Run: 2026-07-25-01KYCRH6XJ9FR3XVE59ZT9Y7N2

Run Details

Duration:
49.4s
Cost:
$0.075100
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The gate off Richmond Hill was chained, so Rory went over the wall, and the drop on the other side was longer than she remembered. She landed badly, took the sting in her ankle, and stayed crouched in the wet bracken until her breathing evened out. Eleven forty. Isolde had said moonrise. Isolde had also said *alone*, which was the part Silas had argued about for twenty minutes over a bar he was pretending to wipe down. "You go in there without me and I'm not coming to look for you," he'd told her. "I mean it. I can't cross the stones." "Then I'll be quick." The park at night wasn't silent the way people imagined. Deer shifted somewhere off to her left, a heavy, patient rustling. A plane laid its noise down flat across the sky. Rory kept the ridge on her right and walked with her phone torch pointed at the ground, and the grass soaked her jeans to the knee within minutes. She found the standing stones the way you find a step in the dark — with her shin. "Christ." She pressed her palm to the oak. It wasn't stone at all, whatever Isolde called it: petrified wood, black and slick, grain still visible under her fingers like something that had gone hard while it was still trying to grow. Eight of them in a ring, the tallest as high as her sternum. Between them, the grass changed. Short. Cropped. And past the boundary, in November, in the dark — wildflowers. Cornflowers, foxglove, something white and low she had no name for, all of it open, all of it turned as if there were a sun somewhere for it to face. The pendant lay cold against her breastbone. She checked it out of habit, thumb over the crimson stone, and felt nothing but the chill it always carried from her skin. "Right," she said. "I'm here. Where are you?" Nobody answered, which was fine. Isolde did that. She let you stand in it for a while. Rory stepped over the boundary. The sound went first. Not all of it — the wind still moved the grass — but the plane stopped, mid-drone, as though someone had lifted a needle. The deer stopped. The distant sighing of the A307, which she hadn't noticed until it wasn't there, stopped. Her own footsteps sounded wrong, too close, like she was walking in a room instead of a park. She turned the torch off. Waited for her eyes. The grove had light of its own — a low, blue-grey wash coming off the flowers themselves, faint enough that she'd have missed it if the sky had any moon in it. There was no moon. She checked. Cloud sat flat and starless over the treetops. "Isolde." She kept her voice level. "You said moonrise. If this is a lesson about punctuality, I've had a long day." Her breath showed. Hadn't been showing on the other side of the stones. Rory walked the ring instead of the middle, because the middle felt like standing on a stage. She counted the oaks as she passed them, running her hand along the tops. One. Two. Three. Four. Five, which had a groove worn into it, smooth as a bannister, from how many hands she didn't want to think about. Six. Seven. Eight. Nine. She stopped. Turned around. Counted back, out loud, and got eight. "Fine," she said. "Fine, that's fine. That's a thing that happens." Something knocked, twice, in the trees behind her — a hard, deliberate wood-on-wood sound, the kind a person makes with a stick against a trunk. It came from the north side. She'd come in from the south. Rory's hand found the pendant and closed round it. "Silas?" She knew it wasn't. She said it anyway, because the alternative was saying nothing, and nothing had started to feel like agreement. "You said you couldn't cross the stones. If you've been lying to me for six months I'll be honest, it'd almost be a relief—" The knock came again. Closer. Then a third time, from the *west*, in the same rhythm, at the same moment, so that the two sounds overlapped and there was no way on earth one person had made them both. She stopped talking. The flowers by her boots had turned. Not toward her. Toward the north gap between the stones, all of them, every stem inclined the same fifteen degrees, and she'd been watching the ground for the last twenty seconds and hadn't seen a single one move. Rory backed toward the boundary. She counted her steps, four, five, six, and the stones were not where she'd left them. The ring had opened out. The grass ran on ahead of her, level and cropped and blue in the dark, further than any clearing in Richmond Park had a right to run, and at the edge of it the trees stood in a wall with no gaps in it at all. "Okay," she said. Her voice cracked on it, and she hated that, and she cleared her throat and did it again. "Okay. Time moves differently. That's all this is. Time and distance, it's a pocket, it folds—" Something exhaled behind her left shoulder. Not a growl. Not a hiss. A long, contented breath out, the sound a person makes settling into a chair, and it was close enough that she felt the temperature of it move the hair at her nape. She didn't turn. Everything in her body wanted to and she did not do it. She stood with her thumb pressed white against the crimson stone and stared at the treeline and made herself think, *if I turn and there's nothing there, I've learned nothing, and if I turn and there's something there, I've learned nothing I can use.