Run: 2026-07-25-01KYD5207YRBH33EMQFVARBGAE

Run Details

Duration:
15.2s
Cost:
$0.009040
Provider:
Meta

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The gate at Richmond Park was locked. Rory stared at the chain. Rust flaked off the iron. The padlock hung open. She pushed. The gate shrieked. Wind cut through her hoodie. October had stripped the trees. Branches clicked together above the path like knuckles. Her phone said 11:47 and one bar. The screen glowed against her palm. "Yeah, I'm here." Eva's voice crackled in her ear. Small. Far away. "You sure this is the spot?" "Standing stones. The grove. You said Isolde would meet me here. Inside the circle." Static ate half the words. "Ror? You there? Don't—" The line died. Rory thumbed redial. No signal. The search bar spun and gave up. She shoved the phone into her delivery bag. The bag bounced against her hip. Empty except for the brown paper parcel Eva asked her to bring. She stepped past the gate. The air changed. Richmond Park at night smelled of wet earth and dog shit and diesel from the road. This pocket smelled of nothing. No rot. No leaf mold. The cold held a strange, clean note, like ozone before a storm. The oaks rose out of the dark. Ancient. Too straight. The trunks were wider than her flat. Carved. Not with symbols. With shallow grooves where something had dragged nails for centuries. The Heartstone Pendant burned against her throat. It was the size of a thumbnail. Silver chain. Deep crimson stone. She had not put it on tonight. She found it already on, when she woke. Now it pulsed. Heat against skin, then cool, then heat again, faster than a heartbeat. Rory touched it. The metal stung. "Isolde?" Her voice fell flat. The trees swallowed sound. No echo. She ducked between two standing stones. The grove opened. Grass grew high inside the circle. Wildflowers. Impossible. Delicate white heads and violet bells thrust through frost. They did not move in the wind. The wind did not touch them. Outside the stones, trees thrashed. Inside, stillness pressed on her ears until her own breath sounded loud. The parcel in her bag had grown heavier. She set the bag down. Knees popped as she crouched. Grass prickled through her leggings. Her left wrist, crescent scar pale in dark, caught moonlight. She opened the bag. The parcel was not brown paper anymore. It was wrapped in something green and damp. Leaves sewn together with black thread. It wept dark fluid onto her fingers. Rory jerked her hand back. "What the fuck." The pendant spiked hot. She gasped. The smell hit her then. Not rot. Sap. Fresh sap and iron. "Isolde! Eva said midnight. I'm here. Take your fucking..." She could not finish. Something rustled at the edge of the grove. Not a rustle. A shift of weight. Grass bent where no one stood. Rory stood. Her legs locked. The hair on her arms rose under her hoodie. "Eva? If that's you messing—" No answer. The wildflowers turned. Not all of them. A handful, near the eastern stone. Their heads swiveled on stalks too thin to support the motion. They faced her. She took a step back. Her heel hit stone. Another rustle. Opposite side now. A drag through grass. Slow. Heavy. The pendant beat against her chest like a second heart desperate to get out. "I don't want this. I didn't ask for this." She ripped the chain. It held. Silver dug into her neck. She yanked. The clasp held. Leaves on the parcel twitched. The thread that bound them tightened. Rory kicked the bag away. It slid a foot and stopped. The grass around it darkened as if water spread beneath. Above, branches groaned. All the oaks groaned at once, though no wind touched the grove. Bark split. Thin lines opened along trunks and showed pale wood underneath, wet and glistening. The drag sound came again. Closer. Around the circle. Whatever made it stayed behind the stones, out of sight. Rory spun, trying to track it. The sound stopped when she looked. Her breath sawed. White clouds in still air. "You want the box? Fine. Have it. I'm leaving." She grabbed the bag strap. The parcel stuck. Leaves had rooted. Tiny white roots pierced paper and bag and sank into soil. Rory pulled harder. Roots snapped. The parcel shuddered. A giggle, then. High. Childlike. From the canopy. Rory's head snapped up. No one in branches. Only stone limbs and moon. "Who's there!" The giggle came from ground level now. Behind her. Right at her ear. She whirled. Empty air. Flowers shivered. The violet ones opened wider. Inside each bell, something dark and wet contracted. The pendant went ice cold. Then footsteps. Not a drag. Bare feet. Through grass outside the circle. One. Two. Three. Deliberate, unhurried, walking the rim of standing stones. Each step matched the pulse in her throat. Rory counted without meaning to. Four. Five. Six. The steps continued all way around, though she saw no shape. Seven. Eight. The steps passed directly behind one stone. A shadow fell across grass though moon was overhead. Tall. Too tall. Antlered at top. Nine. Ten. The steps stopped at the gap she had entered through. Something breathed there. She felt it on her neck despite distance. Warm, damp breath that smelled of wildflowers blooming year-round, of earth that never knew death. The parcel split open on its own. Inside, no box. A hand. Small. Pale. Palm upturned. Fingers curled inward as if beckoning. Rory stared at crescent scar on her own wrist. The little hand had same mark. Same exact curve. On same wrist. The breathing at the gap hitched. Amused. "Rory?" Eva's voice came from behind stones. Clear now. Close. "Rory, you left phone on. I hear you. I'm at gate. Don't go in. Don't—" The call cut again. But voice at gap repeated words. Same cadence. Same worry. Exactly Eva's. "Don't go in. Don't—" The pendant cracked. A thin line of crimson light bled from stone and ran down her shirt. The grass around her ankles entwined. Tightened.
