NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-07-25-01KYD57VGQ2RC346CXP9V5HSS0
Run Details
Model:
MoonshotAI: Kimi K3 (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
2m 52s
Cost:
$0.077235
Provider:
Moonshot AI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
96.68%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
93.36%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
91.35%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
83.33%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
76.94%
Sentence opener variety
(details)
62.89%
Adverb-first sentence starts
(details)
53.96%
Pronoun-first sentence starts
(details)
73.21%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
80.75%
Technical jargon density
(details)
77.38%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
89.6621%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
"Aurora Carter. As I live and breathe."
Nobody in London called her
Aurora.
She had buried that name
somewhere between Cardiff Central and Paddington, and the sound of it now, bright and Welsh across the bar, turned her round before sense could stop her.
She had one arm buried
in a crate of empties. Behind the till, Silas looked up from the glass he
was polishing
, and his eyes travelled from her face to the man at the far end of the bar, and stayed there.
The man had aged in
the expensive way. Close-cut suit, a watch that caught the low light, hair barbered into submission. But the grin was eight years old, and she recognised it before she wanted to. "Rhys." "You look..."
He spread his hands, the
old gesture from mooting finals, all open palms and manufactured sincerity. "Different." "Occupational hazard of staying alive." "Fair play."
He laughed, and the laugh
had changed too. It had learnt manners somewhere. "Can I buy you a drink? I've already offended the landlord by asking for ice."
Silas set the glass down
without a sound. "You're fine where you are," Rory said. "I'm working." "It's half ten on a Tuesday." "Rent doesn't know what day it is."
She hoisted the crate onto
the bar, and the bottles settled with a tired chime. "What are you doing in Soho, Rhys? Last I heard you were destined for a chambers in Temple and a wife called something like Catrin." " chambers in Gray's Inn, as it happens. No wife."
He turned his glass on
the bar mat, a slow quarter circle. "Meeting a client round the corner. He didn't show. Saw the green sign, thought it looked like the sort of place that wouldn't ask questions. And then I saw you through the window, hauling boxes like a navvy, and I thought, no. It can't be." "And yet." "And yet."
Silas moved down the bar
with his slight drag of the left leg, unhurried, and placed a small measure of something amber in front of her.
The silver signet ring on
his right hand clicked against the glass. "On the house," Silas said. "You've earned it." He didn't leave.
He retreated to the till
and picked up another glass, and Rory understood that he would polish that glass until it dissolved if the evening required it. "Friend of yours, then,"
Rhys said, nodding towards him
. "Landlord." "Mm." A beat. "You've got one of those faces, you know. People want to look after you. Always did." "People have a funny way of showing it."
It landed harder than she
meant it to. Or exactly as hard as she meant it to.
Rhys looked down into his
whisky and rotated the glass again. They drank. The bar breathed around them, low music, a couple arguing
gently
over crisps in the corner, the neon sign outside buzzing its green buzz against the window. On the walls, old maps of cities that had changed their names stared down at black-and-white photographs of men who had probably changed theirs too. "So," Rhys said. "London." "London." "Delivering for a restaurant." "Golden Empress. Best crispy duck in W1, if you're asking." "I wasn't asking about the duck, Rory." The name again.
He kept using it like
a key he still believed fitted the lock.
She let the silence sit
until it grew teeth. "You vanished," he said. "Do you know that? One week you're in the library crying over tort, the next your room's empty, your number's dead, your mother's telling people you've gone travelling. Travelling. You hate travelling. You cried on the ferry to Ireland because you said the sea had no respect for anyone." "I was twenty-three. Crying was my degree subject." "Your degree subject was law. First-class mind, everyone said so. Professor Wynne still asks about you." He paused. "I ask about you. Christmas drinks, some of the old lot, your name comes up and the table goes quiet, and everyone looks at their pint." "Healthy." "Rory." "Don't." "I introduced you to him." There it was. Eight years, and it took him three whiskies and ten minutes to arrive at the only sentence either of them had come to say. She watched him say it, watched the cost of it cross his face, and felt nothing like satisfaction. "You did," she said. "At Owain's party. You said, Aurora, meet Evan, he's hilarious. And he was. That was the problem with him, Rhys. He was hilarious right up until he wasn't." "I didn't know." "You knew before I did." He flinched. Good. Let him. "Final year," she said. "Your kitchen. I turned up at two in the morning with a split lip and you gave me a blanket and a cup of tea and drove me back to him. You held the door open, Rhys. You watched me walk up that path and you drove home." "There was no mark by morning, you'd said you fell, what was I supposed to..." "You were supposed to believe the part of you that drove at five miles an hour all the way there, hoping I'd tell you to turn round." The couple in the corner had gone quiet. Silas's cloth moved over the same inch of glass, round and round, patient as erosion. Rhys took a long pull of his whisky. When he set it down, his hand was steady, and that steadiness frightened her more than a tremor would have.
