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Run: 2026-07-25-01KYD5B90J6TGFM4HW91Y510PZ
Run Details
Model:
MoonshotAI: Kimi K3 (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
3m 27s
Cost:
$0.086793
Provider:
Moonshot AI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
90.10%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
19.60%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
82.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
71.23%
Sentence opener variety
(details)
41.15%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
92.72%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
70.22%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
88.9006%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The torch beam found the
hand before it found the body.
Fingers curled around something small
and pale. Bone, by the look of it, carved to a blunt hook.
Quinn crouched at the platform
edge, knees cracking once, and kept the light steady on the dead man’s fist. “No one touches him.” “Bit late for that.”
The scene officer swallowed as
Quinn looked up. “Uniform touched the wrist. Thought he might be breathing.” “In a station sealed since before he was born.” Quinn rose.
Her worn leather watch pressed
cold against her left wrist. “Which uniform?”
The officer pointed down the
platform, where the tunnel mouth drank the light and gave back nothing. Beyond the cordon, the old Camden spur lay in its own held breath.
Tiles the colour of old
teeth climbed the curved wall.
A poster for a forgotten
exhibition sagged behind soot-stiff glass. No rats. No drip. No scuttle from the track bed. Even the dust looked arranged.
Quinn stepped over the third
rail, careful though no current had run here for decades, and approached the body. Male. Late twenties. Clean shave. Cheap suit worn well, the sort bought for one interview and one funeral. No wallet. No phone.
His shoes shone, yet the
soles carried no dust.
His throat had opened in
a neat smiling line, bloodless as a wax cut. Copper stung Quinn’s nose. Recent, impossible, there and gone when she inhaled again. “Dr Kowalski’s here,”
someone called from the stairs
. “Who cleared her?” “Borough. They said occult symbols.”
Quinn turned as Eva Kowalski
ducked under the tape, satchel bumping her hip, round glasses flashing white in the torchlight.
Freckles stood out against a
drained face. She took in the platform, the body, the dead lights above them, and tucked a curl behind her left ear. “You brought me to a crime scene in a tomb,” Eva said. “You consult for the Museum. Consult.” “I research restricted archives. I don’t do fieldwork before coffee.” “You’re doing it now.”
Eva’s gaze snagged on the
bone token in the corpse’s hand.
Her breath changed, shallow and
fast. Quinn saw it. “You know that thing.” “No.” “Your face disagrees.” “My face has manners.”
Eva moved closer despite herself
. “Don’t let anyone prise it out with metal. Use bone or wood if you must.” “Evidence gets bagged by the book.” “Whose book?” Quinn
let that sit
. Around them, officers worked in slow, loud ovals. Cameras flashed. A sergeant argued into a radio that answered with static. The body remained the still point every torch avoided for half a second too long. “DC Vale thinks staged occult,” Quinn said. Eva adjusted her glasses. “Do you?” “I think killers enjoy dressing rooms.” “Convenient.” “Often is.” “Not here.” Eva nodded toward the ticket hall behind them. “No forced entry, you said. Gate sealed. Padlocks rusted through. Then he appears on a platform with no footprints leading in.” “Dust can be brushed.” “By someone floating?” Quinn walked a slow circle around the dead man. The platform grit held every mark with miserly clarity. Boot prints from uniform. Trainer tread from the first officer. Scuffed arcs where equipment cases had swung. Around the corpse, nothing. Not a heel drag. Not a knee dimple. Not the comma of a coat hem.
She stopped at his shoes
again. “Vale says dumped from the tunnel,” Quinn said. “Then he grew wings at the last moment.” “Or the dust was cleaned after.” “Cleaned to museum
standard
under a police cordon?” “Before we arrived.” “By the killer who stayed to hoover.” Quinn’s jaw tightened. Eva had a habit of sanding certainty down to the grain. A flash popped from the photographer. In that white blink, Quinn saw green at the dead man’s cuff. Not mould. Powder. A fine bright crust clinging to the black cloth like frost that had learned colour.
