Run: 2026-07-25-01KYD70FZ0QRZ5CEPX7ZXWWEPW

Run Details

Duration:
2m 24s
Cost:
$0.055829
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The dead man had a ticket stub in his mouth and no bones beneath his skin. Quinn ducked under the cordon before the uniform could lift it, boots striking tile that had not felt passengers since the line died. Beneath Camden, the abandoned station breathed cold through its brick throat. Her torch beam caught posters bleached to ghosts, a kiosk shuttered with rust, and rails polished by something that was not a train. “Detective Quinn, you can’t just-” “Already did.” The body lay face up on the platform edge, arms neat at its sides, shoes parallel as if placed by a careful nurse. A man in his forties, expensive coat, cheap wedding ring, cheeks hollowed around a rectangle of yellow card. Blood darkened the concrete under his head in a perfect oval. None on the wall. None on the rails. None in the dust where a fall should have kicked it into lace. DC Malik stood by the kiosk with his notebook open and his breakfast sitting high in his throat. “Jumper,” he said. “Or dumped. Either way, someone’s having us on. No service down here for fifty years, but there’s soot on his cuffs.” Quinn crouched. The ticket stub between the dead man’s teeth had gone soft at one corner. She eased it free with tweezers. Camden Town, 1968. Valid one journey. The ink smelled of cloves and wet pennies. “Soot on his cuffs, none on his knees.” “He could have wiped them.” “With what?” Malik shut his mouth. A rat crossed the far track, stopped at a chalk line someone had drawn from wall to wall, turned left, and hurried back into the dark. Quinn’s torch followed it. More chalk marked the platform, loops inside loops, letters that resembled Greek until the eye tried to read them. The air above the body tasted faintly of rain, though the tunnel held dry dust an inch thick. A lens flashed from behind the kiosk. “No photography,” Quinn said. Eva Kowalski stepped out with both hands raised, round glasses reflecting twin moons. Her worn leather satchel hung heavy across one shoulder, books knocking against her hip. Freckles stood out on a face gone pale. She tucked a curl behind her left ear, saw the body, and did it again. “Dr Kowalski,” Quinn said. “Tell me the museum sent you before I arrest you for trespass.” “The museum sends me where the labels lie.” Eva lowered her hands. “Also, your sergeant called the archive about an illegal antiquities ring. I heard Camden on the radio. I came through the staff grate. It was open.” “Locked when I passed.” “Then it learned manners.” Malik looked from one woman to the other. “You know her?” “Unfortunately,” Quinn said. Eva approached the chalk line, stopped short of it, and pointed to the ticket in Quinn’s gloved hand. “Please don’t put that near your skin again.” “Evidence concerns me. Hexes don’t.” “Evidence is just a hex with paperwork.” Quinn rose. She had five inches on Eva and eighteen years of bad rooms behind her eyes. She used neither. “Interpretation, Doctor.” Eva’s gaze moved over the body, quick and hungry. “Not a jumper. Not dumped after death in the ordinary way. The blood pool is wrong for impact. The dust is wrong for carriage. The ticket is wrong for everything. This is a threshold. He came to buy passage, or steal it, and the door objected.” “Door.” Eva nodded toward the tiled wall where the compass lay half under the dead man’s coat. Quinn had missed it because it looked like litter. Small brass compass, face etched with protective sigils, casing greened with verdigris. Beautiful workmanship, the sort museums locked away and thieves killed over. She lifted it with the tweezers. The needle did not settle north. It trembled toward the wall, then toward her, then back to the wall. Malik snorted. “Broken.” “No,” Eva said. “It’s choosing.” Quinn closed her fist around it before the needle could accuse anyone else. Cold bit through the glove. Not metal cold. Forgetfulness cold, the chill of a name on the tip of the tongue. “Bag it,” she said. “Quinn-” “Bag it, Doctor, if you want to remain helpful.” Eva opened her satchel, took out a silk pouch printed with a museum crest, and held it open. Her fingers shook once. Quinn dropped the compass in. The needle knocked against silk, tick tick, like teeth. Malik leaned closer. “If this is an antiquities thing, why strip him?” “Nothing stripped,” Quinn said. “Look.” She lifted the dead man’s sleeve. No watch mark. No defensive cuts. Under the nails, no brick dust, no skin, no chalk. Clean as a hospital admission. The expensive coat had all its buttons. The cheap wedding ring sat loose on a finger that should have swollen if the heart had pumped after the wound opened. “Throat’s cut,” Malik said. “There should be blood like a burst pipe.” “There is blood,” Quinn said. “Just not his moment.” Eva made a small sound. “Say that plainly.” “No spurts. No arterial pattern. The pool spread after he was already empty. Someone painted the floor with him.” “To hide the real cause?” “To hide the real place.” The tunnel answered with a low metallic breath. Both officers turned. Nothing moved on the rails. The chalk line held. Beyond it, dark gathered in a shape too regular for