Run: 2026-07-25-01KYCTN3Y3KT2XYDNRPG0YZEXC

Run Details

Duration:
8m 36s
Cost:
$0.022413
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory’s leather boots crushed wildflowers that had no right blooming in October. She was already past the boundary, her shoulders brushing cold air that smelled of honey and buried metal. The ancient oak standing stones loomed on either side, carved with spirals she could not read, and behind them Richmond Park dissolved into something older than London. She had followed the warmth. The small crimson Heartstone pendant rested against her collarbone beneath her dark coat, its gem no larger than a thumbnail but heavy with wrong intent. An unknown benefactor had pressed it into her palm months ago in the alley behind Yu-Fei Cheung’s Golden Empress restaurant, and since then it had pulsed faintly near every hidden portal she encountered. Three nights ago the pulse had turned insistent in her flat above Silas’ bar. It had drawn her north through sleeping streets, past shuttered shops and silent buses, to this hidden clearing in Richmond Park where time moved differently and an hour inside could be minutes, or days, outside. Now the silver chain bit into her neck. The gem glowed, faint but undeniable, and warmth spread like a spreading bruise across her sternum. She stood near the centre of the Fae Grove, though centre felt like a foolish word for a place that refused geometry. Wildflowers bloomed year-round here in impossible colours, violets and golds and a blue that hurt to look at. They carpeted the grass in a circle broken only by moss-covered stones. The moon hung directly overhead, though she had entered the park under a crescent, and the light pooled in the grass like spilled milk rather than falling from above. Something was wrong. Not the sharp wrongness of danger, exactly. Rory was cool-headed, intelligent, quick with out-of-the-box thinking, but this was deeper, older. The air carried no wind, yet the standing oaks creaked with a tick-tock rhythm that reminded her of a clock running backwards. Between the trees, at the very edge of her bright blue vision, shapes seemed to hesitate. Not animals. Not people. Just absence wearing the shape of presence. She rubbed the small crescent-shaped scar on her left wrist, a childhood habit she had never broken, and felt her pulse race against her thumb. Her straight shoulder-length black hair caught the wrong moonlight and seemed to absorb it rather than shine. The dark jacket she wore for deliveries, with Golden Empress stitched in faded gold thread, felt suddenly like a costume for a play she had not agreed to perform. "You’re here for answers," she said to the emptiness. Her voice did not echo. It was swallowed whole. The wildflowers turned. Not all at once. One stem bent, then another, then a dozen, petals angling toward her like small, blind eyes. The sweet scent intensified, cloying, and beneath it lay something coppery and fresh, like rain on old coins. Rory moved slowly, keeping one hand on the pendant. Her boots sank slightly into turf that felt softer than grass should, almost yielding, as if the ground recognised her weight and remembered older footprints. She thought of Eva, her childhood friend who had begged her to flee Cardiff after Evan had left his marks. Eva had mentioned this grove once, in a whisper, after too much wine in Silas’ bar. "Don’t go to Richmond Park at night," Eva had said. "The Fae Grove doesn’t belong to the clock. You’ll lose pieces of yourself." Rory checked her phone. The screen showed eleven seventeen. The moon had not shifted, but the trees seemed closer, the circle of wildflowers smaller, and her breath came quicker in her chest. Then she heard it. Not a sound, really. A pressure. The sensation of being listened to by something with too many ears. She turned. Behind her, between the carved standing stones, a figure unfolded from the dark. Tall. Too tall. Its limbs bent at angles that suggested bark and patience rather than bone. Its face, if it had one, was hidden by a hood of twisted roots, but its eyes glowed with the same deep crimson as her Heartstone. The pendant flared. Heat seared her chest. The crimson glow spilled over her fingers as she clutched the silver chain, and for a moment the grove responded. The wildflowers bowed lower. The tick-tock creaking stopped. In the sudden silence, she heard her name. Not spoken. Felt. Rory backed away, her boots sinking deeper into soft earth that should have been firm. The figure did not hurry. It moved with the unhurried certainty of a door closing, or a mouth opening. She could see now that its fingers ended in splinters, that the roots around its throat moved with slow, breathing rhythm. "Who sent you?" she asked. Her voice held steady, though her fingers trembled against the chain. The figure tilted its head. The crimson eyes dimmed, then brightened. Then the ground beneath her boots shifted. Black roots, wet and glistening, coiled up from the soil around her ankles, not grabbing yet but testing, exploring. The standing stones seemed to lean inward, sealing the boundary she had crossed with a low groan of ancient oak. Behind her, the air split with a sound like tearing silk. Rory spun. The creature had moved, not walking but unfolding across the distance, and now it reached for her with fingers like broken branches, its crimson gaze locked on the glowing gem at her throat. Rory ran. The wildflowers grabbed at her ankles, soft but insistent, and the sweet scent turned to rot. Behind her, the Heartstone burned blindingly hot, crimson light exploding outward, illuminating the being fully for one terrible second, an ancient hunger made of shadow and bark, reaching, reaching, reaching. The roots tightened. Something pulled her down. The moon went dark.
