Run: 2026-07-25-01KYCSSTCDSXF3X9SFDPQQV5Z2

Run Details

Duration:
2m 51s
Cost:
$0.008898
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The dark crimson stone pulsed hot against her collarbone. Rory's fingers gripped it through her thin coat as she stepped past the ancient oak standing stones marking the boundary. The wildflowers bloomed year-round in this hidden Richmond clearing, glowing faintly under a sickle moon. Time moved differently inside Isolde's grove. An hour here could be minutes outside, or days. She knew too well. "Eva said you'd come." The voice came from everywhere and nowhere, carrying the sweet rot of old promises. Rory spun, her blue eyes wide, her shoulder-length black hair catching the dim light. The heartstone warmed, warning of a Hel portal nearby. Wrongness clung to the air like damp wool. "I need the pendant," she said, though she already wore it. "Dymas. The unknown benefactor said—" "Benefactors lie, Laila." Her alias felt filthy in this mouth. Rory backed toward the central oak, its bark carved with runes older than Cardiff. The sweet scent of wildflowers turned cloying, almost coppery. She had fled London, fled an abusive ex named Evan, fled her reluctant Pre-Law studies at Cardiff University. She had fled to Yu-Fei Cheung's Golden Empress, delivering food by day, living above Silas' bar by night. She had not fled for this. A branch snapped behind her. Not a footstep, a deliberate crack. "You shouldn't have brought the crimson gem, Malphora." The shadow stretched between the standing stones. "It sings to what's buried beneath." Rory's breath hitched. Her small crescent-shaped scar on her left wrist itched, the childhood accident throbbing as if remembering. She was cool-headed, intelligent, quick out-of-the-box. She needed that now. The heartstone glowed with an inner warmth, pulsing tick-tock against her racing heart. "I'm not Malphora," she said. "I'm Aurora Carter. I work deliveries. I study—" "Pre-Law at Cardiff University. Yes. Your father Brendan, the barrister. Your mother Jennifer, the Welsh teacher." The shadow leaned closer, though no body formed. "Your Irish father would be disappointed. You fled to London for Eva. You live above Silas' bar. You deliver for Golden Empress. You are always fleeing, Aurora." The wildflowers wilted in a perfect circle around her feet. Rory's knees shook, but her mind sharpened. She glanced at the carved oak, at the portal markers, at the way the moonlight bent wrong near the eastern boundary. She came here for a reason. Eva had begged. The heartstone had pulled. "I came for the truth about Dymas," Rory said, her voice steady despite the wrongness. "Not for your theatre." A laugh, like dry leaves scraping glass. "The truth? You wear the artifact from Dymas and ask for truth? The deep crimson gemstone knows your blood, Carter. It has known since the unknown benefactor pressed it into your palm." Something moved at the tree line. Not one thing. Many. Small shapes, low to the ground, advancing with the patience of things without breath. Rory's blue eyes tracked them. No gore marked this place, only absence. Only the certainty that she was not alone in this pocket between Earth and the Fae realm. "You feel it," the shadow said. "The wrongness. The sounds that shouldn't be there." A child wept somewhere in the flowers. The sound stopped abruptly. Another sound took its place, metal scraping metal, though no iron existed in this grove. Rory reached for the heartstone. The silver chain bit cold into her palm. "What do you want?" "Open it, Aurora. The portal beneath the oak standing stones sings with your name. Your alias, Laila, echoes in its throat. You brought the key. You brought the crimson heart." She had not intended to open anything. She had intended to survive, to understand why Evan's shadow followed her even here, why her flat above Silas' bar felt less safe each night, why Eva's voice in her ear had trembled with such urgency. The wildflowers turned black. Rory moved, quick out-of-the-box, stepping left then right, breaking patterns. The shapes at the tree line mimicked her movement with a delay, as if time itself stuttered. The heartstone pulsed hotter. She saw the portal then, a tear in the earth near the carved oak, exhaling a breath that smelled of her childhood accident, of copper and old water. "You came here for a reason," the voice whispered, closer now, near her ear. "But the reason has changed." The ground trembled. Standing stones groaned like waking giants. Rory pulled the pendant over her head, gripping the deep crimson stone in her fist. "I'm not your Malphora," she said. The shadow lunged. Not a body, but a pressure, a cold weight crushing air. Rory stumbled backward, her shoulder-length black hair falling across her bright blue eyes. She threw the heartstone into the tear. Light erupted. Not warm, but hungry. The shapes at the tree line screamed without mouths. The wildflowers exploded into ash. Rory fell, the crescent scar on her wrist splitting open with a fresh, wet warmth. She heard Eva's name on her lips, heard her father's barrister voice arguing law, heard her mother's Welsh lullaby breaking apart. The portal swallowed the crimson gem. Then it looked at her. Rory crawled toward the boundary stones. Behind her, the tear in the earth widened, and from its throat came not a creature, but a certainty: she had never been alone. The wrongness was not in the grove. The wrongness was in her pocket, in her blood, in the silver chain that now hung empty around her neck. The light went out. In the dark, something that knew her real name began to laugh.<|end_message|>
created_at"2026-07-25T14:10:25.318Z" 7/25/2026, 2:10:25 PM
model"thinkingmachines/inkling-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency930
