Run: 2026-07-25-01KYCV33SVVPGGAQRFFR293KHE

Run Details

Duration:
31.4s
Cost:
$0.047628
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory pressed her thumb into the crescent scar on her left wrist, waiting for the sharp sting to ground her. The silver chain of the Heartstone pendant clung icy cold against her throat as she stepped between the towering oak stones. The atmospheric shift hit her inner ears with the sharp pop of a descending aircraft. Behind her, the distant rumble of the A3 and the low murmur of London night traffic cut off instantly. Yu-Fei had warned her about deliveries ordered after dark, particularly those paid for in greasy five-pound notes and addressed to locations off the map. But two hundred pounds in cash tucked beneath the Golden Empress register bought a lot of silence, and her flat's rent was three weeks overdue. The grass beneath her heavy boots felt spongy, thick, and unnaturally damp. The stench of crushed lavender, sweet honeysuckle, and stagnant water filled her nose. Bright blue wildflowers carpeted the glade, blooming in dense patches despite the darkness. She adjusted the thermal delivery bag slung across her chest. The greaseproof paper inside rustled. "Hello?" Rory called out. Her voice died instantly, swallowed by the dense air without a single echo. Silence settled over the clearing, heavy and suffocating. Richmond Park usually hummed with the faint rustle of deer, the call of tawny owls, or the distant whine of a jet heading toward Heathrow. Here, nothing moved. Even her own breathing sounded uncomfortably loud, like a saw pulling through dry pine. She navigated toward the fifth oak stone, counting them carefully. The bark felt petrified under her fingertips, cold as forged iron, etched with deep spiral grooves that blurred when she tried to focus on them. Beneath the fifth stone sat a flat granite slab. Rory unzipped the thermal bag. She retrieved the heavy ceramic pot, still radiating heat through its foil lid, and set it squarely on the stone slab. "Order twenty-four," she said to the empty air. "Crispy duck and steamed buns. That'll be two hundred, minus the tip you already left." Nothing answered. A sharp tick-tock resonated from the canopy above. Not a clock, but the sound of hard, chitinous legs tapping against dry leaves. Rory stepped backward, her boots sinking into the unnaturally lush turf. Her heel struck something rigid. She glanced down. A dead stag lay half-buried in the carpet of forget-me-nots. Its skin was dry and taut over its ribs, its big glassy eyes staring up at the moonless sky. No flies swarmed the carcass. No scent of decay lingered. The meat had simply preserved, frozen in time. The Heartstone against her chest gave a sudden, hard pulse. A wave of heat radiated through her cotton shirt, scorching the skin over her sternum. She reached up, clutching the thumbnail-sized crimson gemstone through her top. The inner glow of the stone flickered like a dying ember catching wind. Warmth meant a Hel portal was near. "Right," Rory whispered, her voice tight. "Time to go." She turned back toward the gap between the two entrance stones. The gap was gone. The ancient oaks had shifted. Where a wide, clear path had opened ten minutes ago, now stood a solid wall of intertwined trunks and thick, thorny briars. The boundary had closed behind her. Rory ran her hand across the rough bark of the nearest oak. Wood didn't move this fast. Nothing moved this fast without leaving tracks. A soft, wet slide echoed from the shadows on her left. She snapped her head around. Pale grey bark lined the perimeter of the grove, but between two weeping birches, a shadow stretched longer than the trees themselves. It moved against the wind, thick and viscous, oozing over the mossy ground like spilled ink. Rory backed away from the boundary, her mind racing through the old legal logic her father used to lecture about: assess the perimeter, identify the hazard, locate the exit. Except Cardiff Law School had never prepared her for sentient shadows or fae pockets in suburban parks. The heat from the Heartstone intensified, burning hot enough to make her wince. The crimson gemstone pulsed frantically, casting long, bloody light across the damp grass. Tick-tock. Tick-tock. The sound dropped from the canopy to the ground level, circling her. "I know you're there," Rory said, keeping her voice steady, dropping into the low, firm register she used when Evan