created_at"2026-07-25T17:27:07.792Z" 7/25/2026, 5:27:07 PM
model"meta/muse-spark-1.1-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3520
moderation_latency(null)
generation_time14881
tokens_prompt1008
tokens_completion1498
native_tokens_prompt1064
native_tokens_completion1814
native_tokens_completion_images0
native_tokens_reasoning400
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"auto"
usage0.0090395
router(null)
provider_responses
0
endpoint_id"b2b9f6f9-8880-41c1-bd0c-867650fd5238"
id"resp_6a64f1ec27a99cde78f34ee8"
is_byokfalse
latency331
model_permaslug"meta/muse-spark-1.1-20260709"
provider_name"Meta"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1785000427-pQF8cN8LsxVJddG3WjKP"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1785000427-JSAiNSsExmlMsCbJDOt2"
upstream_id"resp_6a64f1ec27a99cde78f34ee8"
total_cost0.0090395
cache_discount(null)
upstream_inference_cost0
provider_name"Meta"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1001
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
70.03% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1001
totalAiIsms6
found
0
word"pulsed"
count1
1
word"echo"
count1
2
word"weight"
count1
3
word"glistening"
count1
4
word"footsteps"
count1
5
word"pulse"
count1
highlights
0"pulsed"
1"echo"
2"weight"
3"glistening"
4"footsteps"
5"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences195
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences195
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences209
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen16
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1001
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
89.96% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount916
uniqueNames8
maxNameDensity1.2
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Richmond2
Park2
Eva4
Heartstone1
Pendant1
Rory11
Grass3
Leaves3
persons
0"Eva"
1"Pendant"
2"Rory"
3"Leaves"
places
0"Richmond"
1"Park"
2"Grass"
globalScore0.9
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount1
matches
0"as if beckoning"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1001
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences209
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs79
mean12.67
std10.01
cv0.79
sampleLengths
07
114
25
331
43
59
66
714
85
94
103
1138
128
1338
1438
1527
1615
176
181
1910
209
2147
228
2325
244
257
2621
275
283
2918
309
3112
3213
3314
345
352
363
3724
389
3911
4014
419
4216
4311
4421
4530
4631
478
489
4922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences195
matches
0"was wrapped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs160
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences209
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount917
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.021810250817884406
lyAdverbCount3
lyAdverbRatio0.003271537622682661
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences209
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences209
mean4.79
std3.29
cv0.688
sampleLengths
07
15
25
34
42
53
65
75
88
97
106
113
126
131
142
156
1614
175
184
193
203
212
227
238
246
2512
265
273
2816
295
302
313
3212
337
341
352
367
371
383
3910
407
417
422
433
447
458
463
4712
483
493
77.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.47368421052631576
totalSentences209
uniqueOpeners99
23.98% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences139
matches
0"Only stone limbs and moon."
ratio0.007
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences139
matches
0"Her phone said 11:47 and"
1"She shoved the phone into"
2"She stepped past the gate."
3"It was the size of"
4"She had not put it"
5"She found it already on,"
6"Her voice fell flat."
7"She ducked between two standing"
8"They did not move in"
9"She set the bag down."
10"Her left wrist, crescent scar"
11"She opened the bag."
12"It was wrapped in something"
13"It wept dark fluid onto"
14"She could not finish."
15"Her legs locked."
16"Their heads swiveled on stalks"
17"They faced her."
18"She took a step back."
19"Her heel hit stone."
ratio0.18
78.71% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount106
totalSentences139
matches
0"The gate at Richmond Park"
1"Rory stared at the chain."
2"Rust flaked off the iron."
3"The padlock hung open."
4"The gate shrieked."
5"Wind cut through her hoodie."
6"October had stripped the trees."
7"Branches clicked together above the"
8"Her phone said 11:47 and"
9"The screen glowed against her"
10"Eva's voice crackled in her"
11"Static ate half the words."
12"The line died."
13"Rory thumbed redial."
14"The search bar spun and"
15"She shoved the phone into"
16"The bag bounced against her"
17"She stepped past the gate."
18"The air changed."
19"Richmond Park at night smelled"
ratio0.763
35.97% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences139
matches
0"Now it pulsed."
ratio0.007
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences18
technicalSentenceCount1
matches
0"Warm, damp breath that smelled of wildflowers blooming year-round, of earth that never knew death."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
92.5226%