYCREW9WC8F166R2RYC88GGR

Run Details

Duration:
1m 3s
Cost:
$0.119865
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ladder shifted under Quinn's boots, and forty feet of dead air waited below. "Mind the seventh rung," Cowley called down. "Rotten as a politician." She skipped it. Her torch swung across white tiles, cracked and furred with grime, and old advertisements for cigarettes nobody smoked any more. Her feet touched platform concrete. Cold came up through the soles of her shoes, sharp enough to make her calves ache. "Camden Deep," Cowley said. "Closed since 1924. Council forgot it existed until a surveyor put a camera down the vent shaft." "And found?" "That." He aimed his torch. The body lay on the platform, halfway along, arranged near the edge where the tiles gave way to a dropped track bed. A man. Fifties, maybe younger. Wool coat, good quality, buttoned to the throat. His hands rested at his sides, palms turned up. Quinn crouched three feet away and did not touch anything. Eighteen years had taught her that the first minute at a scene was worth the next twelve hours. "Rough sleepers get down here," Cowley said. "Dealers, too. Nice dark room, no CCTV, no neighbours to complain. Fella comes down to buy, deal sours, someone puts him out. Textbook." "Where's the argument?" "Sorry?" "Deals go bad, there's mess. Scuffed dust. Blood. A dropped phone." She moved her torch in a slow arc across the platform floor. "Look at it." Dust lay over everything, thick as felt, undisturbed except for two clean lines where the uniforms had walked in and out. And around the body, a shape. A hollow. The dust had been pressed flat in the outline of a man, edges crisp, as though someone had laid him down with the care of a mother settling a child. "He didn't fall," she said. "Falling scatters. This is placement." "So they carried him." "Down a ladder with a rotten seventh rung." Cowley's torch beam dipped. "Two of them could manage it." "And leave no prints in forty feet of dust?" She stood, knees clicking, and paced the platform's length. Her breath came out white. That bothered her more than the corpse. She had worked cold rooms and colder mortuaries, and this was February above ground, but not February enough for this. Frost glittered in the tile grout. Not damp, not condensation. Frost, in fine crystalline lines, radiating out from where the man lay like something had been drawn on the floor and then rubbed away. "Get SOCO to swab the grout," she said. "And photograph the frost pattern before it goes." "Frost isn't evidence, guv." "Everything's evidence until it isn't." She came back to the body and squatted again, elbows on knees. The man's shoes stopped her cold. Black brogues. Polished. Not a scuff, not a smear, not one grey thumbprint of tunnel filth on the welt. She looked at her own boots. Two minutes down here and she was wearing a grey sock of dust to the ankle. "He never walked in," she said. "Everyone walks in somewhere." "Then show me his footprints." She waited. Cowley said nothing. "You came down the ladder. I came down the ladder. There is one route in and out of this room and both of us are filthy to the shin. This man's shoes are cleaner than mine were this morning." "Carried, then. Like I said." "Carried by whom? Look at his coat." She lifted the hem with a pen, an inch, no more. "No drag marks. No creasing under the arms. Nobody hauled him by the shoulders. Nobody threw him over a back. He is not even crumpled, Cowley. Men are crumpled when they die. They fold. This one is composed." Cowley shifted his weight and the dust squeaked. "You saying somebody dressed a scene." "I'm saying somebody set a table." She took her time with the rest of it. The face first. Skin drawn tight across the bones, lips pulled back from the teeth, and every visible vein standing black beneath the surface, as though the ink had been let out of him and then put back wrong. No wounds at the throat. No ligature. No petechial haemorrhage in the eyes, no froth, no vomit. She had seen strangulation and she had seen overdose and this was neither of them wearing a disguise. Then the mouth. Something pale sat between the teeth. She eased the jaw with a gloved finger and it moved without resistance. No rigor. Not the softness after rigor breaks either, which takes days. This was the give of a man who had died in the last hour, and the skin under her glove was cold as the tile. The object came out clean. A disc of bone, thumbnail-sized, drilled through the centre, the surface carved with lines too fine for a knife. Older than the station. Older than the city, from the feel of it, though Quinn could not have said why she thought that. Her thumb went numb where it touched. "That'll be gang," Cowley said, leaning in. "They love a token. Calling card. Somali lot down Kentish Town use cowrie shells." "This isn't a shell and it isn't a signature." "How do you know?" "Because a signature is meant to be read by us." She turned the disc in the torchlight. "This was put where nobody would find it unless they opened his mouth. It isn't a message. It's a fare." Cowley laughed, once, and the sound came back off the tiles wrong, flattened, half a second late. He stopped laughing. Quinn stood and walked to the platform edge. Her torch found the track bed, and the track bed answered her with something that ruined the whole shape of Cowley's textbook. Footprints. Hundreds. They filled the dust from the tunnel mouth to the platform lip and back again, layered and crossing, trainers and boots and bare feet and things with the wrong number of toes, and every single one of them pointed out. Away. Not one print faced into the room. "Cowley." "I see it." "You see hundreds of people leaving a locked underground station and nobody arriving." "There'll be another entrance." "There is no other entrance. The council said so, the surveyor said so, and you said so nine minutes ago." She crouched at the lip and put her light along the wall. Chalk marks, three feet up, half rubbed out. A tally. Beside it, wax splashes, still tacky. Beside that, a smear of something dark that had eaten the tile glaze away in a perfect circle. She thought of a warehouse in Deptford, three years ago, and Morris walking through a door six feet ahead of her, and the way the air had gone thick and sweet, and how nothing on the other side of that door had ever been explained to her satisfaction, or at all. Her jaw set. "Who called it in?" "Surveyor. And, ah." Cowley scratched his neck. "Girl came up to the cordon. Asked whether we'd found the coin." Quinn's head turned. "The coin." "Her word. Red hair, glasses, big bag of books. Said she works at the British Museum. Uniform's got her by the van." "You didn't lead with that." "You were busy admiring the frost." Quinn had the bone disc in an evidence bag and was moving before he finished, and that was when her torch caught the man's right hand, which she had already examined and cleared. The fingers had opened. Not much. Enough. A small brass compass lay in his palm, green with verdigris, its face scratched with symbols that were not compass points. The needle spun. Fast, then faster, whining like a wire pulled tight. Then it stopped dead, aimed straight into the tunnel mouth. The dust on the track bed lifted, all of it at once, and every light on the platform went out.
