NC Bench
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Run: 2026-07-25-01KYCSF8SY0XV2ERMK1B1NZPX8
Run Details
Model:
Gemini 3.5 Flash Lite (Reasoning)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
4.9s
Cost:
$0.003639
Provider:
Google AI Studio
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
38.64%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
98.25%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
43.33%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
13.89%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
86.2703%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
A silver signet ring tapped
a slow,
rhythmic
pattern against the polished mahogany bar.
Silas Blackwood stared into the
amber
depths
of a half-empty glass of scotch, his grey-streaked auburn hair catching the dim neon green glow spilling through the front window.
The Raven's Nest smelled of
old malt, damp wool, and the distinct metallic tang of rain trapped in Soho alleys. Heavy wool coats scraped against bar stools as a group of tourists shuffled toward the door, leaving behind a draft of freezing London air.
Silas didn't look up when
the heavy oak door creaked open again. "Make it black coffee,"
a voice said
. Silas froze. The signet ring stopped tapping.
A heavy trench coat dropped
onto the adjacent stool with a sodden thud. Straight shoulder-length black hair caught the green neon light, slick with rain.
Bright blue eyes, sharp and
unnervingly
familiar
,
scanned
the shadowy corners of the bar before locking onto his. "You're late," Silas said. "Traffic was murder over the bridge." "Seven years, Laila." "It's Rory now."
A small crescent-shaped scar on
her left wrist caught the light as she pulled off a leather glove. "Laila stayed in Cardiff. She died somewhere around the Severn Estuary."
Silas poured a second glass
of scotch without asking, sliding the heavy
crystal
tumbler across the sticky wood. "You look older." "Experience costs extra."
Rory lifted the glass, swirling
the dark liquid before taking a
measured
sip.
Her jawline was sharper than
he remembered, carved by something harder than a
standard
pre-law degree in Wales. "I hear you trade in secrets now. Thought you retired after Prague." "Knees give out. Minds don't."
Silas leaned back, the faint
limp in his left leg shifting as he adjusted his
weight
. "Intelligence is a hard habit to kick. Men like us, we just trade governments for glassware." "Governments never paid my rent anyway." "Evan still giving you trouble?"
The air between them grew
thin.
Rory's fingers tightened around the
crystal
glass until her knuckles turned bone-white.
The silence stretched, heavy with
the ghosts of a Cardiff terrace house and midnight train tickets to Paddington. "Evan's a footnote,"
Rory said, her voice dropping
an octave. "People who hurt me tend to find out gravity is real." "Is that why Eva called me last month?" "Eva worries too much." "She mentioned blood on your kitchen floor." "A kitchen accident." "Whose?" "Does it matter?"
Silas stroked his neatly trimmed
beard, hazel eyes narrowing as he studied the young woman sitting beside him.
The bright-eyed girl who once
argued appellate law over greasy takeout had vanished. In her place sat a ghost with an Irish barrister's stubborn chin and the cold calculation of an operative three decades deep in the trade. "It matters when the local precinct starts asking questions about missing persons in Soho," Silas said. "Let them ask." "The police don't stop at questions, Rory. They dig." "Then I'll bury the shovels."
A low hum vibrated against
the wooden counter.
Rory pulled a burner phone
from her pocket, glanced at the glowing screen, and slid it back into her coat. The green neon sign outside
flickered
, casting long, bruised shadows across her face. "Who's watching the door?" Silas asked. "No one." "You checked?" "I don't need to check." "Confidence looks unbecoming on corpses." "Good thing I'm breathing then." Rory slammed her glass down, the heavy
crystal
cracking against the mahogany. "You invited me here, Silas. Stop playing spymaster and tell me what the Home Office has on my delivery routes." Silas opened his mouth to answer, but the bell above the front door chimed. Three men stepped out of the London rain, wearing matching charcoal suits that didn't crease in the damp. They weren't locals. They moved with the
synchronized
, predatory grace of active service assets, and all three pairs of eyes locked instantly onto Rory's back.
