Run: 2026-07-25-01KYD5Z4PH40MBPJDWETCBKBE9

Run Details

Duration:
22.8s
Cost:
$0.017419
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burnt. Aurora wrenched it off her throat and the silver chain bit into her fingers. The deep crimson heartstone throbbed against her palm like a live thing, hot enough to sting, pulsing in a steady tick-tock that matched nothing in her chest. "Alright, alright. I'm here," she said into the trees. Richmond Park swallowed the words whole. She shoved the pendant into her coat pocket and pushed through the last tangle of bramble. This was the place. She had followed the directions folded into the cheap takeaway menu slipped under her flat door, no name, just her flat number written in careful black ink and a hand drawn map that ended in a cross between four little circles. The ancient oak standing stones marked the boundary. Four of them, leaning inward like conspirators. She knew this part of the park from running deliveries, short cuts between Roehampton and Sheen, and there had never been standing stones here. Never a grove either. Inside the stones the air changed. Sound dropped out. The distant thrum of the A3, the night buses, a dog fox yelping, all of it cut clean. Her own breathing sounded too loud. The clearing beyond the stones stretched wider than the space between them should have allowed. A hidden clearing that existed in a pocket between Earth and the Fae realm. Wildflowers bloomed year round. That was what the stories on the forums said. They did. An impossible carpet of them, white and yellow and violet, open under moonlight that had no source. No moon showed through the oak canopy and yet she saw everything with sharp clarity. Rory stepped over the line of mushroom caps that ringed the inner edge and cold shot up through the soles of her boots. The flowers did not crush underfoot. They bent. She had come because of the second note. The one folded around the pendant itself, left on the bar downstairs when Silas had his back turned. *Wear this. Bring it back to the grove. Before it opens again.* No signature. The first note had been two months ago, same handwriting. *Keep it safe.* She had kept it in a drawer with spare chopsticks and unpaid council tax letters because things like a rough, thumbnail sized gem that pulsed faintly with warmth near odd places did not fit into a life of double shifts at Golden Empress and law textbooks she never opened. But tonight the pendant had gone from warm to burning on her bedside table, and the map had slid out from under her fridge by itself, and her flat above the bar had smelt suddenly of wet soil and green rot, and cool headed only worked when you had options. The clearing stank of soil. Rich, turned earth smell, and underneath it a sweeter note, like lilies left too long in water. She pulled her sleeve up and checked the small crescent-shaped scar on her left wrist. A childhood habit when she felt nervous. The skin there prickled. "Hello?" she said. "If this is someone's idea of a prank, piss poor effort." Nothing answered. The pulse in her pocket quickened. The heartstone thumped faster. Faint inner glow bled through the fabric of her coat. She walked toward the centre. The air felt thick, syrupy. Ten steps took effort. Twenty took ages. When she glanced back, the standing stones looked much further away than they should have. Time moved differently here, an hour inside could be minutes or days outside, that was another piece of forum lore. She thought of her phone, no signal anyway, and the clock on it that would lie. A twig snapped behind her. Rory spun. The grove stood empty. The flowers rippled though no wind brushed her face. A perfect ring of disturbed blooms spread outward from where she had entered, as if something had followed her in and kept walking after she stopped. She lowered into a crouch without thinking. Her straight shoulder-length black hair fell forward and curtained her bright blue eyes. "Who's there?" Silence answered, then a smaller silence inside it. A hush that listened back. The flowers to her left twitched. Not from a breeze. From weight. Something moving low, fast. She caught it at the edge of vision, a smear of pale motion that vanished behind an oak root. Her skin went tight all over. The pendant pounded now. Heat seared through her coat. Another flicker. On the right this time. Taller. Between two stones. A shape too thin and too long to belong to a human lingered for a fraction of a second, then folded itself away. Rory straightened and backed toward what she thought was the middle because going back felt wrong now. The centre of the grove held a shallow pool she had not seen on approach, black water perfectly still, reflecting nothing. No sky, no branches, no Rory. Just black. Around its lip the wildflowers grew thickest, their heads all turned inward, facing the water. "Come on, Carter. Out of the box thinking," she whispered. Her voice cracked. "Unknown benefactor gives you creepy jewellery, tells you to bring it to magic circle in park. Obviously you go alone at night. Top marks for decision making." She reached into her pocket. The chain tangled around her fingers. The stone burnt her calluses. She lifted it out. In the strange light the gem looked almost black, except for the light inside it that beat faster and faster. The water in the pool rippled. No wind. No touch. A single ring spread from the centre outwards. Then another. Rory froze, arm extended, pendant dangling over the black surface. The light from the stone hit the water and something under there shifted. Not a reflection. A depth. She heard breathing. Not hers. Slow, wet inhalations that came from all around, from the bark, from the flowers. The standing stones groaned. A low sound, wood under strain, rock settling deeper into earth. Something stretched behind them. The flowers turned. Every single bloom, white and yellow and violet, swivelled on its stem with a soft, dreadful rustle and pointed at her. Rory took a step back and her boot slipped in mud that had not been there a second before. She caught herself. The mud sucked. Behind her, a voice spoke. Soft, amused, made of many smaller voices layered together. "Laila." Nobody called her that. No one living knew that name. She had buried it after Cardiff, after Evan. "You're early," said the voice from everywhere. "Or late. You mortals never do keep time well." Rory spun again and the standing stones were not where she left them. They had moved closer, their shadows fell across her now, long and sharp though there was still no moon. Between the two largest, the air tore. It did not crack. It peeled. A line of warm, amber light opened in the dark like an eye slit, and cold poured out of it in a wave that killed the flowers nearest it outright, turning them brown. The pendant in her hand flared white hot and then went dead, its pulse stopping mid beat. The breathing stopped too, as if holding its breath to listen. From the slit, something pressed forward.
