Run: 2026-07-25-01KYCWG7WN36WM33VVY05AJTHZ

Run Details

Duration:
7.2s
Cost:
$0.007201
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pulsed hot against Rory's collarbone before she crossed the boundary. Ancient oak standing stones marked the clearing, black and wet with moss. Something was wrong. She should have trusted Eva's map. The Fae Grove sat hidden inside Richmond Park, its wildflowers blooming in madness despite the winter chill outside. Footsteps crunched behind her. Rory spun. Nothing but bending wildflowers. Her delivery bag for Yu-Fei Cheung hung empty against her hip; she had come for answers about Evan, about the abuse, about the flight to London that left her living above Silas' bar. The crimson gem burned colder now. The grove breathed. Time moved differently here. She walked past an old rectangular green French silver lantern, rusted and useless. Her black straight shoulder-length hair brushed her shoulders. Bright blue eyes scanned the clearing. The crescent-shaped scar on her left wrist itched. Footsteps again. Closer. "Eva?" Rory whispered. No reply. The wildflowers bent away from her boots. A whisper slid through the air, carrying the scent of copper. The Heartstone throbbed, its faint inner glow matching something hidden. She reached the centre. The pocket between Earth and the Fae realm felt thinner. Here, an hour could become minutes, or days. Shadows stretched long despite no moon. Rory touched the Heartstone. The silver chain warmed her palm. Near a Hel portal, it pulsed. This was no portal. This was worse. The flowers parted. Not Eva. Not anyone Rory knew. A figure stood at the tree line, wrapped in black cloth that moved like water on glass. Its face was a smooth oval, featureless except for a smile carved too wide. Rory backed away. The bag fell. The figure stepped into the clearing. Its feet made no sound, but the wildflowers died where it passed, turning brittle grey. "You wear the Heartstone," it said. Its voice was a chorus of broken glass. "Who are you?" Rory's voice shook. "I am the Grove's debt. You came for reasons, Aurora Carter, but the reason has changed." The air thickened. Rory's breath came quick. She thought of Brendan, her barrister father, of Jennifer, the Welsh teacher mother who had warned her about old places. She thought of Evan's hands on her throat. The figure tilted its head. "You fled to London. Now you flee to me. Poor Aurora. Always running." "Leave me alone." Rory's fingers found the pendant. Its crimson gem glowed brighter. The smile widened. "The grove does not leave. The grove remembers. You brought the Heartstone because you knew. Some part of you knew." Footsteps multiplied. Behind every tree, shapes gathered, featureless, patient. Rory's heart hammered. She moved towards the nearest oak standing stone, her back against the rough bark. The figure followed with slow, deliberate grace. "I came for answers," Rory said. "You came to be eaten," the figure corrected gently. The wildflowers turned black. The smell of rotting earth filled Rory's nostrils. From the darkness, fingers reached, too long, too thin, scratching against the stone behind her. The Heartstone blazed. Its warmth turned searing. The figure screamed, a sound like tearing silk. The shapes at the trees recoiled. Rory ran. She did not look back. The path through Richmond Park twisted, and time folded like paper. She burst from the grove's boundary, gasping, the Heartstone still burning, the scream still echoing inside her skull. Behind her, the wildflowers bent back into place, and the figure waited, smiling, for the next visitor who came with wrong reasons.
