Run: 2026-07-25-01KYD60KGY07NXY7FNSZSEM28Z

Run Details

Duration:
56.4s
Cost:
$0.022070
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned cold against Rory's sternum, and that was wrong. It had always been warm before. She'd followed that warmth through Richmond Park for an hour, past the gate the warden had forgotten to lock, past the car park where a single fox had watched her from the bonnet of a Volvo. The pendant had tugged her off the path like a fish on a line. Now it hung between the ancient oak standing stones, pulsing faintly, and its light was the wrong colour. Not crimson. Grey. Like embers under ash. "Hello?" Her voice died within three paces. The grove ate sound. She'd come because the note had said to come. *Midnight. The stones. Come alone or she stays gone.* Eva's handwriting. Eva, who had vanished from her own flat four nights ago, leaving the kettle boiling and the telly murmuring to an empty sofa. Rory had turned the note over a hundred times. There was nothing else. No signature. No address. Just a crude drawing of a circle of stones and a word she didn't know: *Isolde*. The clearing lay ahead, ringed by oaks so old their bark had folded into something like faces. Wildflowers carpeted the ground. In November. Bluebells and primrose and something white with too many petals, all breathing in a wind she couldn't feel on her skin. Rory stepped between two of the standing stones. The air changed pressure. Her ears popped. Behind her, the park's distant traffic hum cut off mid-note, like a radio unplugged. Silence settled over the grove, thick and complete, and inside that silence she could hear her own heart, her own breath, and underneath both, a third sound. Faint. Rhythmic. Knocking. She stood still. The knocking stopped. "Eva?" Her voice came out smaller than she'd meant it. "Eva, it's Rory. I got your note." The wildflowers swayed. She counted the rhythm of it, because counting things kept the fear corralled. Sway left, pause, sway left again. Nothing in nature moved like that. Wind had variation. This was a metronome. She crossed the clearing. Her boots sank into soil that gave like flesh, and she refused to think about that, refused to look down, because the flowers at the edge of her vision had turned. All of them. Faces tilted towards her like a crowd at an accident. The knocking came again. Three raps. Patient. Polite. It came from the largest of the standing stones, the one at the clearing's heart, grey and pitted and taller than her by half. She approached it the way you'd approach a dog that might bite. The stone's surface rippled as she neared, and she told herself it was a trick of the moonlight, except there was no moonlight. The sky above the grove was starless, a lid of dark water. She pressed her palm flat against the stone. It was warm. Body warm. And beneath the surface, something pressed back. Five distinct points. Fingers. Rory snatched her hand away and the knocking became tapping became scrabbling, frantic now, a dog shut in a room, and a voice came through the stone, muffled, distorted, but unmistakable. "Rory. Rory, is that you?" Eva. "Oh my God. Eva, I'm here, I'm right here, how do I get you out?" "You shouldn't have come." The voice warped as it travelled through rock, stretching syllables into something almost musical. "She said you'd come. She said you couldn't help yourself." "Who said? Eva, who?" The flowers stopped swaying. All at once. The whole clearing held its breath. "She's standing behind you." Rory didn't turn. Every instinct screamed at her to turn, and she fought them down the way she'd fought down panic in the worst moments with Evan, the old training, breathe, count, think. The pendant against her chest had gone from cold to freezing, a sliver of ice between her breasts, and its glow had strengthened, grey light leaking through her jumper. "There's no one behind me," she said. "There's no one behind *me* either," Eva's voice replied, from the stone. "But she's been in here with me the whole time." Something brushed the back of Rory's neck. Not a hand. Something lighter. Hair, or thread, or a strand of spiderweb thick as rope. It settled against her skin with terrible gentleness, and a smell unfolded over the clearing, lavender and rot, perfume over meat. She turned. The clearing was empty. The clearing had always been empty. That was the worst of it, the thought that arrived fully formed and undeniable, that she had been alone since she stepped between the stones, and the thing that had walked in beside her had simply been polite enough not to show itself until now. The webbing on her neck tightened. A filament, pale silver, catching the pendant's grey light. She followed it with her eyes, up, up, into the canopy of the great oak above her, and there, folded among the branches like a dropped marionette, hung a shape that was almost a woman. Too many joints in the arms. A face turned sideways in a way faces didn't turn. It smiled, and its mouth kept smiling past where a mouth should stop. "You brought my pendant back," it said, and its voice was Eva's voice, and Rory's voice, and her mother's voice saying goodnight. The pendant tore itself free of its chain. It floated up between them, spinning slowly, and its grey light flooded the clearing, and in that light Rory saw what the flowers really were, rooted not in soil but in things half-buried, pale shapes with open eyes, dozens of them, a congregation of the taken, and one of them, near her left boot, had Eva's face and Eva's wide and living eyes. "One for one," said the thing in the tree, descending on its threads. "That's the old bargain. I've kept her safe for you. All this time. Safe as flowers." Eva's buried lips moved against the earth. No sound came out. But Rory had spent four years in law lectures learning to read what people didn't say. *Run.* The threads fell like rain.