It was the steadiness of
a man who had rehearsed. "Can I tell you something, and will you hear me out before you bolt? Because you've got the look of a woman with a planned exit." "Second door on the left. Through the bookshelf. You're not the first clever man to drink here." "Christ."
He rubbed his forehead
. "Listen. I didn't stumble in here tonight. I saw you this afternoon on Berwick Street. On that moped, with the box on the back, weaving through traffic like you were late for your own life. I followed you here. I stood outside for twenty minutes working up the nerve." She went still. "That's not a coincidence, Rhys. That's surveillance. They teach you that at Gray's Inn, or is it more of a hobby?" "It's a man who wanted to say he's sorry to someone he failed, and who knew that if he rang ahead, she'd be gone by nightfall."
His voice dropped
. "Was I wrong? Would you not have run?"
She didn't answer, which answered
it. "Does he know?" she said. "Rory." "Does he know I'm here." "I haven't spoken to Evan in over a year." "That's not the question I asked. That's the question you wish I'd asked. You're a barrister, you know the difference." The neon buzz filled the gap where his answer should have gone. Down the bar, Silas stopped polishing. "He asks after you," Rhys said at last. "At Christmas drinks. Casual, you know the way he does it, laughs it off, ancient history, no hard feelings. And everyone at the table goes quiet and looks at their pint, and nobody tells him anything, because nobody knows anything."
He turned the glass again
. Quarter circle. "I told him I'd heard you were in Spain. I made up a whole life for you in Spain, Rory. A villa. A dog. I was that desperate to give you a head start over a man who wasn't even in the
race
." "And now?" "Now I've found you, and I'm sitting in a bar with you, and I keep thinking about that kitchen, and the blanket, and the drive back."
He looked at her properly
for the first time, and the polish cracked, and under it was a boy of twenty-two holding a door open. "Tell me you're safe here. That's all I want. Tell me that man behind the bar knows what he looks like, and I'll get on the train and you'll never hear from me again." "Silas knows what everyone looks like," she said. "It's the one thing he's good at. That and pouring." "I heard that," Silas said, from the till. "You're meant to." Rhys almost smiled.
Then his phone lit up
on the bar between them, face up, careless, the way men leave things when they've stopped remembering that other people can read. She read it upside down. She'd learnt to read upside down years ago, across solicitors' desks, across kitchen tables, across the papers people slid at her thinking she wouldn't understand. **Evan: well??** Two words. Two question marks, because one was never enough for him. Rhys moved first, too late, flipping the phone face down with a barrister's smoothness, as if evidence vanished when you couldn't see it. "Rory. It's not what you think." The phone buzzed again, muffled now, patient, against the wood. "What did you tell him, Rhys?" "Nothing. I told him nothing." The phone buzzed a third time. Down the bar, Silas set the ruined glass down with enormous gentleness, and began, unhurried, to roll up his sleeves.
created_at
"2026-07-25T17:30:19.554Z"
7/25/2026, 5:30:19 PM
model
"moonshotai/kimi-k3-20260715"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
3752
moderation_latency
(null)
generation_time
171612
tokens_prompt
4445
tokens_completion
4547
native_tokens_prompt
4245
native_tokens_completion
4300
native_tokens_completion_images
(null)
native_tokens_reasoning
2339
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.077235
router
(null)
provider_responses
0
endpoint_id
"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id
"chatcmpl-6a64f298807af92158ea1563"
is_byok
false
latency
3751
model_permaslug
"moonshotai/kimi-k3-20260715"
provider_name
"Moonshot AI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer
(null)
request_id
"req-1785000619-CvhEH50e4xLgqcyK4CHH"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1785000619-K1R1gQgXrHqjV9RfatSU"
upstream_id
"chatcmpl-6a64f298807af92158ea1563"
total_cost
0.077235
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Moonshot AI"
response_cache_source_id
(null)
data_region
"global"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
21
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
71
tagDensity
0.296
leniency
0.592
rawRatio
0
effectiveRatio
0
96.68%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1507
totalAiIsmAdverbs
1
found
0
adverb
"gently"
count
1
highlights
0
"gently"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
93.36%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1507
totalAiIsms
2
found
0
word
"silence"
count
1
1
word
"race"
count
1
highlights
0
"silence"
1
"race"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
70
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
70
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
120
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
52
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
1
markdownWords
2
totalWords
1508
ratio
0.001
matches
0
"Evan: well??"
