Run: 2026-07-25-01KYD4TMVPSQJYJ3GXZGMVYVRY

Run Details

Duration:
1m 5s
Cost:
$0.036603
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"You're telling me the body got down here without anyone seeing anything." Quinn ducked under the cordon tape and straightened on the platform edge, her torch beam cutting through the stale dark of the disused station. Camden had stations like this, sealed up in the seventies and forgotten by everyone except Network Rail and the odd urban explorer. Dust coated everything. Except the floor. That was the first wrong thing. Davies met her halfway down the platform, his high-vis jacket catching her light. "Station's been closed for fifty years, Sarge. Brixton crew got the call from a trespasser, some kid filming for a channel. Found our man at six this morning." "Some kid." Quinn crouched at the platform edge. The tiles under her boots shone. Not clean, cleaned. Someone had scrubbed this stretch recently enough that her fingertips came away damp. "Which kid? Name?" "Vanished before uniforms arrived. Call came from a burner." "Course it did." She walked the beam along the platform. Victorian tiling, green and cream, film posters so old they'd bleached to ghosts of themselves. The smell was wrong too. A closed station smelled of damp brick and rat droppings. This one smelled of ozone, like the air after a lightning strike, and underneath that, something sweet. Burnt sugar and myrrh. The body lay in the middle of the scrubbed section, arranged rather than dropped. Male, forties, good coat, hands folded across his chest like a funeral parlour display. No blood. No drag marks. No dust on his shoes, and that was the second wrong thing, because nobody reached this platform without picking up half a century of grime on their soles. "Pathologist's first pass says heart failure." Davies hovered at her shoulder. "Massive coronary. Miserable way to go, but natural. Guv'nor wants it wrapped by lunch, what with the location. Paperwork nightmare, body in a sealed station. Probably some property developer poking around where he shouldn't and his ticker gave out." "Natural." Quinn swept her torch across the floor around the corpse. The clean patch ended in a hard line, roughly circular, about four metres across. Beyond the line, dust. Inside it, nothing. She laid a gloved finger on the boundary and felt a faint, ridiculous warmth in the tile. She said nothing about that. "Where's his torch, then?" "Sarge?" "Property developer poking around a pitch-black station, Davies. He's got no torch, no phone in his hand, no camera, no bag. His shoes are clean. His hands are folded. You fold a dead man's hands after he's dead, not during a heart attack. During a heart attack you claw at your chest and hit the floor sideways." "So someone moved him. Posed him. Doesn't make it murder." "No." She stood, her knees popping. "It makes it a lie. Which is worse. People lie for reasons." Davies scribbled in his notebook, humouring her. She knew the look. Three years ago she'd stopped caring about the look. Quinn circled the body slow, heel to toe, the way Morris used to drill into her. *The scene talks, Harlow. You just have to stop interrupting it.* She pushed the memory down where it belonged and looked. The dead man's left hand sat slightly raised off his chest. The fingers curved around nothing. An empty grip, delicate, like he'd been holding an egg. She photographed it with her phone before the SOCOs could trample it. "Something was in his hand. Small. Roundish. Whoever posed the body didn't notice, or couldn't close the fingers properly." "Rigor'd make that hard," Davies admitted. "And look at his watch." She tilted the torch. A decent Swiss piece, still running, but the glass face had crazed with hairline fractures radiating from the centre, and the strap leather had darkened in a perfect ring around the buckle. "Heat cracked this. Localised heat. His wrist, his watch, but his cuff's not singed. Explain that to me." Davies leaned in. "Cheap glass?" "It's a two-grand watch." "Right." He straightened. "Well. Whatever it is, forensics'll sort it. I'm just saying, Sarge, we've got three live cases upstairs with actual witnesses and actual CCTV. The guv'nor's going to ask why you're burning hours on a dead rich bloke who walked into a hole and had a heart attack." "Because nobody walked in." Quinn pointed her torch at the tunnel mouth, then down the platform towards the service passage. "Show me the footprints." Silence. Davies turned, played his own light over the floor. The dust beyond the clean circle lay thick and undisturbed in every direction. No prints from the body to the passage. No prints from the body to the platform stairs. The trespasser kid's trainers, by rights, should have marked the dust near the body too. Nothing. "He was carried," Davies said slowly. "Carried in, put down. Then they cleaned." "Then we'd have their prints." "Then..." He stopped. "Then we're missing something." Quinn crouched again at the circle's edge and photographed the boundary line, the warmth, the scrubbed tiles. Morris would have seen it by now. Morris had always been quicker with the odd ones, right up until the odd ones took him. She pulled on a fresh glove and pressed two fingers to the dead man's throat. Cold. Expected. But the skin under her fingertips carried a faint shimmer, like oil on water, that vanished when she angled the torch at it. Her stomach tightened. She'd seen that shimmer once before, on a windowsill, in a case file the Met had sealed so fast the paper was still warm. "Get the pathologist back," she said. "I want a full tox, a full everything, and I want this platform treated as a murder scene until someone proves otherwise." "The guv'nor-" "The guv'nor can take it up with me." Davies sighed and reached for his radio. Quinn stayed crouched, watching the body, watching the impossible clean floor, and let her eyes adjust to the dark beyond her torch's reach. That was the trick Morris had taught her. Stop staring at what's there. Look at what's not. What's not there: footprints. What's not there: a way in. She swept the torch along the tunnel wall one more time, slower. Halfway down the platform, past the body, the tiles bulged wrong. A hairline seam ran through the brickwork in the shape of an arch, old, deliberate, mortared over and then un-mortared, the edges fresh and pale. From the seam came the faintest smell of burnt sugar. And something else. A sound. So low she felt it in her molars before she heard it, a tick-tock pulse, like a second heartbeat inside the wall. "Davies." He was mid-radio call. "One sec, Sarge." "Davies. Off the radio. Now." The seam in the brickwork widened by a hair, and the smell of myrrh thickened, and from somewhere in the dark behind the wall, something breathed in.
created_at"2026-07-25T17:23:06.753Z" 7/25/2026, 5:23:06 PM
model"moonshotai/kimi-k3-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4939
moderation_latency(null)
generation_time64566
tokens_prompt4492
tokens_completion1754
native_tokens_prompt4271
native_tokens_completion1586
native_tokens_completion_images(null)
native_tokens_reasoning45
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.036603
router(null)
provider_responses
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endpoint_id"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id"chatcmpl-6a64f0e9bfac6985aff13c90"
is_byokfalse
latency4938
model_permaslug"moonshotai/kimi-k3-20260715"
provider_name"Moonshot AI"
status200
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total_cost0.036603
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provider_name"Moonshot AI"
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data_region"global"

