Run: 2026-07-25-01KYD6CEMGZ3KK3X37R9P64AWM

Run Details

Duration:
24.8s
Cost:
$0.017104
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone bit straight through my glove. I ripped the silver chain off my neck and the pendant swung, hissing against the damp air. The deep crimson centre throbbed once, hard, like a beartrap snapping shut. Light bled out from inside it. I stood in the middle of Richmond Park with my bike dumped in the bracken behind me and no reason I could explain to anyone else. The message had come three hours earlier, taped to my flat door above Silas' bar. No handwriting I recognised. Paper the colour of bone. Four words. BRING IT TO THE GROVE. Isolde's grove. The one place Eva had told me never to go after dark. The one place the pendant got warm. It burned now. I could feel the heat even with it dangling a foot from my palm. It pulled. Not like a magnet, like a hand hooked under my ribs, dragging me forward off the main path and through a gap in the trees I had never seen before. I pushed through. Branches caught my hair, my jacket. The city vanished. Sound went out first. One step I heard the distant hum of the A3, distant dogs, a plane overhead. Next step, nothing. The air sealed around me, thick and sweet and wrong. My boots sank into moss that had no right to be that soft this deep in London. Then I saw the standing stones. They were not on any map of the park. Twelve massive ancient oak things, black in the dark, barkless and polished by something other than weather. They ringed a perfect circle of a clearing maybe twenty metres across. Inside the ring, wildflowers bloomed year round. That was the story, anyway. Eva called them lies. They bloomed now. In November. At midnight. Small white starry flowers and clusters of yellow ones I did not know the name of. Their petals were open wide, faces up, though there was no light for them. The smell hit me, cloying honey and cut grass and copper. I gagged. The pendant pulsed again. Hotter. I stepped over the boundary between two of the stones. My left wrist twinged where the small crescent-shaped scar sat. Old pain. Inside, the forest was too still. The trees beyond the stones stood too tall. Their canopies knitted together and refused the sky. No wind moved them. No insects called. My trainers crushed a patch of flowers. They did not spring back. They stayed flat, bruised. "Hello?" My voice fell flat and died a foot from my mouth. I should have turned back then. Any sensible girl from Cardiff who had worked deliveries through enough estates in Peckham knew when a place wanted you gone. The Grove felt like a held breath. Like the second before a bar fight starts. The Heartstone swung in a slow circle though my hand was steady. Then it stilled and pointed, dead straight, at the centre of the clearing. Where there was nothing but more flowers. I walked. Each step felt longer than the last. The air grew warmer against my face, though the ground stayed cold enough to bite through my socks. Something popped in my ears, pressure changing. A sound started behind me. Far off, beyond the stones. It was children laughing. Thin, high giggles. Then bare feet pattering on leaves that weren't there. I whipped round. The gap I had come through was gone. The stones stood solid, shoulder to shoulder in the dark I could have sworn had a space. No path, no trees beyond, just more trunks that hadn't been there seconds before. The laughter stopped. A different sound replaced it. A low rustle, as if something large brushed against flower stems on the other side of the clearing. I tracked it. Nothing moved. But the white petals shivered though the air remained still. My pulse hammered against my teeth. I closed my fist around the Heartstone before I thought about it. The metal scalded my skin and I hissed, but I did not let go. Its inner glow leaked between my fingers, painting my knuckles red. The flowers turned. Not all at once. One patch near my boots, then another a metre over, then another. Tiny soundless movements. Petals swivelling. All of them, hundreds, turning their white faces toward my light. Toward me. I sucked in breath that smelled of rot now, not honey. Under the floral rot lay something else I knew from the restaurant bins. Meat left too long in a sealed box. Another rustle. Closer this time. To my left. Just past the nearest standing stone. A flicker at the very edge of vision, there then gone when I looked straight at it. Tall. Too tall for a person. The shape left an after-image against the dark. The pendant throbbed in time with whatever moved out there. Heat, then less heat, then heat. Like a heart. Like it recognised something. I backed toward the centre because the edge felt worse. My boot hit something soft that gave under my weight. I looked down. A pink trainer, new, half-buried in moss and flowers. Laces still tied. Small. Child sized. A second trainer lay a foot away. Then a smear of something dark that the flowers had grown over. Time moves differently in Isolde's grove. An hour inside can be minutes or days outside. Eva had laughed when she told me. Said her nan told her not to chase lights in there because you came out old. The air rippled above the centre of the clearing. The Heartstone jerked so hard its chain cut into my fingers. The deep crimson gem flared and the ripple caught its light and stretched. A vertical seam, thin as a hair, opened in nothing. Warmth poured out of it. The wrong sort of warmth, wet and close. Inside that thin line I saw no forest. I saw other stones. A different grove. And a shape standing in that grove looking back at me through the crack. It had my face. It had my straight shoulder-length black hair and my bright blue eyes and it wore my delivery jacket. Its left wrist showed in the split second of light. No scar. It smiled with my mouth and lifted its hand. The same silver chain dangled from its fingers. The same pendant. It burned brighter than mine, white-hot. Behind me, right at my ear where no one stood, a voice used my own voice. "Rory?"