* The breath came again. Lower. Nearer the ground now, as if whatever had made it had lain down. "You're not Isolde," Rory said. The grass moved on her right. A long, unhurried parting of stems in a line, from the stones toward the centre of the ring, the way a cat crosses a lawn — and nothing above the grass. No shape. No back, no shoulders, no head. Just the flowers folding aside and springing up behind, and the line of it passing eight feet in front of her boots and going on into the dark. Her mouth had gone completely dry. She turned her head, slowly, no more than an inch at a time, until she could see her own left shoulder and the ground behind it. Flattened grass. A patch of it, roughly the size of a large dog, pressed down in a spiral. Steam rising off it. Nothing in it. "Right." Rory heard herself, thin and reasonable, a woman explaining a delivery delay on the phone. "Right, I'm going now. I'm going, and I'm going to come back in daylight, with company, and we can do all of this properly—" The pendant went hot. Not warm. Hot, all at once, a coal against her sternum, and she got her fingers under the chain and hauled it away from her skin and the crimson stone was throwing light — real light, red and pulsing, painting her hands, painting the grass, painting the ring of oaks that had come back close around her while she wasn't looking. There were nine of them. She could see all nine in the red glow. And between the fourth and the fifth, in the gap where she'd come in, something stood tall enough to put its shadow on the ground at her feet.
created_at"2026-07-25T13:48:14.651Z" 7/25/2026, 1:48:14 PM
model"anthropic/claude-opus-5-20260723"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4189
moderation_latency(null)
generation_time49241
tokens_prompt1008
tokens_completion1973
native_tokens_prompt1480
native_tokens_completion2708
native_tokens_completion_images(null)
native_tokens_reasoning227
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.0751
router(null)
provider_responses
0
endpoint_id"76cb4608-f48c-483d-8da8-9957fb44244e"
id"msg_011CdNt3748phLzZmxzQeGD6"
is_byokfalse
latency1553
model_permaslug"anthropic/claude-opus-5-20260723"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1784987294-HNSbXYamB86NPgGmJ643"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1784987294-R8mW0yKYBbQm9UskWMaq"
upstream_id"msg_011CdNt3748phLzZmxzQeGD6"
total_cost0.0751
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.529
leniency1
rawRatio0
effectiveRatio0
92.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1265
totalAiIsmAdverbs2
found
0
adverb"completely"
count1
1
adverb"slowly"
count1
highlights
0"completely"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
92.09% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1265
totalAiIsms2
found
0
word"chill"
count1
1
word"footsteps"
count1
highlights
0"chill"
1"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences103
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences103
filterMatches
0"think"
hedgeMatches
0"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences111
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen58
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords26
totalWords1273
ratio0.02
matches
0"alone"
1"west"
2"if I turn and there's nothing there, I've learned nothing, and if I turn and there's something there, I've learned nothing I can use."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1145
uniqueNames7
maxNameDensity0.7
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Isolde"
discoveredNames
Richmond2
Hill1
Rory8
Silas1
Isolde4
November1
Park1
persons
0"Rory"
1"Silas"
2"Isolde"
places
0"Richmond"
1"Hill"
2"November"
3"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount1
matches
0"felt like standing on a stage"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1273
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences111
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean29.6
std23.79
cv0.803
sampleLengths
025
152
225
34
459
518
6102
730
88
917
105
1164
129
1346
1421
1513
1659
172
1811
1911
2037
219
2247
2339
243
2545
2672
2737
286
2938
3059
3118
325
3373
346
3526
3622
373
3840
394
4061
4114
4228
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences103
matches
0"was chained"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs180
matches
0"was pretending"
1"was still trying"
2"was walking"
3"was saying"
4"was throwing"
5"wasn't looking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences7
totalSentences111
ratio0.063
matches
0"She found the standing stones the way you find a step in the dark — with her shin."
