Run: 2026-07-25-01KYCRH33872R8A6WBCGP983CY

Run Details

Duration:
1m 16s
Cost:
$0.140270
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bag split on the bar before Rory got the knot undone. Plum sauce crawled across Silas' clean towel, thick and glossy, like something had bled out on it. "Second one this week." "Yu-Fei overfills. She thinks a full carton is a moral position." Silas lifted the towel by two corners, carried it away at arm's length, and dropped it in the sink without comment. His limp always sounded worse on Fridays. Two floors of stairs and eleven hours behind the taps did that. Rory picked the wet noodles off the wood with her fingers and ate them. "Charming," a voice said from the far end of the bar. She knew it before she turned. Not the words. The shape of the pause in front of them. Eva sat under the framed map of Prague, where nobody ever sat, because the radiator behind it groaned like a dying man. She had a tonic water in front of her with the lime pushed down into it and drowned. Camel coat. Hair the colour of pale toffee, cut in a way that cost more than Rory's rent. Cheekbones where there used to be a round, laughing face that went pink after one cider. "Aurora." Only two people had ever used the whole of her name. One was her mother. "You're in my local." "I know." "That's not an accident." "No." Eva turned the glass a quarter, then back. "Sit down, Rory. You're dripping." She was. The rain had come sideways down Wardour Street and got in through the seam of her jacket, and she could feel it running along her spine. She sat two stools away. Silas set a whisky by her elbow without being asked, and then found something to do at the other end of the bar, which was how he told people he was listening. "You cut your hair," Rory said. "You didn't." "You've lost the Cardiff." Eva's mouth moved. Not quite a smile. "It goes. In meetings." "It doesn't go. You take it off, like a coat, and then you can't find where you hung it." That landed somewhere. Eva looked at the lime in the bottom of her glass. Three years. Rory did the arithmetic without wanting to. Three years and four months, and the last time she'd seen this face it had been over the top of a mobile phone in a kitchen in Splott, and it had been sunburnt, and it had been laughing at something Evan said. "You're not drinking." "Eleven months." "Congratulations." "Don't." "I meant it." "That's worse." Eva pushed the glass an inch away. "Everyone says it like I've come back from somewhere. I haven't come back from anywhere. I just stopped." Silas polished a glass that was already clean. The green of the sign outside came through the wet window and lay across the maps in a long stripe, so that Berlin and half of Poland sat under it, drowned. "You look well," Eva said. "I deliver spring rolls on a bike." "You look well." "You look expensive." "I am." Eva said it flat, no pride in it at all, the way you'd read out a diagnosis. "There's a man in Zurich who signs things. I sit near him and make them look legal. It's not interesting." "You wanted to be a vet." "I wanted to be nine years old for ever." Rory turned her glass. The whisky had that faint sweetness Silas kept for people he was worried about, which she resented, and drank anyway. "You left a key under the electric meter," she said. Eva didn't move. "Nine words on the back of a receipt. Come to London. Key's under the meter. I got the four-twenty coach with a rucksack and my dad's old laptop and I let myself into a flat with the fridge propped open and your bed stripped. Somebody else's post already on the mat." "Rory." "Three weeks I stayed there. I phoned your mother. She said you'd gone travelling." "I had." "You'd gone as far as Bristol." The radiator behind Eva chose that moment to clank. She flinched at it, which was new. The old Eva had once slept through a fire alarm in a hostel in Barcelona with her shoes on. "I couldn't be there when you arrived," she said. "Why." "Because you'd have looked at me." "That's what people do. That's the entire mechanism of friendship, Eva, people look at each other." "You'd have looked at me and you'd have known how long I knew." The bar noise carried on around it. Somebody's laugh at the back. The till drawer. Silas moved a bottle from one shelf to another shelf and made no sound at all doing it, which was its own kind of tact. "Say the rest," Rory said. "You know the rest." "Say it in a room, out loud, once, so it exists." Eva put both hands flat on the bar. Her nails were bitten down to nothing under the polish. That was the tell. The manicure was for Zurich. The hands underneath were still hers. "Fourteen months," she said. "I knew for fourteen months. I saw your arm at Ceri's wedding, the marks, and you said the dog, and I said, oh, that dog, and then I went and got us both a drink." "And in April you sat in my kitchen while he made lasagne." "Yes." "And you laughed at his jokes." "Yes." "Why." "Because he was funny." Eva's voice cracked on the word, which was somehow obscene. "That's the thing nobody puts in the leaflets. He was funny and he remembered my mam's birthday and he made me feel clever, and every time I thought about saying it out loud I thought, if I say it, one of them is gone. And I decided I'd rather have both of you a bit ruined than one of you gone." Rory looked at her wrist. The small crescent scar sat white against the tan, the shape of a bitten fingernail moon. Nine years old, the greenhouse at the allotments, Eva on the other side of the glass shouting *go on then*, and the pane coming away, and Eva running her whole way home with Rory's hand pressed in her jumper to keep the blood in it. "You held my wrist together once," Rory said. "You ran a mile with it." "I know." "So you had it in you." "I know." Eva shut her eyes. "That's the part I take to bed." Silas set a fresh towel down where the plum sauce had been. He did it slowly, in the middle of the silence, and neither of them looked at him. "You didn't come here to confess," Rory said. "You'd have done that on the phone. Cheaper." Eva reached into the camel coat. Not a wallet. A phone, face down, thumbed awake and turned around on the bar so the screen showed a photograph. The door of the Golden Empress. Rory's bike chained to the rail. Rory in the doorway with a carrier bag in each hand, mid-laugh, looking back over her shoulder at Yu-Fei. Taken from across the street. Taken last Tuesday. "He sent me that," Eva said. "Three weeks ago he found me on a work account and asked how you were, and I said I hadn't heard from you, and he said that was funny, because he had a friend who thought he'd seen you in Soho. And I said Soho's a big place. And I meant to leave it there, Rory, I swear on my mother, and then he asked me which restaurant, and I, I said the name of it. I said it before I'd decided to." The green stripe of neon lay across the phone screen. "When." "Nine days ago." At the end of the bar, Silas straightened up. He wasn't looking at either of them. He was looking through the wet window at the kerb, where he'd been looking, Rory realised, for some time. He walked the length of the bar, unhurried, and slid the bolt on the front door. "Rory," he said. "The dark blue estate on the corner has been sat there since half nine with a man in it who hasn't touched his phone once." Somebody outside tried the handle.
