Run: 2026-07-25-01KYCTJBW6N7QV8JNFTQDSNVCT

Run Details

Duration:
12.1s
Cost:
$0.018221
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
A jagged tear in the fabric of my trousers revealed a bleeding scrape before I managed to haul myself over the boundary marker. The ancient oak standing stone felt ice-cold through my denim jacket, despite the unseasonal warmth pulsing from the Heartstone Pendant tucked beneath my collar. Crimson light filtered through the silver chain, whispering against my throat. Richmond Park lay somewhere behind me, choked in midnight fog, but here inside the Fae Grove, the world shifted its weights and balances. Silence fell like a heavy wool blanket dropped over a coffin. I dragged my heel through the grass. Wildflowers bloomed beneath my boots, their petals unnaturally vibrant in the gloom. Lavender, primrose, nightshade. They smelled of copper and damp rot. The contract sat crumpled in my pocket, heavy with Yu-Fei’s ink. *Deliver the package to the clearing before the hour strikes.* Simple enough for five hundred quid. Except the hour kept stretching. My watch had stopped three miles back, the second hand twitching backwards in a frantic dance. A sharp snap echoed through the clearing. I spun around. Nothing moved among the towering trunks. The oak stones encircled the glade like rotting teeth protruding from the earth, their surfaces carved with grooves that caught the faint crimson radiation of my pendant. "Silas?" My voice sounded thin. Dead. The air swallowed the sound instantly, granting no echo. The silence pressed in again. Then came a wet, sliding drag across the grass. It came from the left, near the perimeter stone. I stepped back, my heels digging into the soft earth. The small crescent-shaped scar on my left wrist prickled with a phantom itch, the old warning system my body retained from years of surviving Evan’s violent tantrums. When threat approached, my skin remembered. I reached for the iron spanner inside my coat pocket. My fingers closed around cold, heavy metal. A shadow detached itself from the gloom between two oaks. Not a person. Too tall, too thin, its limbs bending at angles that defied proper joinery. It moved with a jerky, rhythmic sway, like a marionette pulled by greasy strings. "Delivery for the Grove," I called out. My tone dropped into the flat, unbothered register I used when drunk rowdies hassled me outside Silas’ bar. "Drop the payment by the stone and I’ll leave the package." The thing stopped. It possessed no face, only a smooth expanse of pale, damp membrane stretched tight over an elongated skull. Where its eyes should have been, twin hollows wept a dark, viscous fluid that hissed as it dripped onto the white clover below. "Rory..." The sound did not come from a mouth. It rattled inside my own teeth, a vibrations felt deep within the skull. "You're using the wrong name," I said. My knuckles turned white around the spanner. "And you're standing in my way." The creature tilted its head. A joint snapped with the dry crack of a dead branch. "Rory... Brendan's little girl... fled to London..." The voice rasped like dry leaves dragging across slate. It knew Cardiff. It knew the father I hadn't spoken to in four years. It knew the terror of flat-fronted terraced houses and angry, heavy footsteps on stairs. The Heartstone burned hot against my sternum. The crimson gem flared, casting long, writhing shadows across the glade. "He's coming," the voice whispered, shifting tones. It sounded like Evan now. The soft, treacherous purr before the first strike. "He bought the tracking charm from the hag in Camden. He knows about the flat above the pub. He knows about the bike." "Evan's in jail," I lied, stepping sideways. "Bail was posted," the thing replied. It took a long, impossible stride forward. Its lower legs bent backwards, like a bird's. "Two hundred pounds and his brother's car. He's at the crossroad now, Rory. Smelling your coat." The spanner felt light, useless. Iron worked on Fae, but this thing smelled of Hel. It smelled of sulfur, dried blood, and the stale spit of bottom-feeders. "You're late," a second voice spoke from the canopy above. A creature dropped from the branches, landing without a sound in the tall grass. Smaller than the first, but broader, covered in matted dark fur that twitched with its own independent life. Its fingers ended in long, yellowed bone