moderation_latency(null)
generation_time170842
tokens_prompt4387
tokens_completion1405
native_tokens_prompt4072
native_tokens_completion1231
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached192
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00889819
router(null)
provider_responses
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endpoint_id"d6b9d68e-115a-49d7-81cd-1ad1c6942b0e"
id"chatcmpl-R74bgotiXSfXeyJO2q6S5xE0"
is_byokfalse
latency82
model_permaslug"thinkingmachines/inkling-20260715"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
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request_id"req-1784988625-qpowWCPtfCPBgwRPSZKt"
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api_type"completions"
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total_cost0.00889819
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provider_name"DeepInfra"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences20
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount919
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.59% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount919
totalAiIsms10
found
0
word"pulsed"
count2
1
word"warmth"
count2
2
word"racing"
count1
3
word"perfect"
count1
4
word"echoes"
count1
5
word"trembled"
count2
6
word"weight"
count1
highlights
0"pulsed"
1"warmth"
2"racing"
3"perfect"
4"echoes"
5"trembled"
6"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences78
matches(empty)
87.91% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences78
filterMatches(empty)
hedgeMatches
0"tended to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences90
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords919
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
58.45% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount710
uniqueNames17
maxNameDensity1.83
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond1
Isolde1
Hel1
Cardiff2
London1
Evan2
Pre-Law1
University1
Yu-Fei1
Cheung1
Golden1
Empress1
Rory13
Earth1
Fae1
Eva2
Welsh1
persons
0"Evan"
1"Yu-Fei"
2"Cheung"
3"Empress"
4"Rory"
5"Eva"
places
0"Richmond"
1"Isolde"
2"Cardiff"
3"London"
4"Earth"
globalScore0.585
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences55
glossingSentenceCount1
matches
0"as if remembering"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords3.264
wordCount919
matches
0"Not a body, but a pressure, a cold weight crushing air"
1"Not warm, but hungry"
2"not a creature, but a certainty: she had never been alone"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences90
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean28.72
std20.37
cv0.709
sampleLengths
063
14
245
316
43
572
611
721
842
913
1051
1151
1219
1339
1453
1514
1626
1717
1830
1943
204
2159
2219
2330
2434
256
2650
276
285
2957
304
3112
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences78
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs117
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences90
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount422
adjectiveStacks0
stackExamples(empty)
adverbCount13
adverbRatio0.030805687203791468
lyAdverbCount5
lyAdverbRatio0.011848341232227487
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences90
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences90
mean10.21
std7.33
cv0.718
sampleLengths
09
120
215
36
49
54
64
714
814
99
108
1111
125
133
147
1514
169
1718
1818
196
205
216
2215
236
243
2516
266
274
2813
295
308
3124
3227
3310
347
3521
366
373
384
3915
404
417
4232
436
443
451
4614
475
487
4917
46.30% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.34444444444444444
totalSentences90
uniqueOpeners31
90.09% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences74
matches
0"Only the certainty that she"
1"Then it looked at her."
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences74
matches
0"She knew too well."
1"she said, though she already"
2"Her alias felt filthy in"
3"She had fled London, fled"
4"She had fled to Yu-Fei"
5"She had not fled for"
6"Her small crescent-shaped scar on"
7"She was cool-headed, intelligent, quick"
8"She needed that now."
9"She glanced at the carved"
10"She came here for a"
11"She had not intended to"
12"She had intended to survive,"
13"She saw the portal then,"
14"She threw the heartstone into"
15"She heard Eva's name on"
ratio0.216
34.32% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences74
matches
0"The dark crimson stone pulsed"
1"Rory's fingers gripped it through"
2"The wildflowers bloomed year-round in"
3"Time moved differently inside Isolde's"
4"An hour here could be"
5"She knew too well."
6"The voice came from everywhere"
7"Rory spun, her blue eyes"
8"The heartstone warmed, warning of"
9"Wrongness clung to the air"
10"she said, though she already"
11"Her alias felt filthy in"
12"Rory backed toward the central"
13"The sweet scent of wildflowers"
14"She had fled London, fled"
15"She had fled to Yu-Fei"
16"She had not fled for"
17"A branch snapped behind her."
18"The shadow stretched between the"
19"Rory's breath hitched."
ratio0.851
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences74
matches(empty)
ratio0
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount2
matches
0"Her small crescent-shaped scar on her left wrist itched, the childhood accident throbbing as if remembering."
1"She saw the portal then, a tear in the earth near the carved oak, exhaling a breath that smelled of her childhood accident, of copper and old water."
75.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount1
matches
0"Rory said, her voice steady despite the wrongness"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount1
fancyTags
0"the voice whispered (whisper)"
dialogueSentences20
tagDensity0.3
leniency0.6
rawRatio0.167
effectiveRatio0.1
84.0333%