created_at"2026-07-25T17:43:50.569Z" 7/25/2026, 5:43:50 PM
model"moonshotai/kimi-k3-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3672
moderation_latency(null)
generation_time56312
tokens_prompt4387
tokens_completion1503
native_tokens_prompt4178
native_tokens_completion1373
native_tokens_completion_images(null)
native_tokens_reasoning30
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0220698
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provider_responses
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endpoint_id"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id"chatcmpl-6a64f5c36ab985534e812b5f"
is_byokfalse
latency3672
model_permaslug"moonshotai/kimi-k3-20260715"
provider_name"Moonshot AI"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
90.18% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1018
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"really"
count1
highlights
0"slowly"
1"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
80.35% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1018
totalAiIsms4
found
0
word"warmth"
count1
1
word"silence"
count2
2
word"rhythmic"
count1
highlights
0"warmth"
1"silence"
2"rhythmic"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences94
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences94
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences103
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen64
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords12
totalWords1018
ratio0.012
matches
0"Midnight. The stones. Come alone or she stays gone."
1"Isolde"
2"me"
3"Run."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount922
uniqueNames7
maxNameDensity0.98
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Eva"
discoveredNames
Rory9
Richmond1
Park1
Volvo1
Eva8
November1
Evan1
persons
0"Rory"
1"Eva"
2"Evan"
places
0"Richmond"
1"Park"
2"November"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount1
matches
0"something like faces"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.982
wordCount1018
matches
0"not in soil but in things half-buried, pale shapes with open eyes, dozens of"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences103
matches
0"followed that warmth"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean25.45
std23.06
cv0.906
sampleLengths
017
175
21
310
476
544
68
750
81
96
1017
1135
1248
1332
1447
158
1616
1731
185
191
2015
2128
224
2313
244
2562
267
2722
2844
292
304
3151
3279
3322
348
3563
3629
3727
381
395
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences94
matches
0"were, rooted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs161
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences103
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount924
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.025974025974025976
lyAdverbCount6
lyAdverbRatio0.006493506493506494
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences103
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences103
mean9.88
std10.47
cv1.059
sampleLengths
011
16
236
314
418
52
61
74
81
96
104
119
121
132
148
1523
169
174
182
192
2016
2117
224
232
2421
258
264
273
2814
2927
301
311
321
333
343
3510
367
373
3813
396
406
413
424
434
4431
453
4610
474
482
491
73.46% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.47572815533980584
totalSentences103
uniqueOpeners49
90.09% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences74
matches
0"Just a crude drawing of"
1"Too many joints in the"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences74
matches
0"It had always been warm"
1"She'd followed that warmth through"
2"Her voice died within three"
3"She'd come because the note"
4"Her ears popped."
5"She stood still."
6"Her voice came out smaller"
7"She counted the rhythm of"
8"She crossed the clearing."
9"Her boots sank into soil"
10"It came from the largest"
11"She approached it the way"
12"She pressed her palm flat"
13"It was warm."
14"It settled against her skin"
15"She followed it with her"
16"It smiled, and its mouth"
17"it said, and its voice"
18"It floated up between them,"
ratio0.257
74.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences74
matches
0"The pendant burned cold against"
1"It had always been warm"
2"She'd followed that warmth through"
3"The pendant had tugged her"
4"Her voice died within three"
5"The grove ate sound."
6"She'd come because the note"
7"Eva, who had vanished from"
8"Rory had turned the note"
9"The clearing lay ahead, ringed"
10"Wildflowers carpeted the ground."
11"Bluebells and primrose and something"
12"Rory stepped between two of"
13"The air changed pressure."
14"Her ears popped."
15"She stood still."
16"The knocking stopped."
17"Her voice came out smaller"
18"The wildflowers swayed."
19"She counted the rhythm of"
ratio0.77
67.57% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences74
matches
0"Now it hung between the"
ratio0.014
91.84% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount2
matches
0"Eva, who had vanished from her own flat four nights ago, leaving the kettle boiling and the telly murmuring to an empty sofa."
1"That was the worst of it, the thought that arrived fully formed and undeniable, that she had been alone since she stepped between the stones, and the thing that…"
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount1
matches
0"it said, and its voice was Eva's voice, and Rory's voice, and her mother's voice saying goodnight"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences15
tagDensity0.267
leniency0.533
rawRatio0
effectiveRatio0
93.6673%