She lifted the sleeve with
two gloved fingers. “Verdigris,” Eva said. “Brass?” “Old brass worked badly, or good brass worked somewhere wet.” “London’s wet.” “Not like this.” Quinn bagged a flake herself, ignoring the scene officer’s wounded look. The crust snapped with a sound too high for metal. Inside the clear pouch it shone, dull green, then dimmed as if offended by light. “Got a name?” Quinn asked the body. No answer, unless the black grit leaking from his left trouser cuff counted. It pooled by his ankle, fine as pepper, though no hole showed in the fabric. Eva crouched opposite. “Sand?” Quinn touched it through latex. Cold bit through. “Not sand.” “No.” “Say what you’re not saying.” Eva’s freckles paled further. “There’s a market. It moves. People call it the Veil Market when they think no one sensible listens. Entry by bone token. Goods you won’t find in catalogues. It favours forgotten places.” “People talk bollocks in archives.” “Restricted archives.” “Still bollocks with better shelving.” Eva reached into her satchel, stopped as two officers stiffened, then withdrew a folded paper. Photocopied twice, creased soft. A rubbing of a disc: a hook at centre, ringed by marks like fishbones. “Same token,” she said. Quinn compared it to the corpse’s fist. Same hook. Same ugly elegance. “Where did you get this?” “From a drawer no one admits exists.” “That’s not an answer.” “It’s the only one with paperwork.” Radio static burst, died, burst again. The sergeant swore and smacked the handset against his palm. Quinn looked toward the stairs. “Why is comms dead?” “Old station,” the sergeant said. “Thick walls.” “We’re under Camden, not the moon.” Eva went still. Quinn marked it. “What?” “Nothing.” “Dr Kowalski.” “It favours full moons.” Eva’s voice dropped. “That’s the pattern. Tonight isn’t one.” Above them, though no above showed through brick, something knocked once. Dust fell in a straight line from the vaulted ceiling. Every torch turned up. “Settling,” the sergeant said. No one laughed. Quinn returned to the body. Death had given the man a patient expression, mouth relaxed beneath the wound, eyes half open. Brown irises. No petechiae. A silver bloom filmed the left eye only, thin as breath on glass. She tilted her head. The bloom caught light from three angles and refused a fourth. “Photograph the eyes,” Quinn said. “Already did.” “Do it without flash.” The photographer muttered and complied. On the screen, the silver vanished. “Again,” Quinn said. “I know how to use a camera.” “Use it differently.” Eva leaned in. “Angle?” “Shadow.” The photographer shifted, blocked one torch with his body, clicked. On screen, the left eye showed a mark: not reflection, not injury. A hook, pale inside the pupil. The sergeant swore again, softer. Eva whispered, “He saw the door.” Quinn stood. “There are no doors here.” “Exactly.” “Enough riddles.” “Then solve the impossible one. Why kill a man where nobody can reach him, in a room that remembers every footstep except the murderer’s?” Quinn’s mind worked in clean drill order. Location, access, method, motive, opportunity. Suspect. Clique. Money. The dead man’s suit said courier, not victim chosen at random. Bone token said invitation. Closed station said privacy. Occult dressing said message. Unless the dressing
wasn’t dressing
.
She walked to the bricked
arch at the platform’s north end. Posters warned of fines in old typeface. Behind them, Victorian brick met newer brick in a seam no surveyor would bless. Mortar had
been pressed
into the gaps with a thumb, not a trowel. “Vale,” Quinn called. A lean detective constable peeled from the group, notebook already open. “Boss.” “Who logged this wall?” “Scene techs. Bricked solid.” “Solid bricks don’t sweat.” Vale came closer. The mortar shone dark in beads. “Condensation,” he said. “On one seam.” “Tunnel’s full of damp.” Quinn pressed two fingers near the seam, not touching. Cold breathed out, steady as a vent.
Her watch tick-tocked against her
wrist, loud in the hush. “Give me the entry log,” she said. Vale flipped pages. “Uniform forced the upper gate at oh-four-ten after a member of public reported screams. Council seal intact until then. No prior entry since March.” “Member of public?” “Anonymous call. No number.” “Screams from a sealed hole under Camden.” “Kids,” Vale said. “Prank.” Eva made a small sound,
not quite disagreement
. Quinn looked back. The corpse’s right shoe, polished, dustless sole, had a crescent of black grit lodged in the heel seam. Left shoe clean. Right hand clenched around bone. Left hand open, nails bitten to the quick except the index finger, which ended in a smooth green stain. She crouched again. “He held brass before he held bone.” Eva’s
eyes widened
. “Compass.” “What compass?” “There’s a thing. Brass, sigils on the face, needle that finds cracks.” Eva’s words tripped over themselves. “Shade-made. Verdigris casing. It points to rifts, portals, doors that shouldn’t open. If he carried one and lost it, whoever took it took the way in.” Quinn
scanned
the platform. No bag. No case. No bright metal winked from beneath the body. The track bed lay bare under their lights.
