Run: 2026-07-25-01KYD5WP49E4JZSKH8VH9JNT46

Run Details

Duration:
17.9s
Cost:
$0.014507
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The stone burned her palm. Rory snatched her hand away from the oak marker and the Heartstone Pendant swung against her collarbone, hot enough to sting. She had not touched the standing stone itself, only the moss that grew over its base, and the moss had moved. It had moved first. She stood with one foot inside the circle and one foot out, in Richmond Park. Behind her, the path was dark and empty and smelled of turned earth and late trains. In front of her, beyond the four ancient oaks that marked the boundary, the grove opened where no grove should exist. The wildflowers were open. All of them. At this hour. Rory had come because Eva had not come home. Eva had not come home from Isolde's grove for three nights now, and Isolde did not answer her phone, and the police said Richmond Park was closed after dark and to stop calling. Rory had worked the dinner shift at Golden Empress, had stacked the leftover cartons, had told Yu-Fei she had a family emergency, and had taken the District Line west with the pendant tucked under her shirt. The pendant had pulsed the whole way. It pulsed now like a second heart, deep crimson light bleeding through her t-shirt. She stepped fully inside. Sound changed. The low thrum of the city cut out. No planes. No cars on the A3. Even the blood in her ears went quiet. The grove breathed. The air tasted sweet and wrong, like honey left in a copper bowl. "Eva?" Her voice fell flat. It did not echo off the oaks. It dropped straight into the grass and vanished. The clearing was larger than it should have been. Rory remembered it from summer, twenty feet across at most. Now the far stones were a distant outline. The wildflowers brushed her knees, white and yellow and a blue she had no name for, all fully bloomed, all facing her. That was the first off thing her brain properly caught. Flowers tracked the sun. There was no sun. She walked forward because standing still felt worse. The grass did not bend under her trainers. It sprang back too fast, as if relieved. Halfway to the centre she found Eva's jumper. It lay in a neat fold on the ground, the grey wool one with the hole in the left cuff that Eva always pulled her thumb through. The folds were precise. Too precise. As if someone had laid it out for display. Rory crouched. The scent of Eva's coconut shampoo still clung to it, but underneath that lay another smell. Damp. Old stone. Rory picked it up. It was warm. She stood too fast and the pendant flared. Heat burst across her chest and a thin, high sound rose in the grove, just at the edge of hearing. Not a ringing. A giggle, smothered. "Stop it." She said it out loud to nothing, and the nothing answered by shifting. Something moved beyond the standing stones. Not through the trees. Between them. A flicker of height where no height should have been. Rory turned her head sharp and caught only wildflowers and oak bark. The scar on her left wrist throbbed, a small crescent that pulled tight in the cold. The jumper in her hands was heavier now. She dropped it. The jumper did not fall. It hung in the air for half a second too long before it crumpled. Behind her, one of the boundary oaks creaked. Rory spun. The path back to Richmond Park was gone. Where the gap between two stones had shown a slice of dark path and railings, there was now only more grove. More flowers. An endless repeat of the same clearing, stretching out into a darkness that was not night but absence. The time trick. An hour inside could be minutes or days outside. Isolde had warned her once, laughing over tea. Rory had thought she meant jet lag. She yanked the silver chain. The Heartstone throbbed against her fingers, and the pulse matched nothing human. It beat in thirds. The giggle came again, closer. This time Rory placed it. To her left. No, above. She looked up. The branches of the centre oak were bare, though every other tree in the grove held leaves. They reached like fingers. Something rested in the fork of the main branch. Something long, pale, folded wrong. Rory's mouth dried. It was not Eva. The shape was too long. Its limbs were jointed one time too many. It lay curled around the trunk, its head tucked down, its hair, or what looked like hair, hanging down and mingling with the bark. It did not move. It breathed. She saw the bark bulge around its shoulders as it inhaled. The pendant seared. Rory bit her lip to keep from crying out. She took a step back. Her heel caught on something soft. She looked down. The wildflowers around her feet had turned. Every single head had turned to track her movement, but not with faces. The petals had parted. In the centre of each flower was a tiny, wet eye. Blue. Hundreds of bright blue eyes, all Rory's shade, all blinking in unison. The soft thing under her heel was a hand. Eva's hand, pale and cold, thrust up from the soil with fingers spread. The thumb still hooked through the hole in the cuff of the grey jumper. The rest of Eva was underneath. Rory knelt and clawed at the earth. The soil gave easily, too easily, like it wanted her to dig. It packed under her nails, black and sweet-smelling. Another hand surfaced, not Eva's, smaller, child-sized, with dirt under the nails. Then another. The grove was not growing flowers from earth. It grew other things that pretended. "Eva!" The name tore out of her. The giggle above her answered, delighted, and this time it had words tucked inside it, like a second voice speaking backwards. The shape in the tree unfolded. It did not climb down. It lengthened. One white arm dropped from the branch and kept dropping, elbow, then another elbow, then wrist, until its fingertips brushed the flowers. The eyes in the flowers shut all at once. Rory grabbed the cold hand in the earth, Eva's hand, and pulled. It pulled back. Not stuck. Holding on. The grip tightened around her wrist, right over the small crescent scar. The fingers were strong. They were not Eva's fingers. They were longer in the knuckle. The Heartstone pulsed once, hard, and went dark. Its inner glow snuffed out. In that instant of dark, the grove showed its real shape. The oaks were not trees. The flowers were not flowers. The thing from the branch now touched the ground and its head lifted, and its face was a smooth plate of bark with Eva's jumper folded neatly on top where a mouth should have been. It leaned down to smell her.