used to corner her in the kitchen. "I delivered the food. The contract is satisfied." A raspy, wet intake of breath answered her from the darkness just beyond the glow of her pendant. "Satisfied?" A voice scraped through the air, sounding like two rusty blades grinding together. "The meal is merely... the appetizer." The shadow between the birches detached itself from the bark. It folded upward, rising on joints that bent the wrong way, reaching a towering eight feet in height. Long, needle-thin fingers twitched at its sides, dripping black sludge onto the pristine blue flowers. Rory reached into her jacket pocket, her fingers wrapping around the cold steel of her utility knife. She flipped the blade open with a crisp, metallic snap. "Back off," she ordered. The creature leaned forward. It lacked eyes, its pale, smooth face broken only by a wide, vertical slit that peeled open to reveal rows of translucent, needle-like teeth. "You brought the blood of the old realm with you, little delivery girl," the creature hissed, sniffing the air with a wet, shuddering sound. "The crimson stone sings so sweetly." The Heartstone scorched her skin now, a burning coal against her chest. Rory didn't wait for it to lunge. She turned and sprinted toward the far side of the glade where two standing stones tilted away from each other, leaving a narrow, dark crevice. Her boots churned up soil and crushed blossoms. The air grew thicker, heavy as water, dragging at her limbs as if time itself was congealing around her. Every second expanded, stretching out like pulled rubber. Behind her, the heavy thump-thump of multi-jointed limbs tore through the underbrush. She reached the crevice between the tilted stones, hurling her body into the narrow gap. The air inside the gap reeked of ozone and copper. Fresh blood. Her foot caught on a tangled mass of thick, ropey vines beneath the surface layer of leaves. She pitched forward, crashing hard onto her knees. Pain exploded in her joint, skin tearing through her denim jeans. The Heartstone erupted in a blinding, crimson flash, illuminating the dark crevice. The ground beneath her wasn't soil. It was a thick sheet of dark, clouded glass. Directly beneath her palms, frozen beneath the glass, a dozen pale, distorted human faces stared upward with wide, lidless eyes. Their mouths were stretched in silent, eternal screams. A long, wet crack shattered the silence. The glass beneath her hands fractured into a web of white lines. A bone-white, skeletal hand shot upward through the breaking pane, its long, jagged nails locking around Rory's ankle in a grip like an iron vise.
created_at"2026-07-25T14:32:58.444Z" 7/25/2026, 2:32:58 PM
model"google/gemini-3.6-flash-20260721"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1731
moderation_latency(null)
generation_time31286
tokens_prompt4387
tokens_completion3469
native_tokens_prompt4427
native_tokens_completion5465
native_tokens_completion_images0
native_tokens_reasoning3936
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.047628
router(null)
provider_responses
0
endpoint_id"5d6d133d-a953-4781-a835-7ee76f4e1388"
id"GslkasPkIrrwjMcPureaqAg"
is_byokfalse
latency1731
model_permaslug"google/gemini-3.6-flash-20260721"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1784989978-R5I1WKtmJl1tjYVsbjgF"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1784989978-8lRHFvRjypzcaWGTgqCK"
upstream_id"GslkasPkIrrwjMcPureaqAg"
total_cost0.047628
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.583
leniency1
rawRatio0
effectiveRatio0
91.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1162
totalAiIsmAdverbs2
found
0
adverb"carefully"
count1
1
adverb"sweetly"
count1
highlights
0"carefully"
1"sweetly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
26.85% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1162
totalAiIsms17
found
0
word"silence"
count3
1
word"echo"
count1
2
word"navigated"
count1
3
word"etched"
count1
4
word"resonated"
count1
5
word"pulse"
count1
6
word"flickered"
count1
7
word"warmth"
count1
8
word"echoed"
count1
9
word"racing"
count1
10
word"pulsed"
count1
11
word"pristine"
count1
12
word"churned"
count1
13
word"shattered"
count1
14
word"fractured"
count1
highlights
0"silence"
1"echo"
2"navigated"
3"etched"
4"resonated"
5"pulse"
6"flickered"
7"warmth"
8"echoed"
9"racing"
10"pulsed"
11"pristine"
12"churned"
13"shattered"
14"fractured"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences92
