Run: 2026-07-25-01KYCTSYQ7D9FBGV5H53934FSC

Run Details

Duration:
7.0s
Cost:
$0.004481
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
A heavy leather watch on her left wrist ticked past midnight as Detective Harlow Quinn stepped over the ruptured hazard tape. Condensation dripped from the curved concrete ceiling of the abandoned Camden Tube station, smelling of ancient iron dust and stale underground damp. The Metropolitan Police had cordoned off the disused platform, but the stale air carried something else beneath the rust. Ozone. The sharp, metallic tang of unspent magic. "Bodies don't usually land on active third rails," Davies said, pointing a heavy torch beam at the charred track below. "This rail hasn't carried power since nineteen-nineteen," Quinn said. She crouched by the platform edge. Her sharp jaw tightened as she inspected the scorch marks. The metal was warped, but not by electrical heat. The blistered steel curved outward, pushed by an invisible force from beneath the ballast. "High-voltage arc flash," Davies insisted, tapping his notepad with a stubby thumb. "We see it every winter. Tramps seeking shelter. They touch the wrong wire and—poof." "Look at the boots." "What about them?" "Brand new rubber soles. No scuffs. No grime. No London sludge." Quinn stood up, her 5'9" frame casting a long shadow under the erratic flicker of a generator-powered floodlight. "Tramps do not wear pristine designer sneakers down here. And they certainly do not carry bone tokens in their pockets." She dropped a jagged, yellowed knuckle-bone onto the concrete with a dry click. Davies squinted at the fragment, then back down at the pit. "Found it in the lining of his coat. Souvenir from some Camden antique shop, probably. Kids play strange games these days." "That is not a souvenir." Quinn paced the platform edge, her military precision evident in every measured step. "That is toll currency. Someone paid to get in here." "Into an abandoned tube station?" "Into the Veil Market." Davies snorted, adjusting his glasses. "You are letting those late-night occult briefings get to your head, Harlow. DS Morris went off the rails three years ago chasing shadows, and you are heading down the exact same tunnel." "Morris was right," Quinn said quietly. She turned away from the drop and walked toward the arched brick tunnel leading deeper into the underground complex. The shadows pooled thick and heavy against the curvature of the Victorian brickwork. "Where are you going? The forensic team is still processing the upper stairs," Davies called out, his voice bouncing flatly off the damp tiles. "The victim did not die from electrocution." Quinn pulled a small brass tool from her coat pocket, its casing showing a distinct patina of verdigris, and flipped the lid. The tiny needle spun frantically before snapping rigidly toward the dark tunnel ahead. "His lungs are full of river silt, but his skin is bone dry. Someone drowned him in the Thames and carried him down here afterward." "And why would anyone haul a soggy corpse into a disused tube station?" "To hide it from human eyes." Quinn stepped into the black mouth of the tunnel, the beam of her torch cutting through floating motes of soot and golden dust. The air grew colder, dropping ten degrees in the space of a single stride. "Harlow. Stop right there. That sector is structurally unsound." "That sector does not exist on any municipal map drawn after nineteen-forty," Quinn said, her eyes fixed on the flickering blue light bleeding from around a distant bend. A low hum vibrated through the soles of her boots. It was a rhythmic, organic thrum, like the heartbeat of something immense buried deep beneath the asphalt of North London. The Veil Market was moving early this month. Usually, the clandestine bazaar shifted locations strictly during a full moon, but tonight the air hummed with nervous energy. "We need backup," Davies muttered, his boots squelching rapidly as he hurried to catch up. "Call a van. Call the borough commander." "The borough commander does not have clearance for this postcode," Quinn whispered. She rounded the brick pillar where the old maintenance corridor met the platform. The tunnel opened into a vast, vaulted subterranean chamber that defied geometry. Stalls made of salvaged corrugated iron and rotting mahogany stretched into the dark, lit by flickering gas lanterns and pulsing blue crystals. Figures in heavy hooded cloaks bartered over glass jars filled with grey smoke and rusted iron implements. A sharp smell of roasted chestnuts and dried blood hung thick in the damp air. "Bloody hell," Davies breathed, freezing in his tracks. "That is not Camden." "Keep your voice down," Quinn said. She watched a tall, gaunt vendor with skin the color of wet parchment shove a stack of counterfeit passports into a brass weighing scale. The market was supposed to be hidden. Secure. Yet the entire bazaar had gone dead silent. The bartering stopped. Dozens of cowled heads turned toward the tunnel entrance in unison. "Look at the ceiling," Quinn said, her hand dropping instinctively toward the service pistol at her hip. A thick web of black threads, pulsing with a faint, oily iridescence, clung to the brickwork above the stalls. It wasn't normal silk. It twitched, sensing their body heat. "That's not supernatural residue," Davies whispered, his face draining of color. "That's fiber optic cable." A heavy iron cleaver dropped from a stall above, embedding itself an inch into the wooden floorboards between Quinn's boots. From the shadows of a suspended carriage chassis, a small, hunchbacked figure stepped forward into the lantern light, wearing a greasy butcher's apron and grinning with too many teeth. "You missed the entrance fee, coppers," a raspy voice hissed from the dark. "And nobody browses the Veil for free."