created_at"2026-07-25T14:57:37.186Z" 7/25/2026, 2:57:37 PM
model"thinkingmachines/inkling-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency226
moderation_latency(null)
generation_time6352
tokens_prompt4387
tokens_completion906
native_tokens_prompt4070
native_tokens_completion773
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00720065
router(null)
provider_responses
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endpoint_id"9911deb9-f44e-4e18-87fe-9d7b60acee72"
id"otYao6M-6z2FuN-a20c049fe838510d"
is_byokfalse
latency226
model_permaslug"thinkingmachines/inkling-20260715"
provider_name"Together"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1784991457-EfSLgawlGOoYkKnoqTxN"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1784991457-qEqnwjw1mggTrWU0vc4a"
upstream_id"otYao6M-6z2FuN-a20c049fe838510d"
total_cost0.00720065
cache_discount(null)
upstream_inference_cost0
provider_name"Together"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
57.14% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount1
adverbTags
0"the figure corrected gently [gently]"
dialogueSentences9
tagDensity0.778
leniency1
rawRatio0.143
effectiveRatio0.143
91.30% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount575
totalAiIsmAdverbs1
found
0
adverb"gently"
count1
highlights
0"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount575
totalAiIsms13
found
0
word"pulsed"
count2
1
word"chill"
count1
2
word"footsteps"
count3
3
word"scanned"
count1
4
word"whisper"
count1
5
word"throbbed"
count1
6
word"warmth"
count1
7
word"searing"
count1
8
word"silk"
count1
9
word"echoing"
count1
highlights
0"pulsed"
1"chill"
2"footsteps"
3"scanned"
4"whisper"
5"throbbed"
6"warmth"
7"searing"
8"silk"
9"echoing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences71
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences71
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences74
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords575
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
21.03% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount504
uniqueNames18
maxNameDensity2.58
worstName"Rory"
maxWindowNameDensity4
worstWindowName"Rory"
discoveredNames
Heartstone5
Rory13
Eva2
Fae2
Grove1
Richmond2
Park2
Yu-Fei1
Cheung1
Evan2
London1
French1
Earth1
Hel1
Brendan1
Jennifer1
Welsh1
Footsteps3
persons
0"Heartstone"
1"Rory"
2"Eva"
3"Yu-Fei"
4"Cheung"
5"Evan"
6"Earth"
7"Brendan"
8"Jennifer"
9"Footsteps"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"London"
5"Hel"
globalScore0.21
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences35
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount575
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences74
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean17.42
std11.17
cv0.641
sampleLengths
027
124
24
36
439
57
635
73
85
928
1022
116
1223
133
1437
156
1621
1714
186
1916
2035
2118
2213
2323
249
2524
266
279
2827
297
3014
3136
3222
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences71
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs96
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences74
ratio0.014
matches
0"Her delivery bag for Yu-Fei Cheung hung empty against her hip; she had come for answers about Evan, about the abuse, about the flight to London that left her living above Silas' bar."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount145
adjectiveStacks0
stackExamples(empty)
adverbCount1
adverbRatio0.006896551724137931
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences74
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences74
mean7.77
std5.82
cv0.748
sampleLengths
012
112
23
36
418
54
62
74
833
96
103
114
1213
138
146
158
162
171
183
192
207
2111
2210
234
2410
258
266
274
286
296
304
313
323
332
344
3517
3614
373
383
396
4015
416
428
436
4416
453
464
4720
488
495
47.75% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.35135135135135137
totalSentences74
uniqueOpeners26
54.64% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences61
matches
0"Bright blue eyes scanned the"
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences61
matches
0"She should have trusted Eva's"
1"Her delivery bag for Yu-Fei"
2"She walked past an old"
3"Her black straight shoulder-length hair"
4"She reached the centre."
5"Its face was a smooth"
6"Its feet made no sound,"
7"Its voice was a chorus"
8"She thought of Brendan, her"
9"She thought of Evan's hands"
10"Its crimson gem glowed brighter."
11"She moved towards the nearest"
12"Its warmth turned searing."
13"She did not look back."
14"She burst from the grove's"
ratio0.246
17.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences61
matches
0"The Heartstone pulsed hot against"
1"Something was wrong."
2"She should have trusted Eva's"
3"The Fae Grove sat hidden"
4"Footsteps crunched behind her."
5"Nothing but bending wildflowers."
6"Her delivery bag for Yu-Fei"
7"The crimson gem burned colder"
8"The grove breathed."
9"Time moved differently here."
10"She walked past an old"
11"Her black straight shoulder-length hair"
12"The crescent-shaped scar on her"
13"The wildflowers bent away from"
14"A whisper slid through the"
15"The Heartstone throbbed, its faint"
16"She reached the centre."
17"The pocket between Earth and"
18"Here, an hour could become"
19"Shadows stretched long despite no"
ratio0.885
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences61
matches(empty)
ratio0
8.93% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences16
technicalSentenceCount3
matches
0"She thought of Brendan, her barrister father, of Jennifer, the Welsh teacher mother who had warned her about old places."
1"She burst from the grove's boundary, gasping, the Heartstone still burning, the scream still echoing inside her skull."
2"Behind her, the wildflowers bent back into place, and the figure waited, smiling, for the next visitor who came with wrong reasons."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"Yu-Fei Cheung hung (hang)"
1"Rory whispered (whisper)"
2"the figure corrected gently (correct)"
dialogueSentences9
tagDensity0.556
leniency1
rawRatio0.6
effectiveRatio0.6
76.6059%