Run: 2026-07-25-01KYD5PN4E9V7YR2D6JV9C5DMD

Run Details

Duration:
9.8s
Cost:
$0.000409
Provider:
Poolside

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn pressed her palm against the cold brass handle of the underground station's service door, the metal biting through her leather glove. Eighteen years of Metropolitan Police service had taught her that crime scenes rarely revealed themselves willingly, but this one already felt wrong. "Morning, Guv." DC Marcus Hargreaves stood beside the body, his breath fogging in the damp air. The fluorescent lights overhead flickered with a sickly hum, casting jittery shadows across the tiled walls of what used to be the old Metropolitan Line platforms before the war. "The usual, Hargreaves." Quinn stepped over the yellow tape, her worn leather watch catching the dim light. "Show me what we've got." The young officer gestured towards the figure sprawled near the third rail. "Female, early twenties. Found her when the night cleaners came through at six. No ID, no witnesses, no signs of forced entry." Quinn crouched beside the corpse, noting the obvious—the dark bruising blooming across the victim's throat, the expensive perfume that still clung to the air like a dying flower. But something else caught her attention. The woman's left hand clutched a small silver locket, its chain twisted around her fingers, and scattered across the platform floor around her were dozens of tiny bone fragments. "Hargreaves." Quinn's voice carried the sharp edge that had earned her three commendations. "Where did these come from?" "Bone fragments?" The DC knelt beside her, his own gloves rustling. "No idea, Guv. They weren't here when the cleaners arrived. We checked the security footage—nothing. Just static between two and six AM." Quinn picked up one of the fragments between her thumb and forefinger. It was too white, too smooth. Not human bone. Not animal either. She turned it over, watching the fluorescent light dance across its surface. "These aren't from around here." "They could be—" "They're ivory." Quinn stood, her military posture cutting through the morning fog of routine. "But not elephant. Look at the grain." She held the fragment up to the light. "See how it catches? It's been worked. Carved." Hargreaves squinted. "Could be antique jewelry. Or—" "Or what?" Quinn's brown eyes narrowed. "Did you check the locket?" "Not yet, Guv. CSI's still processing." Quinn pried the locket from the victim's cold fingers. The silver was tarnished, but the engraving on its surface made her stomach tighten. Three interlocking circles, each marked with symbols that looked like they belonged in a child's nightmare. "I've seen these before," she murmured. "Seen them where?" "British Museum archives. Restricted section. Eva Kowalski flagged them for me six months ago." Quinn's jaw set. "Occult symbols. Supposed to ward off something, not invite it." Hargreaves shifted uncomfortably. "You think this is connected to that cult stuff you've been chasing?" "I think someone's been reading the wrong books." Quinn pocketed the locket. "Get me the autopsy results, and call in the specialist unit. Tell them we might have a supernatural element." "Supernatural?" Hargreaves laughed nervously. "Guv, with all due respect—" "My partner died because I didn't take the supernatural seriously enough." Quinn's voice dropped to a whisper that carried more weight than shouting. "DS Morris. Three years ago. Same symbols. Same bone work. And I'm not losing another partner to ignorance." The younger man fell silent, but Quinn could see the doubt in his eyes. She'd learned long ago that most people preferred their murders neat, their explanations rational, their world predictable. The truth was messier than that. She moved to the platform edge, peering down at the third rail. The electricity hummed with a sound that made her teeth ache, but it wasn't the source of the wrongness here. That came from deeper in the tunnel, where the darkness seemed to breathe. "Hargreaves, check something for me. When you say the security cameras showed nothing but static between two and six—did you actually watch the footage, or did you just read the report?" "Watched it myself, Guv. Forty-three minutes of pure snow." Quinn smiled, but it didn't reach her eyes. "Play it again. Slow motion." The DC fumbled with his radio, calling for tech support. As they waited, Quinn knelt beside the body again, this time examining the victim's face more closely. Pretty girl, maybe twenty-two. University student, probably. The kind who'd stumbled into something dangerous while researching urban legends for a thesis. Her phone buzzed in her pocket. A text from someone identified only as "E": > *Harlow. Be careful down there. The Market moves tonight.