Then her own pocket grew
cold. She froze. Inside her coat, wrapped in an evidence glove she had never logged, sat
weight
that had not been there at the cordon. Quinn did not move her hand. “Eva.” The use of her first name pulled Eva upright. “Describe the compass again.” “Small. Brass. Protective etchings. Needle seeks the nearest breach.” Eva stopped. “Harlow.” Quinn drew it out. Verdigris bloomed over the casing in fern patterns. The glass face held no north. Etched sigils ringed the dial, fishbone marks cousins to the token in the dead man’s fist. The needle spun once, twice, then steadied with intent. It pointed at Quinn. Vale laughed once, badly. “Toy’s broken.” The needle twitched left, past Quinn, toward the bricked arch. The knocking came again. Two taps. Pause. Three. Eva stepped back. “That’s code.” “For what?” “Morris,” Eva said before she could stop herself. Quinn’s hand closed around the compass. Metal bit through the glove. Three years since DS Morris had gone into a house on a nothing call and come out wrong in ways the report refused to name. Three years of sealed boxes, unanswered nights, a
watch
she wore because his had stopped. “Name,” Quinn said. “Harlow, listen.” “Name.” Eva’s face changed, pity forced aside by fear. “Someone knew you’d come. Someone put the compass on you after the cordon. Which means someone here has been inside your coat since oh-four-ten.” The officers looked at one another. The photographer lowered his camera. The sergeant’s radio hissed with a voice under the static, patient and close. Vale reached for his baton. Quinn saw the clue then, the one dressed as chaos. Dust around the body had not failed to record the killer. It had recorded too much. At the corpse’s left hand, faint as erased pencil, lay a second set of finger marks in the grit, pressed from beneath the platform upward. Not prints left by someone standing beside him. Prints left by hands below the stone, holding him still while the throat opened from inside. “The body wasn’t dumped,” Quinn said. Eva followed her gaze. “No.” “He was offered.” The lights along the platform woke one by one. No generator coughed. No switch clicked. Old bulbs filled with a colour that had no business in glass, green-gold, deep-sea, wrong. Shadows stretched toward the arch and gathered at the seam like water finding a crack. The dead man’s fist opened. The bone token rolled from his palm, over his wrist, across the platform, and stopped against Quinn’s shoe. The hook pointed up at her. “Pick it up,” Eva said. “No.” “If you don’t, it chooses for you.” The brick seam split with a sound like bread tearing. From inside came breath, first cold, then warm, then cold again, as if the room beyond could not decide what season to wear. The compass needle spun so fast it sang. Quinn’s
watch
stopped. A hand pressed through the mortar from the far side, brick dust falling off skin that wore a Metropolitan Police cuff button. Vale whispered, “That’s Morris’s number.” The radio found its voice at last, clear and close and smiling. “Quinn,” it said. “You brought the key.”
created_at
"2026-07-25T17:32:11.676Z"
7/25/2026, 5:32:11 PM
model
"moonshotai/kimi-k3-20260715"
app_id
182717
external_user
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4492
tokens_completion
5610
native_tokens_prompt
4271
native_tokens_completion
4932
native_tokens_completion_images
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native_tokens_reasoning
1973
native_tokens_cached
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num_input_audio_prompt
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num_media_completion
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web_search_engine
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"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.086793
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(null)
provider_responses
0
endpoint_id
"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id
"chatcmpl-6a64f31c046383483a68a53b"
is_byok
false
latency
3690
model_permaslug
"moonshotai/kimi-k3-20260715"
provider_name
"Moonshot AI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer
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request_id
"req-1785000731-tdZmfKVSMikPRgkasBRW"
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(null)
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(null)
api_type
"completions"
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"gen-1785000731-2yOcF2A5vp2umr4bbE7S"
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"chatcmpl-6a64f31c046383483a68a53b"
total_cost
0.086793
cache_discount
(null)
upstream_inference_cost
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provider_name
"Moonshot AI"
response_cache_source_id
(null)
data_region
"global"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
28
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
117
tagDensity
0.239
leniency
0.479
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2021
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
90.10%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2021
totalAiIsms
4
found
0
word
"standard"
count
1
1
word
"scanned"
count
1
2
word
"weight"
count
1
3
word
"etched"
count
1
highlights
0
"standard"
1
"scanned"
2
"weight"
3
"etched"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"eyes widened/narrowed"
count
1
highlights
0
"eyes widened"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
204
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
3
hedgeCount
0
narrationSentences
204
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
292
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
32
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2021
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
32
unquotedAttributions
0
matches
(empty)
19.60%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
78
wordCount
1457
uniqueNames
10
maxNameDensity
2.61
worstName
"Quinn"
maxWindowNameDensity
4
worstWindowName
"Quinn"
discoveredNames
Quinn
38
Camden
1
Eva
25
Kowalski
1
Victorian
1
Vale
6
Morris
1
Metropolitan
1
Police
1
Three
3
persons
0
"Quinn"
1
"Eva"
2
"Kowalski"
3
"Vale"
4
"Morris"
places
0
"Three"
globalScore
0.196
windowScore
0.333
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
102
glossingSentenceCount
1
matches
0
"not quite disagreement"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
2021
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
292
matches
0
"let that sit"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
166
mean
12.17
std
13.55
cv
1.113
sampleLengths
0
11
1
37
2
4
3
21
4
23
5
17
6
48
7
19
8
45
9
13
10
8
11
3
12
5
13
47
14
12
15
6
16
10
17
4
18
17
19
7
20
1
21
3
22
24
23
6
24
2
25
39
26
7
27
6
28
6
29
1
30
2
31
31
32
4
33
3
34
54
35
6
36
8
37
8
38
6
39
8
40
3
41
7
42
14
43
36
44
8
45
3
46
1
47
10
48
2
49
3
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
204
matches
0
"been pressed"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
267
matches
0
"wasn’t dressing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
292
ratio
0
matches
(empty)
82.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1461
adjectiveStacks
3
stackExamples
0
"behind soot-stiff glass."