created_at"2026-07-25T13:48:10.744Z" 7/25/2026, 1:48:10 PM
model"anthropic/claude-opus-5-20260723"
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native_tokens_reasoning726
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount0
adverbTags(empty)
dialogueSentences66
tagDensity0.258
leniency0.515
rawRatio0
effectiveRatio0
96.37% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1379
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
89.12% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1379
totalAiIsms3
found
0
word"could feel"
count1
1
word"electric"
count1
2
word"silence"
count1
highlights
0"could feel"
1"electric"
2"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences79
matches
0"was worried"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences79
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences129
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen83
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1379
ratio0.002
matches
0"go on then"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions21
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions54
wordCount791
uniqueNames18
maxNameDensity2.15
worstName"Eva"
maxWindowNameDensity4
worstWindowName"Eva"
discoveredNames
Rory14
Silas7
Fridays1
Prague1
Wardour1
Street1
Eva17
Splott1
Evan1
Berlin1
Poland1
Barcelona1
Zurich1
Golden1
Empress1
Yu-Fei1
Tuesday1
Somebody2
persons
0"Rory"
1"Silas"
2"Eva"
3"Evan"
4"Somebody"
places
0"Prague"
1"Wardour"
2"Street"
3"Splott"
4"Berlin"
5"Poland"
6"Barcelona"
7"Zurich"
8"Yu-Fei"
globalScore0.425
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences47
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1379
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences129
matches
0"chose that moment"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs81
mean17.02
std19.37
cv1.138
sampleLengths
029
14
211
340
414
511
618
774
81
915
104
112
124
1314
1465
156
162
174
1811
1919
2014
2151
223
232
241
251
263
2727
2839
295
307
313
323
3339
346
359
3624
3710
383
3951
401
4114
422
436
4435
459
461
476
4816
4913
91.94% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences79
matches
0"being asked"
1"been sunburnt"
2"were bitten"
37.40% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs123
matches
0"was listening"
1"wasn't looking"
2"was looking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences129
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount474
adjectiveStacks0
stackExamples(empty)
adverbCount10
adverbRatio0.02109704641350211
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences129
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences129
mean10.69
std11.91
cv1.114
sampleLengths
012
117
24
311
421
57
612
714
811
96
103
119
1222
1318
142
1516
1616
171
1811
194
204
212
224
239
245
252
2626
275
2832
296
302
314
323
334
344
3519
363
3711
382
397
4042
413
422
431
441
453
469
4718
488
4931
49.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.3488372093023256
totalSentences129
uniqueOpeners45
50.51% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences66
matches
0"Only two people had ever"
ratio0.015
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences66
matches
0"His limp always sounded worse"
1"She knew it before she"
2"She had a tonic water"
3"She sat two stools away."
4"She flinched at it, which"
5"Her nails were bitten down"
6"He did it slowly, in"
7"He wasn't looking at either"
8"He was looking through the"
9"He walked the length of"
ratio0.152
50.91% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences66
matches
0"The bag split on the"
1"Plum sauce crawled across"
2"Silas lifted the towel by"
3"His limp always sounded worse"
4"Rory picked the wet noodles"
5"a voice said from the"
6"She knew it before she"
7"The shape of the pause"
8"Eva sat under the framed"
9"She had a tonic water"
10"Hair the colour of pale"
11"Eva turned the glass a"
12"The rain had come sideways"
13"She sat two stools away."
14"Silas set a whisky by"
15"Eva's mouth moved."
16"That landed somewhere."
17"Eva looked at the lime"
18"Rory did the arithmetic without"
19"Eva pushed the glass an"
ratio0.818
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences66
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount1
matches
0"Silas set a whisky by her elbow without being asked, and then found something to do at the other end of the bar, which was how he told people he was listening."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount0
fancyTags(empty)
dialogueSentences66
tagDensity0.182
leniency0.364
rawRatio0
effectiveRatio0
86.6398%