created_at"2026-07-25T17:50:18.776Z" 7/25/2026, 5:50:18 PM
model"meta/muse-spark-1.1-20260709"
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generation_time24733
tokens_prompt4387
tokens_completion1518
native_tokens_prompt4228
native_tokens_completion2781
native_tokens_completion_images0
native_tokens_reasoning1414
native_tokens_cached0
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num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
95.36% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1078
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
53.62% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1078
totalAiIsms10
found
0
word"throbbed"
count2
1
word"could feel"
count1
2
word"perfect"
count1
3
word"pulsed"
count1
4
word"pulse"
count1
5
word"flicker"
count1
6
word"weight"
count1
7
word"warmth"
count2
highlights
0"throbbed"
1"could feel"
2"perfect"
3"pulsed"
4"pulse"
5"flicker"
6"weight"
7"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences137
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences137
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences139
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1078
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount1074
uniqueNames11
maxNameDensity0.37
worstName"Heartstone"
maxWindowNameDensity1
worstWindowName"Heartstone"
discoveredNames
Heartstone4
Richmond1
Park1
Eva3
London1
November1
Cardiff1
Peckham1
Grove1
Isolde2
Like3
persons
0"Heartstone"
1"Eva"
2"Grove"
3"Isolde"
places
0"Richmond"
1"Park"
2"London"
3"November"
4"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences81
glossingSentenceCount1
matches
0"felt like a held breath"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1078
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences139
matches
0"be that soft"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean23.96
std16.08
cv0.671
sampleLengths
07
135
226
326
45
521
649
712
849
96
1054
1150
125
1322
1429
1516
161
1711
1842
1932
2034
2110
2216
2342
243
2538
2643
273
2832
292
3032
3145
3223
3320
343
3515
3619
3738
3856
3929
404
4130
4226
4316
441
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences137
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs176
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences139
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount81
adjectiveStacks0
stackExamples(empty)
adverbCount1
adverbRatio0.012345679012345678
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences139
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences139
mean7.76
std5.34
cv0.688
sampleLengths
07
117
212
36
426
515
64
75
82
95
102
1112
127
133
1414
152
1630
173
186
193
204
2115
223
2310
2417
256
269
2717
2812
297
305
314
323
332
342
3516
3614
3711
382
394
401
4110
4210
432
446
458
468
474
483
497
65.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.43884892086330934
totalSentences139
uniqueOpeners61
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences120
matches
0"Then I saw the standing"
1"Then it stilled and pointed,"
2"Then bare feet pattering on"
3"Just past the nearest standing"
4"Too tall for a person."
5"Then a smear of something"
ratio0.05
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences120
matches
0"I ripped the silver chain"
1"I stood in the middle"
2"It burned now."
3"I could feel the heat"
4"I pushed through."
5"My boots sank into moss"
6"They were not on any"
7"They ringed a perfect circle"
8"They bloomed now."
9"Their petals were open wide,"
10"I stepped over the boundary"
11"My left wrist twinged where"
12"Their canopies knitted together and"
13"My trainers crushed a patch"
14"They did not spring back."
15"They stayed flat, bruised."
16"My voice fell flat and"
17"I should have turned back"
18"It was children laughing."
19"I whipped round."
ratio0.283
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount81
totalSentences120
matches
0"The Heartstone bit straight through"
1"I ripped the silver chain"
2"The deep crimson centre throbbed"
3"Light bled out from inside"
4"I stood in the middle"
5"The message had come three"
6"Paper the colour of bone."
7"The one place Eva had"
8"The one place the pendant"
9"It burned now."
10"I could feel the heat"
11"I pushed through."
12"Branches caught my hair, my"
13"The city vanished."
14"Sound went out first."
15"The air sealed around me,"
16"My boots sank into moss"
17"They were not on any"
18"They ringed a perfect circle"
19"That was the story, anyway."
ratio0.675
41.67% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences120
matches
0"To my left."
ratio0.008
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount1
matches
0"A low rustle, as if something large brushed against flower stems on the other side of the clearing."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
95.1958%