splinters. "The time doesn't move right in here," I said, keeping both monsters in my peripheral vision. "You know that." "We know you carry the red stone," the furred one growled. It didn't have eyes either, just a ragged tear across its snout that twitched like a dog smelling meat. "Give it." "Not in the contract." "The contract is void. Yu-Fei sold your route." The furred beast lunged. I swung the iron spanner upward with everything I had. Metal hit bone with a dull crunch. The creature shrieked, a high-pitched whistle that made my ears bleed, and recoiled, clutching its shattered snout. Black sludge sprayed across my jacket. I didn't wait for it to recover. I turned and bolted toward the gap between the third and fourth standing stones. The ground bucked beneath my feet. Roots burst through the soil like crawling fingers, tripping me. I hit the earth hard, the air exploding from my lungs in a ragged gasp. The package slid from my grip, rolling into the dark weeds. A heavy weight slammed onto my back. Cold, slick fingers wrapped around my throat, squeezing until my vision blurred into swimming spots of red and gold. "The stone," the tall one rasped in my ear, its breath smelling of stagnant marsh water. "Give us the Dymas blood-gem." I couldn't breathe. My hand clawed at the mud, searching for anything, a rock, a stick, the spanner. My fingers brushed the silver chain around my neck. The Heartstone wasn't just an artifact. It was a lock. And locks opened both ways. I grabbed the crimson gem and drove it backward, pressing the scorching stone directly into the smooth, faceless head hovering over my shoulder. The creature howled. Searing heat flooded the air as dark skin blistered and popped. The weight on my back vanished as the beast thrashed in the grass, clawing at its own melting face. I scrambled up, coughing, spitting dirt and blood. The furred monster was already up, its ruptured snout twitching with fresh rage. Behind it, the gloom of the Grove began to ripple. More shapes emerged from the shadows between the trees. Dozens of them. Slender, twisted forms with hollow eyes and fingers like bone needles, drifting through the wildflowers toward the light of the stone. "Run, little bird," the blind beast hissed, crouching for another leap. "The boundary is closed." I turned toward the oak stones. The space between them no longer showed the misty grass of Richmond Park. Only a solid wall of black glass reflected my own pale, blood-smeared face back at me.
created_at"2026-07-25T14:23:49.658Z" 7/25/2026, 2:23:49 PM
model"google/gemini-3.6-flash-20260721"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency602
moderation_latency(null)
generation_time11640
tokens_prompt4387
tokens_completion1731
native_tokens_prompt4427
native_tokens_completion1544
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.0182205
router(null)
provider_responses
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endpoint_id"5d6d133d-a953-4781-a835-7ee76f4e1388"
id"9sZkasuzBOu4sOIPi6i1yQw"
is_byokfalse
latency602
model_permaslug"google/gemini-3.6-flash-20260721"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1784989429-bJ9f4Fj9UNs5t0pfj4et"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1784989429-MaD4cEmEBMQzYhhSxSgc"
upstream_id"9sZkasuzBOu4sOIPi6i1yQw"
total_cost0.0182205
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences23
tagDensity0.478
leniency0.957
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1143
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
25.63% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1143
totalAiIsms17
found
0
word"warmth"
count1
1
word"silence"
count2
2
word"gloom"
count3
3
word"dance"
count1
4
word"echoed"
count1
5
word"echo"
count1
6
word"rhythmic"
count1
7
word"footsteps"
count1
8
word"treacherous"
count1
9
word"charm"
count1
10
word"shattered"
count1
11
word"weight"
count2
12
word"searing"
count1
highlights
0"warmth"
1"silence"
2"gloom"
3"dance"
4"echoed"
5"echo"
6"rhythmic"
7"footsteps"
8"treacherous"
9"charm"
10"shattered"
11"weight"
12"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"knuckles turned white"
count1
highlights
0"knuckles turned white"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences100
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences100
filterMatches
0"watch"
hedgeMatches
0"managed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences112
