Run: 2026-07-25-01KYD4Y3M4STGBRPXQ5DVD4P1R

Run Details

Duration:
55.5s
Cost:
$0.032589
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned cold against Aurora's sternum the moment she stepped between the standing stones. She stopped. The oaks towered on either side of her, ancient things with bark like folded skin, and beyond them the Grove opened up in a darkness that felt thicker than night had any right to be. Wildflowers glowed faintly at her feet. Wildflowers. In October. At midnight. She'd read the notes she'd stolen from Silas' lockbox three times, and they'd said the place was Fae-touched, but reading about a thing and standing inside it were different animals. "Right," she said, to nobody. Her voice came out smaller than she wanted. She'd come because of the dreams. Six nights of the same one: a door made of black ice, something breathing on the other side, and the Heartstone pendant pulling at its chain like a fish on a line. Given to her by a benefactor she still couldn't name, delivered in a box with no return address, and now it pulsed against her ribs with a warmth that had nothing to do with her skin. The notes said portals to Hel opened where the stone burned hottest. The notes said the Grove sat between worlds. The notes said don't go alone. Eva had flu. Silas had refused. So here she stood, alone, doing the thing she'd promised herself she was too clever to do. She pulled the chain over her head and held the pendant out on her palm. The crimson stone glowed from within, faint and steady, like an ember under ash. Warm. Almost hot. "Lead the way, then." She walked. The clearing stretched farther than it should have. Richmond Park wasn't small, but she'd measured the boundary stones with her eyes when she arrived, and she'd been walking for five minutes now without reaching the far side. The grass hushed against her trainers. No birdsong. No insects. Somewhere behind her, very far off, a car groaned along the park road, and then even that died, swallowed whole. The flowers watched her. That was the thought that came, stupid and certain. She crouched and touched one, pale blue, petals open wide. Flowers closed at night. Everyone knew that. These were open, all of them, turned upward like little faces, and when she shifted her weight they did not move, because flowers didn't move, and she needed to keep hold of that fact with both hands. A sound came from the treeline. A tick. Then another. Tick-tock, tick-tock, irregular and slow, like someone tapping a fingernail against a tooth. Aurora straightened. "Hello?" The tapping stopped. She waited. Her own heartbeat filled the quiet, and under it, the pendant's warmth climbed another degree. The sensible part of her, the part that had nearly made a decent barrister, catalogued her exits: boundary stones behind her, maybe two hundred metres, treeline on three sides, no phone signal since the gate. The other part of her, the part that had followed a crimson stone into a fairy ring at midnight, walked towards the sound. Halfway to the treeline she found the stones. Not the boundary oaks. Smaller ones. Seven grey slabs in a rough circle, waist-high, streaked with something dark that had dried long ago. The pendant flared hot enough that she hissed and nearly dropped it. At the circle's centre the grass lay flat, pressed down in a spiral, and the spiral was warm. She could feel it from two paces back, a heat on her shins like standing near an oven door. A Hel portal. Or the scab where one had been. "Found you," she whispered. Something in the dark beyond the circle breathed in. It wasn't a loud sound. That was the worst of it. A soft, wet intake, the noise of a sleeper stirred, and it came from everywhere and nowhere, from the grass and the stones and the space behind her left shoulder. Aurora froze. The breath came again, closer now, and she could feel it, a faint disturbance of air against the hairs at the back of her neck, though when she spun around there was nothing there but the clearing and the flowers and the dark. Nothing moved at the edge of her vision. That would have been easier. Things that moved could be watched. This was worse: the sense of a presence holding itself perfectly still, the way a cat holds still before the pounce, the way Evan used to hold still in the kitchen doorway before he decided what kind of evening it was going to be. "I know you're there," she said. Her voice shook once and then steadied, and she was proud of that. "The stone's hot. I know what that means." The clearing answered with a single sound. A knock. Three slow raps, from inside the ground beneath the circle, like knuckles on a coffin lid from underneath. Then, clearly, in her own voice, from the far side of the stones: "Aurora." Her blood turned to ice water. She knew that voice. She owned that voice. It came from between the grey slabs with perfect, terrible fidelity, the exact pitch she heard in her own head, and it said her name again, patient and gentle, the way you'd call a cat out from under a car. "Aurora. Come and see." The pendant seared her palm. She looked down. The crimson light inside the stone no longer glowed steady. It pulsed, fast, matching her heart, and in its depths something moved, a shape swimming in the red like a figure behind frosted glass. The flowers turned. All of them, thousands of pale faces swivelling in the dark, every bloom in the clearing rotating towards her at once with a soft, papery rustle that went on and on. The knocking came again, harder now. The pressed spiral of grass at the circle's centre began to sink, folding inward, and cold air rose out of the earth smelling of deep water and opened graves, and the thing using her voice started to laugh.