shadow. Malik’s voice dropped. “I heard a train.” “No trains,” Eva said. “Tell him that.” Quinn walked the edge of the pool. The oval had sharp boundaries, no heel smears, no drip trail. If the body had fallen from the platform, impact would have thrown droplets onto the rails. If killers had carried him, dust would remember. She shone the torch upward. Blood speckled the ceiling in a fan above the kiosk, high enough that a standing man could not have cast it from the ground. Malik followed the beam. “Ceiling?” “He bled up,” Quinn said. Eva closed her eyes. “Or down from somewhere that isn’t here.” Quinn kept her face still. Three years ago Morris had called her from a room with no door and left a voicemail made of static and one word, north. The Met had called it misadventure. She had called it unfinished, every night since. “Scene of crime need the full sweep,” Malik said. “Luminol, prints, CCTV from the grate.” “CCTV died at three seventeen,” said the uniform from the stairs. He had crept down with a phone in one hand. “Control says every camera in Camden blinked at once. Bus stops, cashpoints, the lot.” Quinn checked the dead man’s pockets. Left, empty. Right, a bone token no larger than a thumbprint, polished by handling, carved with a spiral that pulled the eye inward. She held it to the light. The spiral seemed deeper than the bone allowed. Eva reached out, then stopped. “Entry token.” “To what?” “A market.” Malik laughed once, badly. “Underground market. Actual underground. Brilliant.” “It moves every full moon,” Eva said. “Tonight it shouldn’t be anywhere near Camden.” Quinn turned the token. A hairline crack crossed the spiral. Fresh. The edges matched the fracture in the ticket’s ink and the split lip of the compass casing. “Same break,” she said. “Ticket, token, compass. Three objects from three sources damaged in one instant.” Eva’s chin lifted. “A door slammed.” “Doors don’t crack bone inside pockets.” “They do if the pocket was through.” Malik stepped between them. “Listen, I appreciate a ghost story as much as the next underpaid constable, but there’s a dead civilian and my pension. We need sequence.” Quinn gave it to him, flat and clean. “Victim enters before three seventeen using the token. No footprints because he didn’t walk the whole way. He meets a seller here, or thinks he does. Something takes his bones without opening the coat. Heart stops before the throat cut, so no spray. Blood leaves him during transit and hits the ceiling from above. Body returns at the platform edge with enough blood pooled to sell an accident. Killer wipes the dust, misses the cuffs because soot reads train, chalk reads ritual, and nobody expects both.” Silence clicked through the station. Eva’s whisper barely crossed the chalk. “You saw it.” “I see a staging.” “You saw a route.” “I see arrogance.” Quinn pointed to the parallel shoes. “He was arranged by someone who respects straight lines. Military, medical, or devout.” Malik swallowed. “Or all three.” The compass knocked again inside the silk pouch. Once. Twice. Then a run of fast taps, tickety tick, panic in brass. Eva backed from the wall. “It has found the rift.” Quinn’s skin tightened under her watch strap, the worn leather creaking as her fist clenched. “Where?” The needle burst through the silk like a thorn and pointed at Quinn’s chest. No, at the space behind her sternum. At the old hollow where Morris’s last voicemail lived. At the word north repeated in a dead man’s static. The dead man’s mouth opened. The ticket stub was gone. His teeth showed clean. No tongue filled the dark behind them. From that dark came station noise, muffled and impossible: wheels on rails, a crowd holding its breath, an announcement swallowed by brick. Malik drew his baton with a rasp. “Body’s live.” “No pulse,” the uniform said, though nobody had checked. Quinn did not step back. “Name.” The corpse’s jaw worked. Bone should have clicked. Nothing did. Skin folded around emptiness and made words by theft. “Harlow.” Eva gripped Quinn’s sleeve. “Don’t answer.” The voice wore Morris’s laugh with the edges torn off. “You kept my watch wound.” Quinn’s own watch burned against her wrist. The strap had not moved in years. Now the buckle slid one hole tighter, then another, leather biting skin. Malik raised his torch. “On the ground. Now.” The tiled wall sighed. Grout lines lit green, then white, each seam a map of somewhere else. Chalk lifted from the floor in slow spirals and spelled not Greek, not reverse Greek, but Quinn’s badge number over and over until the numbers forgot their order. Eva tore a book from her satchel. Pages fanned. “Close your eyes if it says yours.” “Too late,” Quinn said. The rails sang. No train came. Something arrived by subtraction, taking echoes first, then colour, then the distance between platform and tunnel. Malik shouted from very near and sounded streets away. The uniform’s radio spat a child’s counting rhyme in Morris’s voice. Quinn held the bone token up between them. The spiral cracked wider. Inside was not marrow. Inside was a miniature platform, and on it stood Morris with his back turned, waiting for a train with its headlights black. The dead man sat up. Every camera in Camden came back to life at once.