* Quinn stared at the message, then at the bone fragments scattered around them. The Veil Market. She'd heard whispers about it during her investigation into Morris's death—rumors of an underground network that traded in forbidden knowledge and enchanted artifacts. "Hargreaves." She stood abruptly, her voice low and dangerous. "Did you notice anything strange about the lighting in here?" "Strange? No, Guv. Just the usual—" "The bulbs are new." Quinn pointed to the fluorescent tubes. "Less than a week old. But the sockets are corroded. These haven't worked properly in years." The DC frowned, looking more closely. "So someone replaced them recently?" "Someone who didn't want us to see what was really happening in the shadows." Quinn walked towards the tunnel mouth, where the darkness swallowed the platform whole. "Hargreaves, when was the last time you saw someone down there?" "Saw who, Guv?" "Anyone. Cleaners, maintenance crew, late-night commuters." "Night before last. Old bloke in a flat cap. Said he'd been walking his dog." Quinn stopped dead. "There are no dogs allowed on the Underground after midnight." "Well, he had a lead collar. Looked real." "Lead doesn't glow, Hargreaves." Quinn pulled out her phone, activating the flashlight app. The beam cut through the darkness, revealing paw prints—large, elongated, with claws that curved like scimitars. "And neither do these." The DC paled. "What are they?" "Depends on who's asking." Quinn's hand moved to her holster, then paused. "Call it in. Tell them we've got a potential supernatural incident, and we need backup from both the specialist unit and the university's occult department." "Both?" "Both." Quinn looked back at the body, at the symbols carved into the locket, at the bone fragments that definitely weren't supposed to exist. "Morris always said if we found something like this, we'd need every advantage we could get." As Hargreaves scrambled for his radio, Quinn noticed something else—the victim's watch, lying face-up in the dirt. Not just any watch. A military issue, the kind issued to special forces operatives. The face was cracked, but the engraving on the back was still visible: *To Captain James Morrison, with gratitude. - The Crown* Her knees buckled slightly. "Hargreaves." Her voice cracked like a whip. "Check the victim's service record." "Can't, Guv. She's got no ID." "Then check the watch. Serial number's still readable despite the damage." The DC hesitated, then pulled out his phone, photographing the engraving. "James Morrison? Never heard of him." "DS Morris," Quinn breathed. "My partner. He disappeared three years ago, and they never found his body." The fluorescent lights flickered again, and for a moment, Quinn could swear she saw the shadows move. Not from the air conditioning or the wind—something else entirely. Something that had been waiting patiently in the darkness beneath London's streets. "Guv?" Hargreaves' voice sounded small, frightened. "What the hell are we dealing with down here?" Quinn holstered her phone, her decision made. "Something that's been hunting us for a very long time."
created_at"2026-07-25T17:38:24.543Z" 7/25/2026, 5:38:24 PM
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tokens_prompt4492
tokens_completion1992
native_tokens_prompt4531
native_tokens_completion1808
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native_tokens_reasoning0
native_tokens_cached4512
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num_input_audio_prompt(null)
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Evaluation details

Result Evaluator Details Meta Data
73.02% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount4
adverbTags
0"Hargreaves laughed nervously [nervously]"
1"someone identified only [only]"
2"She stood abruptly [abruptly]"
3"Her voice cracked like [like]"
dialogueSentences63
tagDensity0.317
leniency0.635
rawRatio0.2
effectiveRatio0.127
83.90% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1242
totalAiIsmAdverbs4
found
0
adverb"nervously"
count1
1
adverb"really"
count1
2
adverb"slightly"
count1
3
adverb"very"
count1
highlights
0"nervously"
1"really"
2"slightly"
3"very"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
67.79% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1242
totalAiIsms8
found
0
word"flickered"
count2
1
word"dance"
count1
2
word"stomach"
count1
3
word"whisper"
count1
4
word"weight"
count1
5
word"predictable"
count1
6
word"potential"
count1
highlights
0"flickered"
1"dance"
2"stomach"
3"whisper"
4"weight"
5"predictable"
6"potential"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences72
matches(empty)
83.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences72
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords18
totalWords1236
ratio0.015
matches
0"Harlow. Be careful down there. The Market moves tonight."