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords10
totalWords1143
ratio0.009
matches
0"Deliver the package to the clearing before the hour strikes."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount1012
uniqueNames12
maxNameDensity0.3
worstName"Heartstone"
maxWindowNameDensity0.5
worstWindowName"Heartstone"
discoveredNames
Heartstone3
Pendant1
Park2
Fae2
Grove2
Yu-Fei1
Simple1
Dead1
Evan2
Cardiff1
Hel1
Richmond2
persons
0"Pendant"
1"Yu-Fei"
2"Evan"
places
0"Park"
1"Fae"
2"Grove"
3"Cardiff"
4"Richmond"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences76
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1143
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences112
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean24.85
std15.42
cv0.62
sampleLengths
023
169
229
348
47
536
615
714
852
917
1040
1136
123
1341
141
1521
1620
1716
187
1937
2018
2143
227
2337
2427
2510
2640
2719
2832
294
308
314
3240
3321
3442
3526
3621
3727
3815
3923
4033
418
4256
4315
4419
4516
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences100
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs175
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences112
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount456
adjectiveStacks1
stackExamples
0"small crescent-shaped scar"
adverbCount15
adverbRatio0.03289473684210526
lyAdverbCount2
lyAdverbRatio0.0043859649122807015
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences112
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences112
mean10.21
std5.91
cv0.579
sampleLengths
023
124
211
323
411
57
612
73
87
911
1016
115
1216
137
143
156
1627
175
181
199
205
219
229
2310
2427
256
2610
277
2810
293
3013
3114
327
3318
3411
353
3618
3723
381
398
4013
417
427
436
445
4511
467
479
483
4911
62.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4107142857142857
totalSentences112
uniqueOpeners46
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences98
matches
0"Then came a wet, sliding"
1"Too tall, too thin, its"
2"Only a solid wall of"
ratio0.031
68.98% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences98
matches
0"I dragged my heel through"
1"They smelled of copper and"
2"My watch had stopped three"
3"I spun around."
4"My voice sounded thin"
5"It came from the left,"
6"I stepped back, my heels"
7"I reached for the iron"
8"My fingers closed around cold,"
9"It moved with a jerky,"
10"I called out"
11"My tone dropped into the"
12"It possessed no face, only"
13"It rattled inside my own"
14"My knuckles turned white around"
15"It knew Cardiff."
16"It knew the father I"
17"It knew the terror of"
18"It sounded like Evan now."
19"I lied, stepping sideways"
ratio0.378
41.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount82
totalSentences98
matches
0"A jagged tear in the"
1"The ancient oak standing stone"
2"Crimson light filtered through the"
3"Richmond Park lay somewhere behind"
4"Silence fell like a heavy"
5"I dragged my heel through"
6"Wildflowers bloomed beneath my boots,"
7"Lavender, primrose, nightshade."
8"They smelled of copper and"
9"The contract sat crumpled in"
10"My watch had stopped three"
11"A sharp snap echoed through"
12"I spun around."
13"Nothing moved among the towering"
14"The oak stones encircled the"
15"My voice sounded thin"
16"The air swallowed the sound"
17"The silence pressed in again."
18"It came from the left,"
19"I stepped back, my heels"
ratio0.837
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences98
matches(empty)
ratio0
61.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount5
matches
0"The oak stones encircled the glade like rotting teeth protruding from the earth, their surfaces carved with grooves that caught the faint crimson radiation of m…"
1"Too tall, too thin, its limbs bending at angles that defied proper joinery."
2"Smaller than the first, but broader, covered in matted dark fur that twitched with its own independent life."
3"The creature shrieked, a high-pitched whistle that made my ears bleed, and recoiled, clutching its shattered snout."
4"Cold, slick fingers wrapped around my throat, squeezing until my vision blurred into swimming spots of red and gold."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount4
fancyTags
0"the voice whispered (whisper)"
1"I lied (lie)"
2"voice spoke (speak)"
3"the blind beast hissed (hiss)"
dialogueSentences23
tagDensity0.304
leniency0.609
rawRatio0.571
effectiveRatio0.348
85.1379%