created_at"2026-07-25T17:25:00.176Z" 7/25/2026, 5:25:00 PM
model"moonshotai/kimi-k3-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3132
moderation_latency(null)
generation_time55338
tokens_prompt4387
tokens_completion1484
native_tokens_prompt4178
native_tokens_completion1337
native_tokens_completion_images(null)
native_tokens_reasoning57
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.032589
router(null)
provider_responses
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endpoint_id"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id"chatcmpl-6a64f15a7d576db723453032"
is_byokfalse
latency3131
model_permaslug"moonshotai/kimi-k3-20260715"
provider_name"Moonshot AI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1785000300-yu8KGR1EUPkse9KJuoQJ"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1785000300-PDItLkSHH4fbacY9pjrm"
upstream_id"chatcmpl-6a64f15a7d576db723453032"
total_cost0.032589
cache_discount(null)
upstream_inference_cost0
provider_name"Moonshot AI"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
90.03% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1003
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"perfectly"
count1
highlights
0"very"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.16% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1003
totalAiIsms11
found
0
word"pulsed"
count2
1
word"warmth"
count2
2
word"measured"
count1
3
word"weight"
count1
4
word"could feel"
count2
5
word"sense of"
count1
6
word"perfect"
count1
7
word"depths"
count1
highlights
0"pulsed"
1"warmth"
2"measured"
3"weight"
4"could feel"
5"sense of"
6"perfect"
7"depths"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences84
matches
0"was proud"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences84
filterMatches(empty)
hedgeMatches
0"began to"
1"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1003
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions11
wordCount955
uniqueNames7
maxNameDensity0.31
worstName"Aurora"
maxWindowNameDensity1
worstWindowName"Grove"
discoveredNames
Aurora3
Grove2
October1
Heartstone1
Hel2
Park1
Evan1
persons
0"Aurora"
1"Grove"
2"Evan"
places
0"October"
1"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1003
matches(empty)
54.31% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount3
totalSentences89
matches
0"knew that voice"
1"owned that voice"
2"rustle that went"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean34.59
std29.36
cv0.849
sampleLengths
015
178
213
3100
423
532
64
769
867
923
103
113
1275
138
1472
1510
164
179
1886
1963
2027
2127
2213
231
2454
254
2642
2734
2844
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences84
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs144
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences89
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount82
adjectiveStacks0
stackExamples(empty)
adverbCount2
adverbRatio0.024390243902439025
lyAdverbCount1
lyAdverbRatio0.012195121951219513
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean11.27
std11.41
cv1.012
sampleLengths
015
12
235
36
41
52
62
730
85
98
106
1132
1236
1312
148
156
163
173
1817
1915
2014
211
222
234
242
258
2629
276
282
292
3020
314
329
3310
344
353
3637
376
382
392
4013
412
421
433
442
4515
4635
4723
488
494
66.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.4606741573033708
totalSentences89
uniqueOpeners41
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences66
matches
0"Somewhere behind her, very far"
1"Then, clearly, in her own"
ratio0.03
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences66
matches
0"She'd read the notes she'd"
1"she said, to nobody"
2"Her voice came out smaller"
3"She'd come because of the"
4"She pulled the chain over"
5"She crouched and touched one,"
6"Her own heartbeat filled the"
7"She could feel it from"
8"It wasn't a loud sound."
9"Her voice shook once and"
10"Her blood turned to ice"
11"She knew that voice."
12"She owned that voice."
13"It came from between the"
14"She looked down."
15"It pulsed, fast, matching her"
ratio0.242
43.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount55
totalSentences66
matches
0"The pendant burned cold against"
1"The oaks towered on either"
2"Wildflowers glowed faintly at her"
3"She'd read the notes she'd"
4"she said, to nobody"
5"Her voice came out smaller"
6"She'd come because of the"
7"The notes said portals to"
8"The notes said the Grove"
9"The notes said don't go"
10"Eva had flu."
11"Silas had refused."
12"She pulled the chain over"
13"The crimson stone glowed from"
14"The clearing stretched farther than"
15"Richmond Park wasn't small, but"
16"The grass hushed against her"
17"The flowers watched her."
18"That was the thought that"
19"She crouched and touched one,"
ratio0.833
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences66
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount1
matches
0"The sensible part of her, the part that had nearly made a decent barrister, catalogued her exits: boundary stones behind her, maybe two hundred metres, treeline…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences8
tagDensity0.375
leniency0.75
rawRatio0.333
effectiveRatio0.25
87.4834%