1
"lay bare under their"
2
"green-gold, deep-sea,"
adverbCount
41
adverbRatio
0.02806297056810404
lyAdverbCount
4
lyAdverbRatio
0.0027378507871321013
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
292
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
292
mean
6.92
std
5.56
cv
0.803
sampleLengths
0
11
1
7
2
11
3
19
4
4
5
12
6
9
7
11
8
10
9
2
10
17
11
13
12
10
13
10
14
2
15
2
16
6
17
5
18
19
19
1
20
2
21
2
22
13
23
2
24
2
25
9
26
14
27
4
28
9
29
8
30
3
31
5
32
20
33
7
34
20
35
12
36
6
37
10
38
4
39
11
40
6
41
3
42
4
43
1
44
3
45
9
46
15
47
6
48
2
49
4
71.23%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
17
diversityRatio
0.4623287671232877
totalSentences
292
uniqueOpeners
135
41.15%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
162
matches
0
"Even the dust looked arranged."
1
"Then her own pocket grew"
ratio
0.012
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
14
totalSentences
162
matches
0
"Her worn leather watch pressed"
1
"His shoes shone, yet the"
2
"His throat had opened in"
3
"She took in the platform,"
4
"Her breath changed, shallow and"
5
"She stopped at his shoes"
6
"She lifted the sleeve with"
7
"It pooled by his ankle,"
8
"She tilted her head."
9
"She walked to the bricked"
10
"Her watch tick-tocked against her"
11
"She crouched again."
12
"It pointed at Quinn."
13
"It had recorded too much."
ratio
0.086
92.72%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
119
totalSentences
162
matches
0
"The torch beam found the"
1
"Fingers curled around something small"
2
"Quinn crouched at the platform"
3
"The scene officer swallowed as"
4
"Her worn leather watch pressed"
5
"The officer pointed down the"
6
"Tiles the colour of old"
7
"A poster for a forgotten"
8
"Quinn stepped over the third"
9
"His shoes shone, yet the"
10
"His throat had opened in"
11
"Copper stung Quinn’s nose."
12
"someone called from the stairs"
13
"Quinn turned as Eva Kowalski"
14
"Freckles stood out against a"
15
"She took in the platform,"
16
"Eva’s gaze snagged on the"
17
"Her breath changed, shallow and"
18
"Quinn saw it."
19
"Eva moved closer despite herself"
ratio
0.735
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
162
matches
(empty)
ratio
0
70.22%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
59
technicalSentenceCount
6
matches
0
"A fine bright crust clinging to the black cloth like frost that had learned colour."
1
"Inside the clear pouch it shone, dull green, then dimmed as if offended by light."
2
"Left hand open, nails bitten to the quick except the index finger, which ended in a smooth green stain."
3
"Old bulbs filled with a colour that had no business in glass, green-gold, deep-sea, wrong."
4
"From inside came breath, first cold, then warm, then cold again, as if the room beyond could not decide what season to wear."
5
"A hand pressed through the mortar from the far side, brick dust falling off skin that wore a Metropolitan Police cuff button."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
28
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
22
fancyCount
2
fancyTags
0
"Eva whispered (whisper)"
1
"Vale whispered (whisper)"
dialogueSentences
117
tagDensity
0.188
leniency
0.376
rawRatio
0.091
effectiveRatio
0.034
88.9006%