Evaluation details

Result Evaluator Details Meta Data
91.89% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount2
adverbTags
0"Davies said slowly [slowly]"
1"Quinn crouched again [again]"
dialogueSentences37
tagDensity0.324
leniency0.649
rawRatio0.167
effectiveRatio0.108
91.23% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1140
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"slowly"
count1
highlights
0"slightly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
73.68% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1140
totalAiIsms6
found
0
word"warmth"
count2
1
word"perfect"
count1
2
word"silence"
count1
3
word"stomach"
count1
4
word"pulse"
count1
highlights
0"warmth"
1"perfect"
2"silence"
3"stomach"
4"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences80
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences80
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences105
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen58
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords11
totalWords1140
ratio0.01
matches
0"The scene talks, Harlow. You just have to stop interrupting it."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
98.65% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount779
uniqueNames9
maxNameDensity1.03
worstName"Davies"
maxWindowNameDensity2
worstWindowName"Davies"
discoveredNames
Network1
Rail1
Quinn7
Davies8
Morris4
Harlow1
Swiss1
Silence1
Met1
persons
0"Quinn"
1"Davies"
2"Morris"
3"Met"
places(empty)
globalScore0.987
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences47
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1140
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences105
matches
0"seen that shimmer"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean25.33
std21.38
cv0.844
sampleLengths
012
152
26
341
433
59
63
758
861
950
1049
115
124
131
1457
1510
1618
1720
1837
1938
2019
216
2259
235
244
2550
2624
271
2855
2913
305
313
3245
3367
3428
352
368
3747
3810
3958
4027
411
427
435
4427
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences80
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs125
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences105
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount782
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.030690537084398978
lyAdverbCount4
lyAdverbRatio0.005115089514066497
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences105
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences105
mean10.86
std9.75
cv0.898
sampleLengths
012
124
222
33
43
56
613
728
88
96
103
1113
123
139
143
157
1615
175
1810
1917
204
2114
2214
232
243
2528
2611
2739
2811
2914
304
313
3217
335
344
351
3657
3710
386
3912
407
414
429
4316
444
4517
4611
475
4810
4912
87.30% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.580952380952381
totalSentences105
uniqueOpeners61
47.62% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences70
matches
0"So low she felt it"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences70
matches
0"She walked the beam along"
1"She laid a gloved finger"
2"She said nothing about that."
3"She stood, her knees popping"
4"She knew the look."
5"You just have to stop"
6"She photographed it with her"
7"She tilted the torch"
8"She pulled on a fresh"
9"Her stomach tightened."
10"She'd seen that shimmer once"
11"She swept the torch along"
12"He was mid-radio call."
ratio0.186
95.71% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount51
totalSentences70
matches
0"Quinn ducked under the cordon"
1"Camden had stations like this,"
2"Dust coated everything."
3"That was the first wrong"
4"Davies met her halfway down"
5"Quinn crouched at the platform"
6"The tiles under her boots"
7"Someone had scrubbed this stretch"
8"She walked the beam along"
9"Victorian tiling, green and cream,"
10"The smell was wrong too."
11"A closed station smelled of"
12"This one smelled of ozone,"
13"The body lay in the"
14"Davies hovered at her shoulder"
15"Quinn swept her torch across"
16"The clean patch ended in"
17"She laid a gloved finger"
18"She said nothing about that."
19"She stood, her knees popping"
ratio0.729
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences70
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount0
matches(empty)
83.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount1
matches
0"She stood, her knees popping"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"Davies admitted (admit)"
dialogueSentences37
tagDensity0.081
leniency0.162
rawRatio0.333
effectiveRatio0.054
92.3142%