created_at"2026-07-25T17:41:42.164Z" 7/25/2026, 5:41:42 PM
model"meta/muse-spark-1.1-20260709"
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generation_time17710
tokens_prompt4387
tokens_completion1629
native_tokens_prompt4228
native_tokens_completion2170
native_tokens_completion_images0
native_tokens_reasoning677
native_tokens_cached0
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num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1160
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.52% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1160
totalAiIsms8
found
0
word"pulsed"
count3
1
word"echo"
count1
2
word"flicker"
count1
3
word"throbbed"
count2
4
word"pulse"
count1
highlights
0"pulsed"
1"echo"
2"flicker"
3"throbbed"
4"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences136
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences136
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences139
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1160
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1156
uniqueNames12
maxNameDensity1.3
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Eva"
discoveredNames
Heartstone3
Pendant1
Richmond3
Park3
Eva12
Isolde3
Golden1
Empress1
Yu-Fei1
District1
Line1
Rory15
persons
0"Heartstone"
1"Pendant"
2"Eva"
3"Isolde"
4"Empress"
5"Rory"
places
0"Richmond"
1"Park"
2"Golden"
3"District"
4"Line"
globalScore0.851
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences77
glossingSentenceCount1
matches
0"looked like hair, hanging down and mingli"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.862
wordCount1160
matches
0"not night but absence"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences139
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean24.68
std23.21
cv0.94
sampleLengths
05
142
24
362
499
54
641
71
819
967
1024
118
1263
137
1434
152
1613
1750
188
1922
2010
2176
2221
2315
243
2535
263
2758
2812
2911
303
3148
329
3333
3455
351
3627
376
3838
3915
4031
4113
4211
435
445
4535
466
97.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences136
matches
0"was closed"
1"was gone"
2"were jointed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs192
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences139
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1159
adjectiveStacks0
stackExamples(empty)
adverbCount45
adverbRatio0.03882657463330457
lyAdverbCount10
lyAdverbRatio0.008628127696289905
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences139
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences139
mean8.35
std6.78
cv0.813
sampleLengths
05
121
221
34
415
516
621
74
83
93
109
1133
1236
137
1414
154
162
178
182
195
208
213
2213
231
244
257
268
279
2810
298
3022
3110
324
334
348
358
368
378
3827
394
402
419
422
4316
441
452
464
473
488
4920
40.77% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.30935251798561153
totalSentences139
uniqueOpeners43
27.78% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences120
matches
0"Even the blood in her"
ratio0.008
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences120
matches
0"She had not touched the"
1"It had moved first."
2"She stood with one foot"
3"It pulsed now like a"
4"She stepped fully inside."
5"Her voice fell flat."
6"It did not echo off"
7"It dropped straight into the"
8"She walked forward because standing"
9"It sprang back too fast,"
10"It lay in a neat"
11"It was warm."
12"She stood too fast and"
13"She said it out loud"
14"She dropped it."
15"It hung in the air"
16"She yanked the silver chain."
17"It beat in thirds."
18"She looked up."
19"They reached like fingers."
ratio0.3
30.83% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount103
totalSentences120
matches
0"The stone burned her palm."
1"Rory snatched her hand away"
2"She had not touched the"
3"It had moved first."
4"She stood with one foot"
5"The wildflowers were open."
6"Rory had come because Eva"
7"Eva had not come home"
8"Rory had worked the dinner"
9"The pendant had pulsed the"
10"It pulsed now like a"
11"She stepped fully inside."
12"The low thrum of the"
13"The grove breathed."
14"The air tasted sweet and"
15"Her voice fell flat."
16"It did not echo off"
17"It dropped straight into the"
18"The clearing was larger than"
19"Rory remembered it from summer,"
ratio0.858
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences120
matches
0"Now the far stones were"
1"As if someone had laid"
2"To her left."
ratio0.025
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount2
matches
0"In front of her, beyond the four ancient oaks that marked the boundary, the grove opened where no grove should exist."
1"An endless repeat of the same clearing, stretching out into a darkness that was not night but absence."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.5251%