created_at"2026-07-25T17:43:02.618Z" 7/25/2026, 5:43:02 PM
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generation_time22691
tokens_prompt4387
tokens_completion1756
native_tokens_prompt4228
native_tokens_completion2855
native_tokens_completion_images0
native_tokens_reasoning1323
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
91.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1209
totalAiIsmAdverbs2
found
0
adverb"suddenly"
count1
1
adverb"perfectly"
count1
highlights
0"suddenly"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.51% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1209
totalAiIsms11
found
0
word"throbbed"
count1
1
word"pulsed"
count1
2
word"warmth"
count1
3
word"pulse"
count2
4
word"quickened"
count1
5
word"perfect"
count1
6
word"silence"
count2
7
word"weight"
count1
8
word"flicker"
count1
highlights
0"throbbed"
1"pulsed"
2"warmth"
3"pulse"
4"quickened"
5"perfect"
6"silence"
7"weight"
8"flicker"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences120
matches
0"y with warmth"
1"felt nervous"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences120
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences125
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen52
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords15
totalWords1209
ratio0.012
matches
0"Wear this. Bring it back to the grove. Before it opens again."
1"Keep it safe."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1144
uniqueNames12
maxNameDensity0.61
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Roehampton1
Sheen1
Earth1
Fae1
Silas1
Golden1
Empress1
Rory7
Cardiff1
Evan1
persons
0"Silas"
1"Rory"
2"Evan"
places
0"Richmond"
1"Park"
2"Earth"
3"Golden"
4"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount1
matches
0"as if holding its breath to listen"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1209
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences125
matches
0"knew that name"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean29.49
std30.91
cv1.048
sampleLengths
03
141
29
36
4104
56
6103
731
8152
922
1026
1114
1222
1368
145
1541
1620
172
1813
1941
209
2134
2261
2340
2440
256
2614
2728
283
2935
303
3121
3225
3314
341
3518
3616
3739
3856
3911
406
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences120
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs183
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences125
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1147
adjectiveStacks1
stackExamples
0"small crescent-shaped scar"
adverbCount39
adverbRatio0.03400174367916303
lyAdverbCount5
lyAdverbRatio0.004359197907585004
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences125
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences125
mean9.67
std9.05
cv0.936
sampleLengths
03
114
227
39
46
516
64
741
88
97
1024
114
126
133
1418
156
1615
1714
184
199
202
2117
2215
2323
246
252
268
2718
282
296
306
3110
3252
3350
345
3517
3615
377
384
393
4011
412
426
434
4410
455
465
474
483
4915
71.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.456
totalSentences125
uniqueOpeners57
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences103
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences103
matches
0"she said into the trees"
1"She shoved the pendant into"
2"She had followed the directions"
3"She knew this part of"
4"Her own breathing sounded too"
5"She had come because of"
6"She pulled her sleeve up"
7"She walked toward the centre."
8"She thought of her phone,"
9"She lowered into a crouch"
10"Her straight shoulder-length black hair"
11"She caught it at the"
12"Her skin went tight all"
13"Her voice cracked."
14"She reached into her pocket."
15"She lifted it out."
16"She heard breathing."
17"She caught herself."
18"She had buried it after"
19"They had moved closer, their"
ratio0.204
86.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences103
matches
0"The pendant burnt."
1"Aurora wrenched it off her"
2"The deep crimson heartstone throbbed"
3"she said into the trees"
4"Richmond Park swallowed the words"
5"She shoved the pendant into"
6"This was the place."
7"She had followed the directions"
8"The ancient oak standing stones"
9"She knew this part of"
10"Sound dropped out."
11"The distant thrum of the"
12"Her own breathing sounded too"
13"The clearing beyond the stones"
14"A hidden clearing that existed"
15"Wildflowers bloomed year round."
16"That was what the stories"
17"An impossible carpet of them,"
18"Rory stepped over the line"
19"The flowers did not crush"
ratio0.748
48.54% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences103
matches
0"Before it opens again.* No"
ratio0.01
17.86% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount7
matches
0"The deep crimson heartstone throbbed against her palm like a live thing, hot enough to sting, pulsing in a steady tick-tock that matched nothing in her chest."
1"She had followed the directions folded into the cheap takeaway menu slipped under her flat door, no name, just her flat number written in careful black ink and …"
2"An impossible carpet of them, white and yellow and violet, open under moonlight that had no source."
3"A perfect ring of disturbed blooms spread outward from where she had entered, as if something had followed her in and kept walking after she stopped."
4"She caught it at the edge of vision, a smear of pale motion that vanished behind an oak root."
5"Slow, wet inhalations that came from all around, from the bark, from the flowers."
6"A line of warm, amber light opened in the dark like an eye slit, and cold poured out of it in a wave that killed the flowers nearest it outright, turning them b…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences9
tagDensity0.333
leniency0.667
rawRatio0.333
effectiveRatio0.222
86.7647%