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
34
unquotedAttributions
0
matches
(empty)
91.35%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
26
wordCount
682
uniqueNames
11
maxNameDensity
1.17
worstName
"Silas"
maxWindowNameDensity
2
worstWindowName
"Silas"
discoveredNames
London
1
Aurora
1
Cardiff
1
Central
1
Paddington
1
Welsh
1
Silas
8
Rory
2
Quarter
1
Rhys
7
Two
2
persons
0
"Silas"
1
"Rory"
2
"Rhys"
3
"Two"
places
0
"London"
1
"Cardiff"
globalScore
0.913
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
40
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1508
matches
(empty)
83.33%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
3
totalSentences
120
matches
0
"buried that name"
1
"understood that he polish that glass"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
76
mean
19.84
std
20.16
cv
1.016
sampleLengths
0
7
1
37
2
42
3
36
4
1
5
19
6
5
7
30
8
8
9
9
10
6
11
47
12
67
13
2
14
2
15
38
16
8
17
30
18
9
19
1
20
19
21
8
22
28
23
54
24
4
25
1
26
4
27
10
28
7
29
25
30
53
31
8
32
44
33
1
34
1
35
1
36
5
37
45
38
32
39
3
40
5
41
5
42
52
43
15
44
27
45
23
46
38
47
26
48
17
49
54
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
70
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
124
matches
0
"was polishing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
120
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
624
adjectiveStacks
0
stackExamples
(empty)
adverbCount
19
adverbRatio
0.030448717948717948
lyAdverbCount
5
lyAdverbRatio
0.008012820512820512
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
120
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
120
mean
12.57
std
12.14
cv
0.966
sampleLengths
0
7
1
6
2
31
3
10
4
32
5
8
6
13
7
15
8
1
9
18
10
1
11
5
12
10
13
5
14
15
15
8
16
7
17
2
18
6
19
22
20
25
21
22
22
45
23
2
24
2
25
26
26
12
27
5
28
3
29
3
30
27
31
9
32
1
33
3
34
16
35
8
36
8
37
9
38
11
39
2
40
27
41
25
42
3
43
1
44
1
45
4
46
10
47
7
48
3
49
13
76.94%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.49166666666666664
totalSentences
120
uniqueOpeners
59
62.89%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
53
matches
0
"Then his phone lit up"
ratio
0.019
53.96%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
22
totalSentences
53
matches
0
"She had buried that name"
1
"She had one arm buried"
2
"He spread his hands, the"
3
"He laughed, and the laugh"
4
"It had learnt manners somewhere."
5
"She hoisted the crate onto"
6
"He turned his glass on"
7
"He didn't leave."
8
"He retreated to the till"
9
"It landed harder than she"
10
"He kept using it like"
11
"She let the silence sit"
12
"She watched him say it,"
13
"It was the steadiness of"
14
"He rubbed his forehead"
15
"She went still."
16
"His voice dropped"
17
"She didn't answer, which answered"
18
"He turned the glass again"
19
"He looked at her properly"
ratio
0.415
73.21%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
41
totalSentences
53
matches
0
"Nobody in London called her"
1
"She had buried that name"
2
"She had one arm buried"
3
"The man had aged in"
4
"He spread his hands, the"
5
"He laughed, and the laugh"
6
"It had learnt manners somewhere."
7
"Silas set the glass down"
8
"She hoisted the crate onto"
9
"He turned his glass on"
10
"Silas moved down the bar"
11
"The silver signet ring on"
12
"He didn't leave."
13
"He retreated to the till"
14
"Rhys said, nodding towards him"
15
"It landed harder than she"
16
"Rhys looked down into his"
17
"The bar breathed around them,"
18
"The name again."
19
"He kept using it like"
ratio
0.774
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
53
matches
(empty)
ratio
0
80.75%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
23
technicalSentenceCount
2
matches
0
"Close-cut suit, a watch that caught the low light, hair barbered into submission."
1
"On the walls, old maps of cities that had changed their names stared down at black-and-white photographs of men who had probably changed theirs too."
77.38%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
21
uselessAdditionCount
2
matches
0
"She hoisted, and the bottles settled with a tired chime"
1
"He looked, and the polish cracked, and under it was a boy of twenty-two holding a door open"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
12
fancyCount
1
fancyTags
0
"He laughed (laugh)"
dialogueSentences
71
tagDensity
0.169
leniency
0.338
rawRatio
0.083
effectiveRatio
0.028
89.6621%