created_at"2026-07-25T18:01:15.497Z" 7/25/2026, 6:01:15 PM
model"moonshotai/kimi-k3-20260715"
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generation_time143993
tokens_prompt4492
tokens_completion4107
native_tokens_prompt4271
native_tokens_completion3605
native_tokens_completion_images(null)
native_tokens_reasoning1129
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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is_byokfalse
finish_reason"stop"
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endpoint_id"650c9b12-7b6d-444d-8d92-df8daef84d7a"
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is_byokfalse
latency3960
model_permaslug"moonshotai/kimi-k3-20260715"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences79
tagDensity0.228
leniency0.456
rawRatio0
effectiveRatio0
97.22% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1796
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
66.59% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1796
totalAiIsms12
found
0
word"perfect"
count1
1
word"etched"
count1
2
word"trembled"
count1
3
word"chill"
count1
4
word"silk"
count4
5
word"silence"
count1
6
word"whisper"
count1
7
word"pulse"
count1
8
word"echoes"
count1
highlights
0"perfect"
1"etched"
2"trembled"
3"chill"
4"silk"
5"silence"
6"whisper"
7"pulse"
8"echoes"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"fist clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences156
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences156
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences216
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen86
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1796
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions28
unquotedAttributions0
matches(empty)
39.50% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions75
wordCount1267
uniqueNames9
maxNameDensity2.21
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Camden3
Malik15
Quinn28
Town1
Greek3
Eva18
Kowalski1
Morris5
Met1
persons
0"Malik"
1"Quinn"
2"Eva"
3"Kowalski"
4"Morris"
5"Met"
places
0"Camden"
1"Town"
globalScore0.395
windowScore0.5
91.18% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount2
matches
0"looked like litter"
1"seemed deeper than the bone allowed"
88.64% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.114
wordCount1796
matches
0"not Greek, not reverse Greek, but Quinn’s badge number over"
1"not reverse Greek, but Quinn’s badge number over"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences216
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs100
mean17.96
std18.86
cv1.05
sampleLengths
016
157
25
32
473
518
624
736
88
95
102
114
1267
137
144
1550
1616
1738
184
194
2011
213
2226
235
247
2522
2655
271
2816
2957
303
315
3234
334
341
359
3636
3712
385
3956
4012
419
428
4319
445
455
4631
477
484
493
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences156
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs216
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences216
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1267
adjectiveStacks0
stackExamples(empty)
adverbCount32
adverbRatio0.025256511444356748
lyAdverbCount3
lyAdverbRatio0.0023677979479084454
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences216
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences216
mean8.31
std8.36
cv1.006
sampleLengths
016
123
211
323
45
52
623
718
811
94
104
1113
1218
133
1421
152
1614
176
183
193
208
218
225
232
244
2526
264
2719
2818
297
304
3113
3214
338
3415
354
3612
3712
3826
394
404
418
423
433
4418
458
465
477
482
4915
68.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.4444444444444444
totalSentences216
uniqueOpeners96
50.89% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences131
matches
0"More chalk marked the platform,"
1"Then a run of fast"
ratio0.015
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences131
matches
0"Her torch beam caught posters"
1"She eased it free with"
2"Her worn leather satchel hung"
3"She tucked a curl behind"
4"She had five inches on"
5"She used neither."
6"She lifted it with the"
7"It trembled toward the wall,"
8"Her fingers shook once."
9"She lifted the dead man’s"
10"She shone the torch upward."
11"She had called it unfinished,"
12"He had crept down with"
13"She held it to the"
14"His teeth showed clean."
ratio0.115
63.05% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount104
totalSentences131
matches
0"The dead man had a"
1"Quinn ducked under the cordon"
2"Her torch beam caught posters"
3"The body lay face up"
4"A man in his forties,"
5"Blood darkened the concrete under"
6"None on the wall."
7"None on the rails."
8"None in the dust where"
9"DC Malik stood by the"
10"The ticket stub between the"
11"She eased it free with"
12"Camden Town, 1968."
13"The ink smelled of cloves"
14"Malik shut his mouth."
15"A rat crossed the far"
16"Quinn’s torch followed it."
17"The air above the body"
18"A lens flashed from behind"
19"Eva Kowalski stepped out with"
ratio0.794
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences131
matches
0"If the body had fallen"
1"If killers had carried him,"
2"Now the buckle slid one"
ratio0.023
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount2
matches
0"Her torch beam caught posters bleached to ghosts, a kiosk shuttered with rust, and rails polished by something that was not a train."
1"The body lay face up on the platform edge, arms neat at its sides, shoes parallel as if placed by a careful nurse."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags16
fancyCount0
fancyTags(empty)
dialogueSentences79
tagDensity0.203
leniency0.405
rawRatio0
effectiveRatio0
92.1864%