1"And past the boundary, in November, in the dark — wildflowers."
2"Not all of it — the wind still moved the grass — but the plane stopped, mid-drone, as though someone had lifted a needle."
3"The grove had light of its own — a low, blue-grey wash coming off the flowers themselves, faint enough that she'd have missed it if the sky had any moon in it."
4"Something knocked, twice, in the trees behind her — a hard, deliberate wood-on-wood sound, the kind a person makes with a stick against a trunk."
5"A long, unhurried parting of stems in a line, from the stones toward the centre of the ring, the way a cat crosses a lawn — and nothing above the grass."
6"Hot, all at once, a coal against her sternum, and she got her fingers under the chain and hauled it away from her skin and the crimson stone was throwing light — real light, red and pulsing, painting her hands, painting the grass, painting the ring of oaks that had come back close around her while she wasn't looking."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1141
adjectiveStacks2
stackExamples
0"lay cold against her"
1"low, blue-grey wash"
adverbCount35
adverbRatio0.03067484662576687
lyAdverbCount4
lyAdverbRatio0.0035056967572304996
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences111
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences111
mean11.47
std11.39
cv0.993
sampleLengths
025
121
22
34
425
517
68
74
810
911
1010
1128
1218
138
1433
1513
165
171
181
1911
2030
217
2223
233
245
255
263
279
285
294
3024
313
3215
3318
345
354
3632
374
382
398
406
4115
423
4310
4417
4514
461
471
481
491
70.27% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4594594594594595
totalSentences111
uniqueOpeners51
83.33% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences80
matches
0"Then a third time, from"
1"Just the flowers folding aside"
ratio0.025
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences80
matches
0"She landed badly, took the"
1"he'd told her"
2"She found the standing stones"
3"She pressed her palm to"
4"It wasn't stone at all,"
5"She checked it out of"
6"She let you stand in"
7"Her own footsteps sounded wrong,"
8"She turned the torch off."
9"She kept her voice level"
10"Her breath showed."
11"She counted the oaks as"
12"It came from the north"
13"She'd come in from the"
14"She knew it wasn't"
15"She said it anyway, because"
16"She stopped talking."
17"She counted her steps, four,"
18"Her voice cracked on it,"
19"She didn't turn."
ratio0.3
85.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences80
matches
0"The gate off Richmond Hill"
1"She landed badly, took the"
2"Isolde had said moonrise."
3"Isolde had also said *alone*,"
4"he'd told her"
5"The park at night wasn't"
6"Deer shifted somewhere off to"
7"A plane laid its noise"
8"Rory kept the ridge on"
9"She found the standing stones"
10"She pressed her palm to"
11"It wasn't stone at all,"
12"Cornflowers, foxglove, something white and"
13"The pendant lay cold against"
14"She checked it out of"
15"Nobody answered, which was fine."
16"Isolde did that."
17"She let you stand in"
18"Rory stepped over the boundary."
19"The sound went first."
ratio0.75
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences80
matches(empty)
ratio0
86.47% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount3
matches
0"It wasn't stone at all, whatever Isolde called it: petrified wood, black and slick, grain still visible under her fingers like something that had gone hard whil…"
1"Cornflowers, foxglove, something white and low she had no name for, all of it open, all of it turned as if there were a sun somewhere for it to face."
2"Hot, all at once, a coal against her sternum, and she got her fingers under the chain and hauled it away from her skin and the crimson stone was throwing light …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
91.18% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"She pressed (press)"
dialogueSentences17
tagDensity0.294
leniency0.588
rawRatio0.2
effectiveRatio0.118
86.2812%