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences92
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1162
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1100
uniqueNames12
maxNameDensity1
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone5
London1
Golden1
Empress1
Park1
Heathrow1
Hel1
Cardiff1
Law1
School1
Evan1
Rory11
persons
0"Heartstone"
1"School"
2"Evan"
3"Rory"
places
0"London"
1"Park"
2"Heathrow"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences73
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.861
wordCount1162
matches
0"Not a clock, but the sound of hard, chitinous legs tapping against dry leaves"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean23.71
std14.18
cv0.598
sampleLengths
041
134
249
338
415
54
613
750
844
926
1023
112
1222
1311
1455
1525
1624
177
189
1911
204
2133
2224
2311
2443
2546
2626
272
2812
2935
3018
3120
3243
3327
344
3528
3630
3712
3832
3935
4012
4115
4212
4336
4412
4515
4628
477
4837
97.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences92
matches
0"was gone"
1"were stretched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs161
matches
0"was congealing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences97
ratio0
matches(empty)
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1112
adjectiveStacks3
stackExamples
0"icy cold against her"
1"Long, needle-thin fingers"
2"bone-white, skeletal hand"
adverbCount34
adverbRatio0.030575539568345324
lyAdverbCount13
lyAdverbRatio0.011690647482014389
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean11.98
std6.78
cv0.566
sampleLengths
020
121
215
319
424
525
612
713
813
910
105
114
1213
138
1425
153
1614
1710
1825
199
205
2121
228
2315
242
258
2614
2711
285
293
3010
3119
325
335
348
3510
3615
3711
3813
397
406
413
4211
434
445
4522
466
4712
485
497
57.39% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.41237113402061853
totalSentences97
uniqueOpeners40
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences87
matches
0"Bright blue wildflowers carpeted the"
1"Even her own breathing sounded"
2"Pale grey bark lined the"
3"Directly beneath her palms, frozen"
ratio0.046
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences87
matches
0"She adjusted the thermal delivery"
1"Her voice died instantly, swallowed"
2"She navigated toward the fifth"
3"She retrieved the heavy ceramic"
4"she said to the empty"
5"Her heel struck something rigid."
6"She glanced down."
7"Its skin was dry and"
8"She reached up, clutching the"
9"She turned back toward the"
10"She snapped her head around."
11"It moved against the wind,"
12"It folded upward, rising on"
13"She flipped the blade open"
14"It lacked eyes, its pale,"
15"She turned and sprinted toward"
16"Her boots churned up soil"
17"She reached the crevice between"
18"Her foot caught on a"
19"She pitched forward, crashing hard"
ratio0.253
46.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences87
matches
0"Rory pressed her thumb into"
1"The silver chain of the"
2"The atmospheric shift hit her"
3"Yu-Fei had warned her about"
4"The grass beneath her heavy"
5"The stench of crushed lavender,"
6"She adjusted the thermal delivery"
7"The greaseproof paper inside rustled."
8"Rory called out"
9"Her voice died instantly, swallowed"
10"Richmond Park usually hummed with"
11"Here, nothing moved."
12"She navigated toward the fifth"
13"The bark felt petrified under"
14"Rory unzipped the thermal bag."
15"She retrieved the heavy ceramic"
16"she said to the empty"
17"A sharp tick-tock resonated from"
18"Rory stepped backward, her boots"
19"Her heel struck something rigid."
ratio0.828
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences87
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences54
technicalSentenceCount3
matches
0"The bark felt petrified under her fingertips, cold as forged iron, etched with deep spiral grooves that blurred when she tried to focus on them."
1"It lacked eyes, its pale, smooth face broken only by a wide, vertical slit that peeled open to reveal rows of translucent, needle-like teeth."
2"The air grew thicker, heavy as water, dragging at her limbs as if time itself was congealing around her."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount1
matches
0"Rory whispered, her voice tight"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"Rory whispered (whisper)"
1"she ordered (order)"
2"the creature hissed (hiss)"
dialogueSentences12
tagDensity0.417
leniency0.833
rawRatio0.6
effectiveRatio0.5
85.1682%