1"To Captain James Morrison, with gratitude. - The Crown"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount744
uniqueNames14
maxNameDensity3.36
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Harlow2
Quinn25
Metropolitan2
Police1
Marcus1
Hargreaves5
Line1
Market2
Veil1
Morris1
Captain1
James1
Morrison1
London1
persons
0"Harlow"
1"Quinn"
2"Police"
3"Marcus"
4"Hargreaves"
5"Market"
6"Morris"
7"Captain"
8"James"
9"Morrison"
places
0"London"
globalScore0
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount1
matches
0"looked like they belonged in a child's ni"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1236
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean22.89
std15.62
cv0.682
sampleLengths
046
145
222
334
463
518
633
741
83
937
107
1111
126
1339
146
153
1627
1715
1831
199
2041
2137
2245
2331
249
2513
2648
2714
2810
2939
3019
316
3226
3311
3438
353
366
3715
3813
398
4033
416
4237
431
4440
4553
4616
476
4811
4917
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences72
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs122
matches(empty)
17.54% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount0
flaggedSentences5
totalSentences114
ratio0.044
matches
0"Quinn crouched beside the corpse, noting the obvious—the dark bruising blooming across the victim's throat, the expensive perfume that still clung to the air like a dying flower."
1"She'd heard whispers about it during her investigation into Morris's death—rumors of an underground network that traded in forbidden knowledge and enchanted artifacts."
2"The beam cut through the darkness, revealing paw prints—large, elongated, with claws that curved like scimitars."
3"As Hargreaves scrambled for his radio, Quinn noticed something else—the victim's watch, lying face-up in the dirt."
4"Not from the air conditioning or the wind—something else entirely."
93.44% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount758
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.047493403693931395
lyAdverbCount14
lyAdverbRatio0.018469656992084433
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean10.84
std7.03
cv0.648
sampleLengths
024
122
216
329
417
55
612
722
828
96
1029
1113
125
1311
1422
1512
166
173
183
1912
205
213
2214
2315
248
252
265
276
285
296
309
3114
3216
336
343
3517
3610
373
3812
3912
4019
414
425
4323
4418
4514
4617
476
4812
4920
87.72% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5526315789473685
totalSentences114
uniqueOpeners63
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences68
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences68
matches
0"It was too white, too"
1"She turned it over, watching"
2"She held the fragment up"
3"She'd learned long ago that"
4"She moved to the platform"
5"Her phone buzzed in her"
6"She'd heard whispers about it"
7"She stood abruptly, her voice"
8"Her knees buckled slightly."
9"Her voice cracked like a"
ratio0.147
40.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences68
matches
0"Detective Harlow Quinn pressed her"
1"DC Marcus Hargreaves stood beside"
2"The fluorescent lights overhead flickered"
3"Quinn stepped over the yellow"
4"The young officer gestured towards"
5"Quinn crouched beside the corpse,"
6"The woman's left hand clutched"
7"Quinn's voice carried the sharp"
8"The DC knelt beside her,"
9"Quinn picked up one of"
10"It was too white, too"
11"She turned it over, watching"
12"Quinn stood, her military posture"
13"She held the fragment up"
14"Quinn's brown eyes narrowed"
15"Quinn pried the locket from"
16"The silver was tarnished, but"
17"Quinn's jaw set"
18"Hargreaves shifted uncomfortably."
19"Quinn pocketed the locket"
ratio0.838
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
66.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount3
matches
0"The kind who'd stumbled into something dangerous while researching urban legends for a thesis."
1"The beam cut through the darkness, revealing paw prints—large, elongated, with claws that curved like scimitars."
2"Something that had been waiting patiently in the darkness beneath London's streets."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount4
matches
0"DC Marcus Hargreaves stood, his breath fogging in the damp air"
1"The DC knelt, his own gloves rustling"
2"Quinn stood, her military posture cutting through the morning fog of routine"
3"She stood abruptly, her voice low and dangerous"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"she murmured (murmur)"
1"Hargreaves laughed nervously (laugh)"
2"Quinn breathed (breathe)"
dialogueSentences63
tagDensity0.048
leniency0.095
rawRatio1
effectiveRatio0.095
77.2985%