created_at"2026-07-25T14:25:19.829Z" 7/25/2026, 2:25:19 PM
model"thinkingmachines/inkling-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency802
moderation_latency(null)
generation_time516098
tokens_prompt4387
tokens_completion5342
native_tokens_prompt4072
native_tokens_completion4568
native_tokens_completion_images(null)
native_tokens_reasoning3893
native_tokens_cached192
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.02241304
router(null)
provider_responses
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endpoint_id"d6b9d68e-115a-49d7-81cd-1ad1c6942b0e"
id"chatcmpl-Ri8qoMHTEXqno9Y0z50LYZ4u"
is_byokfalse
latency70
model_permaslug"thinkingmachines/inkling-20260715"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
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request_id"req-1784989519-ws8eRf6YlHvz5QQFmmew"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1784989519-1Mb9EtSPetyHVSGGGCLJ"
upstream_id"chatcmpl-Ri8qoMHTEXqno9Y0z50LYZ4u"
total_cost0.02241304
cache_discount0.00015936
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provider_name"DeepInfra"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity1
leniency1
rawRatio0
effectiveRatio0
73.93% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount959
totalAiIsmAdverbs5
found
0
adverb"very"
count1
1
adverb"suddenly"
count1
2
adverb"slowly"
count1
3
adverb"slightly"
count1
4
adverb"really"
count1
highlights
0"very"
1"suddenly"
2"slowly"
3"slightly"
4"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
27.01% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount959
totalAiIsms14
found
0
word"loomed"
count1
1
word"warmth"
count2
2
word"pulsed"
count1
3
word"pulse"
count2
4
word"race"
count1
5
word"echo"
count1
6
word"weight"
count1
7
word"whisper"
count1
8
word"silence"
count1
9
word"trembled"
count1
10
word"glistening"
count1
11
word"silk"
count1
highlights
0"loomed"
1"warmth"
2"pulsed"
3"pulse"
4"race"
5"echo"
6"weight"
7"whisper"
8"silence"
9"trembled"
10"glistening"
11"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences78
matches(empty)
87.91% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences78
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences79
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords959
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount928
uniqueNames15
maxNameDensity0.75
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Eva"
discoveredNames
October1
Richmond2
Park2
London1
Heartstone3
Yu-Fei1
Cheung1
Golden2
Empress2
Fae1
Grove1
Eva3
Cardiff1
Evan1
Rory7
persons
0"Heartstone"
1"Cheung"
2"Empress"
3"Eva"
4"Evan"
5"Rory"
places
0"October"
1"Richmond"
2"Park"
3"London"
4"Fae"
5"Grove"
6"Cardiff"
globalScore1
windowScore1
41.30% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount2
matches
0"felt like a foolish word for a place th"
1"seemed closer the circle of wildflowers smaller, and her breath came quicker in her chest"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords3.128
wordCount959
matches
0"no larger than a thumbnail but"
1"not grabbing yet but testing, exploring"
2"not walking but unfolding across the distance"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences79
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean33.07
std27.73
cv0.838
sampleLengths
057
15
2107
324
481
53
669
771
818
93
1072
1136
1223
1332
144
1533
1642
173
1840
193
2055
2116
2211
237
2452
2533
262
2746
2811
91.77% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences78
matches
0"was swallowed"
1"being listened"
2"was hidden"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs156
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences79
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount152
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.02631578947368421
lyAdverbCount1
lyAdverbRatio0.006578947368421052
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences79
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences79
mean12.14
std9.13
cv0.752
sampleLengths
012
118
227
35
425
533
614
735
88
916
1022
1118
1212
1329
143
157
1613
1722
1816
192
202
217
2225
2317
2429
259
265
274
283
294
3016
3118
329
3325
3420
3516
3610
3713
384
395
4023
414
424
432
4412
452
4613
471
482
4913
53.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3670886075949367
totalSentences79
uniqueOpeners29
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences67
matches
0"Just absence wearing the shape"
1"Then she heard it."
2"Then the ground beneath her"
ratio0.045
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences67
matches
0"She was already past the"
1"She had followed the warmth."
2"It had drawn her north"
3"She stood near the centre"
4"They carpeted the grass in"
5"She rubbed the small crescent-shaped"
6"Her straight shoulder-length black hair"
7"she said to the emptiness"
8"Her voice did not echo."
9"It was swallowed whole."
10"Her boots sank slightly into"
11"She thought of Eva, her"
12"Its limbs bent at angles"
13"Its face, if it had"
14"It moved with the unhurried"
15"She could see now that"
16"Her voice held steady, though"
ratio0.254
71.94% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences67
matches
0"Rory’s leather boots crushed wildflowers"
1"She was already past the"
2"The ancient oak standing stones"
3"She had followed the warmth."
4"The small crimson Heartstone pendant"
5"An unknown benefactor had pressed"
6"It had drawn her north"
7"The gem glowed, faint but"
8"She stood near the centre"
9"Wildflowers bloomed year-round here in"
10"They carpeted the grass in"
11"The moon hung directly overhead,"
12"Something was wrong."
13"Rory was cool-headed, intelligent, quick"
14"The air carried no wind,"
15"She rubbed the small crescent-shaped"
16"Her straight shoulder-length black hair"
17"The dark jacket she wore"
18"she said to the emptiness"
19"Her voice did not echo."
ratio0.776
74.63% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences67
matches
0"Now the silver chain bit"
ratio0.015
46.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount5
matches
0"Wildflowers bloomed year-round here in impossible colours, violets and golds and a blue that hurt to look at."
1"The air carried no wind, yet the standing oaks creaked with a tick-tock rhythm that reminded her of a clock running backwards."
2"Her boots sank slightly into turf that felt softer than grass should, almost yielding, as if the ground recognised her weight and remembered older footprints."
3"She thought of Eva, her childhood friend who had begged her to flee Cardiff after Evan had left his marks."
4"Rory backed away, her boots sinking deeper into soft earth that should have been firm."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"Eva had (have)"
dialogueSentences4
tagDensity0.75
leniency1
rawRatio0.333
effectiveRatio0.333
82.2803%