created_at"2026-07-25T13:46:58.252Z" 7/25/2026, 1:46:58 PM
model"anthropic/claude-opus-5-20260723"
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generation_time62992
tokens_prompt4492
tokens_completion2319
native_tokens_prompt6538
native_tokens_completion3487
native_tokens_completion_images(null)
native_tokens_reasoning457
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount0
adverbTags(empty)
dialogueSentences49
tagDensity0.306
leniency0.612
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1300
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
88.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1300
totalAiIsms3
found
0
word"crystalline"
count1
1
word"weight"
count1
2
word"perfect"
count1
highlights
0"crystalline"
1"weight"
2"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences90
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences90
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences124
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen51
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1300
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
94.26% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount897
uniqueNames7
maxNameDensity1.11
worstName"Cowley"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Quinn6
Dust1
Cowley10
February2
Chalk1
Deptford1
Morris1
persons
0"Quinn"
1"Dust"
2"Cowley"
3"Chalk"
4"Morris"
places
0"Deptford"
globalScore0.943
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1300
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences124
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean20.97
std20.94
cv0.999
sampleLengths
014
111
244
321
42
55
644
728
830
93
101
1126
1259
1310
144
158
1610
1784
1816
194
205
2118
2241
236
244
2549
265
2756
2814
296
3083
313
3256
335
3442
357
3621
379
384
3937
4020
4130
422
4348
441
453
4613
474
4866
4951
93.57% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences90
matches
0"been pressed"
1"been drawn"
2"been explained"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs135
matches
0"was wearing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences124
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount898
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.025612472160356347
lyAdverbCount1
lyAdverbRatio0.0011135857461024498
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences124
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences124
mean10.48
std9.67
cv0.922
sampleLengths
014
17
24
33
420
55
616
74
817
92
105
1122
122
133
148
159
1610
1718
187
1923
203
211
2223
233
2421
256
262
2730
285
295
304
318
324
336
3418
355
367
3720
386
394
4024
418
428
434
445
4512
466
472
481
4916
72.85% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.47580645161290325
totalSentences124
uniqueOpeners59
92.59% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences72
matches
0"Then the mouth."
1"Then it stopped dead, aimed"
ratio0.028
92.22% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences72
matches
0"She skipped it."
1"Her torch swung across white"
2"Her feet touched platform concrete."
3"He aimed his torch"
4"His hands rested at his"
5"She moved her torch in"
6"She stood, knees clicking, and"
7"Her breath came out white."
8"She had worked cold rooms"
9"She came back to the"
10"She looked at her own"
11"She lifted the hem with"
12"She took her time with"
13"She had seen strangulation and"
14"She eased the jaw with"
15"Her thumb went numb where"
16"She turned the disc in"
17"He stopped laughing."
18"Her torch found the track"
19"They filled the dust from"
ratio0.319
85.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences72
matches
0"The ladder shifted under Quinn's"
1"Cowley called down"
2"She skipped it."
3"Her torch swung across white"
4"Her feet touched platform concrete."
5"He aimed his torch"
6"The body lay on the"
7"Fifties, maybe younger."
8"Wool coat, good quality, buttoned"
9"His hands rested at his"
10"Quinn crouched three feet away"
11"She moved her torch in"
12"Dust lay over everything, thick"
13"The dust had been pressed"
14"Cowley's torch beam dipped."
15"She stood, knees clicking, and"
16"Her breath came out white."
17"That bothered her more than"
18"She had worked cold rooms"
19"Frost glittered in the tile"
ratio0.75
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences72
matches(empty)
ratio0
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount3
matches
0"Skin drawn tight across the bones, lips pulled back from the teeth, and every visible vein standing black beneath the surface, as though the ink had been let ou…"
1"Her torch found the track bed, and the track bed answered her with something that ruined the whole shape of Cowley's textbook."
2"A small brass compass lay in his palm, green with verdigris, its face scratched with symbols that were not compass points."
91.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount1
matches
0"She stood, knees clicking, and paced the platform's length"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount0
fancyTags(empty)
dialogueSentences49
tagDensity0.122
leniency0.245
rawRatio0
effectiveRatio0
92.7349%