created_at"2026-07-25T14:27:58.328Z" 7/25/2026, 2:27:58 PM
model"google/gemini-3.5-flash-lite-20260721"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency362
moderation_latency(null)
generation_time6852
tokens_prompt4492
tokens_completion1462
native_tokens_prompt4537
native_tokens_completion1248
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.0044811
router(null)
provider_responses
0
endpoint_id"6bd8f433-79e1-416c-b407-1772eb796c9a"
id"7sdkaoKeIJfVjMcPprCMuA8"
is_byokfalse
latency362
model_permaslug"google/gemini-3.5-flash-lite-20260721"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1784989678-bgfC3pqlhcZBSks0VKTX"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1784989678-YL4uL26Coeo9JWSP5sQL"
upstream_id"7sdkaoKeIJfVjMcPprCMuA8"
total_cost0.0044811
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount1
adverbTags
0"Quinn said quietly [quietly]"
dialogueSentences34
tagDensity0.618
leniency1
rawRatio0.048
effectiveRatio0.048
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount934
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.82% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount934
totalAiIsms9
found
0
word"long shadow"
count1
1
word"flicker"
count1
2
word"pristine"
count1
3
word"measured"
count1
4
word"complex"
count1
5
word"vibrated"
count1
6
word"rhythmic"
count1
7
word"clandestine"
count1
8
word"silk"
count1
highlights
0"long shadow"
1"flicker"
2"pristine"
3"measured"
4"complex"
5"vibrated"
6"rhythmic"
7"clandestine"
8"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences45
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences45
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences54
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen64
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords933
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
64.41% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount701
uniqueNames16
maxNameDensity1.71
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn12
Camden2
Tube1
Metropolitan1
Police1
Davies7
Morris1
Victorian1
Thames1
North1
London1
Veil1
Market1
Call1
persons
0"Harlow"
1"Quinn"
2"Police"
3"Davies"
4"Morris"
places
0"Thames"
1"North"
2"London"
globalScore0.644
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences34
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount933
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences54
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean25.22
std17.87
cv0.709
sampleLengths
021
149
220
39
439
526
64
73
849
913
1032
1128
125
134
1437
156
1632
1724
1867
1913
206
2137
229
2328
2457
2522
2612
2764
2815
2912
306
3154
3217
3329
3415
3549
3620
97.47% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences45
matches
0"was supposed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs120
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences54
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount326
adjectiveStacks0
stackExamples(empty)
adverbCount5
adverbRatio0.015337423312883436
lyAdverbCount3
lyAdverbRatio0.009202453987730062
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences54
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences54
mean17.28
std15.06
cv0.872
sampleLengths
021
122
219
31
47
520
69
76
810
99
1014
1112
1214
134
143
1538
1611
1713
1819
197
206
2122
226
235
244
2517
2620
276
2832
294
3020
3155
3212
3313
346
3537
361
373
385
3928
4057
4118
424
4312
4464
4515
4612
476
4854
4917
88.27% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5740740740740741
totalSentences54
uniqueOpeners31
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences41
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount6
totalSentences41
matches
0"She crouched by the platform"
1"Her sharp jaw tightened as"
2"She dropped a jagged, yellowed"
3"She turned away from the"
4"She rounded the brick pillar"
5"She watched a tall, gaunt"
ratio0.146
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount38
totalSentences41
matches
0"A heavy leather watch on"
1"Condensation dripped from the curved"
2"The Metropolitan Police had cordoned"
3"The sharp, metallic tang of"
4"Davies said, pointing a heavy"
5"She crouched by the platform"
6"Her sharp jaw tightened as"
7"The metal was warped, but"
8"The blistered steel curved outward,"
9"Davies insisted, tapping his notepad"
10"Quinn stood up, her do"
11"She dropped a jagged, yellowed"
12"Davies squinted at the fragment,"
13"Souvenir from some Camden antique"
14"Kids play strange games these"
15"Quinn paced the platform edge,"
16"Someone paid to get in"
17"Davies snorted, adjusting his glasses."
18"DS Morris went off the"
19"Quinn said quietly"
ratio0.927
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences41
matches(empty)
ratio0
40.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences14
technicalSentenceCount2
matches
0"Quinn stepped into the black mouth of the tunnel, the beam of her torch cutting through floating motes of soot and golden dust. The air grew colder, dropping te…"
1"She rounded the brick pillar where the old maintenance corridor met the platform. The tunnel opened into a vast, vaulted subterranean chamber that defied geomet…"
46.05% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount3
matches
0"Quinn paced, her military precision evident in every measured step"
1"Davies muttered, his boots squelching rapidly as he hurried to catch up"
2"Davies whispered, his face draining of color"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount6
fancyTags
0"Davies insisted (insist)"
1"Davies muttered (mutter)"
2"Quinn whispered (whisper)"
3"Davies breathed (breathe)"
4"Davies whispered (whisper)"
5"a raspy voice hissed (hiss)"
dialogueSentences34
tagDensity0.353
leniency0.706
rawRatio0.5
effectiveRatio0.353
79.6278%