created_at
"2026-07-25T14:04:39.647Z"
7/25/2026, 2:04:39 PM
model
"google/gemini-3.5-flash-lite-20260721"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
315
moderation_latency
(null)
generation_time
4869
tokens_prompt
4445
tokens_completion
1008
native_tokens_prompt
4497
native_tokens_completion
916
native_tokens_completion_images
0
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"STOP"
service_tier
"default"
usage
0.0036391
router
(null)
provider_responses
0
endpoint_id
"6bd8f433-79e1-416c-b407-1772eb796c9a"
id
"d8Jkary3K-Wl_uMP7NCC2Q4"
is_byok
false
latency
315
model_permaslug
"google/gemini-3.5-flash-lite-20260721"
provider_name
"Google AI Studio"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer
(null)
request_id
"req-1784988279-La2xhy0pOJOrgL0VqgUu"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1784988279-fest8w9fl8vcArNZ6QrQ"
upstream_id
"d8Jkary3K-Wl_uMP7NCC2Q4"
total_cost
0.0036391
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Google AI Studio"
response_cache_source_id
(null)
data_region
"global"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
9
adverbTagCount
1
adverbTags
0
"Silas leaned back [back]"
dialogueSentences
32
tagDensity
0.281
leniency
0.563
rawRatio
0.111
effectiveRatio
0.063
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
642
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
642
totalAiIsms
14
found
0
word
"rhythmic"
count
1
1
word
"depths"
count
1
2
word
"familiar"
count
1
3
word
"scanned"
count
1
4
word
"crystal"
count
3
5
word
"measured"
count
1
6
word
"standard"
count
1
7
word
"weight"
count
1
8
word
"silence"
count
1
9
word
"vibrated"
count
1
10
word
"flickered"
count
1
11
word
"synchronized"
count
1
highlights
0
"rhythmic"
1
"depths"
2
"familiar"
3
"scanned"
4
"crystal"
5
"measured"
6
"standard"
7
"weight"
8
"silence"
9
"vibrated"
10
"flickered"
11
"synchronized"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
34
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
34
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
57
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
30
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
642
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
8
unquotedAttributions
0
matches
(empty)
38.64%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
26
wordCount
449
uniqueNames
11
maxNameDensity
2.23
worstName
"Silas"
maxWindowNameDensity
3
worstWindowName
"Silas"
discoveredNames
Blackwood
1
Raven
1
Nest
1
Soho
1
London
2
Silas
10
Wales
1
Cardiff
1
Paddington
1
Irish
1
Rory
6
persons
0
"Blackwood"
1
"Raven"
2
"Nest"
3
"Silas"
4
"Rory"
places
0
"Soho"
1
"London"
2
"Wales"
3
"Cardiff"
4
"Paddington"
globalScore
0.386
windowScore
0.667
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
27
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
642
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
57
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
35
mean
18.34
std
18.46
cv
1.006
sampleLengths
0
42
1
56
2
7
3
7
4
43
5
4
6
6
7
3
8
32
9
21
10
46
11
37
12
6
13
5
14
36
15
21
16
8
17
4
18
7
19
3
20
1
21
3
22
56
23
16
24
3
25
9
26
5
27
41
28
6
29
2
30
2
31
5
32
5
33
37
34
57
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
34
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
72
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
57
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
455
adjectiveStacks
1
stackExamples
0
"small crescent-shaped scar"
adverbCount
9
adverbRatio
0.01978021978021978
lyAdverbCount
3
lyAdverbRatio
0.006593406593406593
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
57
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
57
mean
11.26
std
7.03
cv
0.624
sampleLengths
0
14
1
28
2
20
3
24
4
12
5
7
6
2
7
5
8
13
9
12
10
18
11
4
12
6
13
3
14
21
15
11
16
18
17
3
18
16
19
18
20
12
21
21
22
16
23
6
24
5
25
6
26
12
27
18
28
10
29
11
30
8
31
4
32
7
33
3
34
1
35
3
36
18
37
13
38
25
39
16
40
3
41
9
42
5
43
8
44
20
45
13
46
6
47
2
48
2
49
5
98.25%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
1
diversityRatio
0.6140350877192983
totalSentences
57
uniqueOpeners
35
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
30
matches
0
"Bright blue eyes, sharp and"
ratio
0.033
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
3
totalSentences
30
matches
0
"Her jawline was sharper than"
1
"They weren't locals."
2
"They moved with the synchronized,"
ratio
0.1
43.33%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
25
totalSentences
30
matches
0
"A silver signet ring tapped"
1
"Silas Blackwood stared into the"
2
"The Raven's Nest smelled of"
3
"Silas didn't look up when"
4
"a voice said"
5
"The signet ring stopped tapping."
6
"A heavy trench coat dropped"
7
"A small crescent-shaped scar on"
8
"Silas poured a second glass"
9
"Rory lifted the glass, swirling"
10
"Her jawline was sharper than"
11
"Silas leaned back, the faint"
12
"The air between them grew"
13
"Rory's fingers tightened around the"
14
"The silence stretched, heavy with"
15
"Rory said, her voice dropping"
16
"Silas stroked his neatly trimmed"
17
"The bright-eyed girl who once"
18
"A low hum vibrated against"
19
"Rory pulled a burner phone"
ratio
0.833
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
30
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
20
technicalSentenceCount
0
matches
(empty)
13.89%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
9
uselessAdditionCount
2
matches
0
"Rory said, her voice dropping an octave"
1
"Rory slammed, the heavy crystal cracking against the mahogany"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
5
fancyCount
0
fancyTags
(empty)
dialogueSentences
32
tagDensity
0.156
leniency
0.313
rawRatio
0
effectiveRatio
0
86.2703%